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658 Commits
a2 ... porthole

Author SHA1 Message Date
Geoffrey McRae
ce5c36705e [porthole] fix invalid pointer dereference 2019-11-12 16:51:04 +11:00
Geoffrey McRae
7aee4eed11 [porthole] added missing file and adjusted linux code 2019-11-12 15:55:13 +11:00
Geoffrey McRae
416c4bbb48 [porthole] added missing include 2019-11-12 15:50:12 +11:00
Geoffrey McRae
76007092d5 [porthole] make the segments private and add a method to obtain the ptr 2019-11-12 15:43:44 +11:00
Geoffrey McRae
453b8e6a4d [porthole] added connection state support 2019-11-12 15:18:53 +11:00
Geoffrey McRae
968b313993 [porthole] updated windows driver defines 2019-11-12 13:08:37 +11:00
Geoffrey McRae
4dde82c646 [porthole] process all messages sent from qemu 2019-11-05 14:56:07 +11:00
Geoffrey McRae
4c424cdbdf [porthole] fix unmap control flow 2019-11-05 01:30:33 +11:00
Geoffrey McRae
963e7f8393 [porthole] prevent double include of headers 2019-11-05 01:09:11 +11:00
Geoffrey McRae
f93c918aa5 [porthole] added memory copy utility functions 2019-11-05 00:50:39 +11:00
Geoffrey McRae
d5f409b02e [common] add include for abort to debug.h 2019-11-05 00:20:05 +11:00
Geoffrey McRae
75cea21cfc [porthole] added receive timeout to allow for clean shutdown 2019-11-04 23:24:34 +11:00
Geoffrey McRae
df2a3b6151 [porthole] bug fixes 2019-11-04 23:07:26 +11:00
Geoffrey McRae
fad4d18973 [porthole] added missing header 2019-11-04 22:42:17 +11:00
Geoffrey McRae
f4ad730cc4 [arbiter] initial arbiter program for porthole communications 2019-11-04 22:39:27 +11:00
Geoffrey McRae
67ddb70932 [porthole] link pthreads and fix function type 2019-11-04 22:25:19 +11:00
Geoffrey McRae
27c3a93d15 [porthole] added unmap logic and response 2019-11-04 22:05:50 +11:00
Geoffrey McRae
df9798c819 [common] added objectlist_pop and objectlist_remove methods 2019-11-04 22:05:21 +11:00
Geoffrey McRae
1dfa0ed218 [common] added missing file to the repository 2019-11-04 21:10:21 +11:00
Geoffrey McRae
01f5238a9d [porthole] initial client implementation 2019-11-04 21:09:13 +11:00
Geoffrey McRae
c382a5acb1 [common] objectlists store void* not char* 2019-11-04 21:08:29 +11:00
Geoffrey McRae
5e3a46beb9 [common] add DEBUG_FATAL 2019-11-04 21:08:17 +11:00
Geoffrey McRae
6ed4e23b80 [common] fix objectlist_push type 2019-11-04 17:41:12 +11:00
Geoffrey McRae
0851ae6f14 [common] converted stringlist to a generic objectlist 2019-11-04 16:41:57 +11:00
Geoffrey McRae
caebddce4d [porthole] cosmetics, remove tabs 2019-10-31 23:46:46 +11:00
Geoffrey McRae
01da541815 [porthole] update in accordance with the recent windows driver changes 2019-10-31 23:45:08 +11:00
Geoffrey McRae
9d6bb57eff [porthole] cosmetics: remove tabs 2019-10-30 17:39:27 +11:00
Geoffrey McRae
438548c427 [porthole] initial implementation of the porthole device interface
This is known as 'introspection' in the gnif/qemu repo, it's name is not
final, however porthole is more appropriate but also may not be the
final name.

Note: This branch is experiemental and may never be released if QEMU do
not accept the patch for the new device upstream.
2019-10-30 17:28:13 +11:00
Geoffrey McRae
0e7e918e2c [client] cleanup and re-order startup/shutdown code 2019-10-26 12:03:10 +11:00
Geoffrey McRae
7d6e061ade [client] properly shutdown on failure to connect to the spice server 2019-10-26 11:27:05 +11:00
Geoffrey McRae
66891aa536 [client] don't require wayland-egl, fixes #204 2019-10-26 11:23:04 +11:00
Geoffrey McRae
1d7a2ccf82 [c-host] windows: update ivshmem driver header and usage 2019-10-24 19:46:09 +11:00
Geoffrey McRae
e1bfb1234b [common] obey the destination buffer size 2019-10-14 18:08:06 +11:00
Geoffrey McRae
9377fdfc37 [all] bump KVMFR version due to incompatible changes 2019-10-14 17:19:19 +11:00
Geoffrey McRae
5f1d17ba1f [host] cosmetics 2019-10-09 19:52:31 +11:00
Geoffrey McRae
4c0ca1c8e7 [client] fix xor support for masked color cursors
fixes #200
2019-10-09 19:48:42 +11:00
Geoffrey McRae
8ef1aee35c [common] fix bug in framebuffer_read 2019-10-09 14:11:45 +11:00
Geoffrey McRae
4168cc8d78 [all] fix the version 2019-10-09 14:04:36 +11:00
Geoffrey McRae
bca54ab1f6 [client/host] added new asyncronous memory copy
This changes the method of the memory copy from the host application to
the guest. Instead of performing a full copy from the capture device
into shared memory, and then flagging the new frame, we instead set a
write pointer, flag the client that there is a new frame and then copy
in chunks of 1024 bytes until the entire frame is copied. The client
upon seeing the new frame flag begins to poll at high frequency the
write pointer and upon each update copies as much as it can into the
texture.

This should improve latency but also slightly increase CPU usage on the
client due to the high frequency polling.
2019-10-09 13:53:02 +11:00
Geoffrey McRae
6d2c464436 [client] egl: improved streaming texture syncronization 2019-08-30 12:09:05 +10:00
Geoffrey McRae
e93bd7a3bf [client] fix shutdown race condition with the frame thread 2019-08-30 11:54:26 +10:00
Geoffrey McRae
da94075e7b [client] egl: more verbose error on texture egl failures 2019-08-30 11:40:38 +10:00
Geoffrey McRae
69522495de [client] fix invalid shutdown of renderer outside of it's thread 2019-08-30 11:36:28 +10:00
Geoffrey McRae
fce88fc72c [EGL] add debug printf helper 2019-08-30 11:33:43 +10:00
Geoffrey McRae
163a2e5d0a [client] fix failure to build due to broken symlink, fixes #173 2019-07-23 11:06:51 +10:00
Geoffrey McRae
b979752989 [client] added missing include 2019-07-15 18:30:39 +10:00
orcephrye
8ad2d5f949 [client] autodetect monitor refresh rate for fps limit 2019-07-10 05:04:29 +10:00
Rokas Kupstys
745ba66119 Implement option to disable minimizing window on focus loss. Default behavior is not changed - not configuring these options unfocused window is minimized.
* Added config entry win:minimizeOnFocusLoss (default true).
2019-07-09 21:57:47 +10:00
Geoffrey McRae
4cf6dec592 [all] allow disable of backtrace support during build 2019-06-19 09:13:03 +10:00
Geoffrey McRae
d7fa0aeff9 [client] fix typo in SDL_VIDEODRIVER from prior patch, whoops :) 2019-06-19 09:03:15 +10:00
Geoffrey McRae
2def6346e6 [client] don't override SDL_VIDEODRIVER if it is already set 2019-06-19 09:01:28 +10:00
Geoffrey McRae
607539a2af [client] improve streaming texture performance 2019-06-13 08:54:51 +10:00
Geoffrey McRae
6d24dd52d6 [c-host] not all versions of mingw support wcstombs_s
While the _s functions are for security as they avoid exceeding the
supplied buffer, in our case they are not really required as we are
allocating a buffer large enough to store the entire result.

Fixes #171
2019-06-12 15:31:18 +10:00
Omar Pakker
e3343cbd01 Rewrite dkms.conf
1) With the change to the Makefile, this update allows dkms to build and install the module for different kernels.
2) As per dkms documentation, no use of ${dkms_tree}.
3) Removed the use of REMAKE_INITRD as this module is not needed that early in the boot process.
4) Updated version to match what's defined in the module
2019-06-06 13:40:06 +10:00
Omar Pakker
71ffa0a137 Update makefile to allow kernel override 2019-06-06 13:40:06 +10:00
Geoffrey McRae
2b4f8091f9 [client] README.md cosmetics 2019-05-31 16:45:55 +10:00
Geoffrey McRae
113da121e9 [client] updated documentation for new keybinds 2019-05-31 16:44:08 +10:00
Geoffrey McRae
dd7413f973 [client] added keybinds to send Ctrl+Alt+Fn
Fixes #165
2019-05-31 16:39:55 +10:00
Geoffrey McRae
0851fd13e6 [all] made a nicer icon, hopefully just a placeholder for now 2019-05-30 22:21:53 +10:00
Geoffrey McRae
97024041f3 [client] allow the screensaver to run 2019-05-30 20:54:39 +10:00
Geoffrey McRae
22238c3200 [client] fix invalid access on early termination 2019-05-30 20:24:51 +10:00
Geoffrey McRae
780bb248f7 [c-host] dxgi: fix invalid cursor type define 2019-05-28 15:17:11 +10:00
Geoffrey McRae
026bdb00f2 [c-host] take just the ivshmem headers and omit the kvm-guest submodule 2019-05-28 14:51:47 +10:00
Geoffrey McRae
373d4ac932 [host] removed old host application from the project, see c-host 2019-05-28 14:47:09 +10:00
Geoffrey McRae
7d26027752 [c-host] resend the last on client reconnect if a timeout occurs 2019-05-28 14:24:48 +10:00
Geoffrey McRae
3d426ccef8 [all] fix missing cursor when client reconnects 2019-05-28 14:06:15 +10:00
Geoffrey McRae
b31e8e1cee [client] egl: remove accidental commit of debug code 2019-05-27 18:46:05 +10:00
Geoffrey McRae
f0923c4ed7 [client] egl: expose a few new tuneables 2019-05-27 18:42:46 +10:00
Geoffrey McRae
aabf19e63b [client] main: properly shutdown if renderer fails to init 2019-05-27 18:40:36 +10:00
Geoffrey McRae
f4fc1eb5f6 [client] typo in config help text 2019-05-27 18:40:36 +10:00
Geoffrey McRae
5e201a32ca [c-host] dxgi: allow out of order frame mapping 2019-05-27 15:26:58 +10:00
Geoffrey McRae
438e9e0969 [common] option: fixed missing null terminator 2019-05-27 01:56:55 +10:00
Geoffrey McRae
9554e82c47 [common] fix failure to initialize structure 2019-05-27 01:50:38 +10:00
Geoffrey McRae
4cf2c7a350 [client] check for failure to map pbo memory 2019-05-27 01:39:01 +10:00
Geoffrey McRae
664d7dccdb [client] fix the binary path when debugging 2019-05-27 01:38:50 +10:00
Geoffrey McRae
21b02efb4d [c-host] dxgi: don't stall the GPU pipeline to map textures to ram
ID3D11DeviceContext_Map by default will force a CPU sync if the prior call to
CopyResource has not completed, this change defers the mapping and sets the
D3D11_MAP_FLAG_DO_NOT_WAIT when attempting to map the texture allowing the
capture to continue without incurring an expensive CPU/GPU sync.

A new tuneable has also been added

  * dxgi:maxTextures
2019-05-26 23:36:17 +10:00
Jonathan (JJRcop) Rubenstein
d07aa4b29e [client] Add win:maximize to maximize on startup 2019-05-26 20:47:59 +10:00
JJRcop
9f33043d17 [client] Fix typo in example of README.md 2019-05-25 10:25:57 +10:00
Geoffrey McRae
2e6301fca1 [common] fixed issue with building for windows (typo) 2019-05-24 21:39:51 +10:00
Geoffrey McRae
83c5df2c47 [client] main: add + sign to mouse sensitivit alerts 2019-05-24 05:35:16 +10:00
Geoffrey McRae
759b4ef811 [client] fix typo 2019-05-24 05:31:16 +10:00
Geoffrey McRae
437ebf6265 [client] main: new feature to increase/decrease mouse sensitivity 2019-05-24 05:29:38 +10:00
Geoffrey McRae
bffd02b8c7 [client] main: better UX with the escape key combinations 2019-05-23 20:31:01 +10:00
Geoffrey McRae
196b27ee9c [doc] client: document defaults instead of my preconfigured values 2019-05-23 20:26:37 +10:00
Geoffrey McRae
ff08540fd3 [doc] fixed another formatting snafu 2019-05-23 20:20:18 +10:00
Geoffrey McRae
07be380f34 [doc] fix formatting a bit 2019-05-23 20:19:37 +10:00
Geoffrey McRae
76d58deefa [doc] Updated project documentation in leu of Beta 1 release 2019-05-23 20:13:41 +10:00
Geoffrey McRae
dba9764c5e [egl] alert: fix fuzzy font bug and make alerts a little more plesant 2019-05-23 19:58:12 +10:00
Geoffrey McRae
ee5d6c7c3e [module] update instructions and add dkms.conf
Fixes #148
2019-05-23 18:46:27 +10:00
Geoffrey McRae
1492196bbf [client] shutdown application on window close even if ignoreQuit is set
Fixes #138
2019-05-23 18:27:21 +10:00
Geoffrey McRae
9378f69653 [all] corrected NV keybinding information in README.md 2019-05-23 17:00:00 +10:00
Geoffrey McRae
d2d427b533 [client] egl: query maximum multisample support for MSAA context
Based on @rLink234's work in 4ac781b4516678b6c59d9ecf4a61df64a01ec8c1

Fixes #128
2019-05-23 16:56:50 +10:00
Geoffrey McRae
78a6af8dae [common] added new sysinfo unit and multisample query support
Based on @rLink234's work in 4ac781b4516678b6c59d9ecf4a61df64a01ec8c1
2019-05-23 16:54:50 +10:00
Geoffrey McRae
3585e02993 [client] egl: add options for maximum NV level and initial level
Adds options:

 * egl:nvGain
 * egl:nvGainMax

Fixes #153
2019-05-23 16:33:40 +10:00
Geoffrey McRae
5af88ae61e Set theme jekyll-theme-cayman 2019-05-23 16:21:32 +10:00
Geoffrey McRae
f946117dac [all] futher tweaks to the readme.md 2019-05-23 16:15:42 +10:00
Geoffrey McRae
666a6a218f [all] updated the main readme in preperation of beta 1 2019-05-23 16:08:22 +10:00
Geoffrey McRae
1b031582a4 [c-host] nvfbc: expose option to disable cursor decoupling 2019-05-23 15:12:28 +10:00
Geoffrey McRae
afe072adf1 [c-host] nvfbc: print out the SDK version and enable NvFBC 2019-05-23 14:49:38 +10:00
Geoffrey McRae
09d4fea9e2 [c-host] correct NvFBC information in the README.md 2019-05-23 14:31:05 +10:00
Geoffrey McRae
58c3fba6b9 [c-host] just another minor readme update 2019-05-23 13:42:51 +10:00
Geoffrey McRae
773dd7773b [c-host] try to be more compatible with mingw headers 2019-05-22 19:46:18 +10:00
Geoffrey McRae
732ce05866 [c-host] minor readme updates 2019-05-22 18:33:04 +10:00
Geoffrey McRae
108c7d3aaa [c-host] fixed project for cross compliation for Win on Linux
Thanks @fatalis for your guidance on this
2019-05-22 14:59:19 +10:00
Geoffrey McRae
86f4256b5a [client] egl: fix streaming texture re-init crash 2019-05-22 12:19:03 +10:00
Geoffrey McRae
84b2917706 [client] app: new options to reduce CPU usage
This patch increases the default cursor and frame polling interval from
1us to 1000us which for most use cases should be more then fast enough.

It also adds two new configuration options to adjust these should it be
required:

  * app:cursorPollInterval
  * app:framePollInterval
2019-05-22 12:00:06 +10:00
Geoffrey McRae
fc66a4a19c [client] egl: use persistant mapped texture buffers
While it is recommended to use memory barriers when updating a buffer
like we are, since we double buffer it is unlikely we will corrupt a
prior frame, and even if we do since it's just texture data at worst
we might see a tear.
2019-05-22 11:37:27 +10:00
Geoffrey McRae
087387087e [client] fix race condition on initial uniform access 2019-05-22 11:36:47 +10:00
Geoffrey McRae
3f404905d2 [c-host] added tray icon and context menu 2019-05-21 17:52:58 +10:00
Geoffrey McRae
67595d6deb [client] added missing semi-colon (not sure how that happened) 2019-05-21 15:51:45 +10:00
Geoffrey McRae
77f942711a [client] fixed typo in option description 2019-05-21 15:51:14 +10:00
Geoffrey McRae
e3c98ddc35 [client] port all configuration parsing to use the new option helper 2019-05-21 15:03:59 +10:00
Geoffrey McRae
db0d966102 [common] option: add debug errors for invalid options 2019-05-21 14:58:11 +10:00
Geoffrey McRae
a29639fceb [common] option: fix another invalid usage of an unset variable 2019-05-21 13:24:28 +10:00
Geoffrey McRae
0605b7df8c [common] option: allow short options to toggle boolean values 2019-05-21 12:58:53 +10:00
Geoffrey McRae
51ca08719e [common] option: trim whitespace from option names and values 2019-05-21 12:34:41 +10:00
Geoffrey McRae
ce9b94e93d [common] option: fix crash on failure to parse invalid config file 2019-05-21 12:28:13 +10:00
Geoffrey McRae
7cc0f7cb99 [common] option: fix incorrect column header padding 2019-05-21 11:38:40 +10:00
Geoffrey McRae
06c229dfd4 [common] option: fix invalid access of null/invalid options 2019-05-21 11:34:50 +10:00
Geoffrey McRae
2d5f6d65ce [common] option: added shortopt support and pretty help print 2019-05-21 11:31:31 +10:00
Geoffrey McRae
b9841351b4 [common] added stringutils with alloc_sprintf helper 2019-05-21 11:31:19 +10:00
Geoffrey McRae
d9b6d115d1 [common] fix stringlist const free bug 2019-05-21 11:30:05 +10:00
Geoffrey McRae
cc6dd58778 [c-host] windows: fix dxgi option struct syntax 2019-05-17 09:27:04 +10:00
Geoffrey McRae
0ba931cbed [c-host] windows: add log file output option 2019-05-17 09:26:42 +10:00
Geoffrey McRae
a7daeb2a12 [c-host] option: fix memory corruption due to usage of old pointers 2019-05-17 09:25:57 +10:00
Geoffrey McRae
2fe9dc7ca1 [common] track if option set failed and print help if so 2019-05-12 16:51:37 +10:00
Geoffrey McRae
b662128708 [c-host] linux: implemented getValues support for shmDevice option 2019-05-12 16:14:25 +10:00
Geoffrey McRae
e22f33a44b [common] add getValues callback for options 2019-05-12 16:13:50 +10:00
Geoffrey McRae
5d69d2aba9 [common] added new StringList helper module 2019-05-12 16:12:12 +10:00
Geoffrey McRae
0090580a64 [c-host] be compatible with new option ABI 2019-05-11 20:59:31 +10:00
Geoffrey McRae
538a6dc08e [common] rework option API to allow for custom types 2019-05-11 20:58:49 +10:00
Geoffrey McRae
5b199d8f25 [common] make local struct local 2019-05-11 19:07:10 +10:00
Geoffrey McRae
51ddb62126 [c-host] load config from looking-glass-host.ini if available 2019-05-11 18:23:06 +10:00
Geoffrey McRae
785bc33192 [common] added config file loading capability 2019-05-11 18:22:01 +10:00
Geoffrey McRae
522bacb1f0 [c-host] linux: remove extra shm device name validation
This is now validated by the option validator callback
2019-05-11 11:59:26 +10:00
Geoffrey McRae
cf030f6f0c [common] remove "Option" from the option help output 2019-05-11 11:51:29 +10:00
Geoffrey McRae
823164a924 [common] further option help cleanup 2019-05-11 11:50:26 +10:00
Geoffrey McRae
2ddae623b8 [c-host] update to use new option validator and tidy up output 2019-05-11 11:35:42 +10:00
Geoffrey McRae
86c7286aad [common] seperate validator and clean up output 2019-05-11 11:35:17 +10:00
Geoffrey McRae
9886316e07 [c-host] linux: fix shmDevice file size check 2019-05-11 11:23:27 +10:00
Geoffrey McRae
8a3356859c [c-host] implement shmDevice option validator and help 2019-05-11 11:21:18 +10:00
Geoffrey McRae
32d5f1db85 [common] validate all options including defaults 2019-05-11 11:21:00 +10:00
Paul Götzinger
b5975e0f05 [host] [c-host] added support to specify IVSHMEM device
[host] basic IVSHMEM device selecting implemented

Minor fixes for IVSHMEM device scanning

[c-host] added support to specify IVSHMEM device
2019-05-10 22:28:27 +10:00
Geoffrey McRae
53ade56b4e [common] fix option parser memory leak 2019-05-09 23:05:33 +10:00
Geoffrey McRae
5677117c0d [c-host] nvfbc: remove debug line from prior commit 2019-05-09 22:53:02 +10:00
Geoffrey McRae
558ae5dc45 [c-host] dxgi: initialize option to NULL for consistancy 2019-05-09 22:51:12 +10:00
Geoffrey McRae
83f63f4c42 [c-host] dxgi: add the ability to specify the adapter and/or output.
Fixes #132
2019-05-09 22:48:39 +10:00
Geoffrey McRae
247e92937c [common] match the correct option 2019-05-09 22:47:48 +10:00
Geoffrey McRae
63314941f6 [c-host] fix build under windows 2019-05-09 22:13:31 +10:00
Geoffrey McRae
e7345b9711 [c-host] initial agnostic option api and parser 2019-05-09 22:06:58 +10:00
Geoffrey McRae
22f9fa3938 [c-host] windows: fix errors from prior commit 2019-05-09 19:32:19 +10:00
Geoffrey McRae
4617829d41 [c-host] provide a platform agnostic method of passing args to app_main 2019-05-09 19:30:09 +10:00
Geoffrey McRae
fc907b802f [c-host] linux: updated to use the correct headers 2019-05-09 19:07:23 +10:00
Geoffrey McRae
ba50fbdc3e [client] egl: implement pixel perfect upscaling 2019-04-19 11:23:51 +10:00
Geoffrey McRae
6f77ba8aea [client] perform proper shutdown on SIGTERM 2019-04-14 09:15:03 +10:00
Geoffrey McRae
972ff93e6c [common] fix build under arch, thanks @techfreak for pointing this out 2019-04-12 12:20:24 +10:00
Geoffrey McRae
338bc2e0dc [c-host] nvfbc: disable ARGB10 until NVIDIA fix the API (if ever) 2019-04-11 19:30:42 +10:00
Geoffrey McRae
8cedad8241 [c-host] fix NvFBC build after moving headers 2019-04-11 17:15:17 +10:00
Geoffrey McRae
32bd6d96e3 [common] implemented crash handler for linux (including backtrace) 2019-04-11 16:41:52 +10:00
Geoffrey McRae
611216286e [c-host] added initial crash handler stub 2019-04-11 11:34:46 +10:00
Geoffrey McRae
d8915dbfc9 [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
Geoffrey McRae
28b12c85f4 [build] make "common" a static library (part 1/2) 2019-04-11 11:03:30 +10:00
Geoffrey McRae
bee221c18d [c-host] add ability to provide NvFBC privData 2019-04-10 22:23:56 +10:00
Geoffrey McRae
878eb057d1 [c-host] better formatting of README.md 2019-04-10 22:08:14 +10:00
Geoffrey McRae
da7c66419a [c-host] a few build tweaks and updated README.md 2019-04-10 22:04:36 +10:00
Geoffrey McRae
d5ad53dae7 [c-host] stop the capture when stopping threads 2019-04-10 21:36:43 +10:00
Geoffrey McRae
a03075416c [c-host] cmake: fix bad method of setting CFLAGS 2019-04-10 21:20:15 +10:00
Geoffrey McRae
e4d8cf2d76 [c-host] remove extra NvFBC noise 2019-04-10 21:14:11 +10:00
Geoffrey McRae
8b47d740a8 bump version 2019-04-10 21:10:03 +10:00
Geoffrey McRae
0cac3e1c40 [c-host] tons of windows specific fixes 2019-04-10 21:07:56 +10:00
Geoffrey McRae
3f13485ced [c-host] nvfbc: continued implementation of NvFBC 2019-04-10 16:25:13 +10:00
Geoffrey McRae
24c99c4ff9 [c-host] added initial nvfbc support 2019-04-10 13:07:42 +10:00
Geoffrey McRae
4002f2716d [c-host] fix multiple re-inits due to threads flagging for reinit 2019-04-10 13:06:33 +10:00
Geoffrey McRae
f0758768b9 [c-host] show the build version 2019-04-09 16:30:07 +10:00
Geoffrey McRae
a82b1a2e2f [c-host] restructure project to use cmake 2019-04-09 16:28:11 +10:00
Łukasz Kostka
ccd0fd8902 Add install binary target 2019-04-05 03:18:11 +11:00
Geoffrey McRae
1fbba5cf2d [client] egl: make nightvision enhance luminosity before gain 2019-03-31 00:08:52 +11:00
Geoffrey McRae
d6805cfa0f [client] main: move config free into new config_free method 2019-03-30 16:00:47 +11:00
Geoffrey McRae
4dee965fdf [client] main: move config and option parsing into a seperate unit 2019-03-30 15:52:00 +11:00
Geoffrey McRae
35094a57cb [client] more cleanup and added alerts for new events 2019-03-30 12:26:06 +11:00
Geoffrey McRae
5d254c7751 [client] main: don't ignore keybinds when spice is disabled 2019-03-29 02:33:09 +11:00
Geoffrey McRae
10217fc8d9 [all] fix typo in readme 2019-03-29 02:27:17 +11:00
Geoffrey McRae
226dd28be8 [all] fix readme table formatting 2019-03-29 02:26:28 +11:00
Geoffrey McRae
c6d2b6ea8a [all] updated README.md 2019-03-29 02:25:30 +11:00
Geoffrey McRae
7fd4ba3aad [client] main: added <escape>+I for spice input enable toggle 2019-03-29 02:17:06 +11:00
Geoffrey McRae
ecfcf11c05 [client] main: fix errornous double keybind registration 2019-03-29 02:08:16 +11:00
Geoffrey McRae
30ea57c644 [client] main: add full screen toggle key bind <escape>+F
Fixes #139
2019-03-29 02:06:37 +11:00
Geoffrey McRae
c4001c727a [client] egl: added new super+N binding to increase image gain
This feture is to allow the use of the key combination <super>+N to
increase the brightness of the screen when using monitors with poor
backlighting. Can help in some games.

N = Night vision
2019-03-29 00:15:14 +11:00
Geoffrey McRae
fd4cfc2ff3 [client] main: add interface for modules to register key binds 2019-03-29 00:15:04 +11:00
Geoffrey McRae
03cb61f746 [client] main: prevent the cursor thread starting too early
fixes #136
2019-03-28 21:23:24 +11:00
Geoffrey McRae
8eed25b469 [client] cmake: list enabled features in configure output 2019-03-28 20:27:38 +11:00
Geoffrey McRae
ee09594190 [client] cmake: cosmetics 2019-03-28 20:15:13 +11:00
Geoffrey McRae
66c3c0115f [client] added options to disable/enable interfaces 2019-03-28 20:12:18 +11:00
Geoffrey McRae
3e021f3a6b [client] use cmake to generate renderers/fonts/clipboards headers/code
This is in preperation of cmake options to enable/disable various
functionallity.
2019-03-28 19:56:14 +11:00
Geoffrey McRae
b524c077a4 [client] egl: remove the rest of the shaders into seperate files 2019-03-28 15:53:15 +11:00
Geoffrey McRae
10f7efecb2 [client] cmake: fix inconsistent versioning 2019-03-28 15:03:35 +11:00
Geoffrey McRae
f09ee0bdb3 [client] egl: fix minor error in CMakeLists 2019-03-28 15:01:52 +11:00
Geoffrey McRae
d5a52241b0 [client] egl: move shaders into seperate files and build into objects 2019-03-28 14:59:54 +11:00
Geoffrey McRae
52c4e15c76 [client] project restructure part 2/2 2019-03-28 12:42:41 +11:00
Geoffrey McRae
fdba14691c [client] egl: requires gl 2019-03-28 12:31:28 +11:00
Geoffrey McRae
3d136a28a0 [all] added pre-commit script and VERSION
This script belongs in .git/hooks/ to bump the version each commit.
2019-03-28 12:24:38 +11:00
Geoffrey McRae
db398d41a0 [client] project restructure part 1/2 2019-03-28 11:02:36 +11:00
Geoffrey McRae
7cbaf8b5be [egl] don't assume SDL is compiled with Wayland support 2019-03-26 17:30:16 +11:00
NamoDev
d1c0d2b5f8 [CLIENT] cosmetic code changes 2019-03-18 08:32:38 +11:00
NamoDev
909606627f [CLIENT] Fixed invalid value initialization 2019-03-18 08:32:38 +11:00
NamoDev
80f5d3a660 [CLIENT] Added option for custom window title 2019-03-18 08:32:38 +11:00
Geoffrey McRae
182c4752d5 [c-host] dxgi: added pointer support 2019-03-04 19:26:19 +11:00
Geoffrey McRae
273ef55857 [c-host] app: added pointer interface and support 2019-03-04 19:26:02 +11:00
Geoffrey McRae
88c2e55acf [c-host] change getFrame/Pointer to return a real status 2019-03-04 17:55:45 +11:00
Geoffrey McRae
496fd79714 [c-host] initial stubs for pointer support 2019-03-04 17:45:19 +11:00
Geoffrey McRae
40a1b860bf [c-host] linux: updated, but not working yet :) 2019-03-04 17:08:49 +11:00
Geoffrey McRae
8120913acb [c-host] dxgi: reworked for better pipelining 2019-03-04 16:56:45 +11:00
Geoffrey McRae
935eb0651d [c-host] dxgi: remove needsUnmap bool 2019-03-04 15:11:40 +11:00
Geoffrey McRae
925a93686b [c-host] dxgi: cleanup init code failure path 2019-03-04 15:09:41 +11:00
Geoffrey McRae
6f545483c9 [c-host] rework events 2019-03-04 15:03:11 +11:00
Geoffrey McRae
a8b018d5da [c-host] app: fix updateEvent race problem 2019-03-04 13:38:17 +11:00
Geoffrey McRae
6e35033f2e [c-host] app: reinit on failure to capture a frame
A failed to capture a frame should not be considered fatal as it may be due to a driver issue or bug, instead try to reinitialize first
2019-03-04 13:06:30 +11:00
Geoffrey McRae
f79a1b2533 [c-host] dxgi: fixed memory leak 2019-03-04 12:04:17 +11:00
Geoffrey McRae
79ce98116a [c-host] dxgi: allow a 2nd frame to be captured during a prior copy 2019-03-04 10:42:54 +11:00
Geoffrey McRae
942c417cbb [c-host] dxgi: only flag frame updates if there was actually an update 2019-03-04 10:17:19 +11:00
Geoffrey McRae
8df850023c [c-host] fix deadlock when there is no update 2019-03-04 10:16:51 +11:00
Geoffrey McRae
eedde4abcb [c-host] fixed build under linux 2019-03-04 09:45:45 +11:00
Geoffrey McRae
fcc06dfad4 [c-host] app: inital capture is now working 2019-03-04 09:37:50 +11:00
Geoffrey McRae
ff850c4251 [c-host] remove testing code 2019-03-03 23:47:04 +11:00
Geoffrey McRae
20f8c92bb2 [c-host] dxgi: implement getFrame 2019-03-03 23:46:03 +11:00
Geoffrey McRae
22dcb39adb [c-host] app: fix deadlock on reinit 2019-03-03 23:45:37 +11:00
Geoffrey McRae
f572a72c2a [c-host] windows: added event support 2019-03-03 23:30:02 +11:00
Geoffrey McRae
be736c48e9 [c-host] dxgi: release resources 2019-03-03 21:55:29 +11:00
Geoffrey McRae
67c7c79dae [c-host] linux: add getFrame support to xcb capture 2019-03-02 20:33:45 +11:00
Geoffrey McRae
61108ba760 [c-host] app: add initial frame capture support 2019-03-02 20:33:21 +11:00
Geoffrey McRae
7285f9e9ad [c-host] add app_quit for clean shutdown support 2019-03-02 20:31:33 +11:00
Geoffrey McRae
b29de8f370 [c-host] add platform event interface and linux support 2019-03-02 20:22:35 +11:00
Geoffrey McRae
7a828b3aee [c-host] linux: initial xcb capture 2019-03-02 11:59:03 +11:00
Geoffrey McRae
afc264e846 [c-host] linux: added initial stubs for XCB capture 2019-03-01 21:41:32 +11:00
Geoffrey McRae
37c1d7ea58 [c-host] dont use a interface that fails to create 2019-03-01 21:41:06 +11:00
Geoffrey McRae
4a72dab02a [c-host] linux: correct device name comparison 2019-03-01 21:17:16 +11:00
Geoffrey McRae
22e5b323c8 [c-host] linux: simplify read from device 2019-03-01 21:12:42 +11:00
Geoffrey McRae
b275ac5765 [c-host] linux: check the device name 2019-03-01 21:12:11 +11:00
Geoffrey McRae
1475845675 [c-host] correct buffer size for stncat 2019-03-01 21:03:10 +11:00
Geoffrey McRae
6d6034870e [c-host] implemented linux ivshmem support 2019-03-01 21:01:25 +11:00
Geoffrey McRae
0a3b1e930a [c-host] update linux startup 2019-03-01 15:59:53 +11:00
Geoffrey McRae
836e8a5654 [c-host] improve capture reinitialization 2019-03-01 15:57:48 +11:00
Geoffrey McRae
39ac07bfde [c-host] removed debug code 2019-03-01 15:47:50 +11:00
Geoffrey McRae
fc178b40bc [c-host] general windows fixes 2019-03-01 15:46:09 +11:00
Geoffrey McRae
9170b24fee [c-host] added linux thread support 2019-03-01 12:54:31 +11:00
Geoffrey McRae
3674b4ed96 [c-host] added cursor and frame thread stubs 2019-03-01 12:42:12 +11:00
Geoffrey McRae
c9d9205bb8 [c-host] add missing pointer initialization 2019-03-01 12:41:37 +11:00
Geoffrey McRae
2c54fd2357 [c-host] added platform agnostic thread interface 2019-03-01 12:24:23 +11:00
Geoffrey McRae
d881df916e [c-host] more windows basics and ivshmem pointer init 2019-02-28 20:50:22 +11:00
Geoffrey McRae
6894ed7d5c [c-host] don't include windows.h in the main app 2019-02-28 19:47:25 +11:00
Geoffrey McRae
25a2b2d5d3 [c-host] fix makefile for linux builds 2019-02-28 19:46:33 +11:00
Geoffrey McRae
4fd62a58bd [c-host] move dxgi capture into windows directory 2019-02-28 19:44:15 +11:00
Geoffrey McRae
532dc07c7b [c-host] move windows dll folder into windows dir 2019-02-28 19:35:42 +11:00
Geoffrey McRae
fb2a2076a2 [c-host] added linux platform stubs 2019-02-28 19:31:04 +11:00
Geoffrey McRae
a8622be1c6 [c-host] added windows ivshmem unmap support 2019-02-28 19:27:17 +11:00
Geoffrey McRae
810fb73362 [common] gnuc on windows still uses / as the directory separator 2019-02-28 19:21:00 +11:00
Geoffrey McRae
6950379d94 [c-host] initial ivshmem code and platform specific init 2019-02-28 19:20:35 +11:00
Geoffrey McRae
f9020659e6 [c-host] only include windows defines when building on windows 2019-02-28 16:45:58 +11:00
Geoffrey McRae
c99f4e31c5 [c-host] added new pure C host project, see README.md 2019-02-28 16:35:30 +11:00
Geoffrey McRae
526c09b7ff [host] added missing file from build 2019-02-28 16:26:09 +11:00
Geoffrey McRae
5a37a53cb0 [host] move windows specific debug code to the host 2019-02-28 16:23:31 +11:00
Geoffrey McRae
a57d68acd5 [client] main: fixed help text typo 2019-02-26 03:12:57 +11:00
Geoffrey McRae
a33734e2d3 [client] main: help output cosmetics 2019-02-26 03:09:59 +11:00
Geoffrey McRae
e5921b3949 [client] main: better error text for changed spice options 2019-02-26 03:08:26 +11:00
Geoffrey McRae
5de25f2b43 [client] main: add options to control spice features 2019-02-26 03:06:53 +11:00
Geoffrey McRae
41f4166aed [client] x11: remove noise about unsupported formats 2019-02-25 05:44:31 +11:00
Geoffrey McRae
4f8fa6e7aa [client] fixes #135, double free crash 2019-02-25 05:43:18 +11:00
Geoffrey McRae
dbd09a431a Revert "[client] x11: prevent race condition causing double free"
This reverts commit 8d48dd973a.
2019-02-25 04:59:51 +11:00
Geoffrey McRae
8d48dd973a [client] x11: prevent race condition causing double free 2019-02-25 04:42:58 +11:00
Geoffrey McRae
c7666b314b [client] x11: fix bidirectional clipboard functionallity 2019-02-24 15:35:31 +11:00
Geoffrey McRae
03628505ed [client] spice: correct sending of large va agent buffers 2019-02-24 15:35:17 +11:00
Geoffrey McRae
b368873f4d [client] x11: ignore clipboard select events from ourself 2019-02-24 12:16:32 +11:00
Geoffrey McRae
dd38f3ce13 [client] x11: don't notify to clear if no property 2019-02-24 12:10:57 +11:00
Geoffrey McRae
d8b01c0257 [client] initial host to client clipboard sync working 2019-02-24 11:43:32 +11:00
Geoffrey McRae
0a2fbe1f7f [client] spice: implement full clipboard guest copy support 2019-02-23 04:24:30 +11:00
Geoffrey McRae
de0b54ae70 [client] cosmetics 2019-02-22 22:40:57 +11:00
Geoffrey McRae
54e8cce33c [client] core: added initial clipboard interface and x11 stubs 2019-02-22 22:38:52 +11:00
Geoffrey McRae
08bf01b649 [all] update copyright dates 2019-02-22 22:16:14 +11:00
Geoffrey McRae
1a66c11091 [client] spice: better align the spice api for x11 cliboard integration 2019-02-22 19:51:14 +11:00
Geoffrey McRae
689a1de69b [client] spice: added clipboard callbacks to decouple spice from SDL 2019-02-22 18:59:45 +11:00
Geoffrey McRae
0dfa7425c1 [client] spice: fixed copying large amounts of text to the clipboard 2019-02-22 12:33:55 +11:00
Geoffrey McRae
4098db039e [client] spice: fix read to allow for larger amounts of data 2019-02-22 09:15:29 +11:00
Geoffrey McRae
a7834611d1 [client] spice: fix memory leak 2019-02-22 09:08:53 +11:00
Geoffrey McRae
9dd4e4756b [client] spice: implemented guest -> client clipboard sync 2019-02-22 09:02:34 +11:00
Geoffrey McRae
108369414e [client] spice: implement channel caps and initial clipboard support 2019-02-22 07:40:43 +11:00
Geoffrey McRae
00e07c0384 [client] spice: remove extra debug output 2019-02-22 07:39:55 +11:00
Geoffrey McRae
1ebee561bc [client] spice: fix incorrect message size for agent messages 2019-02-22 07:38:05 +11:00
Geoffrey McRae
ec0db86663 [client] spice: fix unitialized value 2019-02-22 04:13:27 +11:00
Geoffrey McRae
3df4bb3a54 [client] spice: protocol updates for performance and agent support
Note: agent support is not complete at this point due to lack of documentation.
2019-02-22 03:04:06 +11:00
Geoffrey McRae
5bd748680f client: cosmetics 2019-02-22 03:04:06 +11:00
Marius Barbu
e09ff31c09 [client] update viewport size after window is created
Make sure glViewport gets called as soon as we know the window
dimensions, otherwise nothing gets rendered until KVMFR communication is
established (mostly the splash).

Without the fix, './looking-glass-client -s' behaves differently than
'./looking-glass-client -s -F' in that the latter triggers a
SDL_WINDOWEVENT_SIZE_CHANGED and updates the viewport immediately after
window creation while the former doesn't and all rendering is delayed
until the frameThread successfully decodes the first frame.

As all the possible ways of updating the viewport (window creation,
window size change, frame size change) are covered with
updatePositionInfo(), the 'started' state becomes redundant and is
removed.

Note: this might be the wrong way to fix it (possible driver bug?),
glViewport's specification mentions that the default viewport size
matches the window size when the GL context is first attached.

Tested on:

Debian Buster with GNOME 3.30.2 on X.Org 1.20.3
Looking Glass (a12-21-g07e4c1c20f)
Locking Method: Atomic
Using: EGL
Vendor  : Intel Open Source Technology Center
Renderer: Mesa DRI Intel(R) Haswell Desktop
Version : OpenGL ES 3.1 Mesa 18.3.2

Signed-off-by: Marius Barbu <msb@avengis.com>
2019-02-21 07:56:25 +11:00
Geoffrey McRae
07e4c1c20f [client] spice: correct issue with new channel list support 2019-02-21 05:31:51 +11:00
Geoffrey McRae
daf854c692 [client] spice: initial agent support 2019-02-21 05:06:13 +11:00
Geoffrey McRae
65c1e0391c [client] spice: minor fixes, don't assume inputs channel exists 2019-02-21 03:43:11 +11:00
Geoffrey McRae
769edba1a5 [client] spice: remove useless mouse queue, this is not needed
When this was first developed the official spice client was used as an example refrence, however upon inspecting the source of spice-server it has been determined that there is no server side queueing going on, and acks are simply sent after every 4 to reduce bandwidth.
2019-02-19 14:50:30 +11:00
Frediano Ziglio
2567447b24 [client] spice: use correct enumeration for SpiceLinkReply
SPICEC_ERROR_CODE_xxx constants are supposed to be used by old
client (obsoleted years ago).
SpiceLinkReply error field uses SPICE_LINK_ERR_xxx enumeration
constants.

Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
2019-02-10 09:06:07 +11:00
Geoffrey McRae
263b412fdf [host] dxgi: fixed reversed logic for fallback 2019-02-07 15:13:07 +11:00
Geoffrey McRae
037ea5b1fc [host] fix compiler warnings 2019-02-07 14:43:18 +11:00
Geoffrey McRae
18634fa805 [host] fallback to IDXGIOutput1 if IDXGIOutput5 is not available 2019-02-07 14:43:18 +11:00
Geoffrey McRae
473e4716fc [client] spice: debug print unsigned int re #127 2019-01-25 14:17:06 +11:00
Dominik Csapak
59cac9c0cc change spice port type to unsigned short
so that ports >32767 get displayed correctly,
also signed overflow is undefined behaviour

Signed-off-by: Dominik Csapak <d.csapak@proxmox.com>
2019-01-25 14:15:22 +11:00
Geoffrey McRae
92d87d983b [client] spice: fix incorrect cursor button state being sent 2019-01-17 02:45:46 +11:00
Geoffrey McRae
bfc4a1bc16 [client] update client to handle new cursor move code 2019-01-12 00:00:21 +11:00
Geoffrey McRae
1ef61f6cd3 [host] use a global hook to obtain cursor move pos 2019-01-11 23:58:50 +11:00
Geoffrey McRae
5518ccb795 [host] NvFBC: user specified privateData for debug 2019-01-09 16:10:46 +11:00
Luke Brown
027b27dda1 updated links to latest accurate urls.
added trello board url.
2019-01-08 10:33:16 +11:00
Geoffrey McRae
6e1180ce06 [host] nvfbc: initial updates to re-enable support 2019-01-03 17:08:05 +11:00
Geoffrey McRae
e4ae9134ae [client] egl: fix graphical glitch with splash 2019-01-02 10:36:17 +11:00
Geoffrey McRae
640bc03c6b [client] [Patch 2/2] fixes #106 2019-01-02 10:30:55 +11:00
Geoffrey McRae
2a86339b1d [host] [Patch 1/2] fix copy of padded resolutions 2019-01-02 10:29:46 +11:00
Geoffrey McRae
667aed635d [client] egl: added untested support for wayland 2019-01-02 00:04:40 +11:00
Alexander Olofsson
1d3a23e051 Store the initial window size in the state
Fixes #107
2018-12-17 16:07:21 +11:00
Geoffrey McRae
507732587e [client] egl: fixed uninitialized variable bug 2018-12-16 12:17:12 +11:00
Geoffrey McRae
d1e3508d55 [client] fix early render issue 2018-12-16 11:02:51 +11:00
Geoffrey McRae
3a8998f1f9 [client] make EGL the default renderer 2018-12-16 11:02:40 +11:00
Geoffrey McRae
de5795e368 [client] egl: implemented alerts and some minor fixes to fps 2018-12-16 10:57:01 +11:00
Geoffrey McRae
fca71e2b95 [client] egl: slight correction to splash 2018-12-16 00:56:35 +11:00
Geoffrey McRae
0e2b371e59 [client] egl: added splash screen rendering 2018-12-16 00:54:37 +11:00
Geoffrey McRae
e1fa6b4057 [client] egl: fix cursor regression 2018-12-13 02:11:37 +11:00
Geoffrey McRae
b6c8d3fae5 [client] egl: fix mono cursor double height regression 2018-12-13 01:39:52 +11:00
Geoffrey McRae
eb1c61f335 [client] warn about poor FPS display performance 2018-12-13 01:34:23 +11:00
Geoffrey McRae
5842ce23a3 [client] pre-calculate the frame time 2018-12-13 01:34:14 +11:00
Geoffrey McRae
692d48df87 [client] don't calculate FPS if we are not showing it 2018-12-13 01:28:00 +11:00
Geoffrey McRae
49bd091359 [client] use clock_nanosleep for more accurate frame timing 2018-12-13 01:22:57 +11:00
Geoffrey McRae
5fe2db7e56 [client] rename fps variables to be more correct 2018-12-12 23:59:22 +11:00
Geoffrey McRae
b927f991d6 Revert "[client] improve fps target accuracy"
This reverts commit 4d7e1054bd.
This causes FPS runaway after a time
2018-12-12 23:40:29 +11:00
Geoffrey McRae
4d7e1054bd [client] improve fps target accuracy 2018-12-12 23:33:35 +11:00
Geoffrey McRae
42fa0e1d1f [client] egl: corrected fps alpha blending 2018-12-12 22:38:08 +11:00
Geoffrey McRae
abfe3a9b4d [client] egl: moved desktop rendering into seperate unit 2018-12-12 21:41:51 +11:00
Geoffrey McRae
b9f8f1a0ad [client] egl: add and use default quad helper for models 2018-12-12 20:08:52 +11:00
Geoffrey McRae
608b67af77 [client] egl: moved fps code into seperate unit 2018-12-12 20:04:43 +11:00
Geoffrey McRae
2a65e39848 [client] egl: added missing files from last commit 2018-12-12 18:57:31 +11:00
Geoffrey McRae
c23bf6a0c4 [client] egl: migrate cursor code into seperate unit 2018-12-12 18:53:55 +11:00
Geoffrey McRae
50c460df5a [client] define GL_GLEXT_PROTOTYPES globally 2018-12-12 16:53:30 +11:00
Geoffrey McRae
61f0577ab2 [client] egl: costmetics 2018-12-12 16:41:29 +11:00
Geoffrey McRae
a9aab3c1ee [client] egl: moved egl sources into subdirectory 2018-12-12 16:39:04 +11:00
Geoffrey McRae
73da86ac0e [client] egl: add checking to egl_shader_get_uniform_location 2018-12-12 16:32:16 +11:00
Geoffrey McRae
43d08df6b3 [client] egl: rename "shader" to "this" for consistancy 2018-12-12 16:31:25 +11:00
Geoffrey McRae
4654f317ca [client] opengl: fixed incorrect colors and added 10-bit RGBA support 2018-12-12 10:55:18 +11:00
Geoffrey McRae
d2b83027b4 [client] egl: removed accidental commit of test code 2018-12-11 16:35:53 +11:00
Geoffrey McRae
7be930a69c [client] removed use of now removed frame type, fixed #105 2018-12-11 16:34:41 +11:00
Geoffrey McRae
a1b1ed0060 [host] initiate the texture copy earlier 2018-12-07 20:54:30 +11:00
Geoffrey McRae
2cb18a3f8f [host] removed incomplete h264 2018-12-07 20:54:30 +11:00
Geoffrey McRae
2a30bb718a [host] updated to take advantage of DXGI v1.5 2018-12-04 21:26:46 +11:00
Geoffrey McRae
75ffcacfe4 [client] added support for RGBA, BGRA and 10-bit RGBA 2018-12-04 21:24:01 +11:00
Geoffrey McRae
1beeac545d [client] added missing lg-fonts.c to the repo 2018-11-20 22:34:01 +11:00
Geoffrey McRae
ab98c87e7c [client] egl: added FPS rendering 2018-11-20 09:50:09 +11:00
Geoffrey McRae
5b453d604e [client] remove other render modes from font ABI 2018-11-20 05:50:22 +11:00
Geoffrey McRae
90fc2a8164 [client] move FPS calculations out of renderers 2018-11-20 05:26:51 +11:00
Geoffrey McRae
0ed9301ed9 [client] font: implemented font ABI and updated OpenGL to use it 2018-11-20 04:38:53 +11:00
Geoffrey McRae
d235d076c4 [host] simplify capture logic and fix re-init bug 2018-11-02 21:38:02 +11:00
Geoffrey McRae
9f67f42f94 [host] fix hang on capture error 2018-10-19 21:16:47 +11:00
Geoffrey McRae
31a25c94c6 [host] fix failure to re-init 2018-10-19 21:16:42 +11:00
Geoffrey McRae
6a9f687eae [host] increase cursor ring size to avoid a race 2018-10-19 20:20:01 +11:00
Geoffrey McRae
df7e9b1184 [host] remove unused critical sections 2018-10-19 20:15:42 +11:00
Geoffrey McRae
1350ba6c4b [host] accumulate cursor updates rather then queue 2018-10-19 20:14:43 +11:00
Geoffrey McRae
2692ccc7b3 [client] use mouse visibility info properly 2018-10-09 18:33:18 +11:00
Geoffrey McRae
f36fd5ac1a [host] correct cursor visibility information 2018-10-09 18:28:08 +11:00
Geoffrey McRae
0e8678b182 [host] correct mouse position with hotspot offset 2018-10-09 18:10:59 +11:00
Geoffrey McRae
ce4f1be2a6 [host] fix cursor visibility bug 2018-10-09 17:52:13 +11:00
Geoffrey McRae
db907b1b67 [host] improve mouse sync with the client 2018-10-09 17:48:59 +11:00
Geoffrey McRae
d8b4d0c1ce [client] consume all SDL events in the filter 2018-10-04 17:18:09 +10:00
Geoffrey McRae
fb37174e5f [dxgi] cleaned up retry logic 2018-10-04 17:05:32 +10:00
Geoffrey McRae
9613127162 [client] better usage of SDL event loops 2018-10-04 17:03:09 +10:00
Geoffrey McRae
4e7de236d3 [egl] implement window positioning 2018-10-04 02:31:37 +10:00
Geoffrey McRae
741dfd418d [egl] improve texture upload performance 2018-10-04 00:09:47 +10:00
Geoffrey McRae
1d6dfa048e [client] tighten timings 2018-10-04 00:09:47 +10:00
Geoffrey McRae
8f0a6cd810 [host] general performance improvements 2018-10-04 00:07:34 +10:00
Geoffrey McRae
471303a179 [host] better sync, helps enormously with 4K!!! 2018-09-30 03:50:43 +10:00
Geoffrey McRae
73a2597c8a [dxgi] fix crash caused by failure to release in some instances. 2018-09-27 12:49:52 +10:00
Geoffrey McRae
3cd152c9d5 [host] DXGI capture improvements 2018-09-26 21:20:17 +10:00
Geoffrey McRae
e70928d603 [egl] fix incorrect xor blending for monochrome cursors 2018-09-25 23:32:45 +10:00
Geoffrey McRae
e2b33348f3 [egl] added monochrome cursor rendering 2018-09-25 23:04:29 +10:00
Geoffrey McRae
3ff712fea5 [egl] fix performance issue with cursor updates and add todo message 2018-09-24 20:26:31 +10:00
Geoffrey McRae
2db26ae37e [egl] fix incorrect mouse size and position scaling 2018-09-24 20:11:42 +10:00
Geoffrey McRae
375b97ca6f [egl] fix incorrect mouse colors 2018-09-24 19:52:44 +10:00
Geoffrey McRae
d331a3dd5a [egl] added intial cursor support 2018-09-24 19:48:11 +10:00
Geoffrey McRae
c0c63fd93b [egl] simplify yuv to rgb shader 2018-09-23 20:56:18 +10:00
Geoffrey McRae
b5a47cae25 [egl] implemented YUV420 decode support in hardware 2018-09-23 20:45:20 +10:00
Geoffrey McRae
1f1c9dfa59 [egl] don't re-create the buffer each frame 2018-09-23 16:56:09 +10:00
Geoffrey McRae
0903b4a610 [egl] make new OpenGL ES renderer available
Note that this renderer is incomplete at this time as it doesn't
render the cursor.
2018-09-23 16:04:20 +10:00
Geoffrey McRae
884ad6557b [egl] cleanup texture API 2018-09-23 15:56:47 +10:00
Geoffrey McRae
00658f3d64 [egl] split out texture code into it's own object 2018-09-23 15:48:44 +10:00
Geoffrey McRae
fff3ec30b8 [egl] added basic shaders and use dma to xfer buffer to the gpu 2018-09-22 18:00:52 +10:00
Geoffrey McRae
26434f7baf [egl] initial commit of new modern OpenGL ES renderer 2018-09-22 16:26:55 +10:00
Andy Chun
f75e2fe8db Default XDG_SESSION_TYPE to unspecified
Minimal systems in cases may not have XDG_SESSION_TYPE set at all, causing the program to segfault at the `strcmp`. This commit sets XDG_SESSION_TYPE to `unspecified` (according to https://www.freedesktop.org/software/systemd/man/pam_systemd.html) if it is not defined in the environment.
2018-08-03 10:02:54 +10:00
Yvan da Silva
0674e04597 Corrects an error in a debug message
* This happened during the last edit.
2018-07-30 08:07:53 +10:00
Yvan da Silva
29f1d6cd42 [client] Adds back support for wayland
* Since LG is now using SDL2, the SDL_VIDEODRIVER must be set.
* This fixes SDL error 'Couldn't find matching GLX visual' when creating the window.
2018-07-30 08:07:53 +10:00
Geoffrey McRae
83592f7e4a [client] cleanup of renderer API for better usage
* Added new on_render_start for render initialization
* Changed on_resize to execute inside the render thread
2018-07-28 14:49:37 +10:00
Geoffrey McRae
13cd50f92c [client] disable multisample after logo is gone
We only use multisample to smooth out the edges of the LG logo, it is
pointless to leave it on after the logo is gone.
2018-07-28 10:36:41 +10:00
Geoffrey McRae
a989914fef [host] remove the invalid usage of SafeRelease
SafeRelease was really useless, derefencing the smart pointers through
the use of & releases the value before SafeRelease get's to it. Instead
either allow the destructor to handle it's release, or explicityly
release it by assigning NULL
2018-07-28 10:27:50 +10:00
Geoffrey McRae
f692284f27 [host] don't uselessly try to scale 1:1 textures 2018-07-28 10:27:50 +10:00
Geoffrey McRae
05bd587c74 [client] implemented initial slow yuv420 support 2018-07-28 08:41:39 +10:00
Geoffrey McRae
d292d46fcb [host] correct YUV output, do not copy padding bytes 2018-07-28 07:48:10 +10:00
Geoffrey McRae
b899a65726 [host] correct RGBtoYUV shader output 2018-07-28 07:47:49 +10:00
Geoffrey McRae
63b4dd633c [host] correct invalid copy size for U & V planes 2018-07-28 07:25:00 +10:00
Geoffrey McRae
eba99f6968 [host] fix compiler warnings 2018-07-28 06:29:34 +10:00
Geoffrey McRae
354bef94ee [host] fixed project Release shader build 2018-07-28 06:25:41 +10:00
Geoffrey McRae
e515cdc8dd [host] added YUV420 output support 2018-07-28 06:19:59 +10:00
Geoffrey McRae
2a03d1c4a9 [host] removed unused shader view 2018-07-28 06:19:59 +10:00
Geoffrey McRae
3e3c409fc4 [host] ignore compiled shader headers 2018-07-28 06:19:59 +10:00
Geoffrey McRae
62e3dd250b [host] remove compiled shader headers from repo 2018-07-28 06:19:59 +10:00
Geoffrey McRae
3799929f59 [host] remove the depth buffer, it's unused 2018-07-28 06:19:59 +10:00
Geoffrey McRae
2019766989 [host] added format converter class 2018-07-28 06:19:58 +10:00
Geoffrey McRae
58c3b37e49 [h264] cosmetics 2018-07-28 06:19:58 +10:00
Geoffrey McRae
c650c2e474 [dxgi/h264] fix failure to re-init h264 correctly 2018-07-28 06:19:58 +10:00
Geoffrey McRae
ef336d552c [parser/nal] no need to check for null before free (fixes #87) 2018-07-26 06:09:12 +10:00
Geoffrey McRae
e4cdc58399 [host] move H264 out of DXGI into seperate class 2018-07-26 05:50:06 +10:00
Geoffrey McRae
48d3403c40 [memcpy] fix error caused by switch to shorter OPs 2018-07-26 05:49:24 +10:00
Geoffrey McRae
af143bdd82 [dxgi] update DXGI to use timeout return value 2018-07-26 03:09:59 +10:00
Geoffrey McRae
343983d9af [host] add timeout return value for repeated frame
This is to allow a repeat frame without incuring an additional
memory copy when the frame is already in shared memory.
2018-07-26 03:08:52 +10:00
Geoffrey McRae
5cabf155ab [host] flag paused when waiting for sec desktop 2018-07-24 01:12:24 +10:00
Geoffrey McRae
60070e6076 [client] implement stream paused alert 2018-07-24 01:09:53 +10:00
Geoffrey McRae
697dbc7a96 Updated README.md 2018-07-23 15:28:36 +10:00
Geoffrey McRae
43593d8aea [host] replaced MultiMemcpy with plain memcpySSE 2018-07-23 15:21:43 +10:00
Geoffrey McRae
1f90010cbd [client] add switch to disable alert messages, fixes #83 2018-07-20 01:09:51 +10:00
Geoffrey McRae
d839026ade [opengl] added fade out to wait screen 2018-07-20 01:01:16 +10:00
Geoffrey McRae
34de213926 [opengl] render alerts and fps on wait screen 2018-07-20 00:10:29 +10:00
Geoffrey McRae
b5ec4dd305 [client] scale up the logo and put a gradient behind it 2018-07-19 23:48:35 +10:00
Geoffrey McRae
023d3f811b [client] render the looking glass logo (almost) 2018-07-19 23:33:51 +10:00
Geoffrey McRae
53c32cc5a4 [client] enable multisampling 2018-07-19 23:33:26 +10:00
Geoffrey McRae
eb6ee8ea46 [client] allow window resize event's before startup 2018-07-19 23:32:42 +10:00
Geoffrey McRae
9f8c20c3e7 [common] no need to use AVX operands here either 2018-07-10 16:38:07 +10:00
Geoffrey McRae
a72ad4e46c [host] replaced use of AVX in memcpySSE
There is no need to use AVX instructions as we are not using the
wider registers. Removing their use removes the requirement to run
a AVX capable guest CPU.
2018-07-10 16:32:50 +10:00
williamvds
b19518a1f8 [client] Allow keyboard capture (#26) 2018-06-05 12:09:19 +10:00
Geoffrey McRae
8a9d0b0bfb [host] fix crash on screen blanking 2018-06-01 00:39:18 +10:00
Geoffrey McRae
14954cc426 [client] fix too early release of OpenGL context
Fixes a problem where resolution changes would require a restart of
the client
2018-05-31 18:54:29 +10:00
Geoffrey McRae
32dca9ea3f [client] only provide linker flags at link time 2018-05-31 18:54:10 +10:00
Geoffrey McRae
d4c41d2d94 [host] improve capture performance
Contrary to the MS documentation, benchmarking shows a substantial
increase in performance when releasing the captured frame as soon
as possible. This change makes it possible to achieve 60FPS at 4K
resolutions.
2018-05-31 18:53:11 +10:00
Txanton
3f331f2e62 Fixed typo in word wish 2018-05-31 13:28:36 +10:00
Geoffrey McRae
d753af9d17 [host] remove debug tracing noise 2018-05-29 18:37:21 +10:00
Geoffrey McRae
b23c7808c0 [host] don't count re-init requests as failures 2018-05-29 18:37:21 +10:00
Geoffrey McRae
792200cac4 [client] use atomic locking by default 2018-05-29 18:18:22 +10:00
Geoffrey McRae
526b607e37 [client] fixed warning/error text 2018-05-29 18:10:58 +10:00
Geoffrey McRae
298885083b [client] remove xlib shim as it is no longer needed 2018-05-29 18:09:27 +10:00
Geoffrey McRae
26c4804892 [client] replace custom Makefile with cmake build 2018-05-29 18:08:26 +10:00
Geoffrey McRae
a507dd0c51 [client] remove h264 decoder for now 2018-05-29 17:44:25 +10:00
Geoffrey McRae
c6830bab16 [client] remove useless linking against libssl 2018-05-29 17:44:07 +10:00
Geoffrey McRae
a0457a2dd9 [client] added nettle/bignum.h to rsa.c, CentOS 7 seems to need it 2018-05-29 14:55:28 +10:00
Geoffrey McRae
ce60cafa19 [client] removed invalid MS Windows specific hint
See: https://wiki.libsdl.org/SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4

> A hint that specifies that SDL should not to generate
> SDL_WINDOWEVENT_CLOSE events for Alt+F4 on Microsoft Windows.
2018-05-29 14:09:44 +10:00
Geoffrey McRae
9e02131525 [client] don't scale the mouse when in capture mode 2018-05-29 11:55:28 +10:00
Geoffrey McRae
6918eeca26 [client] added missing library for floor function 2018-05-29 11:08:56 +10:00
Geoffrey McRae
fbbee1cdac [opengl] added support for alerts 2018-05-29 11:08:25 +10:00
Geoffrey McRae
89959b48a7 [client] added linked list utility 2018-05-29 11:08:01 +10:00
Geoffrey McRae
b26a535451 [client] added support for alert text 2018-05-29 11:06:42 +10:00
Geoffrey McRae
86207993b8 [client] alert the user when capture mode is on or off 2018-05-29 09:02:34 +10:00
Geoffrey McRae
ee9213da76 [client] add alert method to renderer api 2018-05-29 08:59:07 +10:00
Geoffrey McRae
a084b2b32f [client] added the ability to specify the capture key (-m) 2018-05-29 08:51:58 +10:00
Geoffrey McRae
afdae8efc0 [client] allow the system screensaver to operate, -S to disable 2018-05-29 08:34:52 +10:00
Geoffrey McRae
64ad862116 [client] remove noise about scaling/alignment as this is fixed 2018-05-29 08:28:55 +10:00
r4m0n
4d81aaa763 Code cleanup 2018-05-29 02:18:17 +10:00
r4m0n
8cb25792ba Fixing scaled mouse movement 2018-05-29 02:18:17 +10:00
Geoffrey McRae
f715034fc4 [doc] make the module README a Markdown file 2018-05-28 17:51:03 +10:00
Geoffrey McRae
c97ebb135f [doc] Updated module readme 2018-05-28 17:50:32 +10:00
Geoffrey McRae
97749b335a [client] start rendering a little earlier 2018-05-28 15:36:12 +10:00
Geoffrey McRae
a647a602bf [opengl] render a blue screen while waiting for sync 2018-05-28 15:30:31 +10:00
commander kotori
80581a4aa2 [host] ask for unicode with mingw-w64 makefile
Pass -DUNICODE as a CFLAG.  The visual studio project asks for
a unicode (wide-string) build, but the unix makefile did not.

This fixes the build on msys2.
2018-05-28 12:10:52 +10:00
Geoffrey McRae
882b31aeaa [client] add support for masked colour cursors (fixes #61)
Also allows early SDL usage for cursor and keyboard control before
the host application starts
2018-05-28 11:40:56 +10:00
Geoffrey McRae
871aee2aae [host] fixed missed cursor shape updates 2018-05-28 10:34:24 +10:00
Geoffrey McRae
62e67c345c [client] reduce weight of FPS limiter feedback 2018-05-25 08:35:52 +10:00
Geoffrey McRae
5de9a8dce6 [client] prevent usleep underflow in FPS limiter 2018-05-24 18:10:23 +10:00
Geoffrey McRae
3adcbfaa7d [host] cosmetics 2018-05-24 18:08:59 +10:00
Geoffrey McRae
213c220d83 [host] don't assume the capture was successful 2018-05-24 17:05:49 +10:00
Geoffrey McRae
eef18dd655 [host] add critical section for m_cursorInfo 2018-05-24 16:50:50 +10:00
Geoffrey McRae
a4600e7278 [client] added FPS limiter for when running without vsync 2018-05-24 11:56:11 +10:00
Geoffrey McRae
c42bff99e2 [client] adjustments for better sync 2018-05-24 11:26:09 +10:00
Geoffrey McRae
b29f1c62bb [host] update to KVMFR v6 and decouple mouse 2018-05-24 11:24:24 +10:00
Geoffrey McRae
df7183a572 [kvmfr] decouple cursor flags from frame flags and fix timings 2018-05-24 09:01:53 +10:00
Geoffrey McRae
7a5bbb1e59 [client] add unix socket support, fixes #67 2018-05-23 12:16:44 +10:00
Geoffrey McRae
a3cd0385d0 [doc] Fix formatting 2018-05-23 08:46:03 +10:00
Geoffrey McRae
8fdc11813d [doc] Rename DEBUGGING file for Markdown formatting 2018-05-23 08:45:07 +10:00
Geoffrey McRae
fb412e8440 [doc] Added some documentaion for how to debug the LG client 2018-05-23 08:44:11 +10:00
Geoffrey McRae
15a337fee8 [host] use the new memcpySSE implementation 2018-05-22 18:59:24 +10:00
Geoffrey McRae
6f141fe393 [client] removed unused define in rsa.c 2018-05-22 15:40:08 +10:00
Geoffrey McRae
9b0f974648 [client] switch to nettle and gmp for RSA EME-OAEP support
Fixes #68
2018-05-22 15:36:36 +10:00
Geoffrey McRae
ceac6a60e6 [spice] initial GnuTLS implementation (incomplete) 2018-05-22 09:49:35 +10:00
Geoffrey McRae
cba6630aa0 [spice] relocate openssl code into seperate function
This is in preperation of switching to an alternative SSL library
as OpenSSL conflicts with the GNU licence.
2018-05-22 09:39:03 +10:00
Geoffrey McRae
6e0eac0abc [common] fix getopt license to be compatible 2018-05-22 03:21:35 +10:00
Geoffrey McRae
b3aadccfc4 [client] use glFinish to prevent buffering and re-enable by default 2018-05-21 23:16:16 +10:00
Geoffrey McRae
116926f7c0 [module] enable write-through mapping for the device
This is the magic I have been looking for the last few weeks, with
this change VM->VM is now useful at 60+fps :D
2018-05-21 21:56:53 +10:00
Geoffrey McRae
d0a7b8df9c [module] added 'test' to Makefile to simplify development testing 2018-05-21 21:56:23 +10:00
Geoffrey McRae
b8a1743d8f [client] fixed crash when specifying the shmFile as a command 2018-05-21 21:46:48 +10:00
Geoffrey McRae
e8b1b8fbdf [common] tune windows memcpySSE asm implementation:wq 2018-05-19 21:40:13 +10:00
Geoffrey McRae
e9d77e6c52 [common] inline memcpy into memcpySSE for the final bytes 2018-05-19 18:31:49 +10:00
Geoffrey McRae
56f0a8525b [common] more SSE improvements
* 32bit inlined is slow for only large copies, warn if memcpySSE is
used when it shouldn't be.

* Removed 64bit memcpySSE as native inlined is faster

See: https://stackoverflow.com/questions/50422510/why-is-i386-memcpy-slow-on-x86-64
2018-05-19 18:27:04 +10:00
Geoffrey McRae
778af24d82 [common] inline get_pc to memcpySSE 2018-05-19 16:21:12 +10:00
Geoffrey McRae
cd6caea4b0 [x86] use a proper call/ret to obtain the current IP
See: https://blogs.msdn.microsoft.com/oldnewthing/20041216-00/?p=36973
2018-05-19 16:16:01 +10:00
Geoffrey McRae
f63c8043af [common] new sse2 memcpy improvements 2018-05-18 20:56:57 +10:00
Geoffrey McRae
3c77c1eb2b NASM version of a SSE2 memcpy 2018-05-18 18:50:07 +10:00
Geoffrey McRae
ffec6c2014 Incoming new memcpy implementation 2018-05-18 01:59:00 +10:00
Geoffrey McRae
d097531926 [client] allow the mouse and keyboard to operate early 2018-05-16 18:19:32 +10:00
Geoffrey McRae
d339ca3599 [client] remove dependencies on libva until h264 is ready 2018-05-16 18:14:08 +10:00
Geoffrey McRae
adb1ca58b9 [opengl-basic] removed basic renderer as it is no longer needed 2018-05-16 18:13:20 +10:00
Geoffrey McRae
70ffe1de43 [h264] disable the module until I or someone finds time to finish it 2018-05-16 18:12:29 +10:00
Geoffrey McRae
cf4d16b528 [opengl] numerous improvements to buffer transfer 2018-05-16 17:58:36 +10:00
Geoffrey McRae
da2bcfdf9a [module] rename defines from LG to KVMFR 2018-05-15 20:53:10 +10:00
Geoffrey McRae
7f81d21aaa [module] added kvmfr kernel module for VM->VM shared memory 2018-05-15 20:50:52 +10:00
Geoffrey McRae
d0756cf00c [main] make it possible to manually specify the memory size 2018-05-15 20:07:48 +10:00
Geoffrey McRae
4fd59ce8c9 [opengl] fix free bug with new contiguous buffer 2018-05-15 19:25:22 +10:00
Geoffrey McRae
adca879fb9 [opengl] use a single contiguous buffer for the AMD pinned buffer 2018-05-15 19:23:57 +10:00
Geoffrey McRae
3a2d612b41 [decoders] change the API to allow more flexability in the future 2018-05-15 19:19:39 +10:00
Geoffrey McRae
332d53e016 [opengl] Add support for AMD_pinned_memory if it is available 2018-05-15 13:23:44 +10:00
Geoffrey McRae
ae1344d1a0 [spice] fix out by one error in call to strncpy 2018-05-15 09:56:42 +10:00
Geoffrey McRae
ae382949c8 [opengl] glxWaitVideoSyncSGI is not well supported in Mesa 18
It seems Mesa 18 has problems with the glxWaitVideoSyncSGI API so
we disable the 'preventBuffer' option by default
2018-05-15 09:54:24 +10:00
Geoffrey McRae
fd8d4d3d38 [client] enable configuration of spice via config 2018-02-05 19:08:31 +11:00
Geoffrey McRae
a2216e4b68 [client] cosmetics 2018-02-05 19:08:15 +11:00
Alam Arias
4fb9fc3b3f [client]: ignore Alt-F4 in ignoreQuit mode (#46)
* [client]: ignore Alt-F4 in ignoreQuit mode

* [client]: turn down the SNR for SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4

* [client]: turn down the SNR for SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
2018-02-02 10:32:46 +11:00
arcnmx
35b4d75eea [host] mingw-w64 compile fixes (#44)
* [host] rename min() to LG_MIN()

* [host] format string type fixes, %Ix doesn't exist in mingw

* [host] DXGI minor fixes

* [host] mingw lacks media foundation api headers and QISearch
2018-01-30 21:07:46 +11:00
arcnmx
d7321d5f5f [client] fix event loop sleep (#45) 2018-01-30 21:07:14 +11:00
Geoffrey McRae
35eda57cb2 [client] remoted accidential commit of experimental method from header 2018-01-29 17:30:46 +11:00
Geoffrey McRae
78a100135b [client] fix improper spice socket shutdown 2018-01-29 17:27:12 +11:00
Geoffrey McRae
dc6932a9ba [client] no need to supress bin directory creation command 2018-01-29 17:04:08 +11:00
Geoffrey McRae
d765674913 [client] fix concurrent make, fixes #43 2018-01-29 17:02:41 +11:00
Geoffrey McRae
2af522aea7 [client] prevent 100% CPU usage in event loop, fixes #41 2018-01-29 16:56:23 +11:00
arcnmx
9aba969296 [client] fix SDL mutex compile errors (#42) 2018-01-29 16:51:14 +11:00
Geoffrey McRae
2114b73c11 [client] makefile: use $(CC) instead of assuming gcc 2018-01-25 09:58:03 +11:00
Geoffrey McRae
d591e2fd36 [client] added xlib-shim to disable calls to XSync
The compiled xlib-shim.so can be used to intercept and prevent SDL
from calling XSync, which causes latency issues on some video
hardware.

To use specify the full path to the file in the LD_PRELOAD
environment variable, like so:

LD_PRELOAD=/full/path/xlib-shim.so ./looking-glass
2018-01-25 09:55:21 +11:00
Geoffrey McRae
c61d97b0ac [client] spice: add channel and mouse locking
This fixes a race condition which causes the mouse ringbuffer to
overflow. It also corrects out of order message index IDs due to
multiple threads sending messages asyncronously.
2018-01-25 07:41:11 +11:00
Geoffrey McRae
37ea662998 [client] use SDL_SetEventFilter for better mouse performance
This partially resolves lag issues on hosts running the amdgpu driver.
If mouse caputure is enable the lag issue returns, this is because SDL
calls `XSync` in `X11_WarpMouse` and `X11_WarpMouseGlobal`, if these
calls are removed all input lag issues dissapear.

This issue has been reported to SDL as the calls to `XSync` are not
required per the xlib documentation.
2018-01-24 23:46:11 +11:00
Aaron
3d9d275d61 Ignore SDL_MOUSEBUTTONDOWN events incompatible with SPICE (#38)
* Ignore SDL_MOUSEBUTTONDOWN events that aren't compatible with the SPICE PS/2 mouse
2018-01-15 10:55:17 +11:00
Geoffrey McRae
a02087e5e4 [client] h264: unroll silly loop 2018-01-06 13:47:35 +11:00
Geoffrey McRae
2ccf17b9b7 [client] h264: setup slice parameters correctly (incomplete) 2018-01-06 13:43:24 +11:00
Geoffrey McRae
8ccce5666c [client] nal: corrections to parsing logic 2018-01-06 13:40:31 +11:00
Geoffrey McRae
859e984827 [client] h264: vaapi deprecated these fields, FMO is not supported
fbed1dbb5b/va/va.h (L2840)
2018-01-06 09:47:49 +11:00
Geoffrey McRae
5e84cfb3f1 [client] h264: use parameters from nal (incomplete) 2018-01-06 00:11:38 +11:00
Geoffrey McRae
5a84d3bef7 [client] h264: don't treat parse failure as fatal 2018-01-05 23:18:52 +11:00
Geoffrey McRae
634be5b096 [client] nal: removed useless debug print 2018-01-05 23:13:22 +11:00
Geoffrey McRae
80c9e24604 [client] nal: added final SLICE parser features 2018-01-05 23:09:43 +11:00
Geoffrey McRae
5808089fce [client] nal: added SLICE parser 2018-01-05 21:36:26 +11:00
Geoffrey McRae
d6f84ddd12 [client] nal: added PPS parser 2018-01-05 16:18:28 +11:00
Geoffrey McRae
c809eeb2a8 [client] fixed nal parser memory leaks 2018-01-05 15:27:36 +11:00
Geoffrey McRae
2dfb1cf1a6 [client] Makefile: stop at the first error 2018-01-05 11:45:30 +11:00
Geoffrey McRae
50ba9b4899 [client] added initial NAL unit parser 2018-01-05 11:36:45 +11:00
Geoffrey McRae
a36d312844 [host] dxgi: fixed missed header update for timeout fix 2018-01-04 09:30:55 +11:00
Geoffrey McRae
6653340bac [host] dxgi: follow suit and use h264 high profile 2018-01-04 09:30:27 +11:00
Geoffrey McRae
b9723adc30 [client] h264: use high profile as it's more compatible on newer cards 2018-01-04 09:27:24 +11:00
Geoffrey McRae
7648ea712c [client] opengl: fix termination on configure failure 2018-01-04 09:25:42 +11:00
Geoffrey McRae
3f29897506 [client] fix application termination on error 2018-01-04 09:25:17 +11:00
Geoffrey McRae
bebbdc4089 [client] h264 switch to contrained decoder as baseline is deprecated 2018-01-01 12:56:26 +11:00
Geoffrey McRae
9000fdf6fc [host] fix frame duplication problem with new MFT implementation 2017-12-31 00:32:39 +11:00
Geoffrey McRae
fbf08b94aa [client] initial vaapi h264 decode support (unfinished) 2017-12-31 00:27:26 +11:00
Geoffrey McRae
a6d2fe73ae [common] fixed bug in memcpySSE skipping remaining bytes 2017-12-30 18:39:57 +11:00
Geoffrey McRae
e854723aa3 [client] fixed incorrect cursor dataPos validation 2017-12-30 13:48:32 +11:00
Geoffrey McRae
9b7f54fa35 [host] service restarts now restart capture interfaces 2017-12-30 13:35:45 +11:00
Geoffrey McRae
9ef9f60505 [host] dxgi: fixed MFT memory leak and re-init failure 2017-12-30 13:35:45 +11:00
Geoffrey McRae
076a45acc5 [client] added initial decoder framework 2017-12-29 22:48:21 +11:00
Geoffrey McRae
c239306d82 [client] initial support for compressed frames 2017-12-29 21:20:51 +11:00
Geoffrey McRae
b5f2092e9c [host] return the compressed frame size in the pitch field 2017-12-29 21:01:02 +11:00
Geoffrey McRae
03622f61b0 [host] Added experimental H264 compression to DXGI (disabled by default)
This is not yet working, the client is yet to be updated to support
decompressing this stream.
2017-12-29 20:53:52 +11:00
Geoffrey McRae
3d9230ac93 [host] dxgi: fixed frame update regression 2017-12-29 07:15:59 +11:00
Geoffrey McRae
2d746cbfd4 [host] dxgi: performance improvements 2017-12-29 07:01:13 +11:00
Geoffrey McRae
2f2813037b [host] improved latency of multimemcpy with hybrid locking and preempt 2017-12-29 07:00:27 +11:00
Geoffrey McRae
f6f4c8070a [host] adjusted frame and cursor offset calculations 2017-12-29 06:11:32 +11:00
Geoffrey McRae
40bfdcdf8c [client] added configuration file loading support
the client now will look for a configuration file in the following
locations by default.

* /etc/looking-glass.conf
* ~/.looking-glass.conf

All configuration files are loaded and may override values specified by
any prior configuration files loaded.

Sample Config:

    global:
    {
      fullScreen=false;
      showFPS=true;
      x=0;
      y=0;
      w=800;
      h=600;
    }

    OpenGL:
    {
      mipmap="false";
    }
2017-12-28 19:58:19 +11:00
Geoffrey McRae
59fa025292 [host] add store fence to shm writes as we are using writecombine 2017-12-28 15:42:44 +11:00
Geoffrey McRae
e09d7f0ad0 [host] Update IVSHMEM class to support incoming driver version 2017-12-28 15:42:44 +11:00
Geoffrey McRae
6a6e53f728 [client] removed the dependency on the ivshmem-server
Since we do not use IRQs anymore we can use the ivshmem-plain device
which doesn't need the ivshmem-server. The QEMU arguments now should be
as follows:

-device ivshmem-plain,memdev=ivshmem
-object memory-backend-file,id=ivshmem,share=on,mem-path=/dev/shm/looking-glass,size=32M

Obviously adjusting the memory size as required. It is suggested that
the shared memory file be created before the guest is started with the
appropriate permissions, for example:

touch /dev/shm/looking-glass
chown user:kvm /dev/shm/looking-glass
chmod 660 /dev/shm/looking-glass
2017-12-28 15:34:18 +11:00
Geoffrey McRae
16e804b068 [host] added tracing class to help profile slow code points 2017-12-23 18:15:15 +11:00
Geoffrey McRae
db52a55b36 [client] opengl: remove deprecated glScissor, fixes FPS display 2017-12-23 17:40:50 +11:00
Geoffrey McRae
0574daca13 [client] removed unused function argument 2017-12-23 17:38:25 +11:00
arcnmx
d9397610f3 [host] compile MultiMemcpy on mingw 2017-12-21 14:42:49 +11:00
arcnmx
f26d8fbd3e [host] remove unused variables 2017-12-21 14:42:49 +11:00
Geoffrey McRae
43b096a5e7 [host] added multi-threaded memcopy for high resolutions 2017-12-21 13:49:36 +11:00
Geoffrey McRae
a08aad8009 [client] opengl: don't scale the FPS readout 2017-12-21 06:50:57 +11:00
Geoffrey McRae
2b66fa6136 [client] warn about unreliable cursor scaling
This also logs the scaling information to assist with reports about
improper mouse alignment
2017-12-21 06:39:41 +11:00
Geoffrey McRae
e3a426f378 [client] update dimension information after the first frame 2017-12-21 06:38:34 +11:00
Geoffrey McRae
e5f86a824a [client] switch back to atomic locking as the default
The prior patch to correct the mouse loop resolves the CPU load issue
with the atomic locking method. SDL mutexes are still available if
desired but full mutex locking is far slower then fast spinlocks
2017-12-21 02:12:19 +11:00
Geoffrey McRae
c0b2c8e655 [client] added missing wait to cursor update thread 2017-12-21 01:56:59 +11:00
Geoffrey McRae
c5cbb948e2 [client] report locking mode used for diagnostics 2017-12-21 01:35:36 +11:00
Geoffrey McRae
58ed978767 [client] opengl: switch to SDL_mutex locking 2017-12-21 01:23:25 +11:00
Geoffrey McRae
c098967293 [client] opengl: update FPS even when there is no updates 2017-12-21 01:17:45 +11:00
Geoffrey McRae
8fbacba82e [client] make startup sleep nicer on the CPU 2017-12-21 01:15:16 +11:00
Geoffrey McRae
0753e63644 [client] fixed unlock define 2017-12-21 01:11:42 +11:00
Geoffrey McRae
5501d22a2d [client] fixed missed usage of new locking semantics 2017-12-21 01:03:21 +11:00
Geoffrey McRae
2f6b7e08f8 [client] define locking types and semantics to allow for alt methods 2017-12-21 00:58:16 +11:00
Geoffrey McRae
2fe800f502 [host] dxgi: corrected timeout alteration left behind from debugging 2017-12-20 04:35:07 +11:00
Geoffrey McRae
ec6c35010b [host] updated host application for the new mt client format
See prior commit for details on this update
2017-12-20 00:58:42 +11:00
Geoffrey McRae
695822bd6d [client] redesign of the renderer archiceture for mt support
This is the first of two commits that completely turn the rendering code
on it's head. This change set decouples the guest's capture rate from
the host's render rate for both cursor and frame updates. This helps
prevent the host application from stalling when waiting for frame draws
when all it want's to do is send cursor updates.

* Breaks OpenGL-Basic for now
2017-12-20 00:53:45 +11:00
Geoffrey McRae
a70adb2568 [client] correct help text for new -o argument 2017-12-19 15:40:52 +11:00
Geoffrey McRae
21a4e15868 [client] cosmetics 2017-12-19 15:37:49 +11:00
Geoffrey McRae
0cc149dd48 [misc] fix typo in readme url 2017-12-19 13:47:14 +11:00
Geoffrey McRae
af8d6c4d27 [misc] added support information to the readme 2017-12-19 13:46:19 +11:00
Geoffrey McRae
2a93e2ed55 [host] removed comments from prior testing 2017-12-19 13:40:59 +11:00
Geoffrey McRae
8b25f8a344 [client] opengl: show actual FPS seperate from updates per second (UPS) 2017-12-19 12:17:50 +11:00
Geoffrey McRae
7d307c0a9c [client] improved option parsing 2017-12-19 11:58:38 +11:00
Geoffrey McRae
133d8ec21f [client] opengl: added preventBuffer option 2017-12-19 11:02:35 +11:00
Geoffrey McRae
f4b95eeda9 [client] fix option output counts and dynamic name padding 2017-12-19 10:56:23 +11:00
Geoffrey McRae
c38e38d43d [client] opengl: add splitmouse option
This feature was previously hardcoded enabled, it is now optional as
some hardware pipelines stall with the excessive flushes resulting in a
jumpy cursor. Default is disabled and may be re-enabled with
`-o opengl:splitmouse=1` or `-o opengl-basic:splitmouse=1` depending on
the renderer selected.
2017-12-19 10:21:45 +11:00
Geoffrey McRae
1f004472cc [host] dxgi: re-mapping is required to sync memory changes properly 2017-12-18 21:34:44 +11:00
Geoffrey McRae
0d1d49b00e [host] dxgi: wait for sync before trying to read the memory map 2017-12-18 17:35:35 +11:00
Geoffrey McRae
e298f9169c [client] dxgi: persistant map the texture memory 2017-12-18 17:18:37 +11:00
Geoffrey McRae
9e75c7ab34 [host] boost the priority to realtime (run as admin required) 2017-12-18 17:18:11 +11:00
Geoffrey McRae
8dec59f3ff [host] dxgi: don't release the frame until we need a new one
Per Microsoft spec we should not release the frame until we are about to
acquire another frame, this pervents additional GPU overhead on the
guest.
2017-12-18 12:03:22 +11:00
Geoffrey McRae
49acc6ec0b [host] dxgi: fix termination due to wait timeout 2017-12-18 00:10:42 +11:00
Geoffrey McRae
4e6c1ea648 [host] fix build in VS++ 2017-12-18 00:06:53 +11:00
Geoffrey McRae
0ac1992019 [client] add new OpenGL-Basic renderer
This is based on bf8da7fd7e4397fe9931e82e52753806f1eee7e0 by @kiljacken
Per issue #11 on some cards this method performs much better then the
persistant buffering used in the standard OpenGL renderer.

Closes #11
2017-12-17 23:32:08 +11:00
Geoffrey McRae
5305ec5dd1 [client] opengl: made vsync option function again 2017-12-17 23:24:58 +11:00
Geoffrey McRae
313a4122bc [client] add -g option to force a specific renderer 2017-12-17 23:15:18 +11:00
Geoffrey McRae
065b8c1eab [client] fix typo in help text 2017-12-17 22:45:26 +11:00
Geoffrey McRae
424dc8bb13 [client] add renderer option list 2017-12-17 22:33:02 +11:00
Geoffrey McRae
06e38d897d [client] implemented renderer specific option API
Please note the vsync and mipmap options are now specific to OpenGL
To configure them use the following options:

  -o opengl:mipmap=1
  -o opengl:vsync=0
2017-12-17 22:21:59 +11:00
Geoffrey McRae
f3e19b743c [client] added ability to pass options to renderers 2017-12-17 20:32:44 +11:00
Geoffrey McRae
deee61efa9 [client] cosmetics 2017-12-17 20:16:43 +11:00
Geoffrey McRae
71c7f30265 [client] added -Q feature to prevent accidental applicaiton closure
Closes #21
2017-12-17 20:11:52 +11:00
arcnmx
e6c6c16d56 [host] compile NvFBC on mingw 2017-12-17 09:11:25 +11:00
Geoffrey McRae
3784e9c06f [client] added support for new header format 2017-12-17 05:21:02 +11:00
Geoffrey McRae
24709ef186 [host] dxgi: set the pitch on new frames 2017-12-17 05:20:40 +11:00
Geoffrey McRae
db59e67ddb [host] update capture classes to return the pitch 2017-12-17 05:05:56 +11:00
Geoffrey McRae
1815387bbb [host] update to use the new header format 2017-12-17 05:03:47 +11:00
Geoffrey McRae
6595374a2c [common] cleanup header format and move resettable members 2017-12-17 05:03:16 +11:00
Geoffrey McRae
9d8f3a79b0 [host] detect switch user event and wait instead of terminating
Fixes #22
2017-12-17 04:50:04 +11:00
Geoffrey McRae
bf85358715 Revert "[host] simplify dll loading"
This reverts commit b89a8fee04.
2017-12-17 04:04:25 +11:00
Geoffrey McRae
b77a34b8b6 [host] DXGI: fix Secure Desktop wait logic
Fixes #20
2017-12-17 02:27:48 +11:00
Geoffrey McRae
287b983d27 [client] opengl: fixed broken mipmap logic
mipmapping is turned off for images that are scaled up a it degrades the
output quality.
2017-12-16 11:25:01 +11:00
Geoffrey McRae
7c5b2b5c1c [host] dxgi: re-send the last frame if capture times out
This change prevents the guest from stalling on startup if there are no
frames being captured
2017-12-16 10:24:37 +11:00
Geoffrey McRae
758b7af754 [host] use a local copy of the header and then update it all in one go
Writing to shared memory is much faster then reading as the shared
memory is not cached, this change ensures we are using a local copy
of the header performing the final update all in one go.
2017-12-16 10:06:55 +11:00
jmossman
b89a8fee04 [host] simplify dll loading 2017-12-16 07:01:41 +11:00
Geoffrey McRae
2bb8b0227c [client] don't send renderer mouse events until it's configured 2017-12-15 19:14:02 +11:00
Geoffrey McRae
ae4156d041 [client] don't update mouse scaling values until started 2017-12-15 19:14:02 +11:00
Patrick Steinhardt
fe337cf510 [client] ivshmem: fix missing <sys/select.h> include
While the function `ivshmem_wait_irq` makes use of the select(3)
function, it does not include <sys/select.h>. This happens to work on
glibc based systems, which include thet file transitively via other
header files. But on musl libc based systems, this breaks compilation.

Directly include <sys/select.h> to fix the problem.
2017-12-15 18:25:21 +11:00
Geoffrey McRae
7bfed41523 [client] opengl: update mouse draw time when doing decoupled draws 2017-12-15 17:03:51 +11:00
Geoffrey McRae
9bb66b7bd6 [client] opengl: decouple mouse updates from vsync 2017-12-15 16:58:21 +11:00
Geoffrey McRae
f7420317f1 [client] opengl: mouse shape updates bypass the draw timeout 2017-12-15 16:53:26 +11:00
Geoffrey McRae
c1379a45d2 [client] opengl: increase maximum mouse draw frequency 2017-12-15 16:34:29 +11:00
Geoffrey McRae
9c03327701 [client] opengl: added back double buffering and vsync support
This adds back in double buffering and vsync support. This has been
carefully implemented so that the render function blocks until the video
card reports that it has advanced a frame, this ensures that the OpenGL
pipeline never buffers frames.
2017-12-15 16:21:38 +11:00
Geoffrey McRae
0d8b2449cf [client] added back missing vsync disable option 2017-12-15 16:19:47 +11:00
Arti Zirk
d1bd5b3115 Do not minimize fullscreen window on focus loss 2017-12-15 15:59:28 +11:00
Jack Karamanian
e03621a622 [client] Add borderless fullscreen usage 2017-12-15 15:59:09 +11:00
Michał Zając
b93aca796c Add issue template 2017-12-15 13:00:10 +11:00
Jack Karamanian
606da0ae47 Add borderless fullscreen option 2017-12-15 12:59:34 +11:00
Geoffrey McRae
d08fba9cf9 [host] fix cursor not visible on client reconnect 2017-12-15 12:56:39 +11:00
Geoffrey McRae
df13340439 [host] reset the update count when the guest flags a restart 2017-12-15 12:08:41 +11:00
Geoffrey McRae
b6c8136565 [client] initialize the local header copy for proper startup 2017-12-15 12:02:37 +11:00
Geoffrey McRae
0948dda12f [host] implemented variable cursor buffer size 2017-12-15 11:30:25 +11:00
Geoffrey McRae
8ae9f8464b [client] updated client to support new KVMFR cursor dataPos field 2017-12-15 10:51:40 +11:00
Geoffrey McRae
110aced7d1 [common] changed KVMFR to allow for variable cursor buffer sizes 2017-12-15 10:51:10 +11:00
Geoffrey McRae
3c61814c56 [client] windows cursors are in BGRA format 2017-12-15 10:20:20 +11:00
Geoffrey McRae
133001b545 [host] added NvFBC build configurations to vcxproj 2017-12-15 09:58:51 +11:00
Geoffrey McRae
106136afd6 [host] corrections to build with VC++ 2017-12-15 09:51:23 +11:00
arcnmx
c72afff055 [host] Makefile to build host app with mingw 2017-12-14 15:40:07 -05:00
arcnmx
d052239721 [host] mingw interlocked intrinsics 2017-12-14 15:39:53 -05:00
arcnmx
fdfa3006b4 [host] ICapture portable interface definition 2017-12-14 15:39:33 -05:00
arcnmx
a01d755ab5 [host] configure/ifdef out nvfbc 2017-12-14 15:39:19 -05:00
arcnmx
9a9d84cd1f [host] remove ATL, mingw doesn't support it 2017-12-14 15:39:09 -05:00
arcnmx
892a3970ff [host] remove nonexistent ICapture function 2017-12-14 15:39:03 -05:00
arcnmx
d6fee6bf0b [host] inline the implementation of min() 2017-12-14 15:38:51 -05:00
arcnmx
7691093121 [host] DEBUG_* string format fixes 2017-12-14 15:38:43 -05:00
arcnmx
524183661d [host] fix include paths and casing 2017-12-14 15:38:25 -05:00
Geoffrey McRae
cd54cb179b [client] make gcc happy about the ignored read result
Fixes #5
2017-12-15 00:57:49 +11:00
Tyler Watson
973ad5e2b0 [meta] Add SELinux policy
This compiled policy file introduces support for reading of socket files
in the /tmp directory.  Used for communication with invshmem-server
without putting SELinux in permissive mode.
2017-12-14 22:22:44 +11:00
Geoffrey McRae
67bdf2ba97 [client] fix SDL_ttf.h include path. 2017-12-14 22:05:32 +11:00
Geoffrey McRae
ead48195db [client] opengl: use the stride rather then rect width for padded widths 2017-12-14 20:35:36 +11:00
Geoffrey McRae
c0b67e7cb2 [host] DXGI: copy based on the actual pitch 2017-12-14 20:34:32 +11:00
Geoffrey McRae
2ae9b479f6 [client] update window dimensions when the spice client is disabled 2017-12-14 20:09:48 +11:00
Geoffrey McRae
3fa9f371b4 [client] added license to opengl.c 2017-12-14 20:06:48 +11:00
Geoffrey McRae
8ec4abc544 [client] adjusted renderer interface to allow for APIs such as Vulkan 2017-12-14 17:42:59 +11:00
Geoffrey McRae
7280f305e0 Create README.md 2017-12-14 16:32:05 +11:00
Geoffrey McRae
7b64d35cd1 [client] corrected path to SDL2_ttf header 2017-12-14 16:09:39 +11:00
205 changed files with 22193 additions and 6837 deletions

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### Required information
Host CPU:
Host GPU:
Guest GPU:
Host Kernel version:
Host QEMU version:
Please describe what were you doing when the problem occured. If the Windows host application crashed please check for file named `looking-glass-host.dmp` and attach it to this bug report.
**Reports that do no include this information will be ignored and closed**

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module/*.ko
module/*.o
module/*.mod.c
module/.*
module/Module.symvers
module/modules.order
*.a
*.o
*.exe

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[submodule "vendor/kvm-guest-drivers-windows"]
path = vendor/kvm-guest-drivers-windows
url = https://github.com/virtio-win/kvm-guest-drivers-windows.git

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@@ -60,9 +60,9 @@ Members of the community that donated the funding to obtain the remaining hardwa
Michael Hillman
Andreas Jacobsen
NikkyAi
Michael Lindman
Michael Lindman
And another 41 people that whish to remain anonymous.
And another 41 people that wish to remain anonymous.
Thank you everyone for making this project possible.
- Geoffrey McRae <geoff@hostfission.com (gnif)

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# Looking Glass
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
* Project Website: https://looking-glass.hostfission.com
## Donations
I (Geoffrey McRae) am the primary developer behind this project and I have invested thousands of hours of development time into it.
If you like this project and find it useful and would like to help out you can support me directly using the following platforms.
* [Ko-Fi](https://ko-fi.com/lookingglass)
* [Patreon](https://www.patreon.com/gnif)
* [Paypal](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=ESQ72XUPGKXRY)
* BTC - 14ZFcYjsKPiVreHqcaekvHGL846u3ZuT13
## Documentation
Please also be sure to see the following files for more information
* [client/README.md](client/README.md)
* [c-host/README.md](c-host/README.md)
* [module/README.md](module/README.md)
## Obtaining and using Looking Glass
Please see https://looking-glass.hostfission.com/quickstart
## Latest Version
If you would like to use the latest bleeding edge version of Looking Glass please be aware there will be no support at this time.
Latest bleeding edge builds of the Windows host application can be obtained from:
https://looking-glass.hostfission.com/downloads
# Help and support
## Web
https://forum.level1techs.com/t/looking-glass-triage/130952
## Discord
https://discord.gg/4ahCn4c
## IRC
Join us in the #LookingGlass channel on the FreeNode network
## Trello
* https://trello.com/b/tI1Xbwsg/looking-glass

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B1-43-g83047cbc3e+1

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bin/
build/
*.swp

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cmake_minimum_required(VERSION 3.0)
project(looking-glass-arbiter C)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/")
include(GNUInstallDirs)
include(CheckCCompilerFlag)
include(FeatureSummary)
option(OPTIMIZE_FOR_NATIVE "Build with -march=native" ON)
if(OPTIMIZE_FOR_NATIVE)
CHECK_C_COMPILER_FLAG("-march=native" COMPILER_SUPPORTS_MARCH_NATIVE)
if(COMPILER_SUPPORTS_MARCH_NATIVE)
add_compile_options("-march=native")
endif()
endif()
add_compile_options(
"-Wall"
"-Werror"
"-Wfatal-errors"
"-ffast-math"
"-fdata-sections"
"-ffunction-sections"
"$<$<CONFIG:DEBUG>:-O0;-g3;-ggdb>"
)
set(EXE_FLAGS "-Wl,--gc-sections")
set(CMAKE_C_STANDARD 11)
execute_process(
COMMAND cat ../VERSION
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
OUTPUT_VARIABLE BUILD_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
)
add_definitions(-D BUILD_VERSION='"${BUILD_VERSION}"')
get_filename_component(PROJECT_TOP "${PROJECT_SOURCE_DIR}/.." ABSOLUTE)
include_directories(
${PROJECT_SOURCE_DIR}/include
${CMAKE_BINARY_DIR}/include
)
set(SOURCES
src/main.c
)
add_subdirectory("${PROJECT_TOP}/common" "${CMAKE_BINARY_DIR}/common")
add_subdirectory("${PROJECT_TOP}/porthole" "${CMAKE_BINARY_DIR}/porthole")
add_executable(looking-glass-arbiter ${SOURCES})
target_link_libraries(looking-glass-arbiter
${EXE_FLAGS}
lg_common
porthole
)
install(PROGRAMS ${CMAKE_BINARY_DIR}/looking-glass-arbiter DESTINATION bin/ COMPONENT binary)
feature_summary(WHAT ENABLED_FEATURES DISABLED_FEATURES)

55
arbiter/src/main.c Normal file
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@@ -0,0 +1,55 @@
#include "common/debug.h"
#include "common/option.h"
#include "porthole/client.h"
static struct Option options[] =
{
// app options
{
.module = "host",
.name = "socket",
.description = "The porthole host socket",
.type = OPTION_TYPE_STRING,
.value.x_string = "/var/tmp/porthole",
},
{0}
};
static void map_event(uint32_t type, PortholeMap * map)
{
DEBUG_INFO("map_event: %u, %u, %u", type, map->id, map->size);
}
static void unmap_event(uint32_t id)
{
DEBUG_INFO("unmap_event: %u", id);
}
static void discon_event()
{
DEBUG_INFO("discon_event");
}
int main(int argc, char * argv[])
{
option_register(options);
if (!option_parse(argc, argv))
return -1;
if (!option_validate())
return -1;
PortholeClient phc;
if (!porthole_client_open(
&phc,
option_get_string("host", "socket"),
map_event,
unmap_event,
discon_event))
{
return -1;
}
porthole_client_close(&phc);
return 0;
}

2
c-host/.gitignore vendored Normal file
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@@ -0,0 +1,2 @@
build/
*.swp

71
c-host/CMakeLists.txt Normal file
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@@ -0,0 +1,71 @@
cmake_minimum_required(VERSION 3.0)
project(looking-glass-host C)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/")
include(CheckCCompilerFlag)
include(FeatureSummary)
option(OPTIMIZE_FOR_NATIVE "Build with -march=native" ON)
if(OPTIMIZE_FOR_NATIVE)
CHECK_C_COMPILER_FLAG("-march=native" COMPILER_SUPPORTS_MARCH_NATIVE)
if(COMPILER_SUPPORTS_MARCH_NATIVE)
add_compile_options("-march=native")
endif()
endif()
option(ENABLE_BACKTRACE "Enable backtrace support on crash" ON)
add_feature_info(ENABLE_BACKTRACE ENABLE_BACKTRACE "Backtrace support.")
add_compile_options(
"-Wall"
"-Werror"
"-Wfatal-errors"
"-ffast-math"
"-fdata-sections"
"-ffunction-sections"
"$<$<CONFIG:DEBUG>:-O0;-g3;-ggdb>"
)
set(CMAKE_C_STANDARD 11)
execute_process(
COMMAND cat ../VERSION
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
OUTPUT_VARIABLE BUILD_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
)
add_definitions(-D BUILD_VERSION='"${BUILD_VERSION}"')
get_filename_component(PROJECT_TOP "${PROJECT_SOURCE_DIR}/.." ABSOLUTE)
include_directories(
${PROJECT_SOURCE_DIR}/include
${CMAKE_BINARY_DIR}/include
${PROJECT_TOP}/vendor/ivshmem
${PKGCONFIG_INCLUDE_DIRS}
${GMP_INCLUDE_DIR}
)
#link_libraries(
#)
set(SOURCES
src/app.c
)
add_subdirectory("${PROJECT_TOP}/common" "${CMAKE_BINARY_DIR}/common")
add_subdirectory(platform)
if(WIN32)
add_executable(looking-glass-host WIN32 ${SOURCES})
else()
add_executable(looking-glass-host ${SOURCES})
endif()
target_link_libraries(looking-glass-host
lg_common
platform
)
set_target_properties(looking-glass-host PROPERTIES LINK_FLAGS "-Wl,--gc-sections")
install(PROGRAMS ${CMAKE_BINARY_DIR}/looking-glass-host DESTINATION bin/ COMPONENT binary)
feature_summary(WHAT ENABLED_FEATURES DISABLED_FEATURES)

102
c-host/README.md Normal file
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@@ -0,0 +1,102 @@
# General Questions
## What is this?
This is a rewrite of the host application in pure C using the MinGW toolchain.
## Why make this?
Several reasons:
1. The client is written in C and I would like to unify the project's language
2. The host is currently hard to build using MinGW and is very Windows specific
3. The host is a jumbled mess of code from all the experimentation going on
4. I would eventually like to be able to port this to run on Linux guests
## When will it be ready?
Soon :)
## Will it replace the C++ host?
Yes, but only when it is feature complete.
## Why doesn't this use CMake?
It does now...
~~Because win-builds doesn't distribute it, so to make it easy for everyone to compile we do not require it.~~
## How do I build it?
#### For Windows on Windows
```
mkdir build
cd build
cmake -G "MSYS Makefiles" ..
make
```
#### For Linux on Linux
```
mkdir build
cd build
cmake ..
make
```
#### For Windows cross compiling on Linux
```
mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=../toolchain-mingw64.cmake ..
make
```
## Where is the log?
It is in your user's temp directory:
%TEMP%\looking-glass-host.txt
For example:
C:\Users\YourUser\AppData\Local\Temp\looking-glass-host.txt
You can also open it by simply right clicking the tray icon and selecting "Open Log File"
## Why does this version require Administrator privileges
This is intentional for several reasons.
1. NvFBC requires a system wide hook to correctly obtain the cursor position as NVIDIA decided to not provide this as part of the cursor updates.
2. NvFBC requires administrator level access to enable the interface in the first place. (WIP)
3. DXGI performance can be improved if we have this. (WIP)
## NvFBC (NVIDIA Frame Buffer Capture)
### Why isn't there a build with NvFBC support available.
~~Because NVIDIA have decided to put restrictions on the NvFBC API that simply make it incompatible with the GPL/2 licence. Providing a pre-built binary with NvFBC support would violate the EULA I have agreed to in order to access the NVidia Capture SDK.~~
Either I miss-read the License Agreement or it has been updated, it is now viable to produce a "derived work" from the capture SDK.
> 1.1 License Grant. Subject to the terms of this Agreement, NVIDIA hereby grants you a nonexclusive, non-transferable, worldwide,
revocable, limited, royalty-free, fully paid-up license during the term of this Agreement to:
> (i) install, use and reproduce the Licensed Software delivered by NVIDIA plus make modifications and create derivative
works of the source code and header files delivered by NVIDIA, provided that the software is executed only in hardware products as
specified by NVIDIA in the accompanying documentation (such as release notes) as supported, to develop, test and service your
products (each, a “Customer Product”) that are interoperable with supported hardware products. If the NVIDIA documentation is
silent, the supported hardware consists of certain NVIDIA GPUs; and
To be safe we are still not including the NVIDIA headers in the repository, but I am now providing pre-built binaries with NvFBC support included.
See: https://looking-glass.hostfission.com/downloads
### Why can't I compile NvFBC support into the host
You must download and install the NVidia Capture SDK. Please note that by doing so you will be agreeing to NVIDIA's SDK License agreement.
_-Geoff_

1
c-host/cmake/NVFBC.cmake Normal file
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@@ -0,0 +1 @@

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@@ -0,0 +1,15 @@
list(REMOVE_AT CAPTURE 0)
list(REMOVE_AT CAPTURE_LINK 0)
list(LENGTH CAPTURE CAPTURE_COUNT)
file(APPEND ${CAPTURE_H} "#define LG_CAPTURE_COUNT ${CAPTURE_COUNT}\n")
foreach(renderer ${CAPTURE})
file(APPEND ${CAPTURE_C} "extern CaptureInterface Capture_${renderer};\n")
endforeach()
file(APPEND ${CAPTURE_C} "\nconst CaptureInterface * CaptureInterfaces[] =\n{\n")
foreach(renderer ${CAPTURE})
file(APPEND ${CAPTURE_C} " &Capture_${renderer},\n")
endforeach()
file(APPEND ${CAPTURE_C} " NULL\n};")

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@@ -0,0 +1,16 @@
set(CAPTURE_H "${CMAKE_BINARY_DIR}/include/dynamic/capture.h")
set(CAPTURE_C "${CMAKE_BINARY_DIR}/src/capture.c")
file(WRITE ${CAPTURE_H} "#include \"interface/capture.h\"\n\n")
file(APPEND ${CAPTURE_H} "extern CaptureInterface * CaptureInterfaces[];\n\n")
file(WRITE ${CAPTURE_C} "#include \"interface/capture.h\"\n\n")
file(APPEND ${CAPTURE_C} "#include <stddef.h>\n\n")
set(CAPTURE "_")
set(CAPTURE_LINK "_")
function(add_capture name)
set(CAPTURE "${CAPTURE};${name}" PARENT_SCOPE)
set(CAPTURE_LINK "${CAPTURE_LINK};capture_${name}" PARENT_SCOPE)
add_subdirectory(${name})
endfunction()

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@@ -0,0 +1,91 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include "common/framebuffer.h"
typedef enum CaptureResult
{
CAPTURE_RESULT_OK ,
CAPTURE_RESULT_REINIT ,
CAPTURE_RESULT_TIMEOUT,
CAPTURE_RESULT_ERROR
}
CaptureResult;
typedef enum CaptureFormat
{
// frame formats
CAPTURE_FMT_BGRA ,
CAPTURE_FMT_RGBA ,
CAPTURE_FMT_RGBA10,
CAPTURE_FMT_YUV420,
// pointer formats
CAPTURE_FMT_COLOR ,
CAPTURE_FMT_MONO ,
CAPTURE_FMT_MASKED,
CAPTURE_FMT_MAX
}
CaptureFormat;
typedef struct CaptureFrame
{
unsigned int width;
unsigned int height;
unsigned int pitch;
unsigned int stride;
CaptureFormat format;
}
CaptureFrame;
typedef struct CapturePointer
{
int x, y;
bool visible;
bool shapeUpdate;
CaptureFormat format;
unsigned int width, height;
unsigned int pitch;
}
CapturePointer;
typedef struct CaptureInterface
{
const char * (*getName )();
void (*initOptions )();
bool (*create )();
bool (*init )(void * pointerShape, const unsigned int pointerSize);
void (*stop )();
bool (*deinit )();
void (*free )();
unsigned int (*getMaxFrameSize)();
CaptureResult (*capture )();
CaptureResult (*waitFrame )(CaptureFrame * frame );
CaptureResult (*getFrame )(FrameBuffer frame );
CaptureResult (*getPointer)(CapturePointer * pointer);
}
CaptureInterface;

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@@ -0,0 +1,54 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdbool.h>
int app_main(int argc, char * argv[]);
bool app_init();
void app_quit();
// these must be implemented for each OS
const char * os_getExecutable();
unsigned int os_shmemSize();
bool os_shmemMmap(void **ptr);
void os_shmemUnmap();
// os specific thread functions
typedef struct osThreadHandle osThreadHandle;
typedef int (*osThreadFunction)(void * opaque);
bool os_createThread(const char * name, osThreadFunction function, void * opaque, osThreadHandle ** handle);
bool os_joinThread (osThreadHandle * handle, int * resultCode);
// os specific event functions
#define TIMEOUT_INFINITE ((unsigned int)~0)
typedef struct osEventHandle osEventHandle;
osEventHandle * os_createEvent(bool autoReset);
void os_freeEvent (osEventHandle * handle);
bool os_waitEvent (osEventHandle * handle, unsigned int timeout);
bool os_waitEvents (osEventHandle * handles[], int count, bool waitAll, unsigned int timeout);
bool os_signalEvent(osEventHandle * handle);
bool os_resetEvent (osEventHandle * handle);

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@@ -0,0 +1,13 @@
cmake_minimum_required(VERSION 3.0)
project(platform LANGUAGES C)
if (UNIX)
set(PLATFORM "Linux")
elseif(WIN32)
set(PLATFORM "Windows")
endif()
add_subdirectory(${PLATFORM})
add_library(platform INTERFACE)
target_link_libraries(platform INTERFACE platform_${PLATFORM})

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@@ -0,0 +1,22 @@
cmake_minimum_required(VERSION 3.0)
project(platform_Linux LANGUAGES C)
include_directories(
${PROJECT_SOURCE_DIR}/include
)
add_library(platform_Linux STATIC
src/platform.c
)
add_subdirectory("capture")
target_link_libraries(platform_Linux
capture
pthread
)
target_include_directories(platform_Linux
PRIVATE
src
)

View File

@@ -0,0 +1,11 @@
cmake_minimum_required(VERSION 3.0)
project(capture LANGUAGES C)
include("PreCapture")
add_capture("XCB")
include("PostCapture")
add_library(capture STATIC ${CAPTURE_C})
target_link_libraries(capture ${CAPTURE_LINK})

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@@ -0,0 +1,18 @@
cmake_minimum_required(VERSION 3.0)
project(capture_XCB LANGUAGES C)
add_library(capture_XCB STATIC
src/xcb.c
)
target_link_libraries(capture_XCB
lg_common
xcb
xcb-shm
Xfixes
)
target_include_directories(capture_XCB
PRIVATE
src
)

View File

@@ -0,0 +1,242 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/capture.h"
#include "interface/platform.h"
#include "common/debug.h"
#include <string.h>
#include <assert.h>
#include <stdlib.h>
#include <inttypes.h>
#include <xcb/shm.h>
#include <xcb/xfixes.h>
#include <sys/ipc.h>
#include <sys/shm.h>
struct xcb
{
bool initialized;
xcb_connection_t * xcb;
xcb_screen_t * xcbScreen;
uint32_t seg;
int shmID;
void * data;
osEventHandle * frameEvent;
unsigned int width;
unsigned int height;
bool hasFrame;
xcb_shm_get_image_cookie_t imgC;
xcb_xfixes_get_cursor_image_cookie_t curC;
};
struct xcb * this = NULL;
// forwards
static bool xcb_deinit();
static unsigned int xcb_getMaxFrameSize();
// implementation
static const char * xcb_getName()
{
return "XCB";
}
static bool xcb_create()
{
assert(!this);
this = (struct xcb *)calloc(sizeof(struct xcb), 1);
this->shmID = -1;
this->data = (void *)-1;
this->frameEvent = os_createEvent(true);
if (!this->frameEvent)
{
DEBUG_ERROR("Failed to create the frame event");
free(this);
return false;
}
return true;
}
static bool xcb_init()
{
assert(this);
assert(!this->initialized);
os_resetEvent(this->frameEvent);
this->xcb = xcb_connect(NULL, NULL);
if (!this->xcb || xcb_connection_has_error(this->xcb))
{
DEBUG_ERROR("Unable to open the X display");
goto fail;
}
if (!xcb_get_extension_data(this->xcb, &xcb_shm_id)->present)
{
DEBUG_ERROR("Missing the SHM extension");
goto fail;
}
xcb_screen_iterator_t iter;
iter = xcb_setup_roots_iterator(xcb_get_setup(this->xcb));
this->xcbScreen = iter.data;
this->width = iter.data->width_in_pixels;
this->height = iter.data->height_in_pixels;
DEBUG_INFO("Frame Size : %u x %u", this->width, this->height);
this->seg = xcb_generate_id(this->xcb);
this->shmID = shmget(IPC_PRIVATE, xcb_getMaxFrameSize(), IPC_CREAT | 0777);
if (this->shmID == -1)
{
DEBUG_ERROR("shmget failed");
goto fail;
}
xcb_shm_attach(this->xcb, this->seg ,this->shmID, false);
this->data = shmat(this->shmID, NULL, 0);
if ((uintptr_t)this->data == -1)
{
DEBUG_ERROR("shmat failed");
goto fail;
}
DEBUG_INFO("Frame Data : 0x%" PRIXPTR, (uintptr_t)this->data);
this->initialized = true;
return true;
fail:
xcb_deinit();
return false;
}
static bool xcb_deinit()
{
assert(this);
if ((uintptr_t)this->data != -1)
{
shmdt(this->data);
this->data = (void *)-1;
}
if (this->shmID != -1)
{
shmctl(this->shmID, IPC_RMID, NULL);
this->shmID = -1;
}
if (this->xcb)
{
xcb_disconnect(this->xcb);
this->xcb = NULL;
}
this->initialized = false;
return false;
}
static void xcb_free()
{
os_freeEvent(this->frameEvent);
free(this);
this = NULL;
}
static unsigned int xcb_getMaxFrameSize()
{
return this->width * this->height * 4;
}
static CaptureResult xcb_capture()
{
assert(this);
assert(this->initialized);
if (!this->hasFrame)
{
this->imgC = xcb_shm_get_image_unchecked(
this->xcb,
this->xcbScreen->root,
0, 0,
this->width,
this->height,
~0,
XCB_IMAGE_FORMAT_Z_PIXMAP,
this->seg,
0);
this->hasFrame = true;
os_signalEvent(this->frameEvent);
}
return CAPTURE_RESULT_OK;
}
static CaptureResult xcb_getFrame(CaptureFrame * frame)
{
assert(this);
assert(this->initialized);
assert(frame);
assert(frame->data);
os_waitEvent(this->frameEvent, TIMEOUT_INFINITE);
xcb_shm_get_image_reply_t * img;
img = xcb_shm_get_image_reply(this->xcb, this->imgC, NULL);
if (!img)
{
DEBUG_ERROR("Failed to get image reply");
return CAPTURE_RESULT_ERROR;
}
frame->width = this->width;
frame->height = this->height;
frame->pitch = this->width * 4;
frame->stride = this->width;
frame->format = CAPTURE_FMT_BGRA;
memcpy(frame->data, this->data, this->width * this->height * 4);
free(img);
this->hasFrame = false;
return CAPTURE_RESULT_OK;
}
static CaptureResult xcb_getPointer(CapturePointer * pointer)
{
memset(pointer, 0, sizeof(CapturePointer));
return CAPTURE_RESULT_OK;
}
struct CaptureInterface Capture_XCB =
{
.getName = xcb_getName,
.create = xcb_create,
.init = xcb_init,
.deinit = xcb_deinit,
.free = xcb_free,
.getMaxFrameSize = xcb_getMaxFrameSize,
.capture = xcb_capture,
.getFrame = xcb_getFrame,
.getPointer = xcb_getPointer
};

View File

@@ -0,0 +1,453 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/platform.h"
#include "common/debug.h"
#include "common/option.h"
#include <assert.h>
#include <getopt.h>
#include <sys/stat.h>
#include <sys/mman.h>
#include <dirent.h>
#include <fcntl.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <signal.h>
#include <errno.h>
struct app
{
const char * executable;
unsigned int shmSize;
int shmFD;
void * shmMap;
};
static struct app app;
struct osThreadHandle
{
const char * name;
osThreadFunction function;
void * opaque;
pthread_t handle;
int resultCode;
};
void sigHandler(int signo)
{
DEBUG_INFO("SIGINT");
app_quit();
}
static int uioOpenFile(const char * shmDevice, const char * file)
{
int len = snprintf(NULL, 0, "/sys/class/uio/%s/%s", shmDevice, file);
char * path = malloc(len + 1);
sprintf(path, "/sys/class/uio/%s/%s", shmDevice, file);
int fd = open(path, O_RDONLY);
if (fd < 0)
{
free(path);
return -1;
}
free(path);
return fd;
}
static char * uioGetName(const char * shmDevice)
{
int fd = uioOpenFile(shmDevice, "name");
if (fd < 0)
return NULL;
char * name = malloc(32);
int len = read(fd, name, 31);
if (len <= 0)
{
free(name);
close(fd);
return NULL;
}
name[len] = '\0';
close(fd);
while(len > 0 && name[len-1] == '\n')
{
--len;
name[len] = '\0';
}
return name;
}
static int shmOpenDev(const char * shmDevice)
{
int len = snprintf(NULL, 0, "/dev/%s", shmDevice);
char * path = malloc(len + 1);
sprintf(path, "/dev/%s", shmDevice);
int fd = open(path, O_RDWR, (mode_t)0600);
if (fd < 0)
{
DEBUG_ERROR("Failed to open: %s", path);
DEBUG_ERROR("Did you remmeber to modprobe the kvmfr module?");
free(path);
return -1;
}
free(path);
return fd;
}
static bool shmDeviceValidator(struct Option * opt, const char ** error)
{
char * name = uioGetName(opt->value.x_string);
if (!name)
{
*error = "Failed to get the uio device name";
return false;
}
if (strcmp(name, "KVMFR") != 0)
{
free(name);
*error = "Device is not a KVMFR device";
return false;
}
free(name);
return true;
}
static StringList shmDeviceGetValues(struct Option * option)
{
StringList sl = stringlist_new(true);
DIR * d = opendir("/sys/class/uio");
if (!d)
return sl;
struct dirent * dir;
while((dir = readdir(d)) != NULL)
{
if (dir->d_name[0] == '.')
continue;
char * name = uioGetName(dir->d_name);
if (!name)
continue;
if (strcmp(name, "KVMFR") == 0)
stringlist_push(sl, strdup(dir->d_name));
free(name);
}
closedir(d);
return sl;
}
int main(int argc, char * argv[])
{
app.executable = argv[0];
struct Option options[] =
{
{
.module = "os",
.name = "shmDevice",
.description = "The IVSHMEM device to use",
.type = OPTION_TYPE_STRING,
.value.x_string = "uio0",
.validator = shmDeviceValidator,
.getValues = shmDeviceGetValues
},
{0}
};
option_register(options);
int result = app_main(argc, argv);
os_shmemUnmap();
close(app.shmFD);
return result;
}
bool app_init()
{
const char * shmDevice = option_get_string("os", "shmDevice");
// get the device size
int fd = uioOpenFile(shmDevice, "maps/map0/size");
if (fd < 0)
{
DEBUG_ERROR("Failed to open %s/size", shmDevice);
DEBUG_ERROR("Did you remmeber to modprobe the kvmfr module?");
return false;
}
char size[32];
int len = read(fd, size, sizeof(size) - 1);
if (len <= 0)
{
DEBUG_ERROR("Failed to read the device size");
close(fd);
return false;
}
size[len] = '\0';
close(fd);
app.shmSize = strtoul(size, NULL, 16);
// open the device
app.shmFD = shmOpenDev(shmDevice);
app.shmMap = MAP_FAILED;
if (app.shmFD < 0)
return false;
DEBUG_INFO("KVMFR Device : %s", shmDevice);
signal(SIGINT, sigHandler);
return true;
}
const char * os_getExecutable()
{
return app.executable;
}
unsigned int os_shmemSize()
{
return app.shmSize;
}
bool os_shmemMmap(void **ptr)
{
if (app.shmMap == MAP_FAILED)
{
app.shmMap = mmap(0, app.shmSize, PROT_READ | PROT_WRITE, MAP_SHARED, app.shmFD, 0);
if (app.shmMap == MAP_FAILED)
{
const char * shmDevice = option_get_string("os", "shmDevice");
DEBUG_ERROR("Failed to map the shared memory device: %s", shmDevice);
return false;
}
}
*ptr = app.shmMap;
return true;
}
void os_shmemUnmap()
{
if (app.shmMap == MAP_FAILED)
return;
munmap(app.shmMap, app.shmSize);
app.shmMap = MAP_FAILED;
}
static void * threadWrapper(void * opaque)
{
osThreadHandle * handle = (osThreadHandle *)opaque;
handle->resultCode = handle->function(handle->opaque);
return NULL;
}
bool os_createThread(const char * name, osThreadFunction function, void * opaque, osThreadHandle ** handle)
{
*handle = (osThreadHandle*)malloc(sizeof(osThreadHandle));
(*handle)->name = name;
(*handle)->function = function;
(*handle)->opaque = opaque;
if (pthread_create(&(*handle)->handle, NULL, threadWrapper, *handle) != 0)
{
DEBUG_ERROR("pthread_create failed for thread: %s", name);
free(*handle);
*handle = NULL;
return false;
}
return true;
}
bool os_joinThread(osThreadHandle * handle, int * resultCode)
{
if (pthread_join(handle->handle, NULL) != 0)
{
DEBUG_ERROR("pthread_join failed for thread: %s", handle->name);
free(handle);
return false;
}
if (resultCode)
*resultCode = handle->resultCode;
free(handle);
return true;
}
struct osEventHandle
{
pthread_mutex_t mutex;
pthread_cond_t cond;
bool flag;
bool autoReset;
};
osEventHandle * os_createEvent(bool autoReset)
{
osEventHandle * handle = (osEventHandle *)calloc(sizeof(osEventHandle), 1);
if (!handle)
{
DEBUG_ERROR("Failed to allocate memory");
return NULL;
}
if (pthread_mutex_init(&handle->mutex, NULL) != 0)
{
DEBUG_ERROR("Failed to create the mutex");
free(handle);
return NULL;
}
if (pthread_cond_init(&handle->cond, NULL) != 0)
{
pthread_mutex_destroy(&handle->mutex);
free(handle);
return NULL;
}
handle->autoReset = autoReset;
return handle;
}
void os_freeEvent(osEventHandle * handle)
{
assert(handle);
pthread_cond_destroy (&handle->cond );
pthread_mutex_destroy(&handle->mutex);
free(handle);
}
bool os_waitEvent(osEventHandle * handle, unsigned int timeout)
{
assert(handle);
if (pthread_mutex_lock(&handle->mutex) != 0)
{
DEBUG_ERROR("Failed to lock the mutex");
return false;
}
while(!handle->flag)
{
if (timeout == TIMEOUT_INFINITE)
{
if (pthread_cond_wait(&handle->cond, &handle->mutex) != 0)
{
DEBUG_ERROR("Wait to wait on the condition");
return false;
}
}
else
{
struct timespec ts;
ts.tv_sec = timeout / 1000;
ts.tv_nsec = (timeout % 1000) * 1000000;
switch(pthread_cond_timedwait(&handle->cond, &handle->mutex, &ts))
{
case ETIMEDOUT:
return false;
default:
DEBUG_ERROR("Timed wait failed");
return false;
}
}
}
if (handle->autoReset)
handle->flag = false;
if (pthread_mutex_unlock(&handle->mutex) != 0)
{
DEBUG_ERROR("Failed to unlock the mutex");
return false;
}
return true;
}
bool os_signalEvent(osEventHandle * handle)
{
assert(handle);
if (pthread_mutex_lock(&handle->mutex) != 0)
{
DEBUG_ERROR("Failed to lock the mutex");
return false;
}
handle->flag = true;
if (pthread_mutex_unlock(&handle->mutex) != 0)
{
DEBUG_ERROR("Failed to unlock the mutex");
return false;
}
if (pthread_cond_signal(&handle->cond) != 0)
{
DEBUG_ERROR("Failed to signal the condition");
return false;
}
return true;
}
bool os_resetEvent(osEventHandle * handle)
{
assert(handle);
if (pthread_mutex_lock(&handle->mutex) != 0)
{
DEBUG_ERROR("Failed to lock the mutex");
return false;
}
handle->flag = false;
if (pthread_mutex_unlock(&handle->mutex) != 0)
{
DEBUG_ERROR("Failed to unlock the mutex");
return false;
}
return true;
}

View File

@@ -0,0 +1,33 @@
cmake_minimum_required(VERSION 3.0)
project(platform_Windows LANGUAGES C)
include_directories(
${PROJECT_SOURCE_DIR}/include
)
add_library(platform_Windows STATIC
src/platform.c
src/windebug.c
src/mousehook.c
)
add_subdirectory("capture")
FIND_PROGRAM(WINDRES_EXECUTABLE NAMES "x86_64-w64-mingw32-windres" "windres.exe" DOC "windres executable")
ADD_CUSTOM_COMMAND(TARGET platform_Windows POST_BUILD
WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}"
COMMAND ${WINDRES_EXECUTABLE} -i resource.rc -o "${PROJECT_BINARY_DIR}/resource.o"
VERBATIM
)
target_link_libraries(platform_Windows
"${PROJECT_BINARY_DIR}/resource.o"
lg_common
capture
setupapi
)
target_include_directories(platform_Windows
PRIVATE
src
)

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" processorArchitecture="X86" name="hello" type="win32"/>
<description>Hello World</description>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="requireAdministrator" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

View File

@@ -0,0 +1,31 @@
cmake_minimum_required(VERSION 3.0)
project(capture LANGUAGES C)
include(PreCapture)
option(USE_NVFBC "Enable NVFBC Support" OFF)
option(USE_DXGI "Enable DXGI Support" ON)
if(NOT DEFINED NVFBC_SDK)
set(NVFBC_SDK "C:/Program Files (x86)/NVIDIA Corporation/NVIDIA Capture SDK")
endif()
file(TO_CMAKE_PATH "${NVFBC_SDK}" nvfbc_sdk)
if(NOT EXISTS "${nvfbc_sdk}/inc" OR NOT IS_DIRECTORY "${nvfbc_sdk}/inc")
message("Disabling NVFBC support, can't find the SDK headers")
set(USE_NVFBC OFF)
endif()
if(USE_NVFBC)
add_capture("NVFBC")
endif()
if(USE_DXGI)
add_capture("DXGI")
endif()
include("PostCapture")
add_library(capture STATIC ${CAPTURE_C})
target_link_libraries(capture ${CAPTURE_LINK})

View File

@@ -0,0 +1,26 @@
cmake_minimum_required(VERSION 3.0)
project(capture_DXGI LANGUAGES C)
add_library(capture_DXGI STATIC
src/dxgi.c
)
add_definitions("-DCOBJMACROS -DINITGUID")
FIND_PROGRAM(DLLTOOL_EXECUTABLE NAMES "x86_64-w64-mingw32-dlltool" "dlltool" "dlltool.exe" DOC "dlltool executable")
ADD_CUSTOM_COMMAND(TARGET capture_DXGI POST_BUILD
WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/dll"
COMMAND ${DLLTOOL_EXECUTABLE} --def libd3d11.def --output-lib "${PROJECT_BINARY_DIR}/libd3d11.dll"
VERBATIM
)
target_link_libraries(capture_DXGI
lg_common
${PROJECT_BINARY_DIR}/libd3d11.dll
dxgi
)
target_include_directories(capture_DXGI
PRIVATE
src
)

View File

@@ -0,0 +1,44 @@
LIBRARY "d3d11.dll"
EXPORTS
D3DKMTCloseAdapter
D3DKMTDestroyAllocation
D3DKMTDestroyContext
D3DKMTDestroyDevice
D3DKMTDestroySynchronizationObject
D3DKMTQueryAdapterInfo
D3DKMTSetDisplayPrivateDriverFormat
D3DKMTSignalSynchronizationObject
D3DKMTUnlock
D3DKMTWaitForSynchronizationObject
OpenAdapter10
OpenAdapter10_2
D3D11CoreCreateDevice
D3D11CoreCreateLayeredDevice
D3D11CoreGetLayeredDeviceSize
D3D11CoreRegisterLayers
D3D11CreateDevice
D3D11CreateDeviceAndSwapChain
D3DKMTCreateAllocation
D3DKMTCreateContext
D3DKMTCreateDevice
D3DKMTCreateSynchronizationObject
D3DKMTEscape
D3DKMTGetContextSchedulingPriority
D3DKMTGetDeviceState
D3DKMTGetDisplayModeList
D3DKMTGetMultisampleMethodList
D3DKMTGetRuntimeData
D3DKMTGetSharedPrimaryHandle
D3DKMTLock
D3DKMTOpenAdapterFromHdc
D3DKMTOpenResource
D3DKMTPresent
D3DKMTQueryAllocationResidency
D3DKMTQueryResourceInfo
D3DKMTRender
D3DKMTSetAllocationPriority
D3DKMTSetContextSchedulingPriority
D3DKMTSetDisplayMode
D3DKMTSetGammaRamp
D3DKMTSetVidPnSourceOwner
D3DKMTWaitForVerticalBlankEvent

View File

@@ -0,0 +1,881 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/capture.h"
#include "interface/platform.h"
#include "common/debug.h"
#include "common/option.h"
#include "windows/debug.h"
#include <assert.h>
#include <dxgi.h>
#include <d3d11.h>
#include <d3dcommon.h>
#include "dxgi_extra.h"
enum TextureState
{
TEXTURE_STATE_UNUSED,
TEXTURE_STATE_PENDING_MAP,
TEXTURE_STATE_MAPPED
};
typedef struct Texture
{
enum TextureState state;
ID3D11Texture2D * tex;
D3D11_MAPPED_SUBRESOURCE map;
osEventHandle * mapped;
osEventHandle * free;
}
Texture;
typedef struct Pointer
{
unsigned int version;
unsigned int x, y;
unsigned int w, h;
bool visible;
unsigned int pitch;
CaptureFormat format;
}
Pointer;
// locals
struct iface
{
bool initialized;
bool stop;
IDXGIFactory1 * factory;
IDXGIAdapter1 * adapter;
IDXGIOutput * output;
ID3D11Device * device;
ID3D11DeviceContext * deviceContext;
D3D_FEATURE_LEVEL featureLevel;
IDXGIOutputDuplication * dup;
int maxTextures;
Texture * texture;
int texRIndex;
int texWIndex;
bool needsRelease;
osEventHandle * pointerEvent;
unsigned int width;
unsigned int height;
unsigned int pitch;
unsigned int stride;
CaptureFormat format;
// pointer state
Pointer lastPointer;
Pointer pointer;
// pointer shape
void * pointerShape;
unsigned int pointerSize;
unsigned int pointerUsed;
};
static bool dpiDone = false;
static struct iface * this = NULL;
// forwards
static bool dxgi_deinit();
static CaptureResult dxgi_releaseFrame();
// implementation
static const char * dxgi_getName()
{
return "DXGI";
}
static void dxgi_initOptions()
{
struct Option options[] =
{
{
.module = "dxgi",
.name = "adapter",
.description = "The name of the adapter to capture",
.type = OPTION_TYPE_STRING,
.value.x_string = NULL
},
{
.module = "dxgi",
.name = "output",
.description = "The name of the adapter's output to capture",
.type = OPTION_TYPE_STRING,
.value.x_string = NULL
},
{
.module = "dxgi",
.name = "maxTextures",
.description = "The maximum number of frames to buffer before skipping",
.type = OPTION_TYPE_INT,
.value.x_int = 3
},
{0}
};
option_register(options);
}
static bool dxgi_create()
{
assert(!this);
this = calloc(sizeof(struct iface), 1);
if (!this)
{
DEBUG_ERROR("failed to allocate iface struct");
return false;
}
this->pointerEvent = os_createEvent(true);
if (!this->pointerEvent)
{
DEBUG_ERROR("failed to create the pointer event");
free(this);
return false;
}
this->maxTextures = option_get_int("dxgi", "maxTextures");
if (this->maxTextures <= 0)
this->maxTextures = 1;
this->texture = calloc(sizeof(struct Texture), this->maxTextures);
return true;
}
static bool dxgi_init(void * pointerShape, const unsigned int pointerSize)
{
assert(this);
// this is required for DXGI 1.5 support to function
if (!dpiDone)
{
DECLARE_HANDLE(DPI_AWARENESS_CONTEXT);
#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((DPI_AWARENESS_CONTEXT)-4)
typedef BOOL (*User32_SetProcessDpiAwarenessContext)(DPI_AWARENESS_CONTEXT value);
HMODULE user32 = LoadLibraryA("user32.dll");
User32_SetProcessDpiAwarenessContext fn;
fn = (User32_SetProcessDpiAwarenessContext)GetProcAddress(user32, "SetProcessDpiAwarenessContext");
if (fn)
fn(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
FreeLibrary(user32);
dpiDone = true;
}
HRESULT status;
DXGI_OUTPUT_DESC outputDesc;
this->pointerShape = pointerShape;
this->pointerSize = pointerSize;
this->pointerUsed = 0;
this->stop = false;
this->texRIndex = 0;
this->texWIndex = 0;
status = CreateDXGIFactory1(&IID_IDXGIFactory1, (void **)&this->factory);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to create DXGIFactory1", status);
goto fail;
}
const char * optAdapter = option_get_string("dxgi", "adapter");
const char * optOutput = option_get_string("dxgi", "output" );
for(int i = 0; IDXGIFactory1_EnumAdapters1(this->factory, i, &this->adapter) != DXGI_ERROR_NOT_FOUND; ++i)
{
if (optAdapter)
{
DXGI_ADAPTER_DESC1 adapterDesc;
IDXGIAdapter1_GetDesc1(this->adapter, &adapterDesc);
const size_t s = (wcslen(adapterDesc.Description)+1) * 2;
char * desc = malloc(s);
wcstombs(desc, adapterDesc.Description, s);
if (strstr(desc, optAdapter) == NULL)
{
DEBUG_INFO("Not using adapter: %ls", adapterDesc.Description);
free(desc);
IDXGIAdapter1_Release(this->adapter);
this->adapter = NULL;
continue;
}
free(desc);
DEBUG_INFO("Adapter matched, trying: %ls", adapterDesc.Description);
}
for(int n = 0; IDXGIAdapter1_EnumOutputs(this->adapter, n, &this->output) != DXGI_ERROR_NOT_FOUND; ++n)
{
IDXGIOutput_GetDesc(this->output, &outputDesc);
if (optOutput)
{
const size_t s = (wcslen(outputDesc.DeviceName)+1) * 2;
char * desc = malloc(s);
wcstombs(desc, outputDesc.DeviceName, s);
if (strstr(desc, optOutput) == NULL)
{
DEBUG_INFO("Not using adapter output: %ls", outputDesc.DeviceName);
free(desc);
IDXGIOutput_Release(this->output);
this->output = NULL;
continue;
}
free(desc);
DEBUG_INFO("Adapter output matched, trying: %ls", outputDesc.DeviceName);
}
if (outputDesc.AttachedToDesktop)
break;
IDXGIOutput_Release(this->output);
this->output = NULL;
}
if (this->output)
break;
IDXGIAdapter1_Release(this->adapter);
this->adapter = NULL;
}
if (!this->output)
{
DEBUG_ERROR("Failed to locate a valid output device");
goto fail;
}
static const D3D_FEATURE_LEVEL featureLevels[] =
{
D3D_FEATURE_LEVEL_12_1,
D3D_FEATURE_LEVEL_12_0,
D3D_FEATURE_LEVEL_11_1,
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
D3D_FEATURE_LEVEL_9_2,
D3D_FEATURE_LEVEL_9_1
};
IDXGIAdapter * tmp;
status = IDXGIAdapter1_QueryInterface(this->adapter, &IID_IDXGIAdapter, (void **)&tmp);
if (FAILED(status))
{
DEBUG_ERROR("Failed to query IDXGIAdapter interface");
goto fail;
}
status = D3D11CreateDevice(
tmp,
D3D_DRIVER_TYPE_UNKNOWN,
NULL,
D3D11_CREATE_DEVICE_VIDEO_SUPPORT,
featureLevels, sizeof(featureLevels) / sizeof(D3D_FEATURE_LEVEL),
D3D11_SDK_VERSION,
&this->device,
&this->featureLevel,
&this->deviceContext);
IDXGIAdapter_Release(tmp);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to create D3D11 device", status);
goto fail;
}
DXGI_ADAPTER_DESC1 adapterDesc;
IDXGIAdapter1_GetDesc1(this->adapter, &adapterDesc);
this->width = outputDesc.DesktopCoordinates.right - outputDesc.DesktopCoordinates.left;
this->height = outputDesc.DesktopCoordinates.bottom - outputDesc.DesktopCoordinates.top;
DEBUG_INFO("Device Descripion: %ls" , adapterDesc.Description);
DEBUG_INFO("Device Vendor ID : 0x%x" , adapterDesc.VendorId);
DEBUG_INFO("Device Device ID : 0x%x" , adapterDesc.DeviceId);
DEBUG_INFO("Device Video Mem : %u MiB" , (unsigned)(adapterDesc.DedicatedVideoMemory / 1048576));
DEBUG_INFO("Device Sys Mem : %u MiB" , (unsigned)(adapterDesc.DedicatedSystemMemory / 1048576));
DEBUG_INFO("Shared Sys Mem : %u MiB" , (unsigned)(adapterDesc.SharedSystemMemory / 1048576));
DEBUG_INFO("Feature Level : 0x%x" , this->featureLevel);
DEBUG_INFO("Capture Size : %u x %u", this->width, this->height);
// bump up our priority
{
IDXGIDevice * dxgi;
status = ID3D11Device_QueryInterface(this->device, &IID_IDXGIDevice, (void **)&dxgi);
if (FAILED(status))
{
DEBUG_WINERROR("failed to query DXGI interface from device", status);
goto fail;
}
IDXGIDevice_SetGPUThreadPriority(dxgi, 7);
IDXGIDevice_Release(dxgi);
}
IDXGIOutput5 * output5 = NULL;
status = IDXGIOutput_QueryInterface(this->output, &IID_IDXGIOutput5, (void **)&output5);
if (FAILED(status))
{
DEBUG_WARN("IDXGIOutput5 is not available, please update windows for improved performance!");
DEBUG_WARN("Falling back to IDXIGOutput1");
IDXGIOutput1 * output1 = NULL;
status = IDXGIOutput_QueryInterface(this->output, &IID_IDXGIOutput1, (void **)&output1);
if (FAILED(status))
{
DEBUG_ERROR("Failed to query IDXGIOutput1 from the output");
goto fail;
}
// we try this twice in case we still get an error on re-initialization
for (int i = 0; i < 2; ++i)
{
status = IDXGIOutput1_DuplicateOutput(output1, (IUnknown *)this->device, &this->dup);
if (SUCCEEDED(status))
break;
Sleep(200);
}
if (FAILED(status))
{
DEBUG_WINERROR("DuplicateOutput Failed", status);
IDXGIOutput1_Release(output1);
goto fail;
}
IDXGIOutput1_Release(output1);
}
else
{
const DXGI_FORMAT supportedFormats[] =
{
DXGI_FORMAT_B8G8R8A8_UNORM,
DXGI_FORMAT_R8G8B8A8_UNORM,
DXGI_FORMAT_R10G10B10A2_UNORM
};
// we try this twice in case we still get an error on re-initialization
for (int i = 0; i < 2; ++i)
{
status = IDXGIOutput5_DuplicateOutput1(
output5,
(IUnknown *)this->device,
0,
sizeof(supportedFormats) / sizeof(DXGI_FORMAT),
supportedFormats,
&this->dup);
if (SUCCEEDED(status))
break;
// if access is denied we just keep trying until it isn't
if (status == E_ACCESSDENIED)
--i;
Sleep(200);
}
if (FAILED(status))
{
DEBUG_WINERROR("DuplicateOutput1 Failed", status);
IDXGIOutput5_Release(output5);
goto fail;
}
IDXGIOutput5_Release(output5);
}
DXGI_OUTDUPL_DESC dupDesc;
IDXGIOutputDuplication_GetDesc(this->dup, &dupDesc);
DEBUG_INFO("Source Format : %s", GetDXGIFormatStr(dupDesc.ModeDesc.Format));
switch(dupDesc.ModeDesc.Format)
{
case DXGI_FORMAT_B8G8R8A8_UNORM : this->format = CAPTURE_FMT_BGRA ; break;
case DXGI_FORMAT_R8G8B8A8_UNORM : this->format = CAPTURE_FMT_RGBA ; break;
case DXGI_FORMAT_R10G10B10A2_UNORM: this->format = CAPTURE_FMT_RGBA10; break;
default:
DEBUG_ERROR("Unsupported source format");
goto fail;
}
D3D11_TEXTURE2D_DESC texDesc;
memset(&texDesc, 0, sizeof(texDesc));
texDesc.Width = this->width;
texDesc.Height = this->height;
texDesc.MipLevels = 1;
texDesc.ArraySize = 1;
texDesc.SampleDesc.Count = 1;
texDesc.SampleDesc.Quality = 0;
texDesc.Usage = D3D11_USAGE_STAGING;
texDesc.Format = dupDesc.ModeDesc.Format;
texDesc.BindFlags = 0;
texDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
texDesc.MiscFlags = 0;
for(int i = 0; i < this->maxTextures; ++i)
{
status = ID3D11Device_CreateTexture2D(this->device, &texDesc, NULL, &this->texture[i].tex);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to create texture", status);
goto fail;
}
this->texture[i].free = os_createEvent(true);
if (!this->texture[i].free)
{
DEBUG_ERROR("Failed to create the texture free event");
goto fail;
}
// pre-signal the free events to flag as unused
os_signalEvent(this->texture[i].free);
this->texture[i].mapped = os_createEvent(false);
if (!this->texture[i].mapped)
{
DEBUG_ERROR("Failed to create the texture mapped event");
goto fail;
}
}
// map the texture simply to get the pitch and stride
D3D11_MAPPED_SUBRESOURCE mapping;
status = ID3D11DeviceContext_Map(this->deviceContext, (ID3D11Resource *)this->texture[0].tex, 0, D3D11_MAP_READ, 0, &mapping);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to map the texture", status);
goto fail;
}
this->pitch = mapping.RowPitch;
this->stride = mapping.RowPitch / 4;
ID3D11DeviceContext_Unmap(this->deviceContext, (ID3D11Resource *)this->texture[0].tex, 0);
this->initialized = true;
return true;
fail:
dxgi_deinit();
return false;
}
static void dxgi_stop()
{
this->stop = true;
os_signalEvent(this->texture[this->texRIndex].mapped);
os_signalEvent(this->pointerEvent);
}
static bool dxgi_deinit()
{
assert(this);
for(int i = 0; i < this->maxTextures; ++i)
{
this->texture[i].state = TEXTURE_STATE_UNUSED;
if (this->texture[i].map.pData)
{
ID3D11DeviceContext_Unmap(this->deviceContext, (ID3D11Resource*)this->texture[i].tex, 0);
this->texture[i].map.pData = NULL;
}
if (this->texture[i].tex)
{
ID3D11Texture2D_Release(this->texture[i].tex);
this->texture[i].tex = NULL;
}
if (this->texture[i].free)
{
os_signalEvent(this->texture[i].free);
os_freeEvent(this->texture[i].free);
this->texture[i].free = NULL;
}
if (this->texture[i].mapped)
{
os_signalEvent(this->texture[i].mapped);
os_freeEvent(this->texture[i].mapped);
this->texture[i].mapped = NULL;
}
}
if (this->dup)
{
dxgi_releaseFrame();
IDXGIOutputDuplication_Release(this->dup);
this->dup = NULL;
}
if (this->deviceContext)
{
ID3D11DeviceContext_Release(this->deviceContext);
this->deviceContext = NULL;
}
if (this->output)
{
IDXGIOutput_Release(this->output);
this->output = NULL;
}
if (this->device)
{
ID3D11Device_Release(this->device);
this->device = NULL;
}
if (this->adapter)
{
IDXGIAdapter1_Release(this->adapter);
this->adapter = NULL;
}
if (this->factory)
{
// if this doesn't free we have a memory leak
DWORD count = IDXGIFactory1_Release(this->factory);
this->factory = NULL;
if (count != 0)
{
DEBUG_ERROR("Factory release is %lu, there is a memory leak!", count);
return false;
}
}
this->initialized = false;
return true;
}
static void dxgi_free()
{
assert(this);
if (this->initialized)
dxgi_deinit();
os_freeEvent(this->pointerEvent);
free(this->texture);
free(this);
this = NULL;
}
static unsigned int dxgi_getMaxFrameSize()
{
assert(this);
assert(this->initialized);
return this->height * this->pitch;
}
static CaptureResult dxgi_capture()
{
assert(this);
assert(this->initialized);
CaptureResult result;
HRESULT status;
DXGI_OUTDUPL_FRAME_INFO frameInfo;
IDXGIResource * res;
// if the read texture is pending a mapping
for(int i = 0; i < this->maxTextures; ++i)
{
if (this->texture[i].state != TEXTURE_STATE_PENDING_MAP)
continue;
Texture * tex = &this->texture[i];
// try to map the resource, but don't wait for it
status = ID3D11DeviceContext_Map(this->deviceContext, (ID3D11Resource*)tex->tex, 0, D3D11_MAP_READ, 0x100000L, &tex->map);
if (status != DXGI_ERROR_WAS_STILL_DRAWING)
{
if (FAILED(status))
{
DEBUG_WINERROR("Failed to map the texture", status);
IDXGIResource_Release(res);
return CAPTURE_RESULT_ERROR;
}
// successful map, set the state and signal that there is a frame available
tex->state = TEXTURE_STATE_MAPPED;
os_signalEvent(tex->mapped);
}
}
// release the prior frame
result = dxgi_releaseFrame();
if (result != CAPTURE_RESULT_OK)
return result;
status = IDXGIOutputDuplication_AcquireNextFrame(this->dup, 1, &frameInfo, &res);
switch(status)
{
case S_OK:
this->needsRelease = true;
break;
case DXGI_ERROR_WAIT_TIMEOUT:
return CAPTURE_RESULT_TIMEOUT;
case WAIT_ABANDONED:
case DXGI_ERROR_ACCESS_LOST:
return CAPTURE_RESULT_REINIT;
default:
DEBUG_WINERROR("AcquireNextFrame failed", status);
return CAPTURE_RESULT_ERROR;
}
if (frameInfo.LastPresentTime.QuadPart != 0)
{
Texture * tex = &this->texture[this->texWIndex];
// check if the texture is free, if not skip the frame to keep up
if (!os_waitEvent(tex->free, 0))
{
/*
NOTE: This is only informational for when debugging, skipping frames is
OK as we are likely getting frames faster then the client can render
them (ie, vsync off in a title)
*/
//DEBUG_WARN("Frame skipped");
}
else
{
ID3D11Texture2D * src;
status = IDXGIResource_QueryInterface(res, &IID_ID3D11Texture2D, (void **)&src);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to get the texture from the dxgi resource", status);
IDXGIResource_Release(res);
return CAPTURE_RESULT_ERROR;
}
// if the texture was mapped, unmap it
if (tex->state == TEXTURE_STATE_MAPPED)
{
ID3D11DeviceContext_Unmap(this->deviceContext, (ID3D11Resource*)tex->tex, 0);
tex->map.pData = NULL;
}
// issue the copy from GPU to CPU RAM and release the src
ID3D11DeviceContext_CopyResource(this->deviceContext,
(ID3D11Resource *)tex->tex, (ID3D11Resource *)src);
ID3D11Texture2D_Release(src);
// pending map
tex->state = TEXTURE_STATE_PENDING_MAP;
// advance our write pointer
if (++this->texWIndex == this->maxTextures)
this->texWIndex = 0;
}
}
IDXGIResource_Release(res);
// if the pointer has moved or changed state
bool signalPointer = false;
if (frameInfo.LastMouseUpdateTime.QuadPart)
{
if (
frameInfo.PointerPosition.Position.x != this->lastPointer.x ||
frameInfo.PointerPosition.Position.y != this->lastPointer.y ||
frameInfo.PointerPosition.Visible != this->lastPointer.visible
)
{
this->pointer.x = frameInfo.PointerPosition.Position.x;
this->pointer.y = frameInfo.PointerPosition.Position.y;
this->pointer.visible = frameInfo.PointerPosition.Visible;
signalPointer = true;
}
}
// if the pointer shape has changed
if (frameInfo.PointerShapeBufferSize > 0)
{
// update the buffer
if (frameInfo.PointerShapeBufferSize > this->pointerSize)
DEBUG_WARN("The pointer shape is too large to fit in the buffer, ignoring the shape");
else
{
DXGI_OUTDUPL_POINTER_SHAPE_INFO shapeInfo;
status = IDXGIOutputDuplication_GetFramePointerShape(this->dup, this->pointerSize, this->pointerShape, &this->pointerUsed, &shapeInfo);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to get the new pointer shape", status);
return CAPTURE_RESULT_ERROR;
}
switch(shapeInfo.Type)
{
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR : this->pointer.format = CAPTURE_FMT_COLOR ; break;
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR: this->pointer.format = CAPTURE_FMT_MASKED; break;
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME : this->pointer.format = CAPTURE_FMT_MONO ; break;
default:
DEBUG_ERROR("Unsupported cursor format");
return CAPTURE_RESULT_ERROR;
}
this->pointer.w = shapeInfo.Width;
this->pointer.h = shapeInfo.Height;
this->pointer.pitch = shapeInfo.Pitch;
++this->pointer.version;
signalPointer = true;
}
}
// signal about the pointer update
if (signalPointer)
os_signalEvent(this->pointerEvent);
return CAPTURE_RESULT_OK;
}
static CaptureResult dxgi_waitFrame(CaptureFrame * frame)
{
assert(this);
assert(this->initialized);
Texture * tex = &this->texture[this->texRIndex];
if (!os_waitEvent(tex->mapped, 1000))
return CAPTURE_RESULT_TIMEOUT;
if (this->stop)
return CAPTURE_RESULT_REINIT;
os_resetEvent(tex->mapped);
frame->width = this->width;
frame->height = this->height;
frame->pitch = this->pitch;
frame->stride = this->stride;
frame->format = this->format;
return CAPTURE_RESULT_OK;
}
static CaptureResult dxgi_getFrame(FrameBuffer frame)
{
assert(this);
assert(this->initialized);
Texture * tex = &this->texture[this->texRIndex];
framebuffer_write(frame, tex->map.pData, this->pitch * this->height);
os_signalEvent(tex->free);
if (++this->texRIndex == this->maxTextures)
this->texRIndex = 0;
return CAPTURE_RESULT_OK;
}
static CaptureResult dxgi_getPointer(CapturePointer * pointer)
{
assert(this);
assert(this->initialized);
if (!os_waitEvent(this->pointerEvent, 1000))
return CAPTURE_RESULT_TIMEOUT;
if (this->stop)
return CAPTURE_RESULT_REINIT;
Pointer p;
memcpy(&p, &this->pointer, sizeof(Pointer));
pointer->x = p.x;
pointer->y = p.y;
pointer->width = p.w;
pointer->height = p.h;
pointer->pitch = p.pitch;
pointer->visible = p.visible;
pointer->format = p.format;
pointer->shapeUpdate = p.version > this->lastPointer.version;
memcpy(&this->lastPointer, &p, sizeof(Pointer));
return CAPTURE_RESULT_OK;
}
static CaptureResult dxgi_releaseFrame()
{
assert(this);
if (!this->needsRelease)
return CAPTURE_RESULT_OK;
HRESULT status = IDXGIOutputDuplication_ReleaseFrame(this->dup);
switch(status)
{
case S_OK:
break;
case DXGI_ERROR_INVALID_CALL:
DEBUG_WINERROR("Frame was already released", status);
return CAPTURE_RESULT_ERROR;
case WAIT_ABANDONED:
case DXGI_ERROR_ACCESS_LOST:
{
this->needsRelease = false;
return CAPTURE_RESULT_REINIT;
}
default:
DEBUG_WINERROR("ReleaseFrame failed", status);
return CAPTURE_RESULT_ERROR;
}
this->needsRelease = false;
return CAPTURE_RESULT_OK;
}
struct CaptureInterface Capture_DXGI =
{
.getName = dxgi_getName,
.initOptions = dxgi_initOptions,
.create = dxgi_create,
.init = dxgi_init,
.stop = dxgi_stop,
.deinit = dxgi_deinit,
.free = dxgi_free,
.getMaxFrameSize = dxgi_getMaxFrameSize,
.capture = dxgi_capture,
.waitFrame = dxgi_waitFrame,
.getFrame = dxgi_getFrame,
.getPointer = dxgi_getPointer
};

View File

@@ -0,0 +1,648 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <dxgi.h>
#include <d3d11.h>
#include <d3dcommon.h>
// missing declarations in dxgi.h
HRESULT __stdcall CreateDXGIFactory1(REFIID riid, void **factory);
#define D3D_FEATURE_LEVEL_12_0 0xc000
#define D3D_FEATURE_LEVEL_12_1 0xc100
#ifndef DXGI_ERROR_ACCESS_LOST
#define DXGI_ERROR_ACCESS_LOST _HRESULT_TYPEDEF_(0x887A0026L)
#endif
#ifndef DXGI_ERROR_WAIT_TIMEOUT
#define DXGI_ERROR_WAIT_TIMEOUT _HRESULT_TYPEDEF_(0x887A0027L)
#endif
enum DXGI_OUTDUPL_POINTER_SHAPE_TYPE {
DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME = 0x1,
DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR = 0x2,
DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR = 0x4
};
typedef struct DXGI_OUTDUPL_DESC {
DXGI_MODE_DESC ModeDesc;
DXGI_MODE_ROTATION Rotation;
BOOL DesktopImageInSystemMemory;
}
DXGI_OUTDUPL_DESC;
typedef struct DXGI_OUTDUPL_POINTER_POSITION {
POINT Position;
BOOL Visible;
}
DXGI_OUTDUPL_POINTER_POSITION;
typedef struct DXGI_OUTDUPL_FRAME_INFO {
LARGE_INTEGER LastPresentTime;
LARGE_INTEGER LastMouseUpdateTime;
UINT AccumulatedFrames;
BOOL RectsCoalesced;
BOOL ProtectedContentMaskedOut;
DXGI_OUTDUPL_POINTER_POSITION PointerPosition;
UINT TotalMetadataBufferSize;
UINT PointerShapeBufferSize;
}
DXGI_OUTDUPL_FRAME_INFO;
typedef struct DXGI_OUTDUPL_MOVE_RECT {
POINT SourcePoint;
RECT DestinationRect;
}
DXGI_OUTDUPL_MOVE_RECT;
typedef struct DXGI_OUTDUPL_POINTER_SHAPE_INFO {
UINT Type;
UINT Width;
UINT Height;
UINT Pitch;
POINT HotSpot;
}
DXGI_OUTDUPL_POINTER_SHAPE_INFO;
DEFINE_GUID(IID_IDXGIOutputDuplication, 0x191cfac3, 0xa341, 0x470d, 0xb2,0x6e,0xa8,0x64,0xf4,0x28,0x31,0x9c);
typedef interface IDXGIOutputDuplication IDXGIOutputDuplication;
typedef struct IDXGIOutputDuplicationVtbl {
BEGIN_INTERFACE
/*** IUnknown methods ***/
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
IDXGIOutputDuplication* This,
REFIID riid,
void **ppvObject);
ULONG (STDMETHODCALLTYPE *AddRef)(
IDXGIOutputDuplication* This);
ULONG (STDMETHODCALLTYPE *Release)(
IDXGIOutputDuplication* This);
/*** IDXGIObject methods ***/
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
IDXGIOutputDuplication* This,
REFGUID guid,
UINT data_size,
const void *data);
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
IDXGIOutputDuplication* This,
REFGUID guid,
const IUnknown *object);
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
IDXGIOutputDuplication* This,
REFGUID guid,
UINT *data_size,
void *data);
HRESULT (STDMETHODCALLTYPE *GetParent)(
IDXGIOutputDuplication* This,
REFIID riid,
void **parent);
/*** IDXGIOutputDuplication methods ***/
void (STDMETHODCALLTYPE *GetDesc)(
IDXGIOutputDuplication* This,
DXGI_OUTDUPL_DESC *pDesc);
HRESULT (STDMETHODCALLTYPE *AcquireNextFrame)(
IDXGIOutputDuplication* This,
UINT TimeoutInMilliseconds,
DXGI_OUTDUPL_FRAME_INFO *pFrameInfo,
IDXGIResource **ppDesktopResource);
HRESULT (STDMETHODCALLTYPE *GetFrameDirtyRects)(
IDXGIOutputDuplication* This,
UINT DirtyRectsBufferSize,
RECT *pDirtyRectsBuffer,
UINT *pDirtyRectsBufferSizeRequired);
HRESULT (STDMETHODCALLTYPE *GetFrameMoveRects)(
IDXGIOutputDuplication* This,
UINT MoveRectsBufferSize,
DXGI_OUTDUPL_MOVE_RECT *pMoveRectBuffer,
UINT *pMoveRectsBufferSizeRequired);
HRESULT (STDMETHODCALLTYPE *GetFramePointerShape)(
IDXGIOutputDuplication* This,
UINT PointerShapeBufferSize,
void *pPointerShapeBuffer,
UINT *pPointerShapeBufferSizeRequired,
DXGI_OUTDUPL_POINTER_SHAPE_INFO *pPointerShapeInfo);
HRESULT (STDMETHODCALLTYPE *MapDesktopSurface)(
IDXGIOutputDuplication* This,
DXGI_MAPPED_RECT *pLockedRect);
HRESULT (STDMETHODCALLTYPE *UnMapDesktopSurface)(
IDXGIOutputDuplication* This);
HRESULT (STDMETHODCALLTYPE *ReleaseFrame)(
IDXGIOutputDuplication* This);
END_INTERFACE
}
IDXGIOutputDuplicationVtbl;
interface IDXGIOutputDuplication {
CONST_VTBL IDXGIOutputDuplicationVtbl* lpVtbl;
};
#define IDXGIOutputDuplication_Release(This) (This)->lpVtbl->Release(This)
#define IDXGIOutputDuplication_GetDesc(This, pDesc) (This)->lpVtbl->GetDesc(This, pDesc)
#define IDXGIOutputDuplication_AcquireNextFrame(This, TimeoutInMilliseconds, pFrameInfo, ppDesktopResource) (This)->lpVtbl->AcquireNextFrame(This, TimeoutInMilliseconds, pFrameInfo, ppDesktopResource)
#define IDXGIOutputDuplication_GetFrameDirtyRects(This, DirtyRectsBufferSize, pDirectyRectsBuffer, pDirtyRectsBufferSizeRequired) (This)->lpVtbl->GetFrameDirtyRects(This, DirtyRectsBufferSize, pDirectyRectsBuffer, pDirtyRectsBufferSizeRequired)
#define IDXGIOutputDuplication_GetFrameMoveRects(This, MoveRectsBufferSize, pDirtyRectsBuffer, pDirtyRectsBufferSizeRequired) (This)->lpVtbl->GetFrameMoveRects(This, MoveRectsBufferSize, pDirtyRectsBuffer, pDirtyRectsBufferSizeRequired)
#define IDXGIOutputDuplication_GetFramePointerShape(This, PointerShapeBufferSize, pPointerShapeBuffer, pPointerShapeBufferSizeRequired, pPointerShapeInfo) (This)->lpVtbl->GetFramePointerShape(This, PointerShapeBufferSize, pPointerShapeBuffer, pPointerShapeBufferSizeRequired, pPointerShapeInfo)
#define IDXGIOutputDuplication_MapDesktopSurface(This, pLockedRect) (This)->lpVtbl->MapDesktopSurface(This, pLockedRect)
#define IDXGIOutputDuplication_UnMapDesktopSurface(This) (This)->lpVtbl->UnMapDesktopSurface(This)
#define IDXGIOutputDuplication_ReleaseFrame(This) (This)->lpVtbl->ReleaseFrame(This)
typedef struct DXGI_MODE_DESC1
{
UINT Width;
UINT Height;
DXGI_RATIONAL RefreshRate;
DXGI_FORMAT Format;
DXGI_MODE_SCANLINE_ORDER ScanlineOrdering;
DXGI_MODE_SCALING Scaling;
BOOL Stereo;
}
DXGI_MODE_DESC1;
#ifndef __dxgicommon_h__
typedef enum DXGI_COLOR_SPACE_TYPE {
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 = 0,
DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 = 1,
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709 = 2,
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020 = 3,
DXGI_COLOR_SPACE_RESERVED = 4,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601 = 5,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 = 6,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601 = 7,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 = 8,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709 = 9,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020 = 10,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020 = 11,
DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 = 12,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020 = 13,
DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020 = 14,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020 = 15,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020 = 16,
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020 = 17,
DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020 = 18,
DXGI_COLOR_SPACE_YCBCR_FULL_GHLG_TOPLEFT_P2020 = 19,
DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709 = 20,
DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020 = 21,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P709 = 22,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P2020 = 23,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_TOPLEFT_P2020 = 24,
DXGI_COLOR_SPACE_CUSTOM = 0xFFFFFFFF
} DXGI_COLOR_SPACE_TYPE;
#endif
DEFINE_GUID(IID_IDXGIOutput1, 0x00cddea8, 0x939b, 0x4b83, 0xa3,0x40,0xa6,0x85,0x22,0x66,0x66,0xcc);
typedef struct IDXGIOutput1 IDXGIOutput1;
typedef struct IDXGIOutput1Vtbl {
BEGIN_INTERFACE
/*** IUnknown methods ***/
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
IDXGIOutput1* This,
REFIID riid,
void **ppvObject);
ULONG (STDMETHODCALLTYPE *AddRef)(
IDXGIOutput1* This);
ULONG (STDMETHODCALLTYPE *Release)(
IDXGIOutput1* This);
/*** IDXGIObject methods ***/
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
IDXGIOutput1* This,
REFGUID guid,
UINT data_size,
const void *data);
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
IDXGIOutput1* This,
REFGUID guid,
const IUnknown *object);
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
IDXGIOutput1* This,
REFGUID guid,
UINT *data_size,
void *data);
HRESULT (STDMETHODCALLTYPE *GetParent)(
IDXGIOutput1* This,
REFIID riid,
void **parent);
/*** IDXGIOutput methods ***/
HRESULT (STDMETHODCALLTYPE *GetDesc)(
IDXGIOutput1* This,
DXGI_OUTPUT_DESC *desc);
HRESULT (STDMETHODCALLTYPE *GetDisplayModeList)(
IDXGIOutput1* This,
DXGI_FORMAT format,
UINT flags,
UINT *mode_count,
DXGI_MODE_DESC *desc);
HRESULT (STDMETHODCALLTYPE *FindClosestMatchingMode)(
IDXGIOutput1* This,
const DXGI_MODE_DESC *mode,
DXGI_MODE_DESC *closest_match,
IUnknown *device);
HRESULT (STDMETHODCALLTYPE *WaitForVBlank)(
IDXGIOutput1* This);
HRESULT (STDMETHODCALLTYPE *TakeOwnership)(
IDXGIOutput1* This,
IUnknown *device,
WINBOOL exclusive);
void (STDMETHODCALLTYPE *ReleaseOwnership)(
IDXGIOutput1* This);
HRESULT (STDMETHODCALLTYPE *GetGammaControlCapabilities)(
IDXGIOutput1* This,
DXGI_GAMMA_CONTROL_CAPABILITIES *gamma_caps);
HRESULT (STDMETHODCALLTYPE *SetGammaControl)(
IDXGIOutput1* This,
const DXGI_GAMMA_CONTROL *gamma_control);
HRESULT (STDMETHODCALLTYPE *GetGammaControl)(
IDXGIOutput1* This,
DXGI_GAMMA_CONTROL *gamma_control);
HRESULT (STDMETHODCALLTYPE *SetDisplaySurface)(
IDXGIOutput1* This,
IDXGISurface *surface);
HRESULT (STDMETHODCALLTYPE *GetDisplaySurfaceData)(
IDXGIOutput1* This,
IDXGISurface *surface);
HRESULT (STDMETHODCALLTYPE *GetFrameStatistics)(
IDXGIOutput1* This,
DXGI_FRAME_STATISTICS *stats);
/*** IDXGIOutput1 methods ***/
HRESULT (STDMETHODCALLTYPE *GetDisplayModeList1)(
IDXGIOutput1* This,
DXGI_FORMAT EnumFormat,
UINT Flags,
UINT *pNumModes,
DXGI_MODE_DESC1 *pDesc);
HRESULT (STDMETHODCALLTYPE *FindClosestMatchingMode1)(
IDXGIOutput1* This,
const DXGI_MODE_DESC1 *pModeToMatch,
DXGI_MODE_DESC1 *pClosestMatch,
IUnknown *pConcernedDevice);
HRESULT (STDMETHODCALLTYPE *GetDisplaySurfaceData1)(
IDXGIOutput1* This,
IDXGIResource *pDestination);
HRESULT (STDMETHODCALLTYPE *DuplicateOutput)(
IDXGIOutput1* This,
IUnknown *pDevice,
IDXGIOutputDuplication **ppOutputDuplication);
END_INTERFACE
}
IDXGIOutput1Vtbl;
interface IDXGIOutput1 {
CONST_VTBL IDXGIOutput1Vtbl* lpVtbl;
};
#define IDXGIOutput1_DuplicateOutput(This,pDevice,ppOutputDuplication) (This)->lpVtbl->DuplicateOutput(This,pDevice,ppOutputDuplication)
#define IDXGIOutput1_Release(This) (This)->lpVtbl->Release(This);
DEFINE_GUID(IID_IDXGIOutput5, 0x80a07424, 0xab52, 0x42eb, 0x83,0x3c,0x0c,0x42,0xfd,0x28,0x2d,0x98);
typedef struct IDXGIOutput5 IDXGIOutput5;
typedef struct IDXGIOutput5Vtbl {
BEGIN_INTERFACE
/*** IUnknown methods ***/
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
IDXGIOutput5* This,
REFIID riid,
void **ppvObject);
ULONG (STDMETHODCALLTYPE *AddRef)(
IDXGIOutput5* This);
ULONG (STDMETHODCALLTYPE *Release)(
IDXGIOutput5* This);
/*** IDXGIObject methods ***/
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
IDXGIOutput5* This,
REFGUID guid,
UINT data_size,
const void *data);
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
IDXGIOutput5* This,
REFGUID guid,
const IUnknown *object);
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
IDXGIOutput5* This,
REFGUID guid,
UINT *data_size,
void *data);
HRESULT (STDMETHODCALLTYPE *GetParent)(
IDXGIOutput5* This,
REFIID riid,
void **parent);
/*** IDXGIOutput methods ***/
HRESULT (STDMETHODCALLTYPE *GetDesc)(
IDXGIOutput5* This,
DXGI_OUTPUT_DESC *desc);
HRESULT (STDMETHODCALLTYPE *GetDisplayModeList)(
IDXGIOutput5* This,
DXGI_FORMAT format,
UINT flags,
UINT *mode_count,
DXGI_MODE_DESC *desc);
HRESULT (STDMETHODCALLTYPE *FindClosestMatchingMode)(
IDXGIOutput5* This,
const DXGI_MODE_DESC *mode,
DXGI_MODE_DESC *closest_match,
IUnknown *device);
HRESULT (STDMETHODCALLTYPE *WaitForVBlank)(
IDXGIOutput5* This);
HRESULT (STDMETHODCALLTYPE *TakeOwnership)(
IDXGIOutput5* This,
IUnknown *device,
WINBOOL exclusive);
void (STDMETHODCALLTYPE *ReleaseOwnership)(
IDXGIOutput5* This);
HRESULT (STDMETHODCALLTYPE *GetGammaControlCapabilities)(
IDXGIOutput5* This,
DXGI_GAMMA_CONTROL_CAPABILITIES *gamma_caps);
HRESULT (STDMETHODCALLTYPE *SetGammaControl)(
IDXGIOutput5* This,
const DXGI_GAMMA_CONTROL *gamma_control);
HRESULT (STDMETHODCALLTYPE *GetGammaControl)(
IDXGIOutput5* This,
DXGI_GAMMA_CONTROL *gamma_control);
HRESULT (STDMETHODCALLTYPE *SetDisplaySurface)(
IDXGIOutput5* This,
IDXGISurface *surface);
HRESULT (STDMETHODCALLTYPE *GetDisplaySurfaceData)(
IDXGIOutput5* This,
IDXGISurface *surface);
HRESULT (STDMETHODCALLTYPE *GetFrameStatistics)(
IDXGIOutput5* This,
DXGI_FRAME_STATISTICS *stats);
/*** IDXGIOutput1 methods ***/
HRESULT (STDMETHODCALLTYPE *GetDisplayModeList1)(
IDXGIOutput5* This,
DXGI_FORMAT EnumFormat,
UINT Flags,
UINT *pNumModes,
DXGI_MODE_DESC1 *pDesc);
HRESULT (STDMETHODCALLTYPE *FindClosestMatchingMode1)(
IDXGIOutput5* This,
const DXGI_MODE_DESC1 *pModeToMatch,
DXGI_MODE_DESC1 *pClosestMatch,
IUnknown *pConcernedDevice);
HRESULT (STDMETHODCALLTYPE *GetDisplaySurfaceData1)(
IDXGIOutput5* This,
IDXGIResource *pDestination);
HRESULT (STDMETHODCALLTYPE *DuplicateOutput)(
IDXGIOutput5* This,
IUnknown *pDevice,
IDXGIOutputDuplication **ppOutputDuplication);
/*** IDXGIOutput2 methods ***/
BOOL (STDMETHODCALLTYPE *SupportsOverlays)(
IDXGIOutput5* This);
/*** IDXGIOutput3 methods ***/
HRESULT (STDMETHODCALLTYPE *CheckOverlaySupport)(
IDXGIOutput5* This,
DXGI_FORMAT EnumFormat,
IUnknown *pConcernedDevice,
UINT *pFlags);
/*** IDXGIOutput4 methods ***/
HRESULT (STDMETHODCALLTYPE *CheckOverlayColorSpaceSupport)(
IDXGIOutput5* This,
DXGI_FORMAT Format,
DXGI_COLOR_SPACE_TYPE ColorSpace,
IUnknown *pConcernedDevice,
UINT *pFlags);
/*** IDXGIOutput5 methods ***/
HRESULT (STDMETHODCALLTYPE *DuplicateOutput1)(
IDXGIOutput5* This,
IUnknown *pDevice,
UINT Flags,
UINT SupportedFormatsCount,
const DXGI_FORMAT *pSupportedFormats,
IDXGIOutputDuplication **ppOutputDuplication);
END_INTERFACE
}
IDXGIOutput5Vtbl;
interface IDXGIOutput5 {
CONST_VTBL IDXGIOutput5Vtbl* lpVtbl;
};
#define IDXGIOutput5_DuplicateOutput1(This,pDevice,Flags,SupportedForamtsCount,pSupportedFormats,ppOutputDuplication) (This)->lpVtbl->DuplicateOutput1(This,pDevice,Flags,SupportedForamtsCount,pSupportedFormats,ppOutputDuplication)
#define IDXGIOutput5_Release(This) (This)->lpVtbl->Release(This);
static const char * DXGI_FORMAT_STR[] = {
"DXGI_FORMAT_UNKNOWN",
"DXGI_FORMAT_R32G32B32A32_TYPELESS",
"DXGI_FORMAT_R32G32B32A32_FLOAT",
"DXGI_FORMAT_R32G32B32A32_UINT",
"DXGI_FORMAT_R32G32B32A32_SINT",
"DXGI_FORMAT_R32G32B32_TYPELESS",
"DXGI_FORMAT_R32G32B32_FLOAT",
"DXGI_FORMAT_R32G32B32_UINT",
"DXGI_FORMAT_R32G32B32_SINT",
"DXGI_FORMAT_R16G16B16A16_TYPELESS",
"DXGI_FORMAT_R16G16B16A16_FLOAT",
"DXGI_FORMAT_R16G16B16A16_UNORM",
"DXGI_FORMAT_R16G16B16A16_UINT",
"DXGI_FORMAT_R16G16B16A16_SNORM",
"DXGI_FORMAT_R16G16B16A16_SINT",
"DXGI_FORMAT_R32G32_TYPELESS",
"DXGI_FORMAT_R32G32_FLOAT",
"DXGI_FORMAT_R32G32_UINT",
"DXGI_FORMAT_R32G32_SINT",
"DXGI_FORMAT_R32G8X24_TYPELESS",
"DXGI_FORMAT_D32_FLOAT_S8X24_UINT",
"DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS",
"DXGI_FORMAT_X32_TYPELESS_G8X24_UINT",
"DXGI_FORMAT_R10G10B10A2_TYPELESS",
"DXGI_FORMAT_R10G10B10A2_UNORM",
"DXGI_FORMAT_R10G10B10A2_UINT",
"DXGI_FORMAT_R11G11B10_FLOAT",
"DXGI_FORMAT_R8G8B8A8_TYPELESS",
"DXGI_FORMAT_R8G8B8A8_UNORM",
"DXGI_FORMAT_R8G8B8A8_UNORM_SRGB",
"DXGI_FORMAT_R8G8B8A8_UINT",
"DXGI_FORMAT_R8G8B8A8_SNORM",
"DXGI_FORMAT_R8G8B8A8_SINT",
"DXGI_FORMAT_R16G16_TYPELESS",
"DXGI_FORMAT_R16G16_FLOAT",
"DXGI_FORMAT_R16G16_UNORM",
"DXGI_FORMAT_R16G16_UINT",
"DXGI_FORMAT_R16G16_SNORM",
"DXGI_FORMAT_R16G16_SINT",
"DXGI_FORMAT_R32_TYPELESS",
"DXGI_FORMAT_D32_FLOAT",
"DXGI_FORMAT_R32_FLOAT",
"DXGI_FORMAT_R32_UINT",
"DXGI_FORMAT_R32_SINT",
"DXGI_FORMAT_R24G8_TYPELESS",
"DXGI_FORMAT_D24_UNORM_S8_UINT",
"DXGI_FORMAT_R24_UNORM_X8_TYPELESS",
"DXGI_FORMAT_X24_TYPELESS_G8_UINT",
"DXGI_FORMAT_R8G8_TYPELESS",
"DXGI_FORMAT_R8G8_UNORM",
"DXGI_FORMAT_R8G8_UINT",
"DXGI_FORMAT_R8G8_SNORM",
"DXGI_FORMAT_R8G8_SINT",
"DXGI_FORMAT_R16_TYPELESS",
"DXGI_FORMAT_R16_FLOAT",
"DXGI_FORMAT_D16_UNORM",
"DXGI_FORMAT_R16_UNORM",
"DXGI_FORMAT_R16_UINT",
"DXGI_FORMAT_R16_SNORM",
"DXGI_FORMAT_R16_SINT",
"DXGI_FORMAT_R8_TYPELESS",
"DXGI_FORMAT_R8_UNORM",
"DXGI_FORMAT_R8_UINT",
"DXGI_FORMAT_R8_SNORM",
"DXGI_FORMAT_R8_SINT",
"DXGI_FORMAT_A8_UNORM",
"DXGI_FORMAT_R1_UNORM",
"DXGI_FORMAT_R9G9B9E5_SHAREDEXP",
"DXGI_FORMAT_R8G8_B8G8_UNORM",
"DXGI_FORMAT_G8R8_G8B8_UNORM",
"DXGI_FORMAT_BC1_TYPELESS",
"DXGI_FORMAT_BC1_UNORM",
"DXGI_FORMAT_BC1_UNORM_SRGB",
"DXGI_FORMAT_BC2_TYPELESS",
"DXGI_FORMAT_BC2_UNORM",
"DXGI_FORMAT_BC2_UNORM_SRGB",
"DXGI_FORMAT_BC3_TYPELESS",
"DXGI_FORMAT_BC3_UNORM",
"DXGI_FORMAT_BC3_UNORM_SRGB",
"DXGI_FORMAT_BC4_TYPELESS",
"DXGI_FORMAT_BC4_UNORM",
"DXGI_FORMAT_BC4_SNORM",
"DXGI_FORMAT_BC5_TYPELESS",
"DXGI_FORMAT_BC5_UNORM",
"DXGI_FORMAT_BC5_SNORM",
"DXGI_FORMAT_B5G6R5_UNORM",
"DXGI_FORMAT_B5G5R5A1_UNORM",
"DXGI_FORMAT_B8G8R8A8_UNORM",
"DXGI_FORMAT_B8G8R8X8_UNORM",
"DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM",
"DXGI_FORMAT_B8G8R8A8_TYPELESS",
"DXGI_FORMAT_B8G8R8A8_UNORM_SRGB",
"DXGI_FORMAT_B8G8R8X8_TYPELESS",
"DXGI_FORMAT_B8G8R8X8_UNORM_SRGB",
"DXGI_FORMAT_BC6H_TYPELESS",
"DXGI_FORMAT_BC6H_UF16",
"DXGI_FORMAT_BC6H_SF16",
"DXGI_FORMAT_BC7_TYPELESS",
"DXGI_FORMAT_BC7_UNORM",
"DXGI_FORMAT_BC7_UNORM_SRGB",
"DXGI_FORMAT_AYUV",
"DXGI_FORMAT_Y410",
"DXGI_FORMAT_Y416",
"DXGI_FORMAT_NV12",
"DXGI_FORMAT_P010",
"DXGI_FORMAT_P016",
"DXGI_FORMAT_420_OPAQUE",
"DXGI_FORMAT_YUY2",
"DXGI_FORMAT_Y210",
"DXGI_FORMAT_Y216",
"DXGI_FORMAT_NV11",
"DXGI_FORMAT_AI44",
"DXGI_FORMAT_IA44",
"DXGI_FORMAT_P8",
"DXGI_FORMAT_A8P8",
"DXGI_FORMAT_B4G4R4A4_UNORM",
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
"DXGI_FORMAT_P208",
"DXGI_FORMAT_V208",
"DXGI_FORMAT_V408"
};
static const char * GetDXGIFormatStr(DXGI_FORMAT format)
{
if (format > sizeof(DXGI_FORMAT_STR) / sizeof(const char *))
return DXGI_FORMAT_STR[0];
return DXGI_FORMAT_STR[format];
}

View File

@@ -0,0 +1,19 @@
cmake_minimum_required(VERSION 3.0)
project(capture_NVFBC LANGUAGES C CXX)
add_library(capture_NVFBC STATIC
src/nvfbc.c
src/wrapper.cpp
)
file(TO_CMAKE_PATH "${NVFBC_SDK}" nvfbc_sdk)
include_directories(file, "${nvfbc_sdk}/inc")
target_include_directories(capture_NVFBC
PRIVATE
src
)
target_link_libraries(capture_NVFBC
platform_Windows
)

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@@ -0,0 +1,326 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/capture.h"
#include "interface/platform.h"
#include "windows/platform.h"
#include "windows/debug.h"
#include "windows/mousehook.h"
#include "common/option.h"
#include "common/framebuffer.h"
#include <assert.h>
#include <stdlib.h>
#include <windows.h>
#include <NvFBC/nvFBC.h>
#include "wrapper.h"
struct iface
{
bool stop;
NvFBCHandle nvfbc;
bool seperateCursor;
void * pointerShape;
unsigned int pointerSize;
unsigned int maxWidth, maxHeight;
unsigned int width , height;
uint8_t * frameBuffer;
NvFBCFrameGrabInfo grabInfo;
osEventHandle * frameEvent;
osEventHandle * cursorEvents[2];
int mouseX, mouseY, mouseHotX, mouseHotY;
bool mouseVisible;
};
static struct iface * this = NULL;
static void nvfbc_free();
static void getDesktopSize(unsigned int * width, unsigned int * height)
{
HMONITOR monitor = MonitorFromWindow(GetDesktopWindow(), MONITOR_DEFAULTTOPRIMARY);
MONITORINFO monitorInfo = {
.cbSize = sizeof(MONITORINFO)
};
GetMonitorInfo(monitor, &monitorInfo);
CloseHandle(monitor);
*width = monitorInfo.rcMonitor.right - monitorInfo.rcMonitor.left;
*height = monitorInfo.rcMonitor.bottom - monitorInfo.rcMonitor.top;
}
static void on_mouseMove(int x, int y)
{
this->mouseX = x;
this->mouseY = y;
os_signalEvent(this->cursorEvents[0]);
}
static const char * nvfbc_getName()
{
return "NVFBC (NVidia Frame Buffer Capture)";
};
static void nvfbc_initOptions()
{
struct Option options[] =
{
{
.module = "nvfbc",
.name = "decoupleCursor",
.description = "Capture the cursor seperately",
.type = OPTION_TYPE_BOOL,
.value.x_bool = true
},
{0}
};
option_register(options);
}
static bool nvfbc_create()
{
if (!NvFBCInit())
return false;
int bufferLen = GetEnvironmentVariable("NVFBC_PRIV_DATA", NULL, 0);
uint8_t * privData = NULL;
int privDataLen = 0;
if(bufferLen)
{
char * buffer = malloc(bufferLen);
GetEnvironmentVariable("NVFBC_PRIV_DATA", buffer, bufferLen);
privDataLen = (bufferLen - 1) / 2;
privData = (uint8_t *)malloc(privDataLen);
char hex[3] = {0};
for(int i = 0; i < privDataLen; ++i)
{
memcpy(hex, &buffer[i*2], 2);
privData[i] = (uint8_t)strtoul(hex, NULL, 16);
}
free(buffer);
}
this = (struct iface *)calloc(sizeof(struct iface), 1);
if (!NvFBCToSysCreate(privData, privDataLen, &this->nvfbc, &this->maxWidth, &this->maxHeight))
{
free(privData);
nvfbc_free();
return false;
}
free(privData);
this->frameEvent = os_createEvent(true);
if (!this->frameEvent)
{
DEBUG_ERROR("failed to create the frame event");
nvfbc_free();
return false;
}
this->seperateCursor = option_get_bool("nvfbc", "decoupleCursor");
return true;
}
static bool nvfbc_init(void * pointerShape, const unsigned int pointerSize)
{
this->stop = false;
this->pointerShape = pointerShape;
this->pointerSize = pointerSize;
getDesktopSize(&this->width, &this->height);
os_resetEvent(this->frameEvent);
HANDLE event;
if (!NvFBCToSysSetup(
this->nvfbc,
BUFFER_FMT_ARGB,
!this->seperateCursor,
this->seperateCursor,
false,
0,
(void **)&this->frameBuffer,
NULL,
&event
))
{
return false;
}
this->cursorEvents[0] = os_createEvent(true);
mouseHook_install(on_mouseMove);
if (this->seperateCursor)
this->cursorEvents[1] = os_wrapEvent(event);
DEBUG_INFO("Cursor mode : %s", this->seperateCursor ? "decoupled" : "integrated");
Sleep(100);
return true;
}
static void nvfbc_stop()
{
this->stop = true;
os_signalEvent(this->cursorEvents[0]);
os_signalEvent(this->frameEvent);
}
static bool nvfbc_deinit()
{
mouseHook_remove();
return true;
}
static void nvfbc_free()
{
NvFBCToSysRelease(&this->nvfbc);
if (this->frameEvent)
os_freeEvent(this->frameEvent);
free(this);
this = NULL;
NvFBCFree();
}
static unsigned int nvfbc_getMaxFrameSize()
{
return this->maxWidth * this->maxHeight * 4;
}
static CaptureResult nvfbc_capture()
{
getDesktopSize(&this->width, &this->height);
NvFBCFrameGrabInfo grabInfo;
CaptureResult result = NvFBCToSysCapture(
this->nvfbc,
1000,
0, 0,
this->width,
this->height,
&grabInfo
);
if (result != CAPTURE_RESULT_OK)
return result;
memcpy(&this->grabInfo, &grabInfo, sizeof(grabInfo));
os_signalEvent(this->frameEvent);
return CAPTURE_RESULT_OK;
}
static CaptureResult nvfbc_waitFrame(CaptureFrame * frame)
{
if (!os_waitEvent(this->frameEvent, 1000))
return CAPTURE_RESULT_TIMEOUT;
if (this->stop)
return CAPTURE_RESULT_REINIT;
frame->width = this->grabInfo.dwWidth;
frame->height = this->grabInfo.dwHeight;
frame->pitch = this->grabInfo.dwBufferWidth * 4;
frame->stride = this->grabInfo.dwBufferWidth;
#if 0
//NvFBC never sets bIsHDR so instead we check for any data in the alpha channel
//If there is data, it's HDR. This is clearly suboptimal
if (!this->grabInfo.bIsHDR)
for(int y = 0; y < frame->height; ++y)
for(int x = 0; x < frame->width; ++x)
{
int offset = (y * frame->pitch) + (x * 4);
if (this->frameBuffer[offset + 3])
{
this->grabInfo.bIsHDR = 1;
break;
}
}
#endif
frame->format = this->grabInfo.bIsHDR ? CAPTURE_FMT_RGBA10 : CAPTURE_FMT_BGRA;
return CAPTURE_RESULT_OK;
}
static CaptureResult nvfbc_getFrame(FrameBuffer frame)
{
framebuffer_write(
frame,
this->frameBuffer,
this->grabInfo.dwHeight * this->grabInfo.dwBufferWidth * 4
);
return CAPTURE_RESULT_OK;
}
static CaptureResult nvfbc_getPointer(CapturePointer * pointer)
{
osEventHandle * events[2];
memcpy(&events, &this->cursorEvents, sizeof(osEventHandle *) * 2);
if (!os_waitEvents(events, this->seperateCursor ? 2 : 1, false, 1000))
return CAPTURE_RESULT_TIMEOUT;
if (this->stop)
return CAPTURE_RESULT_REINIT;
CaptureResult result;
pointer->shapeUpdate = false;
if (this->seperateCursor && events[1])
{
result = NvFBCToSysGetCursor(this->nvfbc, pointer, this->pointerShape, this->pointerSize);
this->mouseVisible = pointer->visible;
this->mouseHotX = pointer->x;
this->mouseHotY = pointer->y;
if (result != CAPTURE_RESULT_OK)
return result;
}
pointer->visible = this->mouseVisible;
pointer->x = this->mouseX - this->mouseHotX;
pointer->y = this->mouseY - this->mouseHotY;
return CAPTURE_RESULT_OK;
}
struct CaptureInterface Capture_NVFBC =
{
.getName = nvfbc_getName,
.initOptions = nvfbc_initOptions,
.create = nvfbc_create,
.init = nvfbc_init,
.stop = nvfbc_stop,
.deinit = nvfbc_deinit,
.free = nvfbc_free,
.getMaxFrameSize = nvfbc_getMaxFrameSize,
.capture = nvfbc_capture,
.waitFrame = nvfbc_waitFrame,
.getFrame = nvfbc_getFrame,
.getPointer = nvfbc_getPointer
};

View File

@@ -0,0 +1,330 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "wrapper.h"
#include "windows/debug.h"
#include <windows.h>
#include <NvFBC/nvFBCToSys.h>
#ifdef _WIN64
#define NVFBC_DLL "NvFBC64.dll"
#else
#define NVFBC_DLL "NvFBC.dll"
#endif
struct NVAPI
{
bool initialized;
HMODULE dll;
NvFBC_CreateFunctionExType createEx;
NvFBC_SetGlobalFlagsType setGlobalFlags;
NvFBC_GetStatusExFunctionType getStatusEx;
NvFBC_EnableFunctionType enable;
NvFBC_GetSDKVersionFunctionType getVersion;
};
struct stNvFBCHandle
{
NvFBCToSys * nvfbc;
HANDLE cursorEvent;
int retry;
};
static NVAPI nvapi;
bool NvFBCInit()
{
if (nvapi.initialized)
return true;
nvapi.dll = LoadLibraryA(NVFBC_DLL);
if (!nvapi.dll)
{
DEBUG_WINERROR("Failed to load " NVFBC_DLL, GetLastError());
return false;
}
nvapi.createEx = (NvFBC_CreateFunctionExType )GetProcAddress(nvapi.dll, "NvFBC_CreateEx" );
nvapi.setGlobalFlags = (NvFBC_SetGlobalFlagsType )GetProcAddress(nvapi.dll, "NvFBC_SetGlobalFlags");
nvapi.getStatusEx = (NvFBC_GetStatusExFunctionType )GetProcAddress(nvapi.dll, "NvFBC_GetStatusEx" );
nvapi.enable = (NvFBC_EnableFunctionType )GetProcAddress(nvapi.dll, "NvFBC_Enable" );
nvapi.getVersion = (NvFBC_GetSDKVersionFunctionType)GetProcAddress(nvapi.dll, "NvFBC_GetSDKVersion" );
if (
!nvapi.createEx ||
!nvapi.setGlobalFlags ||
!nvapi.getStatusEx ||
!nvapi.enable ||
!nvapi.getVersion)
{
DEBUG_ERROR("Failed to get the required proc addresses");
return false;
}
NvU32 version;
if (nvapi.getVersion(&version) != NVFBC_SUCCESS)
{
DEBUG_ERROR("Failed to get the NvFBC SDK version");
return false;
}
DEBUG_INFO("NvFBC SDK Version: %lu", version);
if (nvapi.enable(NVFBC_STATE_ENABLE) != NVFBC_SUCCESS)
{
DEBUG_ERROR("Failed to enable the NvFBC interface");
return false;
}
nvapi.initialized = true;
return true;
}
void NvFBCFree()
{
if (!nvapi.initialized)
return;
FreeLibrary(nvapi.dll);
nvapi.initialized = false;
}
bool NvFBCToSysCreate(
void * privData,
unsigned int privDataSize,
NvFBCHandle * handle,
unsigned int * maxWidth,
unsigned int * maxHeight
)
{
NvFBCCreateParams params = {0};
params.dwVersion = NVFBC_CREATE_PARAMS_VER;
params.dwInterfaceType = NVFBC_TO_SYS;
params.pDevice = NULL;
params.dwAdapterIdx = 0;
params.dwPrivateDataSize = privDataSize;
params.pPrivateData = privData;
if (nvapi.createEx(&params) != NVFBC_SUCCESS)
{
*handle = NULL;
return false;
}
*handle = (NvFBCHandle)calloc(sizeof(struct stNvFBCHandle), 1);
(*handle)->nvfbc = static_cast<NvFBCToSys *>(params.pNvFBC);
if (maxWidth)
*maxWidth = params.dwMaxDisplayWidth;
if (maxHeight)
*maxHeight = params.dwMaxDisplayHeight;
return true;
}
void NvFBCToSysRelease(NvFBCHandle * handle)
{
if (!*handle)
return;
(*handle)->nvfbc->NvFBCToSysRelease();
free(*handle);
*handle = NULL;
}
bool NvFBCToSysSetup(
NvFBCHandle handle,
enum BufferFormat format,
bool hwCursor,
bool seperateCursorCapture,
bool useDiffMap,
enum DiffMapBlockSize diffMapBlockSize,
void ** frameBuffer,
void ** diffMap,
HANDLE * cursorEvent
)
{
NVFBC_TOSYS_SETUP_PARAMS params = {0};
params.dwVersion = NVFBC_TOSYS_SETUP_PARAMS_VER;
switch(format)
{
case BUFFER_FMT_ARGB : params.eMode = NVFBC_TOSYS_ARGB ; break;
case BUFFER_FMT_RGB : params.eMode = NVFBC_TOSYS_RGB ; break;
case BUFFER_FMT_YYYYUV420p: params.eMode = NVFBC_TOSYS_YYYYUV420p; break;
case BUFFER_FMT_RGB_PLANAR: params.eMode = NVFBC_TOSYS_RGB_PLANAR; break;
case BUFFER_FMT_XOR : params.eMode = NVFBC_TOSYS_XOR ; break;
case BUFFER_FMT_YUV444p : params.eMode = NVFBC_TOSYS_YUV444p ; break;
case BUFFER_FMT_ARGB10 :
params.eMode = NVFBC_TOSYS_ARGB10;
params.bHDRRequest = TRUE;
break;
default:
DEBUG_INFO("Invalid format");
return false;
}
params.bWithHWCursor = hwCursor ? TRUE : FALSE;
params.bEnableSeparateCursorCapture = seperateCursorCapture ? TRUE : FALSE;
params.bDiffMap = useDiffMap ? TRUE : FALSE;
switch(diffMapBlockSize)
{
case DIFFMAP_BLOCKSIZE_128X128: params.eDiffMapBlockSize = NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_128X128; break;
case DIFFMAP_BLOCKSIZE_16X16 : params.eDiffMapBlockSize = NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_16X16 ; break;
case DIFFMAP_BLOCKSIZE_32X32 : params.eDiffMapBlockSize = NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_32X32 ; break;
case DIFFMAP_BLOCKSIZE_64X64 : params.eDiffMapBlockSize = NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_64X64 ; break;
default:
DEBUG_ERROR("Invalid diffMapBlockSize");
return false;
}
params.ppBuffer = frameBuffer;
params.ppDiffMap = diffMap;
NVFBCRESULT status = handle->nvfbc->NvFBCToSysSetUp(&params);
if (status != NVFBC_SUCCESS)
{
DEBUG_ERROR("Failed to setup NVFBCToSys");
return false;
}
if (cursorEvent)
*cursorEvent = params.hCursorCaptureEvent;
return true;
}
CaptureResult NvFBCToSysCapture(
NvFBCHandle handle,
const unsigned int waitTime,
const unsigned int x,
const unsigned int y,
const unsigned int width,
const unsigned int height,
NvFBCFrameGrabInfo * grabInfo
)
{
NVFBC_TOSYS_GRAB_FRAME_PARAMS params = {0};
params.dwVersion = NVFBC_TOSYS_GRAB_FRAME_PARAMS_VER;
params.dwFlags = NVFBC_TOSYS_WAIT_WITH_TIMEOUT;
params.dwWaitTime = waitTime;
params.eGMode = NVFBC_TOSYS_SOURCEMODE_CROP;
params.dwStartX = x;
params.dwStartY = y;
params.dwTargetWidth = width;
params.dwTargetHeight = height;
params.pNvFBCFrameGrabInfo = grabInfo;
grabInfo->bMustRecreate = FALSE;
NVFBCRESULT status = handle->nvfbc->NvFBCToSysGrabFrame(&params);
if (grabInfo->bMustRecreate)
{
DEBUG_INFO("NvFBC reported recreation is required");
return CAPTURE_RESULT_REINIT;
}
switch(status)
{
case NVFBC_SUCCESS:
handle->retry = 0;
break;
case NVFBC_ERROR_INVALID_PARAM:
if (handle->retry < 2)
{
Sleep(100);
++handle->retry;
return CAPTURE_RESULT_TIMEOUT;
}
return CAPTURE_RESULT_ERROR;
case NVFBC_ERROR_DYNAMIC_DISABLE:
DEBUG_ERROR("NvFBC was disabled by someone else");
return CAPTURE_RESULT_ERROR;
case NVFBC_ERROR_INVALIDATED_SESSION:
DEBUG_WARN("Session was invalidated, attempting to restart");
return CAPTURE_RESULT_REINIT;
default:
DEBUG_ERROR("Unknown NVFBCRESULT failure 0x%x", status);
return CAPTURE_RESULT_ERROR;
}
return CAPTURE_RESULT_OK;
}
CaptureResult NvFBCToSysGetCursor(NvFBCHandle handle, CapturePointer * pointer, void * buffer, unsigned int size)
{
NVFBC_CURSOR_CAPTURE_PARAMS params;
params.dwVersion = NVFBC_CURSOR_CAPTURE_PARAMS_VER;
if (handle->nvfbc->NvFBCToSysCursorCapture(&params) != NVFBC_SUCCESS)
{
DEBUG_ERROR("Failed to get the cursor");
return CAPTURE_RESULT_ERROR;
}
pointer->x = params.dwXHotSpot;
pointer->y = params.dwYHotSpot;
pointer->width = params.dwWidth;
pointer->height = params.dwHeight;
pointer->pitch = params.dwPitch;
pointer->visible = params.bIsHwCursor;
pointer->shapeUpdate = params.bIsHwCursor;
if (!params.bIsHwCursor)
return CAPTURE_RESULT_OK;
switch(params.dwPointerFlags & 0x7)
{
case 0x1:
pointer->format = CAPTURE_FMT_MONO;
pointer->height *= 2;
break;
case 0x2:
pointer->format = CAPTURE_FMT_COLOR;
break;
case 0x4:
pointer->format = CAPTURE_FMT_MASKED;
break;
default:
DEBUG_ERROR("Invalid/unknown pointer data format");
return CAPTURE_RESULT_ERROR;
}
if (params.dwBufferSize > size)
{
DEBUG_WARN("Cursor data larger then provided buffer");
params.dwBufferSize = size;
}
memcpy(buffer, params.pBits, params.dwBufferSize);
return CAPTURE_RESULT_OK;
}

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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdbool.h>
#include <NvFBC/nvFBC.h>
#ifdef __cplusplus
extern "C" {
#endif
#include "interface/capture.h"
typedef struct stNvFBCHandle * NvFBCHandle;
enum BufferFormat
{
BUFFER_FMT_ARGB,
BUFFER_FMT_RGB,
BUFFER_FMT_YYYYUV420p,
BUFFER_FMT_RGB_PLANAR,
BUFFER_FMT_XOR,
BUFFER_FMT_YUV444p,
BUFFER_FMT_ARGB10
};
enum DiffMapBlockSize
{
DIFFMAP_BLOCKSIZE_128X128 = 0,
DIFFMAP_BLOCKSIZE_16X16,
DIFFMAP_BLOCKSIZE_32X32,
DIFFMAP_BLOCKSIZE_64X64
};
bool NvFBCInit();
void NvFBCFree();
bool NvFBCToSysCreate(
void * privData,
unsigned int privDataSize,
NvFBCHandle * handle,
unsigned int * maxWidth,
unsigned int * maxHeight
);
void NvFBCToSysRelease(NvFBCHandle * handle);
bool NvFBCToSysSetup(
NvFBCHandle handle,
enum BufferFormat format,
bool hwCursor,
bool seperateCursorCapture,
bool useDiffMap,
enum DiffMapBlockSize diffMapBlockSize,
void ** frameBuffer,
void ** diffMap,
HANDLE * cursorEvent
);
CaptureResult NvFBCToSysCapture(
NvFBCHandle handle,
const unsigned int waitTime,
const unsigned int x,
const unsigned int y,
const unsigned int width,
const unsigned int height,
NvFBCFrameGrabInfo * grabInfo
);
CaptureResult NvFBCToSysGetCursor(NvFBCHandle handle, CapturePointer * pointer, void * buffer, unsigned int size);
#ifdef __cplusplus
}
#endif

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@@ -0,0 +1,35 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "common/debug.h"
#include <windows.h>
#ifdef __cplusplus
extern "C" {
#endif
void DebugWinError(const char * file, const unsigned int line, const char * function, const char * desc, HRESULT status);
#define DEBUG_WINERROR(x, y) DebugWinError(STRIPPATH(__FILE__), __LINE__, __FUNCTION__, x, y)
#ifdef __cplusplus
}
#endif

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@@ -0,0 +1,23 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
typedef void (*MouseHookFn)(int x, int y);
void mouseHook_install(MouseHookFn callback);
void mouseHook_remove();

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@@ -0,0 +1,23 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/platform.h"
#include <windows.h>
osEventHandle * os_wrapEvent(HANDLE event);

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@@ -0,0 +1,4 @@
#include "winuser.h"
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "app.manifest"
IDI_APPLICATION ICON "../../../resources/icon.ico"

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@@ -0,0 +1,98 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "windows/mousehook.h"
#include "windows/debug.h"
#include "platform.h"
#include <windows.h>
#include <stdbool.h>
struct mouseHook
{
bool installed;
HHOOK hook;
MouseHookFn callback;
};
static struct mouseHook mouseHook = { 0 };
// forwards
static LRESULT WINAPI mouseHook_hook(int nCode, WPARAM wParam, LPARAM lParam);
static LRESULT msg_callback(WPARAM wParam, LPARAM lParam);
void mouseHook_install(MouseHookFn callback)
{
struct MSG_CALL_FUNCTION cf;
cf.fn = msg_callback;
cf.wParam = 1;
cf.lParam = (LPARAM)callback;
sendAppMessage(WM_CALL_FUNCTION, 0, (LPARAM)&cf);
}
void mouseHook_remove()
{
struct MSG_CALL_FUNCTION cf;
cf.fn = msg_callback;
cf.wParam = 0;
cf.lParam = 0;
sendAppMessage(WM_CALL_FUNCTION, 0, (LPARAM)&cf);
}
static LRESULT msg_callback(WPARAM wParam, LPARAM lParam)
{
if (wParam)
{
if (mouseHook.installed)
{
DEBUG_WARN("Mouse hook already installed");
return 0;
}
mouseHook.hook = SetWindowsHookEx(WH_MOUSE_LL, mouseHook_hook, NULL, 0);
if (!mouseHook.hook)
{
DEBUG_WINERROR("Failed to install the mouse hook", GetLastError());
return 0;
}
mouseHook.installed = true;
mouseHook.callback = (MouseHookFn)lParam;
}
else
{
if (!mouseHook.installed)
return 0;
UnhookWindowsHookEx(mouseHook.hook);
mouseHook.installed = false;
}
return 0;
}
static LRESULT WINAPI mouseHook_hook(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HC_ACTION && wParam == WM_MOUSEMOVE)
{
MSLLHOOKSTRUCT *msg = (MSLLHOOKSTRUCT *)lParam;
mouseHook.callback(msg->pt.x, msg->pt.y);
}
return CallNextHookEx(mouseHook.hook, nCode, wParam, lParam);
}

View File

@@ -0,0 +1,556 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "platform.h"
#include "windows/platform.h"
#include "windows/mousehook.h"
#include <windows.h>
#include <setupapi.h>
#include <shellapi.h>
#include "interface/platform.h"
#include "common/debug.h"
#include "common/option.h"
#include "windows/debug.h"
#include "ivshmem.h"
#define ID_MENU_OPEN_LOG 3000
#define ID_MENU_EXIT 3001
struct AppState
{
HINSTANCE hInst;
int argc;
char ** argv;
char executable[MAX_PATH + 1];
HANDLE shmemHandle;
bool shmemOwned;
IVSHMEM_MMAP shmemMap;
HWND messageWnd;
HMENU trayMenu;
};
static struct AppState app =
{
.shmemHandle = INVALID_HANDLE_VALUE,
.shmemOwned = false,
.shmemMap = {0}
};
struct osThreadHandle
{
const char * name;
osThreadFunction function;
void * opaque;
HANDLE handle;
DWORD threadID;
int resultCode;
};
LRESULT CALLBACK DummyWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_CALL_FUNCTION:
{
struct MSG_CALL_FUNCTION * cf = (struct MSG_CALL_FUNCTION *)lParam;
return cf->fn(cf->wParam, cf->lParam);
}
case WM_TRAYICON:
{
if (lParam == WM_RBUTTONDOWN)
{
POINT curPoint;
GetCursorPos(&curPoint);
SetForegroundWindow(hwnd);
UINT clicked = TrackPopupMenu(
app.trayMenu,
TPM_RETURNCMD | TPM_NONOTIFY,
curPoint.x,
curPoint.y,
0,
hwnd,
NULL
);
if (clicked == ID_MENU_EXIT ) app_quit();
else if (clicked == ID_MENU_OPEN_LOG)
{
const char * logFile = option_get_string("os", "logFile");
if (strcmp(logFile, "stderr") == 0)
DEBUG_INFO("Ignoring request to open the logFile, logging to stderr");
else
ShellExecute(NULL, NULL, logFile, NULL, NULL, SW_SHOWNORMAL);
}
}
break;
}
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
static int appThread(void * opaque)
{
// register our TrayIcon
NOTIFYICONDATA iconData =
{
.cbSize = sizeof(NOTIFYICONDATA),
.hWnd = app.messageWnd,
.uFlags = NIF_ICON | NIF_MESSAGE | NIF_TIP,
.uCallbackMessage = WM_TRAYICON,
.szTip = "Looking Glass (host)"
};
iconData.hIcon = LoadIcon(app.hInst, IDI_APPLICATION);
Shell_NotifyIcon(NIM_ADD, &iconData);
int result = app_main(app.argc, app.argv);
Shell_NotifyIcon(NIM_DELETE, &iconData);
mouseHook_remove();
SendMessage(app.messageWnd, WM_DESTROY, 0, 0);
return result;
}
LRESULT sendAppMessage(UINT Msg, WPARAM wParam, LPARAM lParam)
{
return SendMessage(app.messageWnd, Msg, wParam, lParam);
}
static BOOL WINAPI CtrlHandler(DWORD dwCtrlType)
{
if (dwCtrlType == CTRL_C_EVENT)
{
SendMessage(app.messageWnd, WM_CLOSE, 0, 0);
return TRUE;
}
return FALSE;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
int result = 0;
app.hInst = hInstance;
char tempPath[MAX_PATH+1];
GetTempPathA(sizeof(tempPath), tempPath);
int len = snprintf(NULL, 0, "%slooking-glass-host.txt", tempPath);
char * logFilePath = malloc(len + 1);
sprintf(logFilePath, "%slooking-glass-host.txt", tempPath);
struct Option options[] =
{
{
.module = "os",
.name = "shmDevice",
.description = "The IVSHMEM device to use",
.type = OPTION_TYPE_INT,
.value.x_int = 0
},
{
.module = "os",
.name = "logFile",
.description = "The log file to write to",
.type = OPTION_TYPE_STRING,
.value.x_string = logFilePath
},
{0}
};
option_register(options);
free(logFilePath);
// convert the command line to the standard argc and argv
LPWSTR * wargv = CommandLineToArgvW(GetCommandLineW(), &app.argc);
app.argv = malloc(sizeof(char *) * app.argc);
for(int i = 0; i < app.argc; ++i)
{
const size_t s = (wcslen(wargv[i])+1) * 2;
app.argv[i] = malloc(s);
wcstombs(app.argv[i], wargv[i], s);
}
LocalFree(wargv);
GetModuleFileName(NULL, app.executable, sizeof(app.executable));
// setup a handler for ctrl+c
SetConsoleCtrlHandler(CtrlHandler, TRUE);
// create a message window so that our message pump works
WNDCLASSEX wx = {};
wx.cbSize = sizeof(WNDCLASSEX);
wx.lpfnWndProc = DummyWndProc;
wx.hInstance = hInstance;
wx.lpszClassName = "DUMMY_CLASS";
wx.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wx.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
wx.hCursor = LoadCursor(NULL, IDC_ARROW);
wx.hbrBackground = (HBRUSH)COLOR_APPWORKSPACE;
if (!RegisterClassEx(&wx))
{
DEBUG_ERROR("Failed to register message window class");
result = -1;
goto finish;
}
app.messageWnd = CreateWindowEx(0, "DUMMY_CLASS", "DUMMY_NAME", 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
app.trayMenu = CreatePopupMenu();
AppendMenu(app.trayMenu, MF_STRING , ID_MENU_OPEN_LOG, "Open Log File");
AppendMenu(app.trayMenu, MF_SEPARATOR, 0 , NULL );
AppendMenu(app.trayMenu, MF_STRING , ID_MENU_EXIT , "Exit" );
// create the application thread
osThreadHandle * thread;
if (!os_createThread("appThread", appThread, NULL, &thread))
{
DEBUG_ERROR("Failed to create the main application thread");
result = -1;
goto finish;
}
while(true)
{
MSG msg;
BOOL bRet = GetMessage(&msg, NULL, 0, 0);
if (bRet > 0)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
continue;
}
else if (bRet < 0)
{
DEBUG_ERROR("Unknown error from GetMessage");
result = -1;
goto shutdown;
}
break;
}
shutdown:
DestroyMenu(app.trayMenu);
app_quit();
if (!os_joinThread(thread, &result))
{
DEBUG_ERROR("Failed to join the main application thread");
result = -1;
}
finish:
os_shmemUnmap();
if (app.shmemHandle != INVALID_HANDLE_VALUE)
CloseHandle(app.shmemHandle);
for(int i = 0; i < app.argc; ++i)
free(app.argv[i]);
free(app.argv);
return result;
}
bool app_init()
{
const int shmDevice = option_get_int ("os", "shmDevice");
const char * logFile = option_get_string("os", "logFile" );
// redirect stderr to a file
if (logFile && strcmp(logFile, "stderr") != 0)
freopen(logFile, "a", stderr);
// always flush stderr
setbuf(stderr, NULL);
HDEVINFO deviceInfoSet;
PSP_DEVICE_INTERFACE_DETAIL_DATA infData = NULL;
SP_DEVICE_INTERFACE_DATA deviceInterfaceData;
deviceInfoSet = SetupDiGetClassDevs(NULL, NULL, NULL, DIGCF_PRESENT | DIGCF_ALLCLASSES | DIGCF_DEVICEINTERFACE);
memset(&deviceInterfaceData, 0, sizeof(SP_DEVICE_INTERFACE_DATA));
deviceInterfaceData.cbSize = sizeof(SP_DEVICE_INTERFACE_DATA);
if (SetupDiEnumDeviceInterfaces(deviceInfoSet, NULL, &GUID_DEVINTERFACE_IVSHMEM, shmDevice, &deviceInterfaceData) == FALSE)
{
DWORD error = GetLastError();
if (error == ERROR_NO_MORE_ITEMS)
{
DEBUG_WINERROR("Unable to enumerate the device, is it attached?", error);
return false;
}
DEBUG_WINERROR("SetupDiEnumDeviceInterfaces failed", error);
return false;
}
DWORD reqSize = 0;
SetupDiGetDeviceInterfaceDetail(deviceInfoSet, &deviceInterfaceData, NULL, 0, &reqSize, NULL);
if (!reqSize)
{
DEBUG_WINERROR("SetupDiGetDeviceInterfaceDetail", GetLastError());
return false;
}
infData = (PSP_DEVICE_INTERFACE_DETAIL_DATA)calloc(reqSize, 1);
infData->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
if (!SetupDiGetDeviceInterfaceDetail(deviceInfoSet, &deviceInterfaceData, infData, reqSize, NULL, NULL))
{
free(infData);
DEBUG_WINERROR("SetupDiGetDeviceInterfaceDetail", GetLastError());
return false;
}
app.shmemHandle = CreateFile(infData->DevicePath, 0, 0, NULL, OPEN_EXISTING, 0, 0);
if (app.shmemHandle == INVALID_HANDLE_VALUE)
{
SetupDiDestroyDeviceInfoList(deviceInfoSet);
free(infData);
DEBUG_WINERROR("CreateFile returned INVALID_HANDLE_VALUE", GetLastError());
return false;
}
free(infData);
SetupDiDestroyDeviceInfoList(deviceInfoSet);
return true;
}
const char * os_getExecutable()
{
return app.executable;
}
unsigned int os_shmemSize()
{
IVSHMEM_SIZE size;
if (!DeviceIoControl(app.shmemHandle, IOCTL_IVSHMEM_REQUEST_SIZE, NULL, 0, &size, sizeof(IVSHMEM_SIZE), NULL, NULL))
{
DEBUG_WINERROR("DeviceIoControl Failed", GetLastError());
return 0;
}
return (unsigned int)size;
}
bool os_shmemMmap(void **ptr)
{
if (app.shmemOwned)
{
*ptr = app.shmemMap.ptr;
return true;
}
IVSHMEM_MMAP_CONFIG config =
{
.cacheMode = IVSHMEM_CACHE_WRITECOMBINED
};
memset(&app.shmemMap, 0, sizeof(IVSHMEM_MMAP));
if (!DeviceIoControl(
app.shmemHandle,
IOCTL_IVSHMEM_REQUEST_MMAP,
&config, sizeof(IVSHMEM_MMAP_CONFIG),
&app.shmemMap, sizeof(IVSHMEM_MMAP),
NULL, NULL))
{
DEBUG_WINERROR("DeviceIoControl Failed", GetLastError());
return false;
}
*ptr = app.shmemMap.ptr;
app.shmemOwned = true;
return true;
}
void os_shmemUnmap()
{
if (!app.shmemOwned)
return;
if (!DeviceIoControl(app.shmemHandle, IOCTL_IVSHMEM_RELEASE_MMAP, NULL, 0, NULL, 0, NULL, NULL))
DEBUG_WINERROR("DeviceIoControl failed", GetLastError());
else
app.shmemOwned = false;
}
static DWORD WINAPI threadWrapper(LPVOID lpParameter)
{
osThreadHandle * handle = (osThreadHandle *)lpParameter;
handle->resultCode = handle->function(handle->opaque);
return 0;
}
bool os_createThread(const char * name, osThreadFunction function, void * opaque, osThreadHandle ** handle)
{
*handle = (osThreadHandle *)malloc(sizeof(osThreadHandle));
(*handle)->name = name;
(*handle)->function = function;
(*handle)->opaque = opaque;
(*handle)->handle = CreateThread(NULL, 0, threadWrapper, *handle, 0, &(*handle)->threadID);
if (!(*handle)->handle)
{
free(*handle);
*handle = NULL;
DEBUG_WINERROR("CreateThread failed", GetLastError());
return false;
}
return true;
}
bool os_joinThread(osThreadHandle * handle, int * resultCode)
{
while(true)
{
switch(WaitForSingleObject(handle->handle, INFINITE))
{
case WAIT_OBJECT_0:
if (resultCode)
*resultCode = handle->resultCode;
CloseHandle(handle->handle);
free(handle);
return true;
case WAIT_ABANDONED:
case WAIT_TIMEOUT:
continue;
case WAIT_FAILED:
DEBUG_WINERROR("Wait for thread failed", GetLastError());
CloseHandle(handle->handle);
free(handle);
return false;
}
break;
}
DEBUG_WINERROR("Unknown failure waiting for thread", GetLastError());
return false;
}
osEventHandle * os_createEvent(bool autoReset)
{
HANDLE event = CreateEvent(NULL, autoReset ? FALSE : TRUE, FALSE, NULL);
if (!event)
{
DEBUG_WINERROR("Failed to create the event", GetLastError());
return NULL;
}
return (osEventHandle*)event;
}
osEventHandle * os_wrapEvent(HANDLE event)
{
return (osEventHandle*)event;
}
void os_freeEvent(osEventHandle * handle)
{
CloseHandle((HANDLE)handle);
}
bool os_waitEvent(osEventHandle * handle, unsigned int timeout)
{
const DWORD to = (timeout == TIMEOUT_INFINITE) ? INFINITE : (DWORD)timeout;
while(true)
{
switch(WaitForSingleObject((HANDLE)handle, to))
{
case WAIT_OBJECT_0:
return true;
case WAIT_ABANDONED:
continue;
case WAIT_TIMEOUT:
if (timeout == TIMEOUT_INFINITE)
continue;
return false;
case WAIT_FAILED:
DEBUG_WINERROR("Wait for event failed", GetLastError());
return false;
}
DEBUG_ERROR("Unknown wait event return code");
return false;
}
}
bool os_waitEvents(osEventHandle * handles[], int count, bool waitAll, unsigned int timeout)
{
const DWORD to = (timeout == TIMEOUT_INFINITE) ? INFINITE : (DWORD)timeout;
while(true)
{
DWORD result = WaitForMultipleObjects(count, (HANDLE*)handles, waitAll, to);
if (result >= WAIT_OBJECT_0 && result < count)
{
// null non signalled events from the handle list
for(int i = 0; i < count; ++i)
if (i != result && !os_waitEvent(handles[i], 0))
handles[i] = NULL;
return true;
}
if (result >= WAIT_ABANDONED_0 && result - WAIT_ABANDONED_0 < count)
continue;
switch(result)
{
case WAIT_TIMEOUT:
if (timeout == TIMEOUT_INFINITE)
continue;
return false;
case WAIT_FAILED:
DEBUG_WINERROR("Wait for event failed", GetLastError());
return false;
}
DEBUG_ERROR("Unknown wait event return code");
return false;
}
}
bool os_signalEvent(osEventHandle * handle)
{
return SetEvent((HANDLE)handle);
}
bool os_resetEvent(osEventHandle * handle)
{
return ResetEvent((HANDLE)handle);
}

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@@ -0,0 +1,33 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <windows.h>
#define WM_CALL_FUNCTION (WM_USER+1)
#define WM_TRAYICON (WM_USER+2)
typedef LRESULT (*CallFunction)(WPARAM wParam, LPARAM lParam);
struct MSG_CALL_FUNCTION
{
CallFunction fn;
WPARAM wParam;
LPARAM lParam;
};
LRESULT sendAppMessage(UINT Msg, WPARAM wParam, LPARAM lParam);

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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "windows/debug.h"
#include <stdio.h>
void DebugWinError(const char * file, const unsigned int line, const char * function, const char * desc, HRESULT status)
{
char *buffer;
FormatMessageA(
FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER,
NULL,
status,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(char*)&buffer,
1024,
NULL
);
for(size_t i = strlen(buffer) - 1; i > 0; --i)
if (buffer[i] == '\n' || buffer[i] == '\r')
buffer[i] = 0;
fprintf(stderr, "[E] %20s:%-4u | %-30s | %s: 0x%08x (%s)\n", file, line, function, desc, (int)status, buffer);
LocalFree(buffer);
}

475
c-host/src/app.c Normal file
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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/platform.h"
#include "interface/capture.h"
#include "dynamic/capture.h"
#include "common/debug.h"
#include "common/option.h"
#include "common/locking.h"
#include "common/KVMFR.h"
#include "common/crash.h"
#include <stdio.h>
#include <inttypes.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#define ALIGN_DN(x) ((uintptr_t)(x) & ~0x7F)
#define ALIGN_UP(x) ALIGN_DN(x + 0x7F)
#define MAX_FRAMES 2
struct app
{
unsigned int clientInstance;
KVMFRHeader * shmHeader;
uint8_t * pointerData;
unsigned int pointerDataSize;
unsigned int pointerOffset;
CaptureInterface * iface;
uint8_t * frames;
unsigned int frameSize;
FrameBuffer frame[MAX_FRAMES];
unsigned int frameOffset[MAX_FRAMES];
bool running;
bool reinit;
osThreadHandle * pointerThread;
osThreadHandle * frameThread;
};
static struct app app;
static int pointerThread(void * opaque)
{
DEBUG_INFO("Pointer thread started");
volatile KVMFRCursor * ci = &(app.shmHeader->cursor);
uint8_t flags;
bool pointerValid = false;
bool shapeValid = false;
unsigned int clientInstance = 0;
CapturePointer pointer = { 0 };
while(app.running)
{
bool resend = false;
pointer.shapeUpdate = false;
switch(app.iface->getPointer(&pointer))
{
case CAPTURE_RESULT_OK:
{
pointerValid = true;
break;
}
case CAPTURE_RESULT_REINIT:
{
app.reinit = true;
DEBUG_INFO("Pointer thread reinit");
return 0;
}
case CAPTURE_RESULT_ERROR:
{
DEBUG_ERROR("Failed to get the pointer");
return 0;
}
case CAPTURE_RESULT_TIMEOUT:
{
// if the pointer is valid and the client has restarted, send it
if (pointerValid && clientInstance != app.clientInstance)
{
resend = true;
break;
}
continue;
}
}
clientInstance = app.clientInstance;
// wait for the client to finish with the previous update
while((ci->flags & ~KVMFR_CURSOR_FLAG_UPDATE) != 0 && app.running)
usleep(1000);
flags = KVMFR_CURSOR_FLAG_UPDATE;
ci->x = pointer.x;
ci->y = pointer.y;
flags |= KVMFR_CURSOR_FLAG_POS;
if (pointer.visible)
flags |= KVMFR_CURSOR_FLAG_VISIBLE;
// if we have shape data
if (pointer.shapeUpdate || (shapeValid && resend))
{
switch(pointer.format)
{
case CAPTURE_FMT_COLOR : ci->type = CURSOR_TYPE_COLOR ; break;
case CAPTURE_FMT_MONO : ci->type = CURSOR_TYPE_MONOCHROME ; break;
case CAPTURE_FMT_MASKED: ci->type = CURSOR_TYPE_MASKED_COLOR; break;
default:
DEBUG_ERROR("Invalid pointer format: %d", pointer.format);
continue;
}
ci->width = pointer.width;
ci->height = pointer.height;
ci->pitch = pointer.pitch;
ci->dataPos = app.pointerOffset;
++ci->version;
shapeValid = true;
flags |= KVMFR_CURSOR_FLAG_SHAPE;
}
// update the flags for the client
ci->flags = flags;
}
DEBUG_INFO("Pointer thread stopped");
return 0;
}
static int frameThread(void * opaque)
{
DEBUG_INFO("Frame thread started");
volatile KVMFRFrame * fi = &(app.shmHeader->frame);
bool frameValid = false;
int frameIndex = 0;
unsigned int clientInstance = 0;
CaptureFrame frame = { 0 };
while(app.running)
{
switch(app.iface->waitFrame(&frame))
{
case CAPTURE_RESULT_OK:
break;
case CAPTURE_RESULT_REINIT:
{
app.reinit = true;
DEBUG_INFO("Frame thread reinit");
return 0;
}
case CAPTURE_RESULT_ERROR:
{
DEBUG_ERROR("Failed to get the frame");
return 0;
}
case CAPTURE_RESULT_TIMEOUT:
{
if (frameValid && clientInstance != app.clientInstance)
{
// resend the last frame
if (--frameIndex < 0)
frameIndex = MAX_FRAMES - 1;
break;
}
continue;
}
}
clientInstance = app.clientInstance;
// wait for the client to finish with the previous frame
while(fi->flags & KVMFR_FRAME_FLAG_UPDATE && app.running)
usleep(1000);
switch(frame.format)
{
case CAPTURE_FMT_BGRA : fi->type = FRAME_TYPE_BGRA ; break;
case CAPTURE_FMT_RGBA : fi->type = FRAME_TYPE_RGBA ; break;
case CAPTURE_FMT_RGBA10: fi->type = FRAME_TYPE_RGBA10; break;
case CAPTURE_FMT_YUV420: fi->type = FRAME_TYPE_YUV420; break;
default:
DEBUG_ERROR("Unsupported frame format %d, skipping frame", frame.format);
continue;
}
fi->width = frame.width;
fi->height = frame.height;
fi->stride = frame.stride;
fi->pitch = frame.pitch;
fi->dataPos = app.frameOffset[frameIndex];
frameValid = true;
framebuffer_prepare(app.frame[frameIndex]);
INTERLOCKED_OR8(&fi->flags, KVMFR_FRAME_FLAG_UPDATE);
app.iface->getFrame(app.frame[frameIndex]);
if (++frameIndex == MAX_FRAMES)
frameIndex = 0;
}
DEBUG_INFO("Frame thread stopped");
return 0;
}
bool startThreads()
{
app.running = true;
if (!os_createThread("CursorThread", pointerThread, NULL, &app.pointerThread))
{
DEBUG_ERROR("Failed to create the pointer thread");
return false;
}
if (!os_createThread("FrameThread", frameThread, NULL, &app.frameThread))
{
DEBUG_ERROR("Failed to create the frame thread");
return false;
}
return true;
}
bool stopThreads()
{
bool ok = true;
app.running = false;
app.iface->stop();
if (app.frameThread && !os_joinThread(app.frameThread, NULL))
{
DEBUG_WARN("Failed to join the frame thread");
ok = false;
}
app.frameThread = NULL;
if (app.pointerThread && !os_joinThread(app.pointerThread, NULL))
{
DEBUG_WARN("Failed to join the pointer thread");
ok = false;
}
app.pointerThread = NULL;
return ok;
}
static bool captureStart()
{
DEBUG_INFO("Using : %s", app.iface->getName());
const unsigned int maxFrameSize = app.iface->getMaxFrameSize();
if (maxFrameSize > app.frameSize)
{
DEBUG_ERROR("Maximum frame size of %d bytes excceds maximum space available", maxFrameSize);
return false;
}
DEBUG_INFO("Capture Size : %u MiB (%u)", maxFrameSize / 1048576, maxFrameSize);
DEBUG_INFO("==== [ Capture Start ] ====");
return startThreads();
}
static bool captureRestart()
{
DEBUG_INFO("==== [ Capture Restart ] ====");
if (!stopThreads())
return false;
if (!app.iface->deinit() || !app.iface->init(app.pointerData, app.pointerDataSize))
{
DEBUG_ERROR("Failed to reinitialize the capture device");
return false;
}
if (!captureStart())
return false;
return true;
}
// this is called from the platform specific startup routine
int app_main(int argc, char * argv[])
{
if (!installCrashHandler(os_getExecutable()))
DEBUG_WARN("Failed to install the crash handler");
// register capture interface options
for(int i = 0; CaptureInterfaces[i]; ++i)
if (CaptureInterfaces[i]->initOptions)
CaptureInterfaces[i]->initOptions();
// try load values from a config file
option_load("looking-glass-host.ini");
// parse the command line arguments
if (!option_parse(argc, argv))
{
option_free();
DEBUG_ERROR("Failure to parse the command line");
return -1;
}
if (!option_validate())
{
option_free();
return -1;
}
// perform platform specific initialization
if (!app_init())
return -1;
unsigned int shmemSize = os_shmemSize();
uint8_t * shmemMap = NULL;
int exitcode = 0;
DEBUG_INFO("Looking Glass Host (" BUILD_VERSION ")");
DEBUG_INFO("IVSHMEM Size : %u MiB", shmemSize / 1048576);
if (!os_shmemMmap((void **)&shmemMap) || !shmemMap)
{
DEBUG_ERROR("Failed to map the shared memory");
return -1;
}
DEBUG_INFO("IVSHMEM Address : 0x%" PRIXPTR, (uintptr_t)shmemMap);
app.shmHeader = (KVMFRHeader *)shmemMap;
app.pointerData = (uint8_t *)ALIGN_UP(shmemMap + sizeof(KVMFRHeader));
app.pointerDataSize = 1048576; // 1MB fixed for pointer size, should be more then enough
app.pointerOffset = app.pointerData - shmemMap;
app.frames = (uint8_t *)ALIGN_UP(app.pointerData + app.pointerDataSize);
app.frameSize = ALIGN_DN((shmemSize - (app.frames - shmemMap)) / MAX_FRAMES);
DEBUG_INFO("Max Cursor Size : %u MiB", app.pointerDataSize / 1048576);
DEBUG_INFO("Max Frame Size : %u MiB", app.frameSize / 1048576);
DEBUG_INFO("Cursor : 0x%" PRIXPTR " (0x%08x)", (uintptr_t)app.pointerData, app.pointerOffset);
for (int i = 0; i < MAX_FRAMES; ++i)
{
app.frame [i] = (FrameBuffer)(app.frames + i * app.frameSize);
app.frameOffset[i] = (uint8_t *)app.frame[i] - shmemMap;
DEBUG_INFO("Frame %d : 0x%" PRIXPTR " (0x%08x)", i, (uintptr_t)app.frame[i], app.frameOffset[i]);
}
CaptureInterface * iface = NULL;
for(int i = 0; CaptureInterfaces[i]; ++i)
{
iface = CaptureInterfaces[i];
DEBUG_INFO("Trying : %s", iface->getName());
if (!iface->create())
{
iface = NULL;
continue;
}
if (iface->init(app.pointerData, app.pointerDataSize))
break;
iface->free();
iface = NULL;
}
if (!iface)
{
DEBUG_ERROR("Failed to find a supported capture interface");
exitcode = -1;
goto fail;
}
app.iface = iface;
// initialize the shared memory headers
memcpy(app.shmHeader->magic, KVMFR_HEADER_MAGIC, sizeof(KVMFR_HEADER_MAGIC));
app.shmHeader->version = KVMFR_HEADER_VERSION;
// zero and notify the client we are starting
memset(&(app.shmHeader->frame ), 0, sizeof(KVMFRFrame ));
memset(&(app.shmHeader->cursor), 0, sizeof(KVMFRCursor));
app.shmHeader->flags &= ~KVMFR_HEADER_FLAG_RESTART;
if (!captureStart())
{
exitcode = -1;
goto exit;
}
volatile char * flags = (volatile char *)&(app.shmHeader->flags);
while(app.running)
{
if (INTERLOCKED_AND8(flags, ~(KVMFR_HEADER_FLAG_RESTART)) & KVMFR_HEADER_FLAG_RESTART)
{
DEBUG_INFO("Client restarted");
++app.clientInstance;
}
if (app.reinit && !captureRestart())
{
exitcode = -1;
goto exit;
}
app.reinit = false;
switch(iface->capture())
{
case CAPTURE_RESULT_OK:
break;
case CAPTURE_RESULT_TIMEOUT:
continue;
case CAPTURE_RESULT_REINIT:
if (!captureRestart())
{
exitcode = -1;
goto exit;
}
app.reinit = false;
continue;
case CAPTURE_RESULT_ERROR:
DEBUG_ERROR("Capture interface reported a fatal error");
exitcode = -1;
goto finish;
}
}
finish:
stopThreads();
exit:
iface->deinit();
iface->free();
fail:
os_shmemUnmap();
return exitcode;
}
void app_quit()
{
app.running = false;
}

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# the name of the target operating system
SET(CMAKE_SYSTEM_NAME Windows)
# which compilers to use for C and C++
SET(CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
SET(CMAKE_CXX_COMPILER x86_64-w64-mingw32-g++)
SET(CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
# here is the target environment located
SET(CMAKE_FIND_ROOT_PATH /usr/x86_64-w64-mingw32)
# adjust the default behaviour of the FIND_XXX() commands:
# search headers and libraries in the target environment, search
# programs in the host environment
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)

2
client/.gitignore vendored
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@@ -1,3 +1,3 @@
bin/
.build/
build/
*.swp

10
client/.vimrc Normal file
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packadd termdebug
function Debug()
!cd build && make
if v:shell_error == 0
TermdebugCommand build/looking-glass-client
endif
endfunction
command Debug call Debug()

106
client/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.0)
project(looking-glass-client C)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/")
include(GNUInstallDirs)
include(CheckCCompilerFlag)
include(FeatureSummary)
option(OPTIMIZE_FOR_NATIVE "Build with -march=native" ON)
if(OPTIMIZE_FOR_NATIVE)
CHECK_C_COMPILER_FLAG("-march=native" COMPILER_SUPPORTS_MARCH_NATIVE)
if(COMPILER_SUPPORTS_MARCH_NATIVE)
add_compile_options("-march=native")
endif()
endif()
option(ENABLE_OPENGL "Enable the OpenGL renderer" ON)
add_feature_info(ENABLE_OPENGL ENABLE_OPENGL "Legacy OpenGL renderer.")
option(ENABLE_EGL "Enable the EGL renderer" ON)
add_feature_info(ENABLE_EGL ENABLE_EGL "EGL renderer.")
option(ENABLE_CB_X11 "Enable X11 clipboard integration" ON)
add_feature_info(ENABLE_CB_X11 ENABLE_CB_X11 "X11 Clipboard Integration.")
option(ENABLE_BACKTRACE "Enable backtrace support on crash" ON)
add_feature_info(ENABLE_BACKTRACE ENABLE_BACKTRACE "Backtrace support.")
add_compile_options(
"-Wall"
"-Werror"
"-Wfatal-errors"
"-ffast-math"
"-fdata-sections"
"-ffunction-sections"
"$<$<CONFIG:DEBUG>:-O0;-g3;-ggdb>"
)
set(EXE_FLAGS "-Wl,--gc-sections")
set(CMAKE_C_STANDARD 11)
find_package(PkgConfig)
pkg_check_modules(PKGCONFIG REQUIRED
sdl2
x11
)
execute_process(
COMMAND cat ../VERSION
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
OUTPUT_VARIABLE BUILD_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
)
find_package(GMP)
add_definitions(-D BUILD_VERSION='"${BUILD_VERSION}"')
add_definitions(-D ATOMIC_LOCKING)
add_definitions(-D GL_GLEXT_PROTOTYPES)
get_filename_component(PROJECT_TOP "${PROJECT_SOURCE_DIR}/.." ABSOLUTE)
include_directories(
${PROJECT_SOURCE_DIR}/include
${CMAKE_BINARY_DIR}/include
${PKGCONFIG_INCLUDE_DIRS}
${GMP_INCLUDE_DIR}
)
link_libraries(
${PKGCONFIG_LIBRARIES}
${GMP_LIBRARIES}
rt
m
)
set(SOURCES
src/main.c
src/app.c
src/config.c
src/lg-renderer.c
src/ll.c
src/utils.c
)
add_subdirectory("${PROJECT_TOP}/common" "${CMAKE_BINARY_DIR}/common")
add_subdirectory(spice)
add_subdirectory(renderers)
add_subdirectory(clipboards)
add_subdirectory(fonts)
add_subdirectory(decoders)
add_executable(looking-glass-client ${SOURCES})
target_compile_options(looking-glass-client PUBLIC ${PKGCONFIG_CFLAGS_OTHER})
target_link_libraries(looking-glass-client
${EXE_FLAGS}
lg_common
spice
renderers
clipboards
fonts
)
install(PROGRAMS ${CMAKE_BINARY_DIR}/looking-glass-client DESTINATION bin/ COMPONENT binary)
feature_summary(WHAT ENABLED_FEATURES DISABLED_FEATURES)

32
client/DEBUGGING.md Normal file
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# Debugging the Looking Glass Client
If you are asked to provide debugging information to resolve an issue please
follow the following procedure.
## If you're experiencing a crash:
Run the program under the `gdb` debugger (you may need to install gdb), for
example:
gdb ./looking-glass-client
If you need to set any arguments, do so now by running `set args ARGS`, for
example:
set args -F -k
Now start the program by typing `r`. When the application crashes you will be
dumped back into the debugger, the application may appear to be frozen. Run
the following command:
thread apply all bt
Once you have this information please pastebin the log from looking-glass as
well as the information resulting from this command.
## If you're experencing high CPU load and/or poor performance.
The steps here are identical to the above, except instead of waiting for the
program to crash, in the debugger press `CTRL+C` while the program is
exhibiting the problem, then run `thread apply all bt` and pastebin your log
and the results of the command.

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@@ -1,37 +0,0 @@
BINARY = looking-glass-client
CFLAGS = -g -O3 -std=gnu99 -march=native -Wall -Werror -I./ -I../common -DDEBUG
LDFLAGS = -lrt
CFLAGS += -ffast-math
CFLAGS += -fdata-sections -ffunction-sections
LDFLAGS += -Wl,--gc-sections
LIBS = sdl2 SDL2_ttf gl glu libssl openssl spice-protocol fontconfig x11
CFLAGS += $(shell pkg-config --cflags $(LIBS))
LDFLAGS += $(shell pkg-config --libs $(LIBS))
BUILD ?= .build
BIN ?= bin
CFLAGS += -DBUILD_VERSION='"$(shell git describe --always --long --dirty --abbrev=10 --tags)"'
OBJS = main.o \
spice/spice.o \
ivshmem/ivshmem.o \
renderers/opengl.o
BUILD_OBJS = $(foreach obj,$(OBJS),$(BUILD)/$(obj))
all: $(BIN)/$(BINARY)
$(BUILD)/%.o: %.c
@mkdir -p $(dir $@)
gcc -c $(CFLAGS) -o $@ $<
$(BIN)/$(BINARY): $(BUILD_OBJS)
@mkdir -p $(dir $@)
gcc -o $@ $(BUILD_OBJS) $(LDFLAGS)
clean:
rm -rf $(BUILD) $(BIN)
.PHONY: clean

162
client/README.md Normal file
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# Looking Glass Client
This is the Looking Glass client application that is designed to work in tandem with the Looking Glass Host application
---
## Building the Application
### Build Dependencies
* binutils-dev
* cmake
* fonts-freefont-ttf
* libsdl2-dev
* libsdl2-ttf-dev
* libspice-protocol-dev
* libfontconfig1-dev
* libx11-dev
* nettle-dev
#### Debian (and maybe Ubuntu)
apt-get install binutils-dev cmake fonts-freefont-ttf libsdl2-dev libsdl2-ttf-dev libspice-protocol-dev libfontconfig1-dev libx11-dev nettle-dev
### Building
mkdir build
cd build
cmake ../
make
Should this all go well you should be left with the file `looking-glass-client`
---
## Usage Tips
### Key Bindings
By default Looking Glass uses the `Scroll Lock` key as the escape key for commands as well as the input capture mode toggle, this can be changed using the `-m` switch if you desire a different key.
Below are a list of current key bindings:
| Command | Description |
|-|-|
| <kbd>ScrLk</kbd> | Toggle cursor screen capture |
| <kbd>ScrLk</kbd>+<kbd>F</kbd> | Full Screen toggle |
| <kbd>ScrLk</kbd>+<kbd>I</kbd> | Spice keyboard & mouse enable toggle |
| <kbd>ScrLk</kbd>+<kbd>N</kbd> | Toggle night vision mode (EGL renderer only!) |
| <kbd>ScrLk</kbd>+<kbd>Insert</kbd> | Increase mouse sensitivity (in capture mode only) |
| <kbd>ScrLk</kbd>+<kbd>Del</kbd> | Decrease mouse sensitivity (in capture mode only) |
| <kbd>ScrLk</kbd>+<kbd>F1</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F1</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F2</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F2</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F3</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F3</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F4</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F4</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F5</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F5</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F6</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F6</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F7</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F7</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F8</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F8</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F9</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F9</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F10</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F10</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F11</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F11</kbd> to the guest |
| <kbd>ScrLk</kbd>+<kbd>F12</kbd> | Send <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F12</kbd> to the guest |
### Setting options via command line arguments
The syntax is simple: `module:name=value`, for example:
./looking-glass-client win:fullScreen=yes egl:nvGain=1
### Setting options via configuration files
By default the application will look for and load the config files in the following locations
* /etc/looking-glass-client.ini
* ~/.looking-glass-client.ini
The format of this file is the commonly known INI format, for example:
[win]
fullScreen=yes
[egl]
nvGain=1
Command line arguments will override any options loaded from the config files.
### Supported options
```
|-------------------------------------------------------------------------------------------------------------------------|
| Long | Short | Value | Description |
|-------------------------------------------------------------------------------------------------------------------------|
| app:configFile | -C | NULL | A file to read additional configuration from |
| app:shmFile | -f | /dev/shm/looking-glass | The path to the shared memory file |
| app:shmSize | -L | 0 | Specify the size in MB of the shared memory file (0 = detect) |
| app:renderer | -g | auto | Specify the renderer to use |
| app:license | -l | no | Show the license for this application and then terminate |
| app:cursorPollInterval | | 1000 | How often to check for a cursor update in microseconds |
| app:framePollInterval | | 1000 | How often to check for a frame update in microseconds |
|-------------------------------------------------------------------------------------------------------------------------|
|-------------------------------------------------------------------------------------------------------------|
| Long | Short | Value | Description |
|-------------------------------------------------------------------------------------------------------------|
| win:title | | Looking Glass (client) | The window title |
| win:position | | center | Initial window position at startup |
| win:size | | 1024x768 | Initial window size at startup |
| win:autoResize | -a | no | Auto resize the window to the guest |
| win:allowResize | -n | yes | Aallow the window to be manually resized |
| win:keepAspect | -r | yes | Maintain the correct aspect ratio |
| win:borderless | -d | no | Borderless mode |
| win:fullScreen | -F | no | Launch in fullscreen borderless mode |
| win:maximize | -T | no | Launch window maximized |
| win:minimizeOnFocusLoss | | yes | Minimize window on focus loss |
| win:fpsLimit | -K | 200 | Frame rate limit (0 = disable - not recommended) |
| win:showFPS | -k | no | Enable the FPS & UPS display |
| win:ignoreQuit | -Q | no | Ignore requests to quit (ie: Alt+F4) |
| win:noScreensaver | -S | no | Prevent the screensaver from starting |
| win:alerts | -q | yes | Show on screen alert messages |
|-------------------------------------------------------------------------------------------------------------|
|---------------------------------------------------------------------------------------------------------------------------------------|
| Long | Short | Value | Description |
|---------------------------------------------------------------------------------------------------------------------------------------|
| input:grabKeyboard | -G | yes | Grab the keyboard in capture mode |
| input:escapeKey | -m | 71 = ScrollLock | Specify the escape key, see https://wiki.libsdl.org/SDLScancodeLookup for valid values |
| input:hideCursor | -M | yes | Hide the local mouse cursor |
| input:mouseSens | | 0 | Initial mouse sensitivity when in capture mode (-9 to 9) |
|---------------------------------------------------------------------------------------------------------------------------------------|
|------------------------------------------------------------------------------------------------------------------|
| Long | Short | Value | Description |
|------------------------------------------------------------------------------------------------------------------|
| spice:enable | -s | yes | Enable the built in SPICE client for input and/or clipboard support |
| spice:host | -c | 127.0.0.1 | The SPICE server host or UNIX socket |
| spice:port | -p | 5900 | The SPICE server port (0 = unix socket) |
| spice:input | | yes | Use SPICE to send keyboard and mouse input events to the guest |
| spice:clipboard | | yes | Use SPICE to syncronize the clipboard contents with the guest |
| spice:clipboardToVM | | yes | Allow the clipboard to be syncronized TO the VM |
| spice:clipboardToLocal | | yes | Allow the clipboard to be syncronized FROM the VM |
| spice:scaleCursor | -j | yes | Scale cursor input position to screen size when up/down scaled |
|------------------------------------------------------------------------------------------------------------------|
|--------------------------------------------------------------------------|
| Long | Short | Value | Description |
|--------------------------------------------------------------------------|
| egl:vsync | | no | Enable vsync |
| egl:nvGainMax | | 1 | The maximum night vision gain |
| egl:nvGain | | 0 | The initial night vision gain at startup |
|--------------------------------------------------------------------------|
|------------------------------------------------------------------------------------|
| Long | Short | Value | Description |
|------------------------------------------------------------------------------------|
| opengl:mipmap | | yes | Enable mipmapping |
| opengl:vsync | | yes | Enable vsync |
| opengl:preventBuffer | | yes | Prevent the driver from buffering frames |
| opengl:amdPinnedMem | | yes | Use GL_AMD_pinned_memory if it is available |
|------------------------------------------------------------------------------------|
```

View File

@@ -0,0 +1,43 @@
cmake_minimum_required(VERSION 3.0)
project(clipboards LANGUAGES C)
set(CLIPBOARD_H "${CMAKE_BINARY_DIR}/include/dynamic/clipboards.h")
set(CLIPBOARD_C "${CMAKE_BINARY_DIR}/src/clipboards.c")
file(WRITE ${CLIPBOARD_H} "#include \"interface/clipboard.h\"\n\n")
file(APPEND ${CLIPBOARD_H} "extern LG_Clipboard * LG_Clipboards[];\n\n")
file(WRITE ${CLIPBOARD_C} "#include \"interface/clipboard.h\"\n\n")
file(APPEND ${CLIPBOARD_C} "#include <stddef.h>\n\n")
set(CLIPBOARDS "_")
set(CLIPBOARDS_LINK "_")
function(add_clipboard name)
set(CLIPBOARDS "${CLIPBOARDS};${name}" PARENT_SCOPE)
set(CLIPBOARDS_LINK "${CLIPBOARDS_LINK};clipboard_${name}" PARENT_SCOPE)
add_subdirectory(${name})
endfunction()
# Add/remove clipboards here!
if (ENABLE_CB_X11)
add_clipboard(X11)
endif()
list(REMOVE_AT CLIPBOARDS 0)
list(REMOVE_AT CLIPBOARDS_LINK 0)
list(LENGTH CLIPBOARDS CLIPBOARD_COUNT)
file(APPEND ${CLIPBOARD_H} "#define LG_CLIPBOARD_COUNT ${CLIPBOARD_COUNT}\n")
foreach(clipboard ${CLIPBOARDS})
file(APPEND ${CLIPBOARD_C} "extern LG_Clipboard LGC_${clipboard};\n")
endforeach()
file(APPEND ${CLIPBOARD_C} "\nconst LG_Clipboard * LG_Clipboards[] =\n{\n")
foreach(clipboard ${CLIPBOARDS})
file(APPEND ${CLIPBOARD_C} " &LGC_${clipboard},\n")
endforeach()
file(APPEND ${CLIPBOARD_C} " NULL\n};\n\n")
add_library(clipboards STATIC ${CLIPBOARD_C})
target_link_libraries(clipboards ${CLIPBOARDS_LINK})

View File

@@ -0,0 +1,26 @@
cmake_minimum_required(VERSION 3.0)
project(clipboard_X11 LANGUAGES C)
find_package(PkgConfig)
pkg_check_modules(CLIPBOARD_PKGCONFIG REQUIRED
x11
xfixes
)
add_library(clipboard_X11 STATIC
src/x11.c
)
target_link_libraries(clipboard_X11
${CLIPBOARD_PKGCONFIG_LIBRARIES}
lg_common
)
target_include_directories(clipboard_X11
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
PRIVATE
src
${CLIPBOARD_PKGCONFIG_INCLUDE_DIRS}
)

View File

@@ -0,0 +1,359 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/clipboard.h"
#include "common/debug.h"
#include <X11/extensions/Xfixes.h>
struct state
{
Display * display;
Window window;
Atom aSelection;
Atom aCurSelection;
Atom aTargets;
Atom aSelData;
Atom aIncr;
Atom aTypes[LG_CLIPBOARD_DATA_NONE];
LG_ClipboardReleaseFn releaseFn;
LG_ClipboardRequestFn requestFn;
LG_ClipboardNotifyFn notifyFn;
LG_ClipboardDataFn dataFn;
LG_ClipboardData type;
// XFixes vars
int eventBase;
int errorBase;
};
static struct state * this = NULL;
static const char * atomTypes[] =
{
"UTF8_STRING",
"image/png",
"image/bmp",
"image/tiff",
"image/jpeg"
};
static const char * x11_cb_getName()
{
return "X11";
}
static bool x11_cb_init(
SDL_SysWMinfo * wminfo,
LG_ClipboardReleaseFn releaseFn,
LG_ClipboardNotifyFn notifyFn,
LG_ClipboardDataFn dataFn)
{
// final sanity check
if (wminfo->subsystem != SDL_SYSWM_X11)
{
DEBUG_ERROR("wrong subsystem");
return false;
}
this = (struct state *)malloc(sizeof(struct state));
memset(this, 0, sizeof(struct state));
this->display = wminfo->info.x11.display;
this->window = wminfo->info.x11.window;
this->aSelection = XInternAtom(this->display, "CLIPBOARD", False);
this->aTargets = XInternAtom(this->display, "TARGETS" , False);
this->aSelData = XInternAtom(this->display, "SEL_DATA" , False);
this->aIncr = XInternAtom(this->display, "INCR" , False);
this->aCurSelection = BadValue;
this->releaseFn = releaseFn;
this->notifyFn = notifyFn;
this->dataFn = dataFn;
for(int i = 0; i < LG_CLIPBOARD_DATA_NONE; ++i)
{
this->aTypes[i] = XInternAtom(this->display, atomTypes[i], False);
if (this->aTypes[i] == BadAlloc || this->aTypes[i] == BadValue)
{
DEBUG_ERROR("failed to get atom for type: %s", atomTypes[i]);
free(this);
this = NULL;
return false;
}
}
// we need the raw X events
SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
// use xfixes to get clipboard change notifications
if (!XFixesQueryExtension(this->display, &this->eventBase, &this->errorBase))
{
DEBUG_ERROR("failed to initialize xfixes");
free(this);
this = NULL;
return false;
}
XFixesSelectSelectionInput(this->display, this->window, XA_PRIMARY , XFixesSetSelectionOwnerNotifyMask);
XFixesSelectSelectionInput(this->display, this->window, this->aSelection, XFixesSetSelectionOwnerNotifyMask);
return true;
}
static void x11_cb_free()
{
free(this);
this = NULL;
}
static void x11_cb_reply_fn(void * opaque, LG_ClipboardData type, uint8_t * data, uint32_t size)
{
XEvent *s = (XEvent *)opaque;
XChangeProperty(
this->display ,
s->xselection.requestor,
s->xselection.property ,
s->xselection.target ,
8,
PropModeReplace,
data,
size);
XSendEvent(this->display, s->xselection.requestor, 0, 0, s);
XFlush(this->display);
free(s);
}
static void x11_cb_wmevent(SDL_SysWMmsg * msg)
{
XEvent e = msg->msg.x11.event;
if (e.type == SelectionRequest)
{
XEvent * s = (XEvent *)malloc(sizeof(XEvent));
s->xselection.type = SelectionNotify;
s->xselection.requestor = e.xselectionrequest.requestor;
s->xselection.selection = e.xselectionrequest.selection;
s->xselection.target = e.xselectionrequest.target;
s->xselection.property = e.xselectionrequest.property;
s->xselection.time = e.xselectionrequest.time;
if (!this->requestFn)
{
s->xselection.property = None;
XSendEvent(this->display, e.xselectionrequest.requestor, 0, 0, s);
XFlush(this->display);
free(s);
return;
}
// target list requested
if (e.xselectionrequest.target == this->aTargets)
{
Atom targets[2];
targets[0] = this->aTargets;
targets[1] = this->aTypes[this->type];
XChangeProperty(
e.xselectionrequest.display,
e.xselectionrequest.requestor,
e.xselectionrequest.property,
XA_ATOM,
32,
PropModeReplace,
(unsigned char*)targets,
sizeof(targets) / sizeof(Atom));
XSendEvent(this->display, e.xselectionrequest.requestor, 0, 0, s);
XFlush(this->display);
free(s);
return;
}
// look to see if we can satisfy the data type
for(int i = 0; i < LG_CLIPBOARD_DATA_NONE; ++i)
if (this->aTypes[i] == e.xselectionrequest.target && this->type == i)
{
// request the data
this->requestFn(x11_cb_reply_fn, s);
return;
}
// report no data
s->xselection.property = None;
XSendEvent(this->display, e.xselectionrequest.requestor, 0, 0, s);
XFlush(this->display);
}
if (e.type == SelectionClear && (
e.xselectionclear.selection == XA_PRIMARY ||
e.xselectionclear.selection == this->aSelection)
)
{
this->aCurSelection = BadValue;
this->releaseFn();
return;
}
// if someone selected data
if (e.type == this->eventBase + XFixesSelectionNotify)
{
XFixesSelectionNotifyEvent * sne = (XFixesSelectionNotifyEvent *)&e;
// check if the selection is valid and it isn't ourself
if (
(sne->selection != XA_PRIMARY && sne->selection != this->aSelection) ||
sne->owner == this->window ||
sne->owner == 0
)
{
return;
}
// remember which selection we are working with
this->aCurSelection = sne->selection;
XConvertSelection(
this->display,
sne->selection,
this->aTargets,
this->aTargets,
this->window,
CurrentTime);
return;
}
if (e.type == SelectionNotify)
{
if (e.xselection.property == None)
return;
Atom type;
int format;
unsigned long itemCount, after;
unsigned char *data;
XGetWindowProperty(
this->display,
this->window,
e.xselection.property,
0, ~0L, // start and length
True , // delete the property
AnyPropertyType,
&type,
&format,
&itemCount,
&after,
&data);
// the target list
if (e.xselection.property == this->aTargets)
{
// the format is 32-bit and we must have data
// this is technically incorrect however as it's
// an array of padded 64-bit values
if (!data || format != 32)
{
if (data)
XFree(data);
return;
}
// see if we support any of the targets listed
const uint64_t * targets = (const uint64_t *)data;
for(unsigned long i = 0; i < itemCount; ++i)
{
for(int n = 0; n < LG_CLIPBOARD_DATA_NONE; ++n)
if (this->aTypes[n] == targets[i])
{
// we have a match, so send the notification
this->notifyFn(n);
XFree(data);
return;
}
}
// no matches
this->notifyFn(LG_CLIPBOARD_DATA_NONE);
XFree(data);
return;
}
if (format == this->aIncr)
{
DEBUG_WARN("fixme: large paste buffers are not yet supported");
XFree(data);
return;
}
for(int i = 0; i < LG_CLIPBOARD_DATA_NONE; ++i)
if (this->aTypes[i] == type)
{
this->dataFn(i, data, itemCount);
XFree(data);
return;
}
DEBUG_WARN("clipboard data (%s) not in a supported format", XGetAtomName(this->display, type));
XFree(data);
return;
}
}
static void x11_cb_notice(LG_ClipboardRequestFn requestFn, LG_ClipboardData type)
{
this->requestFn = requestFn;
this->type = type;
XSetSelectionOwner(this->display, XA_PRIMARY , this->window, CurrentTime);
XSetSelectionOwner(this->display, this->aSelection, this->window, CurrentTime);
XFlush(this->display);
}
static void x11_cb_release()
{
this->requestFn = NULL;
XSetSelectionOwner(this->display, XA_PRIMARY , None, CurrentTime);
XSetSelectionOwner(this->display, this->aSelection, None, CurrentTime);
XFlush(this->display);
}
static void x11_cb_request(LG_ClipboardData type)
{
if (this->aCurSelection == BadValue)
return;
XConvertSelection(
this->display,
this->aCurSelection,
this->aTypes[type],
this->aSelData,
this->window,
CurrentTime);
}
const LG_Clipboard LGC_X11 =
{
.getName = x11_cb_getName,
.init = x11_cb_init,
.free = x11_cb_free,
.wmevent = x11_cb_wmevent,
.notice = x11_cb_notice,
.release = x11_cb_release,
.request = x11_cb_request
};

View File

@@ -0,0 +1,19 @@
# Try to find the GMP librairies
# GMP_FOUND - system has GMP lib
# GMP_INCLUDE_DIR - the GMP include directory
# GMP_LIBRARIES - Libraries needed to use GMP
if (GMP_INCLUDE_DIR AND GMP_LIBRARIES)
# Already in cache, be silent
set(GMP_FIND_QUIETLY TRUE)
endif (GMP_INCLUDE_DIR AND GMP_LIBRARIES)
find_path(GMP_INCLUDE_DIR NAMES gmp.h )
find_library(GMP_LIBRARIES NAMES gmp libgmp )
find_library(GMPXX_LIBRARIES NAMES gmpxx libgmpxx )
MESSAGE(STATUS "GMP libs: " ${GMP_LIBRARIES} " " ${GMPXX_LIBRARIES} )
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GMP DEFAULT_MSG GMP_INCLUDE_DIR GMP_LIBRARIES)
mark_as_advanced(GMP_INCLUDE_DIR GMP_LIBRARIES)

View File

@@ -0,0 +1,34 @@
function(make_object out_var)
set(result)
set(result_h)
foreach(in_f ${ARGN})
file(RELATIVE_PATH out_f ${CMAKE_CURRENT_SOURCE_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/${in_f}")
set(out_h "${CMAKE_CURRENT_BINARY_DIR}/${out_f}.h")
set(out_f "${CMAKE_CURRENT_BINARY_DIR}/${out_f}.o")
string(REGEX REPLACE "[/.]" "_" sym_in ${in_f})
add_custom_command(OUTPUT ${out_f}
COMMAND ${CMAKE_LINKER} -r -b binary -o ${out_f} ${in_f}
COMMAND ${CMAKE_OBJCOPY} --rename-section .data=.rodata,CONTENTS,ALLOC,LOAD,READONLY,DATA ${out_f} ${out_f}
COMMAND ${CMAKE_OBJCOPY} --redefine-sym _binary_${sym_in}_start=b_${sym_in} ${out_f} ${out_f}
COMMAND ${CMAKE_OBJCOPY} --redefine-sym _binary_${sym_in}_end=b_${sym_in}_end ${out_f} ${out_f}
COMMAND ${CMAKE_OBJCOPY} --strip-symbol _binary_${sym_in}_size ${out_f} ${out_f}
DEPENDS ${in_f}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
COMMENT "Creating object from ${in_f}"
VERBATIM
)
file(WRITE ${out_h} "extern const char b_${sym_in}[];\n")
file(APPEND ${out_h} "extern const char b_${sym_in}_end[];\n")
file(APPEND ${out_h} "#define b_${sym_in}_size (b_${sym_in}_end - b_${sym_in})\n")
get_filename_component(h_dir ${out_h} DIRECTORY)
list(APPEND result_h ${h_dir})
list(APPEND result ${out_f})
endforeach()
list(REMOVE_DUPLICATES result_h)
set(${out_var}_OBJS "${result}" PARENT_SCOPE)
set(${out_var}_INCS "${result_h}" PARENT_SCOPE)
endfunction()

View File

@@ -0,0 +1,25 @@
cmake_minimum_required(VERSION 3.0)
project(decoders LANGUAGES C)
#find_package(PkgConfig)
#pkg_check_modules(DECODERS_PKGCONFIG REQUIRED
#)
add_library(decoders STATIC
src/null.c
src/yuv420.c
)
target_link_libraries(decoders
lg_common
${DECODERS_PKGCONFIG_LIBRARIES}
)
target_include_directories(decoders
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
PRIVATE
src
${DECODERS_PKGCONFIG_INCLUDE_DIRS}
)

981
client/decoders/src/h264.c Normal file
View File

@@ -0,0 +1,981 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "lg-decoder.h"
#include "debug.h"
#include "memcpySSE.h"
#include "parsers/nal.h"
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <SDL2/SDL_syswm.h>
#include <va/va_glx.h>
#define SURFACE_NUM 3
struct Inst
{
LG_RendererFormat format;
SDL_Window * window;
VADisplay vaDisplay;
int vaMajorVer, vaMinorVer;
VASurfaceID vaSurfaceID[SURFACE_NUM];
VAConfigID vaConfigID;
VAContextID vaContextID;
int lastSID;
int currentSID;
VAPictureH264 curPic;
VAPictureH264 oldPic;
int frameNum;
int fieldCount;
VABufferID picBufferID[SURFACE_NUM];
VABufferID matBufferID[SURFACE_NUM];
VABufferID sliBufferID[SURFACE_NUM];
VABufferID datBufferID[SURFACE_NUM];
bool t2First;
int sliceType;
NAL nal;
};
static const unsigned char MatrixBufferH264[] = {
//ScalingList4x4[6][16]
0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
//ScalingList8x8[2][64]
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
static bool lgd_h264_create (void ** opaque);
static void lgd_h264_destroy (void * opaque);
static bool lgd_h264_initialize (void * opaque, const LG_RendererFormat format, SDL_Window * window);
static void lgd_h264_deinitialize (void * opaque);
static LG_OutFormat lgd_h264_get_out_format (void * opaque);
static unsigned int lgd_h264_get_frame_pitch (void * opaque);
static unsigned int lgd_h264_get_frame_stride(void * opaque);
static bool lgd_h264_decode (void * opaque, const uint8_t * src, size_t srcSize);
static bool lgd_h264_get_buffer (void * opaque, uint8_t * dst, size_t dstSize);
static bool lgd_h264_init_gl_texture (void * opaque, GLenum target, GLuint texture, void ** ref);
static void lgd_h264_free_gl_texture (void * opaque, void * ref);
static bool lgd_h264_update_gl_texture(void * opaque, void * ref);
#define check_surface(x, y, z) _check_surface(__LINE__, x, y, z)
static bool _check_surface(const unsigned int line, struct Inst * this, unsigned int sid, VASurfaceStatus *out)
{
VASurfaceStatus surfStatus;
VAStatus status = vaQuerySurfaceStatus(
this->vaDisplay,
this->vaSurfaceID[sid],
&surfStatus
);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaQuerySurfaceStatus: %s", vaErrorStr(status));
return false;
}
#if 0
DEBUG_INFO("L%d: surface %u status: %d", line, sid, surfStatus);
#endif
if (out)
*out = surfStatus;
return true;
}
static bool lgd_h264_create(void ** opaque)
{
// create our local storage
*opaque = malloc(sizeof(struct Inst));
if (!*opaque)
{
DEBUG_INFO("Failed to allocate %lu bytes", sizeof(struct Inst));
return false;
}
memset(*opaque, 0, sizeof(struct Inst));
struct Inst * this = (struct Inst *)*opaque;
this->vaSurfaceID[0] = VA_INVALID_ID;
this->vaConfigID = VA_INVALID_ID;
this->vaContextID = VA_INVALID_ID;
for(int i = 0; i < SURFACE_NUM; ++i)
this->picBufferID[i] =
this->matBufferID[i] =
this->sliBufferID[i] =
this->datBufferID[i] = VA_INVALID_ID;
if (!nal_initialize(&this->nal))
{
DEBUG_INFO("Failed to initialize NAL parser");
free(this);
return false;
}
lgd_h264_deinitialize(this);
return true;
}
static void lgd_h264_destroy(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
nal_deinitialize(this->nal);
lgd_h264_deinitialize(this);
free(this);
}
static bool lgd_h264_initialize(void * opaque, const LG_RendererFormat format, SDL_Window * window)
{
struct Inst * this = (struct Inst *)opaque;
lgd_h264_deinitialize(this);
memcpy(&this->format, &format, sizeof(LG_RendererFormat));
this->window = window;
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (!SDL_GetWindowWMInfo(window, &wminfo))
{
DEBUG_ERROR("Failed to get SDL window WM Info");
return false;
}
switch(wminfo.subsystem)
{
case SDL_SYSWM_X11:
this->vaDisplay = vaGetDisplayGLX(wminfo.info.x11.display);
break;
default:
DEBUG_ERROR("Unsupported window subsystem");
return false;
}
VAStatus status;
status = vaInitialize(this->vaDisplay, &this->vaMajorVer, &this->vaMinorVer);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaInitialize Failed");
return false;
}
DEBUG_INFO("Vendor: %s", vaQueryVendorString(this->vaDisplay));
VAEntrypoint entryPoints[5];
int entryPointCount;
status = vaQueryConfigEntrypoints(
this->vaDisplay,
VAProfileH264High,
entryPoints,
&entryPointCount
);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaQueryConfigEntrypoints Failed");
return false;
}
int ep;
for(ep = 0; ep < entryPointCount; ++ep)
if (entryPoints[ep] == VAEntrypointVLD)
break;
if (ep == entryPointCount)
{
DEBUG_ERROR("Failed to find VAEntrypointVLD index");
return false;
}
VAConfigAttrib attrib;
attrib.type = VAConfigAttribRTFormat;
vaGetConfigAttributes(
this->vaDisplay,
VAProfileH264High,
VAEntrypointVLD,
&attrib,
1);
if (!(attrib.value & VA_RT_FORMAT_YUV420))
{
DEBUG_ERROR("Failed to find desired YUV420 RT format");
return false;
}
status = vaCreateConfig(
this->vaDisplay,
VAProfileH264High,
VAEntrypointVLD,
&attrib,
1,
&this->vaConfigID);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaCreateConfig");
return false;
}
status = vaCreateSurfaces(
this->vaDisplay,
VA_RT_FORMAT_YUV420,
this->format.width,
this->format.height,
this->vaSurfaceID,
SURFACE_NUM,
NULL,
0
);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaCreateSurfaces");
return false;
}
for(int i = 0; i < SURFACE_NUM; ++i)
if (!check_surface(this, i, NULL))
return false;
status = vaCreateContext(
this->vaDisplay,
this->vaConfigID,
this->format.width,
this->format.height,
VA_PROGRESSIVE,
this->vaSurfaceID,
SURFACE_NUM,
&this->vaContextID
);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaCreateContext");
return false;
}
this->currentSID = 0;
this->sliceType = 2;
this->t2First = true;
status = vaBeginPicture(this->vaDisplay, this->vaContextID, this->vaSurfaceID[0]);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaBeginPicture");
return false;
}
return true;
}
static void lgd_h264_deinitialize(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
for(int i = 0; i < SURFACE_NUM; ++i)
{
if (this->picBufferID[i] != VA_INVALID_ID)
vaDestroyBuffer(this->vaDisplay, this->picBufferID[i]);
if (this->matBufferID[i] != VA_INVALID_ID)
vaDestroyBuffer(this->vaDisplay, this->matBufferID[i]);
if (this->sliBufferID[i] != VA_INVALID_ID)
vaDestroyBuffer(this->vaDisplay, this->sliBufferID[i]);
if (this->datBufferID[i] != VA_INVALID_ID)
vaDestroyBuffer(this->vaDisplay, this->datBufferID[i]);
this->picBufferID[i] =
this->matBufferID[i] =
this->sliBufferID[i] =
this->datBufferID[i] = VA_INVALID_ID;
}
if (this->vaSurfaceID[0] != VA_INVALID_ID)
vaDestroySurfaces(this->vaDisplay, this->vaSurfaceID, SURFACE_NUM);
this->vaSurfaceID[0] = VA_INVALID_ID;
if (this->vaContextID != VA_INVALID_ID)
vaDestroyContext(this->vaDisplay, this->vaContextID);
this->vaContextID = VA_INVALID_ID;
if (this->vaConfigID != VA_INVALID_ID)
vaDestroyConfig(this->vaDisplay, this->vaConfigID);
this->vaConfigID = VA_INVALID_ID;
if (this->vaDisplay)
vaTerminate(this->vaDisplay);
this->vaDisplay = NULL;
}
static LG_OutFormat lgd_h264_get_out_format(void * opaque)
{
return LG_OUTPUT_YUV420;
}
static unsigned int lgd_h264_get_frame_pitch(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
return this->format.width * 4;
}
static unsigned int lgd_h264_get_frame_stride(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
return this->format.width;
}
static bool get_buffer(struct Inst * this, const VABufferType type, const unsigned int size, VABufferID * buf_id)
{
if (*buf_id != VA_INVALID_ID)
return true;
VAStatus status = vaCreateBuffer(this->vaDisplay, this->vaContextID, type, size, 1, NULL, buf_id);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("Failed to create buffer: %s", vaErrorStr(status));
return false;
}
if (!check_surface(this, this->currentSID, NULL))
return false;
return true;
}
static bool setup_pic_buffer(struct Inst * this, const NAL_SLICE * slice)
{
VAStatus status;
VABufferID * picBufferID = &this->picBufferID[this->currentSID];
if (!get_buffer(this, VAPictureParameterBufferType, sizeof(VAPictureParameterBufferH264), picBufferID))
{
DEBUG_ERROR("get picBuffer failed");
return false;
}
VAPictureParameterBufferH264 *p;
status = vaMapBuffer(this->vaDisplay, *picBufferID, (void **)&p);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaMapBuffer: %s", vaErrorStr(status));
return false;
}
const NAL_SPS * sps;
if (!nal_get_sps(this->nal, &sps))
{
DEBUG_ERROR("nal_get_sps");
return false;
}
const NAL_PPS * pps;
if (!nal_get_pps(this->nal, &pps))
{
DEBUG_ERROR("nal_get_pps");
return false;
}
memset(p, 0, sizeof(VAPictureParameterBufferH264));
p->picture_width_in_mbs_minus1 = sps->pic_width_in_mbs_minus1;
p->picture_height_in_mbs_minus1 = sps->pic_height_in_map_units_minus1;
p->bit_depth_luma_minus8 = sps->bit_depth_luma_minus8;
p->bit_depth_chroma_minus8 = sps->bit_depth_chroma_minus8;
p->num_ref_frames = sps->num_ref_frames;
p->seq_fields.value = 0;
p->seq_fields.bits.chroma_format_idc = sps->chroma_format_idc;
p->seq_fields.bits.residual_colour_transform_flag = sps->gaps_in_frame_num_value_allowed_flag;
p->seq_fields.bits.frame_mbs_only_flag = sps->frame_mbs_only_flag;
p->seq_fields.bits.mb_adaptive_frame_field_flag = sps->mb_adaptive_frame_field_flag;
p->seq_fields.bits.direct_8x8_inference_flag = sps->direct_8x8_inference_flag;
p->seq_fields.bits.MinLumaBiPredSize8x8 = sps->level_idc >= 31;
p->seq_fields.bits.log2_max_frame_num_minus4 = sps->log2_max_frame_num_minus4;
p->seq_fields.bits.pic_order_cnt_type = sps->pic_order_cnt_type;
p->seq_fields.bits.log2_max_pic_order_cnt_lsb_minus4 = sps->log2_max_pic_order_cnt_lsb_minus4;
p->seq_fields.bits.delta_pic_order_always_zero_flag = sps->delta_pic_order_always_zero_flag;
#if 0
// these are deprecated, FMO is not supported
p->num_slice_groups_minus1 = pps->num_slice_groups_minus1;
p->slice_group_map_type = pps->slice_group_map_type;
p->slice_group_change_rate_minus1 = pps->slice_group_change_rate_minus1;
#endif
p->pic_init_qp_minus26 = pps->pic_init_qp_minus26;
p->pic_init_qs_minus26 = pps->pic_init_qs_minus26;
p->chroma_qp_index_offset = pps->chroma_qp_index_offset;
p->second_chroma_qp_index_offset = pps->second_chroma_qp_index_offset;
p->pic_fields.value = 0;
p->pic_fields.bits.entropy_coding_mode_flag = pps->entropy_coding_mode_flag;
p->pic_fields.bits.weighted_pred_flag = pps->weighted_pred_flag;
p->pic_fields.bits.weighted_bipred_idc = pps->weighted_bipred_idc;
p->pic_fields.bits.transform_8x8_mode_flag = pps->transform_8x8_mode_flag;
p->pic_fields.bits.field_pic_flag = slice->field_pic_flag;
p->pic_fields.bits.constrained_intra_pred_flag = pps->constrained_intra_pred_flag;
p->pic_fields.bits.pic_order_present_flag = pps->pic_order_present_flag;
p->pic_fields.bits.deblocking_filter_control_present_flag = pps->deblocking_filter_control_present_flag;
p->pic_fields.bits.redundant_pic_cnt_present_flag = pps->redundant_pic_cnt_present_flag;
p->pic_fields.bits.reference_pic_flag = slice->nal_ref_idc != 0;
p->frame_num = slice->frame_num;
for(int i = 0; i < 16; ++i)
{
p->ReferenceFrames[i].flags = VA_PICTURE_H264_INVALID;
p->ReferenceFrames[i].picture_id = 0xFFFFFFFF;
}
this->curPic.picture_id = this->vaSurfaceID[this->currentSID];
this->curPic.frame_idx = p->frame_num;
this->curPic.flags = 0;
this->curPic.BottomFieldOrderCnt = this->fieldCount;
this->curPic.TopFieldOrderCnt = this->fieldCount;
memcpy(&p->CurrPic, &this->curPic, sizeof(VAPictureH264));
if (this->sliceType != 2)
{
memcpy(&p->ReferenceFrames[0], &this->oldPic, sizeof(VAPictureH264));
p->ReferenceFrames[0].flags = 0;
}
status = vaUnmapBuffer(this->vaDisplay, *picBufferID);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaUnmapBuffer: %s", vaErrorStr(status));
return false;
}
return true;
}
static bool setup_mat_buffer(struct Inst * this)
{
VAStatus status;
VABufferID * matBufferID = &this->matBufferID[this->currentSID];
if (!get_buffer(this, VAIQMatrixBufferType, sizeof(VAIQMatrixBufferH264), matBufferID))
{
DEBUG_ERROR("get matBuffer failed");
return false;
}
VAIQMatrixBufferH264 * m;
status = vaMapBuffer(this->vaDisplay, *matBufferID, (void **)&m);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaMapBuffer: %s", vaErrorStr(status));
return false;
}
memcpy(m, MatrixBufferH264, sizeof(MatrixBufferH264));
status = vaUnmapBuffer(this->vaDisplay, *matBufferID);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaUnmapBuffer: %s", vaErrorStr(status));
return false;
}
return true;
}
static void fill_pred_weight_table(
NAL_PW_TABLE_L * list,
uint32_t active,
uint32_t luma_log2_weight_denom,
uint8_t luma_weight_flag,
short luma_weight[32],
short luma_offset[32],
uint32_t chroma_log2_weight_denom,
uint8_t chroma_weight_flag,
short chroma_weight[32][2],
short chroma_offset[32][2]
)
{
assert(active < 32);
for(uint32_t i = 0; i <= active; ++i)
{
NAL_PW_TABLE_L * l = &list[i];
if (luma_weight_flag)
{
luma_weight[i] = l->luma_weight;
luma_offset[i] = l->luma_offset;
}
else
{
luma_weight[i] = 1 << luma_log2_weight_denom;
luma_weight[i] = 0;
}
if (chroma_weight_flag)
{
chroma_weight[i][0] = l->chroma_weight[0];
chroma_offset[i][0] = l->chroma_offset[0];
chroma_weight[i][1] = l->chroma_weight[1];
chroma_offset[i][1] = l->chroma_offset[1];
}
else
{
chroma_weight[i][0] = 1 << chroma_log2_weight_denom;
chroma_weight[i][0] = 0;
chroma_weight[i][1] = 1 << chroma_log2_weight_denom;
chroma_weight[i][1] = 0;
}
}
}
static bool setup_sli_buffer(struct Inst * this, size_t srcSize, const NAL_SLICE * slice, const size_t seek)
{
VAStatus status;
VABufferID * sliBufferID = &this->sliBufferID[this->currentSID];
if (!get_buffer(this, VASliceParameterBufferType, sizeof(VASliceParameterBufferH264), sliBufferID))
{
DEBUG_ERROR("get sliBuffer failed");
return false;
}
VASliceParameterBufferH264 * s;
status = vaMapBuffer(this->vaDisplay, *sliBufferID, (void **)&s);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaMapBuffer: %s", vaErrorStr(status));
return false;
}
memset(s, 0, sizeof(VASliceParameterBufferH264));
s->slice_data_size = srcSize;
s->slice_data_bit_offset = seek << 3;
s->slice_data_flag = VA_SLICE_DATA_FLAG_ALL;
s->first_mb_in_slice = slice->first_mb_in_slice;
s->slice_type = slice->slice_type;
s->direct_spatial_mv_pred_flag = slice->direct_spatial_mv_pred_flag;
s->num_ref_idx_l0_active_minus1 = slice->num_ref_idx_l0_active_minus1;
s->num_ref_idx_l1_active_minus1 = slice->num_ref_idx_l1_active_minus1;
s->cabac_init_idc = slice->cabac_init_idc;
s->slice_qp_delta = slice->slice_qp_delta;
s->disable_deblocking_filter_idc = slice->disable_deblocking_filter_idc;
s->slice_alpha_c0_offset_div2 = slice->slice_alpha_c0_offset_div2;
s->slice_beta_offset_div2 = slice->slice_beta_offset_div2;
s->luma_log2_weight_denom = slice->pred_weight_table.luma_log2_weight_denom;
s->chroma_log2_weight_denom = slice->pred_weight_table.chroma_log2_weight_denom;
s->luma_weight_l0_flag = slice->pred_weight_table.luma_weight_flag [0];
s->chroma_weight_l0_flag = slice->pred_weight_table.chroma_weight_flag[0];
s->luma_weight_l1_flag = slice->pred_weight_table.luma_weight_flag [1];
s->chroma_weight_l1_flag = slice->pred_weight_table.chroma_weight_flag[1];
//RefPicList0/1
fill_pred_weight_table(
slice->pred_weight_table.l0,
s->num_ref_idx_l0_active_minus1,
s->luma_log2_weight_denom,
s->luma_weight_l0_flag,
s->luma_weight_l0,
s->luma_offset_l0,
s->chroma_log2_weight_denom,
s->chroma_weight_l0_flag,
s->chroma_weight_l0,
s->chroma_weight_l0
);
fill_pred_weight_table(
slice->pred_weight_table.l1,
s->num_ref_idx_l1_active_minus1,
s->luma_log2_weight_denom,
s->luma_weight_l1_flag,
s->luma_weight_l1,
s->luma_offset_l1,
s->chroma_log2_weight_denom,
s->chroma_weight_l1_flag,
s->chroma_weight_l1,
s->chroma_weight_l1
);
#if 0
if (this->sliceType == 2)
{
set_slice_parameter_buffer_t2(s, this->t2First);
this->t2First = false;
}
else
{
set_slice_parameter_buffer(s);
memcpy(&s->RefPicList0[0], &this->oldPic, sizeof(VAPictureH264));
s->RefPicList0[0].flags = 0;
}
#endif
status = vaUnmapBuffer(this->vaDisplay, *sliBufferID);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaUnmapBuffer: %s", vaErrorStr(status));
return false;
}
return true;
}
static bool setup_dat_buffer(struct Inst * this, const uint8_t * src, size_t srcSize)
{
VAStatus status;
VABufferID * datBufferID = &this->datBufferID[this->currentSID];
if (!get_buffer(this, VASliceDataBufferType, srcSize, datBufferID))
{
DEBUG_ERROR("get datBuffer failed");
return false;
}
uint8_t * d;
status = vaMapBuffer(this->vaDisplay, *datBufferID, (void **)&d);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaMapBuffer: %s", vaErrorStr(status));
return false;
}
memcpySSE(d, src, srcSize);
status = vaUnmapBuffer(this->vaDisplay, *datBufferID);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaUnmapBuffer: %s", vaErrorStr(status));
return false;
}
return true;
}
static bool lgd_h264_decode(void * opaque, const uint8_t * src, size_t srcSize)
{
VAStatus status;
struct Inst * this = (struct Inst *)opaque;
size_t seek;
if (!nal_parse(this->nal, src, srcSize, &seek))
{
DEBUG_WARN("nal_parse, perhaps mid stream");
return true;
}
const NAL_SLICE * slice;
if (!nal_get_slice(this->nal, &slice))
{
DEBUG_WARN("nal_get_slice failed");
return true;
}
assert(seek < srcSize);
this->sliceType = slice->slice_type;
// don't start until we have an I-FRAME
if (this->frameNum == 0 && this->sliceType != NAL_SLICE_TYPE_I)
return true;
{
if (!setup_pic_buffer(this, slice)) return false;
if (!setup_mat_buffer(this)) return false;
VABufferID bufferIDs[] =
{
this->picBufferID[this->currentSID],
this->matBufferID[this->currentSID]
};
status = vaRenderPicture(this->vaDisplay, this->vaContextID, bufferIDs, 2);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaRenderPicture: %s", vaErrorStr(status));
return false;
}
// intel broke the ABI here, see:
// https://github.com/01org/libva/commit/3eb038aa13bdd785808286c0a4995bd7a1ef07e9
// the buffers are released by vaRenderPicture in old versions
if (this->vaMajorVer == 0 && this->vaMinorVer < 40)
{
this->picBufferID[this->currentSID] =
this->matBufferID[this->currentSID] = VA_INVALID_ID;
}
}
{
if (!setup_sli_buffer(this, srcSize, slice, seek)) return false;
if (!setup_dat_buffer(this, src, srcSize )) return false;
VABufferID bufferIDs[] =
{
this->sliBufferID[this->currentSID],
this->datBufferID[this->currentSID]
};
status = vaRenderPicture(this->vaDisplay, this->vaContextID, bufferIDs, 2);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaRenderPicture: %s", vaErrorStr(status));
return false;
}
// intel broke the ABI here, see:
// https://github.com/01org/libva/commit/3eb038aa13bdd785808286c0a4995bd7a1ef07e9
// the buffers are released by vaRenderPicture in old versions
if (this->vaMajorVer == 0 && this->vaMinorVer < 40)
{
this->sliBufferID[this->currentSID] =
this->datBufferID[this->currentSID] = VA_INVALID_ID;
}
}
status = vaEndPicture(this->vaDisplay, this->vaContextID);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaEndPicture: %s", vaErrorStr(status));
return false;
}
// advance to the next surface and save the old picture info
this->lastSID = this->currentSID;
if (++this->currentSID == SURFACE_NUM)
this->currentSID = 0;
this->frameNum += 1;
this->fieldCount += 2;
memcpy(&this->oldPic, &this->curPic, sizeof(VAPictureH264));
// prepare the next surface
status = vaBeginPicture(this->vaDisplay, this->vaContextID, this->vaSurfaceID[this->currentSID]);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaBeginPicture: %s", vaErrorStr(status));
return false;
}
return true;
}
static bool lgd_h264_get_buffer(void * opaque, uint8_t * dst, size_t dstSize)
{
struct Inst * this = (struct Inst *)opaque;
VAStatus status;
// don't return anything until we have some data
if (this->frameNum == 0)
return true;
// ensure the surface is ready
status = vaSyncSurface(this->vaDisplay, this->vaSurfaceID[this->lastSID]);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaSyncSurface: %s", vaErrorStr(status));
return false;
}
#if 0
// this doesn't work on my system, seems the vdpau va driver is bugged
VASurfaceStatus surfStatus;
if (!check_surface(this, this->lastSID, &surfStatus))
return false;
if (surfStatus != VASurfaceReady)
{
DEBUG_ERROR("vaSyncSurface didn't block, the surface is not ready!");
return false;
}
#endif
// get the decoded data
VAImage decoded =
{
.image_id = VA_INVALID_ID,
.buf = VA_INVALID_ID
};
status = vaDeriveImage(this->vaDisplay, this->vaSurfaceID[this->lastSID], &decoded);
if (status == VA_STATUS_ERROR_OPERATION_FAILED)
{
VAImageFormat format =
{
.fourcc = VA_FOURCC_NV12,
.byte_order = VA_LSB_FIRST,
.bits_per_pixel = 12
};
status = vaCreateImage(
this->vaDisplay,
&format,
this->format.width,
this->format.height,
&decoded
);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaCreateImage: %s", vaErrorStr(status));
return false;
}
status = vaPutImage(
this->vaDisplay,
this->vaSurfaceID[this->lastSID],
decoded.image_id,
0 , 0 ,
this->format.width, this->format.height,
0 , 0 ,
this->format.width, this->format.height
);
if (status != VA_STATUS_SUCCESS)
{
vaDestroyImage(this->vaDisplay, decoded.image_id);
DEBUG_ERROR("vaPutImage: %s", vaErrorStr(status));
return false;
}
}
else
{
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaDeriveImage: %s", vaErrorStr(status));
return false;
}
}
uint8_t * d;
status = vaMapBuffer(this->vaDisplay, decoded.buf, (void **)&d);
if (status != VA_STATUS_SUCCESS)
{
vaDestroyImage(this->vaDisplay, decoded.image_id);
DEBUG_ERROR("vaMapBuffer: %s", vaErrorStr(status));
return false;
}
memcpySSE(dst, d, decoded.data_size);
status = vaUnmapBuffer(this->vaDisplay, decoded.buf);
if (status != VA_STATUS_SUCCESS)
{
vaDestroyImage(this->vaDisplay, decoded.image_id);
DEBUG_ERROR("vaUnmapBuffer: %s", vaErrorStr(status));
return false;
}
status = vaDestroyImage(this->vaDisplay, decoded.image_id);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaDestroyImage: %s", vaErrorStr(status));
return false;
}
return true;
}
static bool lgd_h264_init_gl_texture(void * opaque, GLenum target, GLuint texture, void ** ref)
{
struct Inst * this = (struct Inst *)opaque;
VAStatus status;
status = vaCreateSurfaceGLX(this->vaDisplay, target, texture, ref);
if (status != VA_STATUS_SUCCESS)
{
*ref = NULL;
DEBUG_ERROR("vaCreateSurfaceGLX: %s", vaErrorStr(status));
return false;
}
return true;
}
static void lgd_h264_free_gl_texture(void * opaque, void * ref)
{
struct Inst * this = (struct Inst *)opaque;
VAStatus status;
status = vaDestroySurfaceGLX(this->vaDisplay, ref);
if (status != VA_STATUS_SUCCESS)
DEBUG_ERROR("vaDestroySurfaceGLX: %s", vaErrorStr(status));
}
static bool lgd_h264_update_gl_texture(void * opaque, void * ref)
{
struct Inst * this = (struct Inst *)opaque;
VAStatus status;
// don't return anything until we have some data
if (this->frameNum == 0)
return true;
status = vaCopySurfaceGLX(
this->vaDisplay,
ref,
this->vaSurfaceID[this->lastSID],
0
);
if (status != VA_STATUS_SUCCESS)
{
DEBUG_ERROR("vaCopySurfaceGLX: %s", vaErrorStr(status));
return false;
}
return true;
}
const LG_Decoder LGD_H264 =
{
.name = "H.264",
.create = lgd_h264_create,
.destroy = lgd_h264_destroy,
.initialize = lgd_h264_initialize,
.deinitialize = lgd_h264_deinitialize,
.get_out_format = lgd_h264_get_out_format,
.get_frame_pitch = lgd_h264_get_frame_pitch,
.get_frame_stride = lgd_h264_get_frame_stride,
.decode = lgd_h264_decode,
.get_buffer = lgd_h264_get_buffer,
.has_gl = true,
.init_gl_texture = lgd_h264_init_gl_texture,
.free_gl_texture = lgd_h264_free_gl_texture,
.update_gl_texture = lgd_h264_update_gl_texture
};

130
client/decoders/src/null.c Normal file
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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/decoder.h"
#include "common/debug.h"
#include "common/memcpySSE.h"
#include <stdlib.h>
#include <string.h>
struct Inst
{
LG_RendererFormat format;
const uint8_t * src;
};
static bool lgd_null_create (void ** opaque);
static void lgd_null_destroy (void * opaque);
static bool lgd_null_initialize (void * opaque, const LG_RendererFormat format, SDL_Window * window);
static void lgd_null_deinitialize (void * opaque);
static LG_OutFormat lgd_null_get_out_format (void * opaque);
static unsigned int lgd_null_get_frame_pitch (void * opaque);
static unsigned int lgd_null_get_frame_stride(void * opaque);
static bool lgd_null_decode (void * opaque, const uint8_t * src, size_t srcSize);
static const uint8_t * lgd_null_get_buffer (void * opaque);
static bool lgd_null_create(void ** opaque)
{
// create our local storage
*opaque = malloc(sizeof(struct Inst));
if (!*opaque)
{
DEBUG_INFO("Failed to allocate %lu bytes", sizeof(struct Inst));
return false;
}
memset(*opaque, 0, sizeof(struct Inst));
return true;
}
static void lgd_null_destroy(void * opaque)
{
free(opaque);
}
static bool lgd_null_initialize(void * opaque, const LG_RendererFormat format, SDL_Window * window)
{
struct Inst * this = (struct Inst *)opaque;
memcpy(&this->format, &format, sizeof(LG_RendererFormat));
return true;
}
static void lgd_null_deinitialize(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
memset(this, 0, sizeof(struct Inst));
}
static LG_OutFormat lgd_null_get_out_format(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
switch(this->format.type)
{
case FRAME_TYPE_BGRA : return LG_OUTPUT_BGRA;
case FRAME_TYPE_RGBA : return LG_OUTPUT_RGBA;
case FRAME_TYPE_RGBA10: return LG_OUTPUT_RGBA10;
default:
DEBUG_ERROR("Unknown frame type");
return LG_OUTPUT_INVALID;
}
}
static unsigned int lgd_null_get_frame_pitch(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
return this->format.pitch;
}
static unsigned int lgd_null_get_frame_stride(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
return this->format.stride;
}
static bool lgd_null_decode(void * opaque, const uint8_t * src, size_t srcSize)
{
struct Inst * this = (struct Inst *)opaque;
this->src = src;
return true;
}
static const uint8_t * lgd_null_get_buffer(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
if (!this->src)
return NULL;
return this->src;
}
const LG_Decoder LGD_NULL =
{
.name = "NULL",
.create = lgd_null_create,
.destroy = lgd_null_destroy,
.initialize = lgd_null_initialize,
.deinitialize = lgd_null_deinitialize,
.get_out_format = lgd_null_get_out_format,
.get_frame_pitch = lgd_null_get_frame_pitch,
.get_frame_stride = lgd_null_get_frame_stride,
.decode = lgd_null_decode,
.get_buffer = lgd_null_get_buffer
};

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@@ -0,0 +1,169 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/decoder.h"
#include "common/debug.h"
#include "common/memcpySSE.h"
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <GL/gl.h>
struct Pixel
{
uint8_t b, g, r, a;
};
struct Inst
{
LG_RendererFormat format;
struct Pixel * pixels;
unsigned int yBytes;
};
static bool lgd_yuv420_create (void ** opaque);
static void lgd_yuv420_destroy (void * opaque);
static bool lgd_yuv420_initialize (void * opaque, const LG_RendererFormat format, SDL_Window * window);
static void lgd_yuv420_deinitialize (void * opaque);
static LG_OutFormat lgd_yuv420_get_out_format (void * opaque);
static unsigned int lgd_yuv420_get_frame_pitch (void * opaque);
static unsigned int lgd_yuv420_get_frame_stride(void * opaque);
static bool lgd_yuv420_decode (void * opaque, const uint8_t * src, size_t srcSize);
static const uint8_t * lgd_yuv420_get_buffer (void * opaque);
static bool lgd_yuv420_create(void ** opaque)
{
// create our local storage
*opaque = malloc(sizeof(struct Inst));
if (!*opaque)
{
DEBUG_INFO("Failed to allocate %lu bytes", sizeof(struct Inst));
return false;
}
memset(*opaque, 0, sizeof(struct Inst));
return true;
}
static void lgd_yuv420_destroy(void * opaque)
{
free(opaque);
}
static bool lgd_yuv420_initialize(void * opaque, const LG_RendererFormat format, SDL_Window * window)
{
struct Inst * this = (struct Inst *)opaque;
memcpy(&this->format, &format, sizeof(LG_RendererFormat));
this->yBytes = format.width * format.height;
this->pixels = malloc(sizeof(struct Pixel) * (format.width * format.height));
return true;
}
static void lgd_yuv420_deinitialize(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
free(this->pixels);
}
static LG_OutFormat lgd_yuv420_get_out_format(void * opaque)
{
return LG_OUTPUT_BGRA;
}
static unsigned int lgd_yuv420_get_frame_pitch(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
return this->format.width * 4;
}
static unsigned int lgd_yuv420_get_frame_stride(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
return this->format.width;
}
static bool lgd_yuv420_decode(void * opaque, const uint8_t * src, size_t srcSize)
{
//FIXME: implement this properly using GLSL
struct Inst * this = (struct Inst *)opaque;
const unsigned int hw = this->format.width / 2;
const unsigned int hp = this->yBytes / 4;
for(size_t y = 0; y < this->format.height; ++y)
for(size_t x = 0; x < this->format.width; ++x)
{
const unsigned int yoff = y * this->format.width + x;
const unsigned int uoff = this->yBytes + ((y / 2) * hw + x / 2);
const unsigned int voff = uoff + hp;
float b = 1.164f * ((float)src[yoff] - 16.0f) + 2.018f * ((float)src[uoff] - 128.0f);
float g = 1.164f * ((float)src[yoff] - 16.0f) - 0.813f * ((float)src[voff] - 128.0f) - 0.391f * ((float)src[uoff] - 128.0f);
float r = 1.164f * ((float)src[yoff] - 16.0f) + 1.596f * ((float)src[voff] - 128.0f);
#define CLAMP(x) (x < 0 ? 0 : (x > 255 ? 255 : x))
this->pixels[yoff].b = CLAMP(b);
this->pixels[yoff].g = CLAMP(g);
this->pixels[yoff].r = CLAMP(r);
}
return true;
}
static const uint8_t * lgd_yuv420_get_buffer(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
return (uint8_t *)this->pixels;
}
bool lgd_yuv420_init_gl_texture(void * opaque, GLenum target, GLuint texture, void ** ref)
{
return false;
}
void lgd_yuv420_free_gl_texture(void * opaque, void * ref)
{
}
bool lgd_yuv420_update_gl_texture(void * opaque, void * ref)
{
return false;
}
const LG_Decoder LGD_YUV420 =
{
.name = "YUV420",
.create = lgd_yuv420_create,
.destroy = lgd_yuv420_destroy,
.initialize = lgd_yuv420_initialize,
.deinitialize = lgd_yuv420_deinitialize,
.get_out_format = lgd_yuv420_get_out_format,
.get_frame_pitch = lgd_yuv420_get_frame_pitch,
.get_frame_stride = lgd_yuv420_get_frame_stride,
.decode = lgd_yuv420_decode,
.get_buffer = lgd_yuv420_get_buffer,
.has_gl = false, //FIXME: Implement this
.init_gl_texture = lgd_yuv420_init_gl_texture,
.free_gl_texture = lgd_yuv420_free_gl_texture,
.update_gl_texture = lgd_yuv420_update_gl_texture
};

View File

@@ -0,0 +1,41 @@
cmake_minimum_required(VERSION 3.0)
project(fonts LANGUAGES C)
set(FONT_H "${CMAKE_BINARY_DIR}/include/dynamic/fonts.h")
set(FONT_C "${CMAKE_BINARY_DIR}/src/fonts.c")
file(WRITE ${FONT_H} "#include \"interface/font.h\"\n\n")
file(APPEND ${FONT_H} "extern LG_Font * LG_Fonts[];\n\n")
file(WRITE ${FONT_C} "#include \"interface/font.h\"\n\n")
file(APPEND ${FONT_C} "#include <stddef.h>\n\n")
set(FONTS "_")
set(FONTS_LINK "_")
function(add_font name)
set(FONTS "${FONTS};${name}" PARENT_SCOPE)
set(FONTS_LINK "${FONTS_LINK};font_${name}" PARENT_SCOPE)
add_subdirectory(${name})
endfunction()
# Add/remove fonts here!
add_font(SDL)
list(REMOVE_AT FONTS 0)
list(REMOVE_AT FONTS_LINK 0)
list(LENGTH FONTS FONT_COUNT)
file(APPEND ${FONT_H} "#define LG_FONT_COUNT ${FONT_COUNT}\n")
foreach(font ${FONTS})
file(APPEND ${FONT_C} "extern LG_Font LGF_${font};\n")
endforeach()
file(APPEND ${FONT_C} "\nconst LG_Font * LG_Fonts[] =\n{\n")
foreach(font ${FONTS})
file(APPEND ${FONT_C} " &LGF_${font},\n")
endforeach()
file(APPEND ${FONT_C} " NULL\n};\n\n")
add_library(fonts STATIC ${FONT_C})
target_link_libraries(fonts ${FONTS_LINK})

View File

@@ -0,0 +1,26 @@
cmake_minimum_required(VERSION 3.0)
project(font_SDL LANGUAGES C)
find_package(PkgConfig)
pkg_check_modules(FONT_SDL_PKGCONFIG REQUIRED
SDL2_ttf
fontconfig
)
add_library(font_SDL STATIC
src/sdl.c
)
target_link_libraries(font_SDL
${FONT_SDL_PKGCONFIG_LIBRARIES}
lg_common
)
target_include_directories(font_SDL
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
PRIVATE
src
${FONT_SDL_PKGCONFIG_INCLUDE_DIRS}
)

153
client/fonts/SDL/src/sdl.c Normal file
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@@ -0,0 +1,153 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdlib.h>
#include <stdbool.h>
#include "interface/font.h"
#include "common/debug.h"
#include <SDL2/SDL_ttf.h>
#include <fontconfig/fontconfig.h>
static int g_initCount = 0;
static FcConfig * g_fontConfig = NULL;
struct Inst
{
TTF_Font * font;
};
static bool lgf_sdl_create(LG_FontObj * opaque, const char * font_name, unsigned int size)
{
if (g_initCount++ == 0)
{
if (TTF_Init() < 0)
{
DEBUG_ERROR("TTF_Init Failed");
return false;
}
g_fontConfig = FcInitLoadConfigAndFonts();
if (!g_fontConfig)
{
DEBUG_ERROR("FcInitLoadConfigAndFonts Failed");
return false;
}
}
*opaque = malloc(sizeof(struct Inst));
if (!*opaque)
{
DEBUG_INFO("Failed to allocate %lu bytes", sizeof(struct Inst));
return false;
}
memset(*opaque, 0, sizeof(struct Inst));
struct Inst * this = (struct Inst *)*opaque;
if (!font_name)
font_name = "FreeMono";
FcPattern * pat = FcNameParse((const FcChar8*)font_name);
FcConfigSubstitute (g_fontConfig, pat, FcMatchPattern);
FcDefaultSubstitute(pat);
FcResult result;
FcChar8 * file = NULL;
FcPattern * font = FcFontMatch(g_fontConfig, pat, &result);
if (font && (FcPatternGetString(font, FC_FILE, 0, &file) == FcResultMatch))
{
this->font = TTF_OpenFont((char *)file, size);
if (!this->font)
{
DEBUG_ERROR("TTL_OpenFont Failed");
return false;
}
}
else
{
DEBUG_ERROR("Failed to locate the requested font: %s", font_name);
return false;
}
FcPatternDestroy(pat);
return true;
}
static void lgf_sdl_destroy(LG_FontObj opaque)
{
struct Inst * this = (struct Inst *)opaque;
if (this->font)
TTF_CloseFont(this->font);
free(this);
if (--g_initCount == 0)
TTF_Quit();
}
static LG_FontBitmap * lgf_sdl_render(LG_FontObj opaque, unsigned int fg_color, const char * text)
{
struct Inst * this = (struct Inst *)opaque;
SDL_Surface * surface;
SDL_Color color;
color.r = (fg_color & 0xff000000) >> 24;
color.g = (fg_color & 0x00ff0000) >> 16;
color.b = (fg_color & 0x0000ff00) >> 8;
color.a = (fg_color & 0x000000ff) >> 0;
if (!(surface = TTF_RenderText_Blended(this->font, text, color)))
{
DEBUG_ERROR("Failed to render text: %s", TTF_GetError());
return NULL;
}
LG_FontBitmap * out = malloc(sizeof(LG_FontBitmap));
if (!out)
{
SDL_FreeSurface(surface);
DEBUG_ERROR("Failed to allocate memory for font bitmap");
return NULL;
}
out->reserved = surface;
out->width = surface->w;
out->height = surface->h;
out->bpp = surface->format->BytesPerPixel;
out->pixels = surface->pixels;
return out;
}
static void lgf_sdl_release(LG_FontObj opaque, LG_FontBitmap * font)
{
LG_FontBitmap * bitmap = (LG_FontBitmap *)font;
SDL_FreeSurface(bitmap->reserved);
free(bitmap);
}
struct LG_Font LGF_SDL =
{
.name = "SDL",
.create = lgf_sdl_create,
.destroy = lgf_sdl_destroy,
.render = lgf_sdl_render,
.release = lgf_sdl_release
};

View File

@@ -0,0 +1,58 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <SDL2/SDL.h>
typedef enum LG_MsgAlert
{
LG_ALERT_INFO ,
LG_ALERT_SUCCESS,
LG_ALERT_WARNING,
LG_ALERT_ERROR
}
LG_MsgAlert;
typedef struct KeybindHandle * KeybindHandle;
typedef void (*SuperEventFn)(SDL_Scancode key, void * opaque);
/**
* Show an alert on screen
* @param type The alert type
* param fmt The alert message format
@ param ... formatted message values
*/
void app_alert(LG_MsgAlert type, const char * fmt, ...);
/**
* Register a handler for the <super>+<key> combination
* @param key The scancode to register
* @param callback The function to be called when the combination is pressed
* @param opaque A pointer to be passed to the callback, may be NULL
* @retval A handle for the binding or NULL on failure.
* The caller is required to release the handle via `app_release_keybind` when it is no longer required
*/
KeybindHandle app_register_keybind(SDL_Scancode key, SuperEventFn callback, void * opaque);
/**
* Release an existing key binding
* @param handle A pointer to the keybind handle to release, may be NULL
*/
void app_release_keybind(KeybindHandle * handle);

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@@ -0,0 +1,62 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
typedef enum LG_ClipboardData
{
LG_CLIPBOARD_DATA_TEXT = 0,
LG_CLIPBOARD_DATA_PNG,
LG_CLIPBOARD_DATA_BMP,
LG_CLIPBOARD_DATA_TIFF,
LG_CLIPBOARD_DATA_JPEG,
LG_CLIPBOARD_DATA_NONE // enum max, not a data type
}
LG_ClipboardData;
typedef void (* LG_ClipboardReplyFn )(void * opaque, const LG_ClipboardData type, uint8_t * data, uint32_t size);
typedef void (* LG_ClipboardRequestFn)(LG_ClipboardReplyFn replyFn, void * opaque);
typedef void (* LG_ClipboardReleaseFn)();
typedef void (* LG_ClipboardNotifyFn)(LG_ClipboardData type);
typedef void (* LG_ClipboardDataFn )(const LG_ClipboardData type, uint8_t * data, size_t size);
typedef const char * (* LG_ClipboardGetName)();
typedef bool (* LG_ClipboardInit)(SDL_SysWMinfo * wminfo, LG_ClipboardReleaseFn releaseFn, LG_ClipboardNotifyFn notifyFn, LG_ClipboardDataFn dataFn);
typedef void (* LG_ClipboardFree)();
typedef void (* LG_ClipboardWMEvent)(SDL_SysWMmsg * msg);
typedef void (* LG_ClipboardNotice)(LG_ClipboardRequestFn requestFn, LG_ClipboardData type);
typedef void (* LG_ClipboardRelease)();
typedef void (* LG_ClipboardRequest)(LG_ClipboardData type);
typedef struct LG_Clipboard
{
LG_ClipboardGetName getName;
LG_ClipboardInit init;
LG_ClipboardFree free;
LG_ClipboardWMEvent wmevent;
LG_ClipboardNotice notice;
LG_ClipboardRelease release;
LG_ClipboardRequest request;
}
LG_Clipboard;

View File

@@ -0,0 +1,75 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "renderer.h"
#include <stdint.h>
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <GL/gl.h>
typedef enum LG_OutFormat
{
LG_OUTPUT_INVALID,
LG_OUTPUT_BGRA,
LG_OUTPUT_RGBA,
LG_OUTPUT_RGBA10,
LG_OUTPUT_YUV420
}
LG_OutFormat;
typedef bool (* LG_DecoderCreate )(void ** opaque);
typedef void (* LG_DecoderDestroy )(void * opaque);
typedef bool (* LG_DecoderInitialize )(void * opaque, const LG_RendererFormat format, SDL_Window * window);
typedef void (* LG_DecoderDeInitialize )(void * opaque);
typedef LG_OutFormat (* LG_DecoderGetOutFormat )(void * opaque);
typedef unsigned int (* LG_DecoderGetFramePitch )(void * opaque);
typedef unsigned int (* LG_DecoderGetFrameStride)(void * opaque);
typedef bool (* LG_DecoderDecode )(void * opaque, const uint8_t * src, size_t srcSize);
typedef const uint8_t * (* LG_DecoderGetBuffer )(void * opaque);
typedef bool (* LG_DecoderInitGLTexture )(void * opaque, GLenum target, GLuint texture, void ** ref);
typedef void (* LG_DecoderFreeGLTexture )(void * opaque, void * ref);
typedef bool (* LG_DecoderUpdateGLTexture)(void * opaque, void * ref);
typedef struct LG_Decoder
{
// mandatory support
const char * name;
LG_DecoderCreate create;
LG_DecoderDestroy destroy;
LG_DecoderInitialize initialize;
LG_DecoderDeInitialize deinitialize;
LG_DecoderGetOutFormat get_out_format;
LG_DecoderGetFramePitch get_frame_pitch;
LG_DecoderGetFrameStride get_frame_stride;
LG_DecoderDecode decode;
LG_DecoderGetBuffer get_buffer;
// optional support
const bool has_gl;
LG_DecoderInitGLTexture init_gl_texture;
LG_DecoderFreeGLTexture free_gl_texture;
LG_DecoderUpdateGLTexture update_gl_texture;
}
LG_Decoder;

View File

@@ -0,0 +1,50 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
typedef void * LG_FontObj;
typedef struct LG_FontBitmap
{
void * reserved;
unsigned int width, height;
unsigned int bpp; // bytes per pixel
uint8_t * pixels;
}
LG_FontBitmap;
typedef bool (* LG_FontCreate )(LG_FontObj * opaque, const char * font_name, unsigned int size);
typedef void (* LG_FontDestroy )(LG_FontObj opaque);
typedef LG_FontBitmap * (* LG_FontRender )(LG_FontObj opaque, unsigned int fg_color, const char * text);
typedef void (* LG_FontRelease )(LG_FontObj opaque, LG_FontBitmap * bitmap);
typedef struct LG_Font
{
// mandatory support
const char * name;
LG_FontCreate create;
LG_FontDestroy destroy;
LG_FontRender render;
LG_FontRelease release;
}
LG_Font;

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@@ -0,0 +1,115 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include "app.h"
#include "common/KVMFR.h"
#include "common/framebuffer.h"
#define IS_LG_RENDERER_VALID(x) \
((x)->get_name && \
(x)->create && \
(x)->initialize && \
(x)->deinitialize && \
(x)->on_resize && \
(x)->on_mouse_shape && \
(x)->on_mouse_event && \
(x)->on_alert && \
(x)->render_startup && \
(x)->render && \
(x)->update_fps)
typedef struct LG_RendererParams
{
// TTF_Font * font;
// TTF_Font * alertFont;
bool showFPS;
}
LG_RendererParams;
typedef struct LG_RendererFormat
{
FrameType type; // frame type
unsigned int width; // image width
unsigned int height; // image height
unsigned int stride; // scanline width (zero if compresed)
unsigned int pitch; // scanline bytes (or compressed size)
unsigned int bpp; // bits per pixel (zero if compressed)
}
LG_RendererFormat;
typedef struct LG_RendererRect
{
bool valid;
int x;
int y;
unsigned int w;
unsigned int h;
}
LG_RendererRect;
typedef enum LG_RendererCursor
{
LG_CURSOR_COLOR ,
LG_CURSOR_MONOCHROME ,
LG_CURSOR_MASKED_COLOR
}
LG_RendererCursor;
// returns the friendly name of the renderer
typedef const char * (* LG_RendererGetName)();
// called pre-creation to allow the renderer to register any options it might have
typedef void (* LG_RendererSetup)();
typedef bool (* LG_RendererCreate )(void ** opaque, const LG_RendererParams params);
typedef bool (* LG_RendererInitialize )(void * opaque, Uint32 * sdlFlags);
typedef void (* LG_RendererDeInitialize)(void * opaque);
typedef void (* LG_RendererOnResize )(void * opaque, const int width, const int height, const LG_RendererRect destRect);
typedef bool (* LG_RendererOnMouseShape)(void * opaque, const LG_RendererCursor cursor, const int width, const int height, const int pitch, const uint8_t * data);
typedef bool (* LG_RendererOnMouseEvent)(void * opaque, const bool visible , const int x, const int y);
typedef bool (* LG_RendererOnFrameEvent)(void * opaque, const LG_RendererFormat format, const FrameBuffer frame);
typedef void (* LG_RendererOnAlert )(void * opaque, const LG_MsgAlert alert, const char * message, bool ** closeFlag);
typedef bool (* LG_RendererRender )(void * opaque, SDL_Window *window);
typedef void (* LG_RendererUpdateFPS )(void * opaque, const float avgUPS, const float avgFPS);
typedef struct LG_Renderer
{
LG_RendererGetName get_name;
LG_RendererSetup setup;
LG_RendererCreate create;
LG_RendererInitialize initialize;
LG_RendererDeInitialize deinitialize;
LG_RendererOnResize on_resize;
LG_RendererOnMouseShape on_mouse_shape;
LG_RendererOnMouseEvent on_mouse_event;
LG_RendererOnFrameEvent on_frame_event;
LG_RendererOnAlert on_alert;
LG_RendererRender render_startup;
LG_RendererRender render;
LG_RendererUpdateFPS update_fps;
}
LG_Renderer;

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@@ -0,0 +1,33 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "interface/decoder.h"
extern const LG_Decoder LGD_NULL;
extern const LG_Decoder LGD_YUV420;
const LG_Decoder * LG_Decoders[] =
{
&LGD_NULL,
&LGD_YUV420,
NULL // end of array sentinal
};
#define LG_DECODER_COUNT ((sizeof(LG_Decoders) / sizeof(LG_Decoder *)) - 1)

31
client/include/ll.h Normal file
View File

@@ -0,0 +1,31 @@
/*
KVMGFX Client - A KVM Client for VGA Passthrough
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdbool.h>
struct ll;
struct ll * ll_new();
void ll_free (struct ll * list);
void ll_push (struct ll * list, void * data);
bool ll_shift (struct ll * list, void ** data);
bool ll_peek_head(struct ll * list, void ** data);
unsigned int ll_count (struct ll * list);
void ll_reset (struct ll * list);
bool ll_walk (struct ll * list, void ** data);

99
client/include/utils.h Normal file
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@@ -0,0 +1,99 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <time.h>
#include <stdint.h>
#include <stdbool.h>
static inline uint64_t microtime()
{
struct timespec time;
clock_gettime(CLOCK_MONOTONIC_RAW, &time);
return ((uint64_t)time.tv_sec * 1000000) + (time.tv_nsec / 1000);
}
static inline uint64_t nanotime()
{
struct timespec time;
clock_gettime(CLOCK_MONOTONIC_RAW, &time);
return ((uint64_t)time.tv_sec * 1e9) + time.tv_nsec;
}
static inline void nsleep(uint64_t ns)
{
const struct timespec ts =
{
.tv_sec = ns / 1e9,
.tv_nsec = ns - ((ns / 1e9) * 1e9)
};
nanosleep(&ts, NULL);
}
#ifdef ATOMIC_LOCKING
#define LG_LOCK_MODE "Atomic"
typedef volatile int LG_Lock;
#define LG_LOCK_INIT(x) (x) = 0
#define LG_LOCK(x) while(__sync_lock_test_and_set(&(x), 1)) {nsleep(100);}
#define LG_UNLOCK(x) __sync_lock_release(&x)
#define LG_LOCK_FREE(x)
#else
#include <SDL2/SDL.h>
#define LG_LOCK_MODE "Mutex"
typedef SDL_mutex * LG_Lock;
#define LG_LOCK_INIT(x) (x = SDL_CreateMutex())
#define LG_LOCK(x) SDL_LockMutex(x)
#define LG_UNLOCK(x) SDL_UnlockMutex(x)
#define LG_LOCK_FREE(x) SDL_DestroyMutex(x)
#endif
static inline uint32_t get_bit(const uint8_t * const base, size_t * const offset)
{
uint32_t out = ((*(base + (*offset >> 0x3))) >> (0x7 - (*offset & 0x7))) & 0x1;
++*offset;
return out;
}
static inline uint32_t get_bits(const uint8_t * const base, size_t * const offset, const uint8_t bits)
{
uint32_t value = 0;
for (int i = 0; i < bits; ++i)
value |= (get_bit(base, offset) ? 1 : 0) << (bits - i - 1);
return value;
}
static inline uint32_t decode_u_golomb(const uint8_t * const base, size_t * const offset)
{
uint32_t i = 0;
while(get_bit(base, offset) == 0)
++i;
return ((1 << i) - 1 + get_bits(base, offset, i));
}
static inline int32_t decode_s_golomb(const uint8_t * const base, size_t * const offset)
{
const uint32_t g = decode_u_golomb(base, offset);
return (g & 0x1) ? (g + 1) / 2 : -(g / 2);
}
// reads the specified file into a new buffer
// the callee must free the buffer
bool file_get_contents(const char * filename, char ** buffer, size_t * length);

View File

@@ -1,546 +0,0 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ivshmem.h"
#include "debug.h"
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <stdbool.h>
#include <stdint.h>
#include <errno.h>
#include <sys/stat.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <sys/mman.h>
#define MAX_IRQS 32
struct IVSHMEMServer
{
int64_t version;
int64_t clientID;
int sharedFD;
int irqs[MAX_IRQS];
int irqCount;
};
struct IVSHMEMClient
{
uint16_t clientID;
int irqs[MAX_IRQS];
int irqCount;
struct IVSHMEMClient * last;
struct IVSHMEMClient * next;
};
struct IVSHMEM
{
bool connected;
bool shutdown;
int socket;
struct IVSHMEMServer server;
struct IVSHMEMClient * clients;
off_t mapSize;
void * map;
};
struct IVSHMEM ivshmem =
{
.connected = false,
.shutdown = false,
.socket = -1
};
// ============================================================================
// internal functions
void ivshmem_cleanup();
bool ivshmem_read(void * buffer, const ssize_t size);
bool ivshmem_read_msg(int64_t * index, int *fd);
struct IVSHMEMClient * ivshmem_get_client(uint16_t clientID);
void ivshmem_remove_client(struct IVSHMEMClient * client);
// ============================================================================
bool ivshmem_connect(const char * unix_socket)
{
ivshmem.shutdown = false;
ivshmem.socket = socket(AF_UNIX, SOCK_STREAM, 0);
if (ivshmem.socket < 0)
{
DEBUG_ERROR("socket creation failed");
return false;
}
struct sockaddr_un addr;
addr.sun_family = AF_UNIX;
strncpy(addr.sun_path, unix_socket, sizeof(addr.sun_path));
if (connect(ivshmem.socket, (struct sockaddr *)&addr, sizeof(struct sockaddr_un)) < 0)
{
DEBUG_ERROR("socket connect failed");
ivshmem_cleanup();
return false;
}
ivshmem.connected = true;
if (!ivshmem_read(&ivshmem.server.version, sizeof(ivshmem.server.version)))
{
DEBUG_ERROR("read protocol version failed");
ivshmem_cleanup();
return false;
}
if (ivshmem.server.version != 0)
{
DEBUG_ERROR("unsupported protocol version %ld", ivshmem.server.version);
ivshmem_cleanup();
return false;
}
if (!ivshmem_read(&ivshmem.server.clientID, sizeof(ivshmem.server.clientID)))
{
DEBUG_ERROR("read client id failed");
ivshmem_cleanup();
return false;
}
DEBUG_PROTO("Protocol : %ld", ivshmem.server.version );
DEBUG_PROTO("Client ID: %ld", ivshmem.server.clientID);
if (!ivshmem_read_msg(NULL, &ivshmem.server.sharedFD))
{
DEBUG_ERROR("failed to read shared memory file descriptor");
ivshmem_cleanup();
return false;
}
struct stat stat;
if (fstat(ivshmem.server.sharedFD, &stat) != 0)
{
DEBUG_ERROR("failed to stat shared FD");
ivshmem_cleanup();
return false;
}
ivshmem.mapSize = stat.st_size;
DEBUG_INFO("RAM Size : %ld", ivshmem.mapSize);
ivshmem.map = mmap(
NULL,
stat.st_size,
PROT_READ | PROT_WRITE,
MAP_SHARED,
ivshmem.server.sharedFD,
0);
if (!ivshmem.map)
{
DEBUG_ERROR("failed to map memory");
ivshmem_cleanup();
return false;
}
return true;
}
// ============================================================================
void ivshmem_cleanup()
{
struct IVSHMEMClient * client, * next;
client = ivshmem.clients;
while(client)
{
for(int i = 0; i < client->irqCount; ++i)
close(client->irqs[i]);
next = client->next;
free(client);
client = next;
}
ivshmem.clients = NULL;
for(int i = 0; i < ivshmem.server.irqCount; ++i)
close(ivshmem.server.irqs[i]);
ivshmem.server.irqCount = 0;
if (ivshmem.map)
munmap(ivshmem.map, ivshmem.mapSize);
ivshmem.map = NULL;
ivshmem.mapSize = 0;
if (ivshmem.socket >= 0)
{
ivshmem.shutdown = true;
shutdown(ivshmem.socket, SHUT_RDWR);
close(ivshmem.socket);
ivshmem.socket = -1;
}
ivshmem.connected = false;
}
// ============================================================================
void ivshmem_disconnect()
{
if (!ivshmem.connected)
{
DEBUG_WARN("socket not connected");
return;
}
ivshmem_cleanup();
}
// ============================================================================
bool ivshmem_read(void * buffer, const ssize_t size)
{
if (!ivshmem.connected)
{
DEBUG_ERROR("not connected");
return false;
}
ssize_t len = read(ivshmem.socket, buffer, size);
if (len != size)
{
DEBUG_ERROR("incomplete read");
return false;
}
return true;
}
// ============================================================================
bool ivshmem_read_msg(int64_t * index, int * fd)
{
if (!ivshmem.connected)
{
DEBUG_ERROR("not connected");
return false;
}
struct msghdr msg;
struct iovec iov[1];
union {
struct cmsghdr cmsg;
char control[CMSG_SPACE(sizeof(int))];
} msg_control;
int64_t tmp;
if (!index)
index = &tmp;
iov[0].iov_base = index;
iov[0].iov_len = sizeof(*index);
memset(&msg, 0, sizeof(msg));
msg.msg_iov = iov;
msg.msg_iovlen = 1;
msg.msg_control = &msg_control;
msg.msg_controllen = sizeof(msg_control);
int ret = recvmsg(ivshmem.socket, &msg, 0);
if (ret < sizeof(*index))
{
if (!ivshmem.shutdown)
DEBUG_ERROR("failed to read message\n");
return false;
}
if (ret == 0)
{
if (!ivshmem.shutdown)
DEBUG_ERROR("lost connetion to server\n");
return false;
}
if (!fd)
return true;
*fd = -1;
struct cmsghdr *cmsg;
for(cmsg = CMSG_FIRSTHDR(&msg); cmsg; cmsg = CMSG_NXTHDR(&msg, cmsg))
{
if (cmsg->cmsg_len != CMSG_LEN(sizeof(int)) ||
cmsg->cmsg_level != SOL_SOCKET ||
cmsg->cmsg_type != SCM_RIGHTS)
{
continue;
}
memcpy(fd, CMSG_DATA(cmsg), sizeof(int));
}
return true;
}
// ============================================================================
uint16_t ivshmem_get_id()
{
if (!ivshmem.connected)
{
DEBUG_ERROR("not connected");
return -1;
}
return ivshmem.server.clientID;
}
// ============================================================================
void * ivshmem_get_map()
{
if (!ivshmem.connected)
{
DEBUG_ERROR("not connected");
return NULL;
}
if (!ivshmem.map)
{
DEBUG_ERROR("not mapped");
return NULL;
}
return ivshmem.map;
}
// ============================================================================
size_t ivshmem_get_map_size()
{
if (!ivshmem.connected)
{
DEBUG_ERROR("not connected");
return 0;
}
if (!ivshmem.map)
{
DEBUG_ERROR("not mapped");
return 0;
}
return ivshmem.mapSize;
}
// ============================================================================
struct IVSHMEMClient * ivshmem_get_client(uint16_t clientID)
{
struct IVSHMEMClient * client = NULL;
if (ivshmem.clients == NULL)
{
client = (struct IVSHMEMClient *)malloc(sizeof(struct IVSHMEMClient));
client->clientID = clientID;
client->last = NULL;
client->next = NULL;
client->irqCount = 0;
ivshmem.clients = client;
return client;
}
client = ivshmem.clients;
while(client)
{
if (client->clientID == clientID)
return client;
client = client->next;
}
client = (struct IVSHMEMClient *)malloc(sizeof(struct IVSHMEMClient));
client->clientID = clientID;
client->last = NULL;
client->next = ivshmem.clients;
client->irqCount = 0;
client->next->last = client;
ivshmem.clients = client;
return client;
}
// ============================================================================
void ivshmem_remove_client(struct IVSHMEMClient * client)
{
if (client->last)
client->last->next = client->next;
if (client->next)
client->next->last = client->last;
if (ivshmem.clients == client)
ivshmem.clients = client->next;
free(client);
}
// ============================================================================
bool ivshmem_process()
{
int64_t index;
int fd;
if (!ivshmem_read_msg(&index, &fd))
{
if (!ivshmem.shutdown)
DEBUG_ERROR("failed to read message");
return false;
}
if (index == -1)
{
DEBUG_ERROR("invalid index -1");
return false;
}
if (index > 0xFFFF)
{
DEBUG_ERROR("invalid index > 0xFFFF");
return false;
}
if (index == ivshmem.server.clientID)
{
if (fd == -1)
{
DEBUG_ERROR("server sent disconnect");
return false;
}
if (ivshmem.server.irqCount == MAX_IRQS)
{
DEBUG_WARN("maximum IRQs reached, closing extra");
close(fd);
return true;
}
ivshmem.server.irqs[ivshmem.server.irqCount++] = fd;
return true;
}
struct IVSHMEMClient * client = ivshmem_get_client(index);
if (!client)
{
DEBUG_ERROR("failed to get/create client record");
return false;
}
if (fd == -1)
{
DEBUG_PROTO("remove client %u", client->clientID);
ivshmem_remove_client(client);
return true;
}
if (client->irqCount == MAX_IRQS)
{
DEBUG_WARN("maximum client IRQs reached, closing extra");
close(fd);
return true;
}
client->irqs[client->irqCount++] = fd;
return true;
}
// ============================================================================
enum IVSHMEMWaitResult ivshmem_wait_irq(uint16_t vector, unsigned int timeout)
{
if (vector > ivshmem.server.irqCount - 1)
return false;
int fd = ivshmem.server.irqs[vector];
fd_set fds;
FD_ZERO(&fds);
FD_SET(fd, &fds);
struct timeval tv;
tv.tv_sec = timeout / 1000000L;
tv.tv_usec = timeout % 1000000L;
while(true)
{
int ret = select(fd+1, &fds, NULL, NULL, &tv);
if (ret < 0)
{
if (errno == EINTR)
continue;
DEBUG_ERROR("select error");
break;
}
if (ret == 0)
return IVSHMEM_WAIT_RESULT_TIMEOUT;
if (FD_ISSET(fd, &fds))
{
uint64_t kick;
read(fd, &kick, sizeof(kick));
return IVSHMEM_WAIT_RESULT_OK;
}
}
return IVSHMEM_WAIT_RESULT_ERROR;
}
// ============================================================================
bool ivshmem_kick_irq(uint16_t clientID, uint16_t vector)
{
struct IVSHMEMClient * client = ivshmem_get_client(clientID);
if (!client)
{
DEBUG_ERROR("invalid client");
return false;
}
if (vector > client->irqCount - 1)
{
DEBUG_ERROR("invalid vector for client");
return false;
}
int fd = client->irqs[vector];
uint64_t kick = ivshmem.server.clientID;
if (write(fd, &kick, sizeof(kick)) == sizeof(kick))
return true;
DEBUG_ERROR("failed to send kick");
return false;
}

View File

@@ -1,97 +0,0 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <SDL_ttf.h>
#define IS_LG_RENDERER_VALID(x) \
((x)->get_name && \
(x)->initialize && \
(x)->deinitialize && \
(x)->is_compatible && \
(x)->on_resize && \
(x)->on_mouse_shape && \
(x)->on_mouse_event && \
(x)->render)
typedef struct LG_RendererParams
{
SDL_Window * window;
TTF_Font * font;
bool showFPS;
bool resample;
int width;
int height;
}
LG_RendererParams;
typedef struct LG_RendererFormat
{
unsigned int width; // image width
unsigned int height; // image height
unsigned int stride; // scanline width
unsigned int pitch; // scanline bytes
unsigned int bpp; // bits per pixel
}
LG_RendererFormat;
typedef struct LG_RendererRect
{
int x;
int y;
unsigned int w;
unsigned int h;
}
LG_RendererRect;
typedef enum LG_RendererCursor
{
LG_CURSOR_COLOR ,
LG_CURSOR_MONOCHROME ,
LG_CURSOR_MASKED_COLOR
}
LG_RendererCursor;
typedef const char * (* LG_RendererGetName )();
typedef bool (* LG_RendererInitialize )(void ** opaque, const LG_RendererParams params, const LG_RendererFormat format);
typedef void (* LG_RendererDeInitialize )(void * opaque);
typedef bool (* LG_RendererIsCompatible )(void * opaque, const LG_RendererFormat format);
typedef void (* LG_RendererOnResize )(void * opaque, const int width, const int height, const LG_RendererRect destRect);
typedef bool (* LG_RendererOnMouseShape )(void * opaque, const LG_RendererCursor cursor, const int width, const int height, const int pitch, const uint8_t * data);
typedef bool (* LG_RendererOnMouseEvent )(void * opaque, const bool visible , const int x, const int y);
typedef bool (* LG_RendererOnFrameEvent )(void * opaque, const uint8_t * data);
typedef bool (* LG_RendererRender )(void * opaque);
typedef struct LG_Renderer
{
LG_RendererGetName get_name;
LG_RendererInitialize initialize;
LG_RendererDeInitialize deinitialize;
LG_RendererIsCompatible is_compatible;
LG_RendererOnResize on_resize;
LG_RendererOnMouseShape on_mouse_shape;
LG_RendererOnMouseEvent on_mouse_event;
LG_RendererOnFrameEvent on_frame_event;
LG_RendererRender render;
}
LG_Renderer;

View File

@@ -1,978 +0,0 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <getopt.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
#include <SDL2/SDL_ttf.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
#include <assert.h>
#include <fontconfig/fontconfig.h>
#include "debug.h"
#include "utils.h"
#include "KVMFR.h"
#include "ivshmem/ivshmem.h"
#include "spice/spice.h"
#include "kb.h"
#include "lg-renderers.h"
struct AppState
{
bool running;
bool started;
TTF_Font *font;
SDL_Point srcSize;
LG_RendererRect dstRect;
SDL_Point cursor;
bool haveCursorPos;
float scaleX, scaleY;
const LG_Renderer * lgr ;
void * lgrData;
SDL_Window * window;
struct KVMFRHeader * shm;
unsigned int shmSize;
};
struct AppParams
{
bool autoResize;
bool allowResize;
bool keepAspect;
bool borderless;
bool center;
int x, y;
unsigned int w, h;
const char * ivshmemSocket;
bool useMipmap;
bool showFPS;
bool useSpice;
const char * spiceHost;
unsigned int spicePort;
bool scaleMouseInput;
bool hideMouse;
};
struct AppState state;
struct AppParams params =
{
.autoResize = false,
.allowResize = true,
.keepAspect = true,
.borderless = false,
.center = true,
.x = 0,
.y = 0,
.w = 1024,
.h = 768,
.ivshmemSocket = "/tmp/ivshmem_socket",
.useMipmap = true,
.showFPS = false,
.useSpice = true,
.spiceHost = "127.0.0.1",
.spicePort = 5900,
.scaleMouseInput = true,
.hideMouse = true
};
inline void updatePositionInfo()
{
int w, h;
SDL_GetWindowSize(state.window, &w, &h);
if (params.keepAspect)
{
const float srcAspect = (float)state.srcSize.y / (float)state.srcSize.x;
const float wndAspect = (float)h / (float)w;
if (wndAspect < srcAspect)
{
state.dstRect.w = (float)h / srcAspect;
state.dstRect.h = h;
state.dstRect.x = (w >> 1) - (state.dstRect.w >> 1);
state.dstRect.y = 0;
}
else
{
state.dstRect.w = w;
state.dstRect.h = (float)w * srcAspect;
state.dstRect.x = 0;
state.dstRect.y = (h >> 1) - (state.dstRect.h >> 1);
}
}
else
{
state.dstRect.x = 0;
state.dstRect.y = 0;
state.dstRect.w = w;
state.dstRect.h = h;
}
state.scaleX = (float)state.srcSize.y / (float)state.dstRect.h;
state.scaleY = (float)state.srcSize.x / (float)state.dstRect.w;
if (state.lgr)
state.lgr->on_resize(state.lgrData, w, h, state.dstRect);
}
int renderThread(void * unused)
{
bool error = false;
struct KVMFRHeader header;
volatile uint32_t * updateCount = &state.shm->updateCount;
while(state.running)
{
// poll until we have a new frame, or we time out
while(header.updateCount == *updateCount && state.running)
{
const struct timespec s =
{
.tv_sec = 0,
.tv_nsec = 1000
};
nanosleep(&s, NULL);
}
if (!state.running)
break;
// we must take a copy of the header, both to let the guest advance and to
// prevent the contained arguments being abused to overflow buffers
memcpy(&header, state.shm, sizeof(struct KVMFRHeader));
__sync_or_and_fetch(&state.shm->flags, KVMFR_HEADER_FLAG_READY);
// check the header's magic and version are valid
if (
memcmp(header.magic, KVMFR_HEADER_MAGIC, sizeof(KVMFR_HEADER_MAGIC)) != 0 ||
header.version != KVMFR_HEADER_VERSION
){
usleep(1000);
continue;
}
// if we have a frame
if (header.flags & KVMFR_HEADER_FLAG_FRAME)
{
// sainty check of the frame format
if (
header.frame.type >= FRAME_TYPE_MAX ||
header.frame.width == 0 ||
header.frame.height == 0 ||
header.frame.stride == 0 ||
header.frame.dataPos == 0 ||
header.frame.dataPos > state.shmSize
){
usleep(1000);
continue;
}
// setup the renderer format with the frame format details
LG_RendererFormat lgrFormat;
lgrFormat.width = header.frame.width;
lgrFormat.height = header.frame.height;
lgrFormat.stride = header.frame.stride;
switch(header.frame.type)
{
case FRAME_TYPE_ARGB:
lgrFormat.pitch = header.frame.stride * 4;
lgrFormat.bpp = 32;
break;
case FRAME_TYPE_RGB:
lgrFormat.pitch = header.frame.stride * 3;
lgrFormat.bpp = 24;
break;
default:
DEBUG_ERROR("Unsupported frameType");
error = true;
break;
}
if (error)
break;
// check the header's dataPos is sane
const size_t dataSize = lgrFormat.height * lgrFormat.pitch;
if (header.frame.dataPos + dataSize > state.shmSize)
{
DEBUG_ERROR("The guest sent an invalid dataPos");
break;
}
// check if we have a compatible renderer
if (!state.lgr || !state.lgr->is_compatible(state.lgrData, lgrFormat))
{
int width, height;
SDL_GetWindowSize(state.window, &width, &height);
LG_RendererParams lgrParams;
lgrParams.window = state.window;
lgrParams.font = state.font;
lgrParams.resample = params.useMipmap;
lgrParams.showFPS = params.showFPS;
lgrParams.width = width;
lgrParams.height = height;
DEBUG_INFO("Data Format: w=%u, h=%u, s=%u, p=%u, bpp=%u",
lgrFormat.width, lgrFormat.height, lgrFormat.stride, lgrFormat.pitch, lgrFormat.bpp);
// first try to reinitialize any existing renderer
if (state.lgr)
{
state.lgr->deinitialize(state.lgrData);
if (state.lgr->initialize(&state.lgrData, lgrParams, lgrFormat))
{
DEBUG_INFO("Reinitialized %s", state.lgr->get_name());
}
else
{
DEBUG_ERROR("Failed to reinitialize %s, trying other renderers", state.lgr->get_name());
state.lgr->deinitialize(state.lgrData);
state.lgr = NULL;
}
}
if (!state.lgr)
{
// probe for a a suitable renderer
for(const LG_Renderer **r = &LG_Renderers[0]; *r; ++r)
{
if (!IS_LG_RENDERER_VALID(*r))
{
DEBUG_ERROR("FIXME: Renderer %d is invalid, skipping", (int)(r - &LG_Renderers[0]));
continue;
}
state.lgrData = NULL;
if (!(*r)->initialize(&state.lgrData, lgrParams, lgrFormat))
{
(*r)->deinitialize(state.lgrData);
continue;
}
state.lgr = *r;
DEBUG_INFO("Initialized %s", (*r)->get_name());
break;
}
if (!state.lgr)
{
DEBUG_INFO("Unable to find a suitable renderer");
return -1;
}
}
state.srcSize.x = header.frame.width;
state.srcSize.y = header.frame.height;
if (params.autoResize)
SDL_SetWindowSize(state.window, header.frame.width, header.frame.height);
updatePositionInfo();
}
const uint8_t * data = (const uint8_t *)state.shm + header.frame.dataPos;
if (!state.lgr->on_frame_event(state.lgrData, data))
{
DEBUG_ERROR("Failed to render the frame");
break;
}
}
// if we have cursor data
if (header.flags & KVMFR_HEADER_FLAG_CURSOR)
{
if (header.cursor.flags & KVMFR_CURSOR_FLAG_POS)
{
state.cursor.x = header.cursor.x;
state.cursor.y = header.cursor.y;
state.haveCursorPos = true;
}
if (header.cursor.flags & KVMFR_CURSOR_FLAG_SHAPE)
{
LG_RendererCursor c = LG_CURSOR_COLOR;
switch(header.cursor.type)
{
case CURSOR_TYPE_COLOR : c = LG_CURSOR_COLOR ; break;
case CURSOR_TYPE_MONOCHROME : c = LG_CURSOR_MONOCHROME ; break;
case CURSOR_TYPE_MASKED_COLOR: c = LG_CURSOR_MASKED_COLOR; break;
default:
DEBUG_ERROR("Invalid cursor type");
break;
}
if (state.lgr)
{
if (!state.lgr->on_mouse_shape(
state.lgrData,
c,
header.cursor.w,
header.cursor.h,
header.cursor.pitch,
header.cursor.shape
))
{
DEBUG_ERROR("Failed to update mouse shape");
break;
}
}
}
if (state.lgr)
{
state.lgr->on_mouse_event(
state.lgrData,
(header.cursor.flags & KVMFR_CURSOR_FLAG_VISIBLE) != 0,
state.cursor.x,
state.cursor.y
);
}
}
if (state.lgr)
state.lgr->render(state.lgrData);
}
if (state.lgr)
state.lgr->deinitialize(state.lgrData);
return 0;
}
int ivshmemThread(void * arg)
{
while(state.running)
if (!ivshmem_process())
{
if (state.running)
{
state.running = false;
DEBUG_ERROR("failed to process ivshmem messages");
}
break;
}
return 0;
}
int spiceThread(void * arg)
{
while(state.running)
if (!spice_process())
{
if (state.running)
{
state.running = false;
DEBUG_ERROR("failed to process spice messages");
}
break;
}
spice_disconnect();
return 0;
}
static inline const uint32_t mapScancode(SDL_Scancode scancode)
{
uint32_t ps2;
if (scancode > (sizeof(usb_to_ps2) / sizeof(uint32_t)) || (ps2 = usb_to_ps2[scancode]) == 0)
{
DEBUG_WARN("Unable to map USB scan code: %x\n", scancode);
return 0;
}
return ps2;
}
int eventThread(void * arg)
{
bool serverMode = false;
bool realignGuest = true;
bool keyDown[SDL_NUM_SCANCODES];
memset(keyDown, 0, sizeof(keyDown));
// ensure mouse acceleration is identical in server mode
SDL_SetHintWithPriority(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1", SDL_HINT_OVERRIDE);
while(state.running)
{
SDL_Event event;
if (!SDL_PollEvent(&event))
{
usleep(1000);
continue;
}
if (event.type == SDL_QUIT)
{
state.running = false;
break;
}
if (!params.useSpice)
continue;
switch(event.type)
{
case SDL_KEYDOWN:
{
SDL_Scancode sc = event.key.keysym.scancode;
if (sc == SDL_SCANCODE_SCROLLLOCK)
{
if (event.key.repeat)
break;
serverMode = !serverMode;
spice_mouse_mode(serverMode);
SDL_SetRelativeMouseMode(serverMode);
if (!serverMode)
realignGuest = true;
break;
}
uint32_t scancode = mapScancode(sc);
if (scancode == 0)
break;
if (spice_key_down(scancode))
keyDown[sc] = true;
else
{
DEBUG_ERROR("SDL_KEYDOWN: failed to send message");
break;
}
break;
}
case SDL_KEYUP:
{
SDL_Scancode sc = event.key.keysym.scancode;
if (sc == SDL_SCANCODE_SCROLLLOCK)
break;
// avoid sending key up events when we didn't send a down
if (!keyDown[sc])
break;
uint32_t scancode = mapScancode(sc);
if (scancode == 0)
break;
if (spice_key_up(scancode))
keyDown[sc] = false;
else
{
DEBUG_ERROR("SDL_KEYUP: failed to send message");
break;
}
break;
}
case SDL_MOUSEWHEEL:
if (
!spice_mouse_press (event.wheel.y == 1 ? 4 : 5) ||
!spice_mouse_release(event.wheel.y == 1 ? 4 : 5)
)
{
DEBUG_ERROR("SDL_MOUSEWHEEL: failed to send messages");
break;
}
break;
case SDL_MOUSEMOTION:
{
if (
!serverMode && (
event.motion.x < state.dstRect.x ||
event.motion.x > state.dstRect.x + state.dstRect.w ||
event.motion.y < state.dstRect.y ||
event.motion.y > state.dstRect.y + state.dstRect.h
)
)
{
realignGuest = true;
break;
}
int x = 0;
int y = 0;
if (realignGuest && state.haveCursorPos)
{
x = event.motion.x - state.dstRect.x;
y = event.motion.y - state.dstRect.y;
if (params.scaleMouseInput)
{
x = (float)x * state.scaleX;
y = (float)y * state.scaleY;
}
x -= state.cursor.x;
y -= state.cursor.y;
realignGuest = false;
if (!spice_mouse_motion(x, y))
DEBUG_ERROR("SDL_MOUSEMOTION: failed to send message");
break;
}
x = event.motion.xrel;
y = event.motion.yrel;
if (x != 0 || y != 0)
{
if (params.scaleMouseInput)
{
x = (float)x * state.scaleX;
y = (float)y * state.scaleY;
}
if (!spice_mouse_motion(x, y))
{
DEBUG_ERROR("SDL_MOUSEMOTION: failed to send message");
break;
}
}
break;
}
case SDL_MOUSEBUTTONDOWN:
if (
!spice_mouse_position(event.button.x, event.button.y) ||
!spice_mouse_press(event.button.button)
)
{
DEBUG_ERROR("SDL_MOUSEBUTTONDOWN: failed to send message");
break;
}
break;
case SDL_MOUSEBUTTONUP:
if (
!spice_mouse_position(event.button.x, event.button.y) ||
!spice_mouse_release(event.button.button)
)
{
DEBUG_ERROR("SDL_MOUSEBUTTONUP: failed to send message");
break;
}
break;
case SDL_WINDOWEVENT:
{
switch(event.window.event)
{
case SDL_WINDOWEVENT_ENTER:
realignGuest = true;
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
updatePositionInfo();
realignGuest = true;
break;
}
break;
}
default:
break;
}
}
return 0;
}
int run()
{
DEBUG_INFO("Looking Glass (" BUILD_VERSION ")");
memset(&state, 0, sizeof(state));
state.running = true;
state.scaleX = 1.0f;
state.scaleY = 1.0f;
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
DEBUG_ERROR("SDL_Init Failed");
return -1;
}
if (params.showFPS)
{
if (TTF_Init() < 0)
{
DEBUG_ERROR("TTL_Init Failed");
return -1;
}
FcConfig * config = FcInitLoadConfigAndFonts();
if (!config)
{
DEBUG_ERROR("FcInitLoadConfigAndFonts Failed");
return -1;
}
FcPattern * pat = FcNameParse((const FcChar8*)"FreeMono");
FcConfigSubstitute (config, pat, FcMatchPattern);
FcDefaultSubstitute(pat);
FcResult result;
FcChar8 * file = NULL;
FcPattern * font = FcFontMatch(config, pat, &result);
if (font && (FcPatternGetString(font, FC_FILE, 0, &file) == FcResultMatch))
{
state.font = TTF_OpenFont((char *)file, 14);
if (!state.font)
{
DEBUG_ERROR("TTL_OpenFont Failed");
return -1;
}
}
else
{
DEBUG_ERROR("Failed to locate a font for FPS display");
return -1;
}
FcPatternDestroy(pat);
}
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
state.window = SDL_CreateWindow(
"Looking Glass (Client)",
params.center ? SDL_WINDOWPOS_CENTERED : params.x,
params.center ? SDL_WINDOWPOS_CENTERED : params.y,
params.w,
params.h,
(
SDL_WINDOW_SHOWN |
SDL_WINDOW_OPENGL |
(params.allowResize ? SDL_WINDOW_RESIZABLE : 0) |
(params.borderless ? SDL_WINDOW_BORDERLESS : 0)
)
);
// set the compositor hint to bypass for low latency
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (SDL_GetWindowWMInfo(state.window, &wminfo))
{
if (wminfo.subsystem == SDL_SYSWM_X11)
{
Atom NETWM_BYPASS_COMPOSITOR = XInternAtom(
wminfo.info.x11.display,
"NETWM_BYPASS_COMPOSITOR",
False);
unsigned long value = 1;
XChangeProperty(
wminfo.info.x11.display,
wminfo.info.x11.window,
NETWM_BYPASS_COMPOSITOR,
XA_CARDINAL,
32,
PropModeReplace,
(unsigned char *)&value,
1
);
}
}
if (!state.window)
{
DEBUG_ERROR("failed to create window");
return -1;
}
SDL_Cursor *cursor = NULL;
if (params.hideMouse)
{
// work around SDL_ShowCursor being non functional
int32_t cursorData[2] = {0, 0};
cursor = SDL_CreateCursor((uint8_t*)cursorData, (uint8_t*)cursorData, 8, 8, 4, 4);
SDL_SetCursor(cursor);
SDL_ShowCursor(SDL_DISABLE);
}
int shm_fd = 0;
SDL_Thread *t_ivshmem = NULL;
SDL_Thread *t_spice = NULL;
SDL_Thread *t_event = NULL;
while(1)
{
if (!ivshmem_connect(params.ivshmemSocket))
{
DEBUG_ERROR("failed to connect to the ivshmem server");
break;
}
if (!(t_ivshmem = SDL_CreateThread(ivshmemThread, "ivshmemThread", NULL)))
{
DEBUG_ERROR("ivshmem create thread failed");
break;
}
state.shm = (struct KVMFRHeader *)ivshmem_get_map();
if (!state.shm)
{
DEBUG_ERROR("Failed to map memory");
break;
}
state.shmSize = ivshmem_get_map_size();
state.shm->hostID = ivshmem_get_id();
if (params.useSpice)
{
if (!spice_connect(params.spiceHost, params.spicePort, ""))
{
DEBUG_ERROR("Failed to connect to spice server");
return 0;
}
while(state.running && !spice_ready())
if (!spice_process())
{
state.running = false;
DEBUG_ERROR("Failed to process spice messages");
break;
}
if (!(t_spice = SDL_CreateThread(spiceThread, "spiceThread", NULL)))
{
DEBUG_ERROR("spice create thread failed");
break;
}
}
if (!(t_event = SDL_CreateThread(eventThread, "eventThread", NULL)))
{
DEBUG_ERROR("gpu create thread failed");
break;
}
// flag the host that we are starting up this is important so that
// the host wakes up if it is waiting on an interrupt, the host will
// also send us the current mouse shape since we won't know it yet
DEBUG_INFO("Waiting for host to signal it's ready...");
__sync_or_and_fetch(&state.shm->flags, KVMFR_HEADER_FLAG_RESTART);
while(state.running && (state.shm->flags & KVMFR_HEADER_FLAG_RESTART))
usleep(1000);
DEBUG_INFO("Host ready, starting session");
while(state.running)
renderThread(NULL);
break;
}
state.running = false;
if (t_event)
SDL_WaitThread(t_event, NULL);
// this needs to happen here to abort any waiting reads
// as ivshmem uses recvmsg which has no timeout
ivshmem_disconnect();
if (t_ivshmem)
SDL_WaitThread(t_ivshmem, NULL);
if (t_spice)
SDL_WaitThread(t_spice, NULL);
if (state.window)
SDL_DestroyWindow(state.window);
if (cursor)
SDL_FreeCursor(cursor);
if (shm_fd)
close(shm_fd);
TTF_Quit();
SDL_Quit();
return 0;
}
void doHelp(char * app)
{
char x[8], y[8];
snprintf(x, sizeof(x), "%d", params.x);
snprintf(y, sizeof(y), "%d", params.y);
fprintf(stderr,
"Looking Glass Client\n"
"Usage: %s [OPTION]...\n"
"Example: %s -h\n"
"\n"
" -h Print out this help\n"
"\n"
" -f PATH Specify the path to the ivshmem socket [current: %s]\n"
"\n"
" -s Disable spice client\n"
" -c HOST Specify the spice host [current: %s]\n"
" -p PORT Specify the spice port [current: %d]\n"
" -j Disable cursor position scaling\n"
" -M Don't hide the host cursor\n"
"\n"
" -m Disable mipmapping\n"
" -v Disable VSync\n"
" -k Enable FPS display\n"
"\n"
" -a Auto resize the window to the guest\n"
" -n Don't allow the window to be manually resized\n"
" -r Don't maintain the aspect ratio\n"
" -d Borderless mode\n"
" -x XPOS Initial window X position [current: %s]\n"
" -y YPOS Initial window Y position [current: %s]\n"
" -w WIDTH Initial window width [current: %u]\n"
" -b HEIGHT Initial window height [current: %u]\n"
"\n"
" -l License information\n"
"\n",
app,
app,
params.ivshmemSocket,
params.spiceHost,
params.spicePort,
params.center ? "center" : x,
params.center ? "center" : y,
params.w,
params.h
);
}
void doLicense()
{
fprintf(stderr,
"\n"
"Looking Glass - KVM FrameRelay (KVMFR) Client\n"
"Copyright(C) 2017 Geoffrey McRae <geoff@hostfission.com>\n"
"https://looking-glass.hostfission.com\n"
"\n"
"This program is free software; you can redistribute it and / or modify it under\n"
"the terms of the GNU General Public License as published by the Free Software\n"
"Foundation; either version 2 of the License, or (at your option) any later\n"
"version.\n"
"\n"
"This program is distributed in the hope that it will be useful, but WITHOUT ANY\n"
"WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A\n"
"PARTICULAR PURPOSE.See the GNU General Public License for more details.\n"
"\n"
"You should have received a copy of the GNU General Public License along with\n"
"this program; if not, write to the Free Software Foundation, Inc., 59 Temple\n"
"Place, Suite 330, Boston, MA 02111 - 1307 USA\n"
"\n"
);
}
int main(int argc, char * argv[])
{
int c;
while((c = getopt(argc, argv, "hf:sc:p:jMmkanrdx:y:w:b:l")) != -1)
switch(c)
{
case '?':
case 'h':
default :
doHelp(argv[0]);
return (c == 'h') ? 0 : -1;
case 'f':
params.ivshmemSocket = optarg;
break;
case 's':
params.useSpice = false;
break;
case 'c':
params.spiceHost = optarg;
break;
case 'p':
params.spicePort = atoi(optarg);
break;
case 'j':
params.scaleMouseInput = false;
break;
case 'M':
params.hideMouse = false;
break;
case 'm':
params.useMipmap = false;
break;
case 'k':
params.showFPS = true;
break;
case 'a':
params.autoResize = true;
break;
case 'n':
params.allowResize = false;
break;
case 'r':
params.keepAspect = false;
break;
case 'd':
params.borderless = true;
break;
case 'x':
params.center = false;
params.x = atoi(optarg);
break;
case 'y':
params.center = false;
params.y = atoi(optarg);
break;
case 'w':
params.w = atoi(optarg);
break;
case 'b':
params.h = atoi(optarg);
break;
case 'l':
doLicense();
return 0;
}
return run();
}

1009
client/parsers/nal.c Normal file

File diff suppressed because it is too large Load Diff

305
client/parsers/nal.h Normal file
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@@ -0,0 +1,305 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdint.h>
#include <stdbool.h>
#include <stdlib.h>
#define NAL_TYPE_CODED_SLICE_NON_IDR 1
#define NAL_TYPE_CODED_SLICE_DATA_PARTITION_A 2
#define NAL_TYPE_CODED_SLICE_DATA_PARTITION_B 3
#define NAL_TYPE_CODED_SLICE_DATA_PARTITION_C 4
#define NAL_TYPE_CODED_SLICE_IDR 5
#define NAL_TYPE_SPS 7
#define NAL_TYPE_PPS 8
#define NAL_TYPE_AUD 9
#define NAL_TYPE_END_OF_SEQUENCE 10
#define NAL_TYPE_END_OF_STREAM 11
#define NAL_TYPE_CODED_SLICE_AUX 19
#define IDC_PROFILE_BASELINE 66
#define IDC_PROFILE_MAIN 77
#define IDC_PROFILE_EXTENDED 88
#define IDC_PROFILE_HP 100
#define IDC_PROFILE_Hi10P 110
#define IDC_PROFILE_Hi422 122
#define IDC_PROFILE_Hi444 244
#define IDC_PROFILE_CAVLC444 44
#define IDC_CHROMA_FORMAT_YUV400 0
#define IDC_CHROMA_FORMAT_YUV420 1
#define IDC_CHROMA_FORMAT_YVU422 2
#define IDC_CHROMA_FORMAT_YUV444 3
#define IDC_VUI_ASPECT_RATIO_EXTENDED_SAR 0xFF
#define NAL_PICTURE_TYPE_I 0
#define NAL_PICTURE_TYPE_P 1
#define NAL_PICTURE_TYPE_B 2
#define NAL_SLICE_TYPE_P 0
#define NAL_SLICE_TYPE_B 1
#define NAL_SLICE_TYPE_I 2
#define NAL_SLICE_TYPE_SP 3
#define NAL_SLICE_TYPE_SI 4
typedef struct NAL_SPS
{
uint8_t profile_idc;
uint8_t constraint_set_flags[3];
uint8_t level_idc;
uint32_t seq_parameter_set_id;
uint32_t chroma_format_idc;
uint8_t seperate_colour_plane_flag;
uint32_t bit_depth_luma_minus8;
uint32_t bit_depth_chroma_minus8;
uint8_t lossless_qpprime_y_zero_flag;
uint8_t seq_scaling_matrix_present_flag;
uint8_t seq_scaling_list_present_flag[12];
uint32_t log2_max_frame_num_minus4;
uint32_t pic_order_cnt_type;
uint32_t log2_max_pic_order_cnt_lsb_minus4;
uint8_t delta_pic_order_always_zero_flag;
int32_t offset_for_non_ref_pic;
int32_t offset_for_top_to_bottom_field;
uint32_t num_ref_frames_in_pic_order_cnt_cycle;
int32_t * offset_for_ref_frame;
uint32_t num_ref_frames;
uint8_t gaps_in_frame_num_value_allowed_flag;
uint32_t pic_width_in_mbs_minus1;
uint32_t pic_height_in_map_units_minus1;
uint8_t frame_mbs_only_flag;
uint8_t mb_adaptive_frame_field_flag;
uint8_t direct_8x8_inference_flag;
uint8_t frame_cropping_flag;
uint32_t frame_crop_left_offset;
uint32_t frame_crop_right_offset;
uint32_t frame_crop_top_offset;
uint32_t frame_crop_bottom_offset;
uint8_t vui_parameters_present_flag;
}
NAL_SPS;
typedef struct NAL_CPB
{
uint32_t bit_rate_value_minus1;
uint32_t cpb_size_value_minus1;
uint8_t cbr_flag;
}
NAL_CPB;
typedef struct NAL_HRD
{
uint32_t cpb_cnt_minus1;
uint8_t bit_rate_scale;
uint8_t cpb_size_scale;
uint8_t cpb_size_count;
NAL_CPB * cpb;
uint8_t initial_cpb_removal_delay_length_minus1;
uint8_t cpb_removal_delay_length_minus1;
uint8_t dpb_output_delay_length_minus1;
uint8_t time_offset_length;
}
NAL_HRD;
typedef struct NAL_VUI
{
uint8_t aspect_ratio_info_present_flag;
uint8_t aspect_ratio_idc;
uint16_t sar_width;
uint16_t sar_height;
uint8_t overscan_info_present_flag;
uint8_t overscan_appropriate_flag;
uint8_t video_signal_type_present_flag;
uint8_t video_format;
uint8_t video_full_range_flag;
uint8_t colour_description_present_flag;
uint8_t colour_primaries;
uint8_t transfer_characteristics;
uint8_t matrix_coefficients;
uint8_t chroma_loc_info_present_flag;
uint32_t chroma_sample_loc_type_top_field;
uint32_t chroma_sample_loc_type_bottom_field;
uint8_t timing_info_present_flag;
uint32_t num_units_in_tick;
uint32_t time_scale;
uint8_t fixed_frame_rate_flag;
uint8_t nal_hrd_parameters_present_flag;
NAL_HRD nal_hrd_parameters;
uint8_t vcl_hrd_parameters_present_flag;
NAL_HRD vcl_hrd_parameters;
uint8_t low_delay_hrd_flag;
uint8_t pic_struct_present_flag;
uint8_t bitstream_restriction_flag;
uint8_t motion_vectors_over_pic_boundaries_flag;
uint32_t max_bytes_per_pic_denom;
uint32_t max_bits_per_mb_denom;
uint32_t log2_max_mv_length_horizontal;
uint32_t log2_max_mv_length_vertical;
uint32_t num_reorder_frames;
uint32_t max_dec_frame_buffering;
}
NAL_VUI;
typedef struct NAL_SLICE_GROUP_T0
{
uint32_t run_length_minus1;
}
NAL_SLICE_GROUP_T0;
typedef struct NAL_SLICE_GROUP_T2
{
uint32_t top_left;
uint32_t bottom_right;
}
NAL_SLICE_GROUP_T2;
typedef union NAL_SLICE_GROUP
{
NAL_SLICE_GROUP_T0 t0;
NAL_SLICE_GROUP_T2 t2;
}
NAL_SLICE_GROUP;
typedef struct NAL_PPS
{
uint32_t pic_parameter_set_id;
uint32_t seq_parameter_set_id;
uint8_t entropy_coding_mode_flag;
uint8_t pic_order_present_flag;
uint32_t num_slice_groups_minus1;
NAL_SLICE_GROUP * slice_groups;
uint32_t slice_group_map_type;
uint8_t slice_group_change_direction_flag;
uint32_t slice_group_change_rate_minus1;
uint32_t pic_size_in_map_units_minus1;
uint32_t * slice_group_id;
uint32_t num_ref_idx_l0_active_minus1;
uint32_t num_ref_idx_l1_active_minus1;
uint8_t weighted_pred_flag;
uint8_t weighted_bipred_idc;
int32_t pic_init_qp_minus26;
int32_t pic_init_qs_minus26;
int32_t chroma_qp_index_offset;
uint8_t deblocking_filter_control_present_flag;
uint8_t constrained_intra_pred_flag;
uint8_t redundant_pic_cnt_present_flag;
uint8_t transform_8x8_mode_flag;
uint8_t pic_scaling_matrix_present_flag;
uint8_t pic_scaling_list_present_flag[6];
int32_t scaling_list_4x4[6];
int32_t scaling_list_8x8[2];
int32_t second_chroma_qp_index_offset;
}
NAL_PPS;
typedef struct NAL_RPL_REORDER_L
{
bool valid;
uint32_t reordering_of_pic_nums_idc;
uint32_t abs_diff_pic_num_minus1;
uint32_t long_term_pic_num;
}
NAL_RPL_REORDER_L;
typedef struct NAL_RPL_REORDER
{
uint8_t ref_pic_list_reordering_flag_l0;
NAL_RPL_REORDER_L l0[3];
uint8_t ref_pic_list_reordering_flag_l1;
NAL_RPL_REORDER_L l1[3];
}
NAL_RPL_REORDER;
typedef struct NAL_PW_TABLE_L
{
int32_t luma_weight;
int32_t luma_offset;
int32_t chroma_weight[2];
int32_t chroma_offset[2];
}
NAL_PW_TABLE_L;
typedef struct NAL_PW_TABLE
{
uint32_t luma_log2_weight_denom;
uint32_t chroma_log2_weight_denom;
uint8_t luma_weight_flag[2];
uint8_t chroma_weight_flag[2];
NAL_PW_TABLE_L * l0;
NAL_PW_TABLE_L * l1;
}
NAL_PW_TABLE;
typedef struct NAL_RP_MARKING
{
uint8_t no_output_of_prior_pics_flag;
uint8_t long_term_reference_flag;
uint8_t adaptive_ref_pic_marking_mode_flag;
uint32_t memory_management_control_operation;
uint32_t difference_of_pic_nums_minus1;
uint32_t long_term_pic_num;
uint32_t long_term_frame_idx;
uint32_t max_long_term_frame_idx_plus1;
}
NAL_RP_MARKING;
typedef struct NAL_SLICE
{
uint8_t nal_ref_idc;
uint32_t first_mb_in_slice;
uint32_t slice_type;
uint32_t pic_parameter_set_id;
uint32_t frame_num;
uint8_t field_pic_flag;
uint8_t bottom_field_flag;
uint32_t idr_pic_id;
uint32_t pic_order_cnt_lsb;
int32_t delta_pic_order_cnt_bottom;
int32_t delta_pic_order_cnt[2];
uint32_t redundant_pic_cnt;
uint8_t direct_spatial_mv_pred_flag;
uint8_t num_ref_idx_active_override_flag;
uint32_t num_ref_idx_l0_active_minus1;
uint32_t num_ref_idx_l1_active_minus1;
NAL_RPL_REORDER ref_pic_list_reordering;
NAL_PW_TABLE pred_weight_table;
NAL_RP_MARKING dec_ref_pic_marking;
uint32_t cabac_init_idc;
int32_t slice_qp_delta;
uint8_t sp_for_switch_flag;
int32_t slice_qs_delta;
uint32_t disable_deblocking_filter_idc;
int32_t slice_alpha_c0_offset_div2;
int32_t slice_beta_offset_div2;
uint32_t slice_group_change_cycle;
}
NAL_SLICE;
typedef struct NAL * NAL;
bool nal_initialize (NAL * ptr);
void nal_deinitialize(NAL this );
bool nal_parse (NAL this, const uint8_t * src, size_t size, size_t * seek);
bool nal_get_primary_picture_type(NAL this, uint8_t * pic_type);
bool nal_get_sps (NAL this, const NAL_SPS ** sps );
bool nal_get_pps (NAL this, const NAL_PPS ** pps );
bool nal_get_slice(NAL this, const NAL_SLICE ** slice);

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@@ -0,0 +1,46 @@
cmake_minimum_required(VERSION 3.0)
project(renderers LANGUAGES C)
set(RENDERER_H "${CMAKE_BINARY_DIR}/include/dynamic/renderers.h")
set(RENDERER_C "${CMAKE_BINARY_DIR}/src/renderers.c")
file(WRITE ${RENDERER_H} "#include \"interface/renderer.h\"\n\n")
file(APPEND ${RENDERER_H} "extern LG_Renderer * LG_Renderers[];\n\n")
file(WRITE ${RENDERER_C} "#include \"interface/renderer.h\"\n\n")
file(APPEND ${RENDERER_C} "#include <stddef.h>\n\n")
set(RENDERERS "_")
set(RENDERERS_LINK "_")
function(add_renderer name)
set(RENDERERS "${RENDERERS};${name}" PARENT_SCOPE)
set(RENDERERS_LINK "${RENDERERS_LINK};renderer_${name}" PARENT_SCOPE)
add_subdirectory(${name})
endfunction()
# Add/remove renderers here!
if(ENABLE_EGL)
add_renderer(EGL)
endif()
if (ENABLE_OPENGL)
add_renderer(OpenGL)
endif()
list(REMOVE_AT RENDERERS 0)
list(REMOVE_AT RENDERERS_LINK 0)
list(LENGTH RENDERERS RENDERER_COUNT)
file(APPEND ${RENDERER_H} "#define LG_RENDERER_COUNT ${RENDERER_COUNT}\n")
foreach(renderer ${RENDERERS})
file(APPEND ${RENDERER_C} "extern LG_Renderer LGR_${renderer};\n")
endforeach()
file(APPEND ${RENDERER_C} "\nconst LG_Renderer * LG_Renderers[] =\n{\n")
foreach(renderer ${RENDERERS})
file(APPEND ${RENDERER_C} " &LGR_${renderer},\n")
endforeach()
file(APPEND ${RENDERER_C} " NULL\n};")
add_library(renderers STATIC ${RENDERER_C})
target_link_libraries(renderers ${RENDERERS_LINK})

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@@ -0,0 +1,63 @@
cmake_minimum_required(VERSION 3.0)
project(renderer_EGL LANGUAGES C)
find_package(PkgConfig)
pkg_check_modules(RENDERER_EGL_PKGCONFIG REQUIRED
egl
gl
)
pkg_check_modules(RENDERER_EGL_OPT_PKGCONFIG
wayland-egl
)
include(MakeObject)
make_object(
EGL_SHADER
shader/desktop.vert
shader/desktop_rgb.frag
shader/desktop_yuv.frag
shader/cursor.vert
shader/cursor_rgb.frag
shader/cursor_mono.frag
shader/fps.vert
shader/fps.frag
shader/fps_bg.frag
shader/alert.vert
shader/alert.frag
shader/alert_bg.frag
shader/splash_bg.vert
shader/splash_bg.frag
shader/splash_logo.vert
shader/splash_logo.frag
)
add_library(renderer_EGL STATIC
egl.c
debug.c
shader.c
texture.c
model.c
desktop.c
cursor.c
fps.c
draw.c
splash.c
alert.c
${EGL_SHADER_OBJS}
)
target_link_libraries(renderer_EGL
${RENDERER_EGL_PKGCONFIG_LIBRARIES}
${RENDERER_EGL_OPT_PKGCONFIG_LIBRARIES}
lg_common
fonts
)
target_include_directories(renderer_EGL
PRIVATE
src
${EGL_SHADER_INCS}
${RENDERER_EGL_PKGCONFIG_INCLUDE_DIRS}
${RENDERER_EGL_OPT_PKGCONFIG_INCLUDE_DIRS}
)

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@@ -0,0 +1,218 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
cahe terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "alert.h"
#include "common/debug.h"
#include "utils.h"
#include "texture.h"
#include "shader.h"
#include "model.h"
#include <stdlib.h>
#include <string.h>
// these headers are auto generated by cmake
#include "alert.vert.h"
#include "alert.frag.h"
#include "alert_bg.frag.h"
struct EGL_Alert
{
const LG_Font * font;
LG_FontObj fontObj;
EGL_Texture * texture;
EGL_Shader * shader;
EGL_Shader * shaderBG;
EGL_Model * model;
LG_Lock lock;
bool update;
LG_FontBitmap * bmp;
bool ready;
float width , height ;
float bgWidth, bgHeight;
float r, g, b, a;
// uniforms
GLint uScreen , uSize;
GLint uScreenBG, uSizeBG, uColorBG;
};
bool egl_alert_init(EGL_Alert ** alert, const LG_Font * font, LG_FontObj fontObj)
{
*alert = (EGL_Alert *)malloc(sizeof(EGL_Alert));
if (!*alert)
{
DEBUG_ERROR("Failed to malloc EGL_Alert");
return false;
}
memset(*alert, 0, sizeof(EGL_Alert));
(*alert)->font = font;
(*alert)->fontObj = fontObj;
LG_LOCK_INIT((*alert)->lock);
if (!egl_texture_init(&(*alert)->texture))
{
DEBUG_ERROR("Failed to initialize the alert texture");
return false;
}
if (!egl_shader_init(&(*alert)->shader))
{
DEBUG_ERROR("Failed to initialize the alert shader");
return false;
}
if (!egl_shader_init(&(*alert)->shaderBG))
{
DEBUG_ERROR("Failed to initialize the alert bg shader");
return false;
}
if (!egl_shader_compile((*alert)->shader,
b_shader_alert_vert, b_shader_alert_vert_size,
b_shader_alert_frag, b_shader_alert_frag_size))
{
DEBUG_ERROR("Failed to compile the alert shader");
return false;
}
if (!egl_shader_compile((*alert)->shaderBG,
b_shader_alert_vert , b_shader_alert_vert_size,
b_shader_alert_bg_frag, b_shader_alert_bg_frag_size))
{
DEBUG_ERROR("Failed to compile the alert shader");
return false;
}
(*alert)->uSize = egl_shader_get_uniform_location((*alert)->shader , "size" );
(*alert)->uScreen = egl_shader_get_uniform_location((*alert)->shader , "screen");
(*alert)->uSizeBG = egl_shader_get_uniform_location((*alert)->shaderBG, "size" );
(*alert)->uScreenBG = egl_shader_get_uniform_location((*alert)->shaderBG, "screen");
(*alert)->uColorBG = egl_shader_get_uniform_location((*alert)->shaderBG, "color" );
if (!egl_model_init(&(*alert)->model))
{
DEBUG_ERROR("Failed to initialize the alert model");
return false;
}
egl_model_set_default((*alert)->model);
egl_model_set_texture((*alert)->model, (*alert)->texture);
return true;
}
void egl_alert_free(EGL_Alert ** alert)
{
if (!*alert)
return;
egl_texture_free(&(*alert)->texture );
egl_shader_free (&(*alert)->shader );
egl_shader_free (&(*alert)->shaderBG);
egl_model_free (&(*alert)->model );
free(*alert);
*alert = NULL;
}
void egl_alert_set_color(EGL_Alert * alert, const uint32_t color)
{
alert->r = (1.0f / 0xff) * ((color >> 24) & 0xFF);
alert->g = (1.0f / 0xff) * ((color >> 16) & 0xFF);
alert->b = (1.0f / 0xff) * ((color >> 8) & 0xFF);
alert->a = (1.0f / 0xff) * ((color >> 0) & 0xFF);
}
void egl_alert_set_text (EGL_Alert * alert, const char * str)
{
LG_LOCK(alert->lock);
alert->bmp = alert->font->render(alert->fontObj, 0xffffff00, str);
if (!alert->bmp)
{
alert->update = false;
LG_UNLOCK(alert->lock);
DEBUG_ERROR("Failed to render alert text");
return;
}
alert->update = true;
LG_UNLOCK(alert->lock);
}
void egl_alert_render(EGL_Alert * alert, const float scaleX, const float scaleY)
{
if (alert->update)
{
LG_LOCK(alert->lock);
egl_texture_setup(
alert->texture,
EGL_PF_BGRA,
alert->bmp->width ,
alert->bmp->height,
alert->bmp->width * alert->bmp->bpp,
false
);
egl_texture_update(alert->texture, alert->bmp->pixels);
alert->width = alert->bgWidth = alert->bmp->width;
alert->height = alert->bgHeight = alert->bmp->height;
if (alert->bgWidth < 200)
alert->bgWidth = 200;
alert->bgHeight += 4;
alert->ready = true;
alert->font->release(alert->fontObj, alert->bmp);
alert->update = false;
alert->bmp = NULL;
LG_UNLOCK(alert->lock);
}
if (!alert->ready)
return;
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// render the background first
egl_shader_use(alert->shaderBG);
glUniform2f(alert->uScreenBG, scaleX , scaleY );
glUniform2i(alert->uSizeBG , alert->bgWidth, alert->bgHeight);
glUniform4f(alert->uColorBG , alert->r, alert->g, alert->b, alert->a);
egl_model_render(alert->model);
// render the texture over the background
egl_shader_use(alert->shader);
glUniform2f(alert->uScreen, scaleX , scaleY );
glUniform2i(alert->uSize , alert->width, alert->height);
egl_model_render(alert->model);
glDisable(GL_BLEND);
}

View File

@@ -1,6 +1,6 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
@@ -17,24 +17,17 @@ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stddef.h>
#include <stdint.h>
#pragma once
#include <stdbool.h>
bool ivshmem_connect(const char * unix_socket);
void ivshmem_disconnect();
bool ivshmem_process();
#include "interface/font.h"
uint16_t ivshmem_get_id();
void * ivshmem_get_map();
size_t ivshmem_get_map_size();
typedef struct EGL_Alert EGL_Alert;
enum IVSHMEMWaitResult
{
IVSHMEM_WAIT_RESULT_OK,
IVSHMEM_WAIT_RESULT_TIMEOUT,
IVSHMEM_WAIT_RESULT_ERROR
};
bool egl_alert_init(EGL_Alert ** alert, const LG_Font * font, LG_FontObj fontObj);
void egl_alert_free(EGL_Alert ** alert);
enum IVSHMEMWaitResult ivshmem_wait_irq(uint16_t vector, unsigned int timeout);
bool ivshmem_kick_irq(uint16_t clientID, uint16_t vector);
void egl_alert_set_color(EGL_Alert * alert, const uint32_t color);
void egl_alert_set_text (EGL_Alert * alert, const char * str);
void egl_alert_render (EGL_Alert * alert, const float scaleX, const float scaleY);

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@@ -0,0 +1,289 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
cahe terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "cursor.h"
#include "common/debug.h"
#include "utils.h"
#include "texture.h"
#include "shader.h"
#include "model.h"
#include <stdlib.h>
#include <string.h>
// these headers are auto generated by cmake
#include "cursor.vert.h"
#include "cursor_rgb.frag.h"
#include "cursor_mono.frag.h"
struct EGL_Cursor
{
LG_Lock lock;
LG_RendererCursor type;
int width;
int height;
int stride;
uint8_t * data;
size_t dataSize;
bool update;
// cursor state
bool visible;
float x, y, w, h;
// textures
struct EGL_Texture * texture;
struct EGL_Texture * textureMono;
// shaders
struct EGL_Shader * shader;
struct EGL_Shader * shaderMono;
// uniforms
GLuint uMousePos;
GLuint uMousePosMono;
// model
struct EGL_Model * model;
};
bool egl_cursor_init(EGL_Cursor ** cursor)
{
*cursor = (EGL_Cursor *)malloc(sizeof(EGL_Cursor));
if (!*cursor)
{
DEBUG_ERROR("Failed to malloc EGL_Cursor");
return false;
}
memset(*cursor, 0, sizeof(EGL_Cursor));
LG_LOCK_INIT((*cursor)->lock);
if (!egl_texture_init(&(*cursor)->texture))
{
DEBUG_ERROR("Failed to initialize the cursor texture");
return false;
}
if (!egl_texture_init(&(*cursor)->textureMono))
{
DEBUG_ERROR("Failed to initialize the cursor mono texture");
return false;
}
if (!egl_shader_init(&(*cursor)->shader))
{
DEBUG_ERROR("Failed to initialize the cursor shader");
return false;
}
if (!egl_shader_init(&(*cursor)->shaderMono))
{
DEBUG_ERROR("Failed to initialize the cursor mono shader");
return false;
}
if (!egl_shader_compile(
(*cursor)->shader,
b_shader_cursor_vert , b_shader_cursor_vert_size,
b_shader_cursor_rgb_frag, b_shader_cursor_rgb_frag_size))
{
DEBUG_ERROR("Failed to compile the cursor shader");
return false;
}
if (!egl_shader_compile(
(*cursor)->shaderMono,
b_shader_cursor_vert , b_shader_cursor_vert_size,
b_shader_cursor_mono_frag, b_shader_cursor_mono_frag_size))
{
DEBUG_ERROR("Failed to compile the cursor mono shader");
return false;
}
(*cursor)->uMousePos = egl_shader_get_uniform_location((*cursor)->shader , "mouse");
(*cursor)->uMousePosMono = egl_shader_get_uniform_location((*cursor)->shaderMono, "mouse");
if (!egl_model_init(&(*cursor)->model))
{
DEBUG_ERROR("Failed to initialize the cursor model");
return false;
}
egl_model_set_default((*cursor)->model);
return true;
}
void egl_cursor_free(EGL_Cursor ** cursor)
{
if (!*cursor)
return;
LG_LOCK_FREE((*cursor)->lock);
if ((*cursor)->data)
free((*cursor)->data);
egl_texture_free(&(*cursor)->texture );
egl_texture_free(&(*cursor)->textureMono);
egl_shader_free (&(*cursor)->shader );
egl_shader_free (&(*cursor)->shaderMono );
egl_model_free (&(*cursor)->model );
free(*cursor);
*cursor = NULL;
}
bool egl_cursor_set_shape(EGL_Cursor * cursor, const LG_RendererCursor type, const int width, const int height, const int stride, const uint8_t * data)
{
LG_LOCK(cursor->lock);
cursor->type = type;
cursor->width = width;
cursor->height = (type == LG_CURSOR_MONOCHROME ? height / 2 : height);
cursor->stride = stride;
const size_t size = height * stride;
if (size > cursor->dataSize)
{
if (cursor->data)
free(cursor->data);
cursor->data = (uint8_t *)malloc(size);
if (!cursor->data)
{
DEBUG_ERROR("Failed to malloc buffer for cursor shape");
return false;
}
cursor->dataSize = size;
}
memcpy(cursor->data, data, size);
cursor->update = true;
LG_UNLOCK(cursor->lock);
return true;
}
void egl_cursor_set_size(EGL_Cursor * cursor, const float w, const float h)
{
cursor->w = w;
cursor->h = h;
}
void egl_cursor_set_state(EGL_Cursor * cursor, const bool visible, const float x, const float y)
{
cursor->visible = visible;
cursor->x = x;
cursor->y = y;
}
void egl_cursor_render(EGL_Cursor * cursor)
{
if (!cursor->visible)
return;
if (cursor->update)
{
LG_LOCK(cursor->lock);
cursor->update = false;
uint8_t * data = cursor->data;
switch(cursor->type)
{
case LG_CURSOR_MASKED_COLOR:
// fall through
case LG_CURSOR_COLOR:
{
egl_texture_setup(cursor->texture, EGL_PF_BGRA, cursor->width, cursor->height, cursor->stride, false);
egl_texture_update(cursor->texture, data);
egl_model_set_texture(cursor->model, cursor->texture);
break;
}
case LG_CURSOR_MONOCHROME:
{
uint32_t and[cursor->width * cursor->height];
uint32_t xor[cursor->width * cursor->height];
for(int y = 0; y < cursor->height; ++y)
for(int x = 0; x < cursor->width; ++x)
{
const uint8_t * srcAnd = data + (cursor->stride * y) + (x / 8);
const uint8_t * srcXor = srcAnd + cursor->stride * cursor->height;
const uint8_t mask = 0x80 >> (x % 8);
const uint32_t andMask = (*srcAnd & mask) ? 0xFFFFFFFF : 0xFF000000;
const uint32_t xorMask = (*srcXor & mask) ? 0x00FFFFFF : 0x00000000;
and[y * cursor->width + x] = andMask;
xor[y * cursor->width + x] = xorMask;
}
egl_texture_setup (cursor->texture , EGL_PF_BGRA, cursor->width, cursor->height, cursor->width * 4, false);
egl_texture_setup (cursor->textureMono, EGL_PF_BGRA, cursor->width, cursor->height, cursor->width * 4, false);
egl_texture_update(cursor->texture , (uint8_t *)and);
egl_texture_update(cursor->textureMono, (uint8_t *)xor);
break;
}
}
LG_UNLOCK(cursor->lock);
}
glEnable(GL_BLEND);
switch(cursor->type)
{
case LG_CURSOR_MONOCHROME:
{
egl_shader_use(cursor->shader);
glUniform4f(cursor->uMousePos, cursor->x, cursor->y, cursor->w, cursor->h / 2);
glBlendFunc(GL_ZERO, GL_SRC_COLOR);
egl_model_set_texture(cursor->model, cursor->texture);
egl_model_render(cursor->model);
egl_shader_use(cursor->shaderMono);
glUniform4f(cursor->uMousePosMono, cursor->x, cursor->y, cursor->w, cursor->h / 2);
glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO);
egl_model_set_texture(cursor->model, cursor->textureMono);
egl_model_render(cursor->model);
break;
}
case LG_CURSOR_COLOR:
{
egl_shader_use(cursor->shader);
glUniform4f(cursor->uMousePos, cursor->x, cursor->y, cursor->w, cursor->h);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
egl_model_render(cursor->model);
break;
}
case LG_CURSOR_MASKED_COLOR:
{
egl_shader_use(cursor->shaderMono);
glUniform4f(cursor->uMousePos, cursor->x, cursor->y, cursor->w, cursor->h);
glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO);
egl_model_render(cursor->model);
break;
}
}
glDisable(GL_BLEND);
}

View File

@@ -0,0 +1,34 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdbool.h>
#include "interface/renderer.h"
typedef struct EGL_Cursor EGL_Cursor;
bool egl_cursor_init(EGL_Cursor ** cursor);
void egl_cursor_free(EGL_Cursor ** cursor);
bool egl_cursor_set_shape(EGL_Cursor * cursor, const LG_RendererCursor type, const int width, const int height, const int stride, const uint8_t * data);
void egl_cursor_set_size (EGL_Cursor * cursor, const float x, const float y);
void egl_cursor_set_state(EGL_Cursor * cursor, const bool visible, const float x, const float y);
void egl_cursor_render (EGL_Cursor * cursor);

View File

@@ -0,0 +1,58 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <GL/gl.h>
#include <stdarg.h>
#include <stdio.h>
void egl_debug_printf(char * format, ...)
{
va_list args;
va_start(args, format);
vfprintf(stderr, format, args);
va_end(args);
GLenum error = glGetError();
switch(error)
{
case GL_NO_ERROR:
fprintf(stderr, " (GL_NO_ERROR)\n");
break;
case GL_INVALID_ENUM:
fprintf(stderr, " (GL_INVALID_ENUM)\n");
break;
case GL_INVALID_VALUE:
fprintf(stderr, " (GL_INVALID_VALUE)\n");
break;
case GL_INVALID_OPERATION:
fprintf(stderr, " (GL_INVALID_OPERATION)\n");
break;
case GL_INVALID_FRAMEBUFFER_OPERATION:
fprintf(stderr, " (GL_INVALID_FRAMEBUFFER_OPERATION)\n");
break;
case GL_OUT_OF_MEMORY:
fprintf(stderr, " (GL_OUT_OF_MEMORY)\n");
break;
}
}

View File

@@ -0,0 +1,27 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <common/debug.h>
#define EGL_DEBUG_PRINT(type, fmt, ...) do {egl_debug_printf(type " %20s:%-4u | %-30s | " fmt, STRIPPATH(__FILE__), __LINE__, __FUNCTION__, ##__VA_ARGS__);} while (0)
#define EGL_ERROR(fmt, ...) EGL_DEBUG_PRINT("[E]", fmt, ##__VA_ARGS__)
void egl_debug_printf(char * format, ...);

View File

@@ -0,0 +1,284 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
cahe terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "desktop.h"
#include "common/debug.h"
#include "common/option.h"
#include "utils.h"
#include "texture.h"
#include "shader.h"
#include "model.h"
#include <stdlib.h>
#include <string.h>
#include "interface/app.h"
// these headers are auto generated by cmake
#include "desktop.vert.h"
#include "desktop_rgb.frag.h"
#include "desktop_yuv.frag.h"
struct DesktopShader
{
EGL_Shader * shader;
GLint uDesktopPos;
GLint uDesktopSize;
GLint uNearest;
GLint uNV, uNVGain;
};
struct EGL_Desktop
{
EGL_Texture * texture;
struct DesktopShader * shader; // the active shader
EGL_Model * model;
// shader instances
struct DesktopShader shader_generic;
struct DesktopShader shader_yuv;
// internals
LG_Lock updateLock;
enum EGL_PixelFormat pixFmt;
unsigned int width, height;
unsigned int pitch;
FrameBuffer frame;
bool update;
// night vision
KeybindHandle kbNV;
int nvMax;
int nvGain;
};
// forwards
void egl_desktop_toggle_nv(SDL_Scancode key, void * opaque);
static bool egl_init_desktop_shader(
struct DesktopShader * shader,
const char * vertex_code , size_t vertex_size,
const char * fragment_code, size_t fragment_size
)
{
if (!egl_shader_init(&shader->shader))
return false;
if (!egl_shader_compile(shader->shader,
vertex_code , vertex_size,
fragment_code, fragment_size))
{
return false;
}
shader->uDesktopPos = egl_shader_get_uniform_location(shader->shader, "position");
shader->uDesktopSize = egl_shader_get_uniform_location(shader->shader, "size" );
shader->uNearest = egl_shader_get_uniform_location(shader->shader, "nearest" );
shader->uNV = egl_shader_get_uniform_location(shader->shader, "nv" );
shader->uNVGain = egl_shader_get_uniform_location(shader->shader, "nvGain" );
return true;
}
bool egl_desktop_init(EGL_Desktop ** desktop)
{
*desktop = (EGL_Desktop *)malloc(sizeof(EGL_Desktop));
if (!*desktop)
{
DEBUG_ERROR("Failed to malloc EGL_Desktop");
return false;
}
memset(*desktop, 0, sizeof(EGL_Desktop));
if (!egl_texture_init(&(*desktop)->texture))
{
DEBUG_ERROR("Failed to initialize the desktop texture");
return false;
}
if (!egl_init_desktop_shader(
&(*desktop)->shader_generic,
b_shader_desktop_vert , b_shader_desktop_vert_size,
b_shader_desktop_rgb_frag, b_shader_desktop_rgb_frag_size))
{
DEBUG_ERROR("Failed to initialize the generic desktop shader");
return false;
}
if (!egl_init_desktop_shader(
&(*desktop)->shader_yuv,
b_shader_desktop_vert , b_shader_desktop_vert_size,
b_shader_desktop_yuv_frag, b_shader_desktop_yuv_frag_size))
{
DEBUG_ERROR("Failed to initialize the yuv desktop shader");
return false;
}
if (!egl_model_init(&(*desktop)->model))
{
DEBUG_ERROR("Failed to initialize the desktop model");
return false;
}
egl_model_set_default((*desktop)->model);
egl_model_set_texture((*desktop)->model, (*desktop)->texture);
LG_LOCK_INIT((*desktop)->updateLock);
(*desktop)->kbNV = app_register_keybind(SDL_SCANCODE_N, egl_desktop_toggle_nv, *desktop);
(*desktop)->nvMax = option_get_int("egl", "nvGainMax");
(*desktop)->nvGain = option_get_int("egl", "nvGain" );
return true;
}
void egl_desktop_toggle_nv(SDL_Scancode key, void * opaque)
{
EGL_Desktop * desktop = (EGL_Desktop *)opaque;
if (desktop->nvGain++ == desktop->nvMax)
desktop->nvGain = 0;
if (desktop->nvGain == 0) app_alert(LG_ALERT_INFO, "NV Disabled");
else if (desktop->nvGain == 1) app_alert(LG_ALERT_INFO, "NV Enabled");
else app_alert(LG_ALERT_INFO, "NV Gain + %d", desktop->nvGain - 1);
}
void egl_desktop_free(EGL_Desktop ** desktop)
{
if (!*desktop)
return;
LG_LOCK_FREE((*desktop)->updateLock);
egl_texture_free(&(*desktop)->texture );
egl_shader_free (&(*desktop)->shader_generic.shader);
egl_shader_free (&(*desktop)->shader_yuv.shader );
egl_model_free (&(*desktop)->model );
app_release_keybind(&(*desktop)->kbNV);
free(*desktop);
*desktop = NULL;
}
bool egl_desktop_prepare_update(EGL_Desktop * desktop, const bool sourceChanged, const LG_RendererFormat format, const FrameBuffer frame)
{
if (sourceChanged)
{
LG_LOCK(desktop->updateLock);
switch(format.type)
{
case FRAME_TYPE_BGRA:
desktop->pixFmt = EGL_PF_BGRA;
desktop->shader = &desktop->shader_generic;
break;
case FRAME_TYPE_RGBA:
desktop->pixFmt = EGL_PF_RGBA;
desktop->shader = &desktop->shader_generic;
break;
case FRAME_TYPE_RGBA10:
desktop->pixFmt = EGL_PF_RGBA10;
desktop->shader = &desktop->shader_generic;
break;
case FRAME_TYPE_YUV420:
desktop->pixFmt = EGL_PF_YUV420;
desktop->shader = &desktop->shader_yuv;
break;
default:
DEBUG_ERROR("Unsupported frame format");
LG_UNLOCK(desktop->updateLock);
return false;
}
desktop->width = format.width;
desktop->height = format.height;
desktop->pitch = format.pitch;
desktop->frame = frame;
desktop->update = true;
/* defer the actual update as the format has changed and we need to issue GL commands first */
LG_UNLOCK(desktop->updateLock);
return true;
}
/* update the texture now */
return egl_texture_update_from_frame(desktop->texture, frame);
}
void egl_desktop_perform_update(EGL_Desktop * desktop, const bool sourceChanged)
{
if (sourceChanged)
{
LG_LOCK(desktop->updateLock);
if (!egl_texture_setup(
desktop->texture,
desktop->pixFmt,
desktop->width,
desktop->height,
desktop->pitch,
true // streaming texture
))
{
DEBUG_ERROR("Failed to setup the desktop texture");
LG_UNLOCK(desktop->updateLock);
return;
}
LG_UNLOCK(desktop->updateLock);
}
if (desktop->update)
{
desktop->update = false;
egl_texture_update_from_frame(desktop->texture, desktop->frame);
}
}
bool egl_desktop_render(EGL_Desktop * desktop, const float x, const float y, const float scaleX, const float scaleY, const bool nearest)
{
if (!desktop->shader)
return false;
if (egl_texture_process(desktop->texture) != EGL_TEX_STATUS_OK)
return false;
const struct DesktopShader * shader = desktop->shader;
egl_shader_use(shader->shader);
glUniform4f(shader->uDesktopPos , x, y, scaleX, scaleY);
glUniform1i(shader->uNearest , nearest ? 1 : 0);
glUniform2f(shader->uDesktopSize, desktop->width, desktop->height);
if (desktop->nvGain)
{
glUniform1i(shader->uNV, 1);
glUniform1f(shader->uNVGain, (float)desktop->nvGain);
}
else
glUniform1i(shader->uNV, 0);
egl_model_render(desktop->model);
return true;
}

View File

@@ -1,6 +1,6 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
@@ -17,19 +17,17 @@ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <sys/types.h>
#pragma once
#include <stdbool.h>
#include <stdint.h>
bool spice_connect(const char * host, const short port, const char * password);
void spice_disconnect();
bool spice_process();
bool spice_ready();
#include "interface/renderer.h"
bool spice_key_down (uint32_t code);
bool spice_key_up (uint32_t code);
bool spice_mouse_mode (bool server);
bool spice_mouse_position(uint32_t x, uint32_t y);
bool spice_mouse_motion ( int32_t x, int32_t y);
bool spice_mouse_press (uint32_t button);
bool spice_mouse_release (uint32_t button);
typedef struct EGL_Desktop EGL_Desktop;
bool egl_desktop_init(EGL_Desktop ** desktop);
void egl_desktop_free(EGL_Desktop ** desktop);
bool egl_desktop_prepare_update(EGL_Desktop * desktop, const bool sourceChanged, const LG_RendererFormat format, const FrameBuffer frame);
void egl_desktop_perform_update(EGL_Desktop * desktop, const bool sourceChanged);
bool egl_desktop_render(EGL_Desktop * desktop, const float x, const float y, const float scaleX, const float scaleY, const bool nearest);

View File

@@ -0,0 +1,66 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "draw.h"
#include <stdlib.h>
#include <math.h>
void egl_draw_torus(EGL_Model * model, unsigned int pts, float x, float y, float inner, float outer)
{
GLfloat * v = (GLfloat *)malloc(sizeof(GLfloat) * (pts + 1) * 6);
GLfloat * dst = v;
for(unsigned int i = 0; i <= pts; ++i)
{
const float angle = (i / (float)pts) * M_PI * 2.0f;
const float c = cos(angle);
const float s = sin(angle);
*dst = x + (inner * c); ++dst;
*dst = y + (inner * s); ++dst;
*dst = 0.0f; ++dst;
*dst = x + (outer * c); ++dst;
*dst = y + (outer * s); ++dst;
*dst = 0.0f; ++dst;
}
egl_model_add_verticies(model, v, NULL, (pts + 1) * 2);
free(v);
}
void egl_draw_torus_arc(EGL_Model * model, unsigned int pts, float x, float y, float inner, float outer, float s, float e)
{
GLfloat * v = (GLfloat *)malloc(sizeof(GLfloat) * (pts + 1) * 6);
GLfloat * dst = v;
for(unsigned int i = 0; i <= pts; ++i)
{
const float angle = s + ((i / (float)pts) * e);
const float c = cos(angle);
const float s = sin(angle);
*dst = x + (inner * c); ++dst;
*dst = y + (inner * s); ++dst;
*dst = 0.0f; ++dst;
*dst = x + (outer * c); ++dst;
*dst = y + (outer * s); ++dst;
*dst = 0.0f; ++dst;
}
egl_model_add_verticies(model, v, NULL, (pts + 1) * 2);
free(v);
}

View File

@@ -0,0 +1,25 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "model.h"
void egl_draw_torus (EGL_Model * model, unsigned int pts, float x, float y, float inner, float outer);
void egl_draw_torus_arc(EGL_Model * model, unsigned int pts, float x, float y, float inner, float outer, float s, float e);

569
client/renderers/EGL/egl.c Normal file
View File

@@ -0,0 +1,569 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/renderer.h"
#include "common/debug.h"
#include "common/option.h"
#include "common/sysinfo.h"
#include "utils.h"
#include "dynamic/fonts.h"
#include <SDL2/SDL_syswm.h>
#include <SDL2/SDL_egl.h>
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
#include <wayland-egl.h>
#endif
#include "model.h"
#include "shader.h"
#include "desktop.h"
#include "cursor.h"
#include "fps.h"
#include "splash.h"
#include "alert.h"
#define SPLASH_FADE_TIME 1000000
#define ALERT_TIMEOUT 2000000
struct Options
{
bool vsync;
};
struct Inst
{
LG_RendererParams params;
struct Options opt;
EGLNativeDisplayType nativeDisp;
EGLNativeWindowType nativeWind;
EGLDisplay display;
EGLConfig configs;
EGLSurface surface;
EGLContext context;
EGL_Desktop * desktop; // the desktop
EGL_Cursor * cursor; // the mouse cursor
EGL_FPS * fps; // the fps display
EGL_Splash * splash; // the splash screen
EGL_Alert * alert; // the alert display
LG_RendererFormat format;
bool sourceChanged;
uint64_t waitFadeTime;
bool waitDone;
bool showAlert;
uint64_t alertTimeout;
bool useCloseFlag;
bool closeFlag;
int width, height;
LG_RendererRect destRect;
float translateX , translateY;
float scaleX , scaleY;
float splashRatio;
float screenScaleX, screenScaleY;
bool useNearest;
bool cursorVisible;
int cursorX , cursorY;
float mouseWidth , mouseHeight;
float mouseScaleX, mouseScaleY;
const LG_Font * font;
LG_FontObj fontObj;
};
static struct Option egl_options[] =
{
{
.module = "egl",
.name = "vsync",
.description = "Enable vsync",
.type = OPTION_TYPE_BOOL,
.value.x_bool = false
},
{
.module = "egl",
.name = "doubleBuffer",
.description = "Enable double buffering",
.type = OPTION_TYPE_BOOL,
.value.x_bool = true
},
{
.module = "egl",
.name = "multisample",
.description = "Enable Multisampling",
.type = OPTION_TYPE_BOOL,
.value.x_bool = true
},
{
.module = "egl",
.name = "nvGainMax",
.description = "The maximum night vision gain",
.type = OPTION_TYPE_INT,
.value.x_int = 1
},
{
.module = "egl",
.name = "nvGain",
.description = "The initial night vision gain at startup",
.type = OPTION_TYPE_INT,
.value.x_int = 0
},
{0}
};
void update_mouse_shape(struct Inst * this);
const char * egl_get_name()
{
return "EGL";
}
void egl_setup()
{
option_register(egl_options);
}
bool egl_create(void ** opaque, const LG_RendererParams params)
{
// create our local storage
*opaque = malloc(sizeof(struct Inst));
if (!*opaque)
{
DEBUG_INFO("Failed to allocate %lu bytes", sizeof(struct Inst));
return false;
}
memset(*opaque, 0, sizeof(struct Inst));
// safe off parameteres and init our default option values
struct Inst * this = (struct Inst *)*opaque;
memcpy(&this->params, &params, sizeof(LG_RendererParams));
this->opt.vsync = option_get_bool("egl", "vsync");
this->translateX = 0;
this->translateY = 0;
this->scaleX = 1.0f;
this->scaleY = 1.0f;
this->screenScaleX = 1.0f;
this->screenScaleY = 1.0f;
this->font = LG_Fonts[0];
if (!this->font->create(&this->fontObj, NULL, 16))
{
DEBUG_ERROR("Failed to create a font instance");
return false;
}
return true;
}
bool egl_initialize(void * opaque, Uint32 * sdlFlags)
{
const bool doubleBuffer = option_get_bool("egl", "doubleBuffer");
DEBUG_INFO("Double buffering is %s", doubleBuffer ? "on" : "off");
*sdlFlags = SDL_WINDOW_OPENGL;
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER , doubleBuffer ? 1 : 0);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
if (option_get_bool("egl", "multisample"))
{
int maxSamples = sysinfo_gfx_max_multisample();
if (maxSamples > 1)
{
if (maxSamples > 4)
maxSamples = 4;
DEBUG_INFO("Multsampling enabled, max samples: %d", maxSamples);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, maxSamples);
}
}
return true;
}
void egl_deinitialize(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
if (this->font && this->fontObj)
this->font->destroy(this->fontObj);
egl_desktop_free(&this->desktop);
egl_cursor_free (&this->cursor);
egl_fps_free (&this->fps );
egl_splash_free (&this->splash);
egl_alert_free (&this->alert );
free(this);
}
void egl_on_resize(void * opaque, const int width, const int height, const LG_RendererRect destRect)
{
struct Inst * this = (struct Inst *)opaque;
this->width = width;
this->height = height;
memcpy(&this->destRect, &destRect, sizeof(LG_RendererRect));
glViewport(0, 0, width, height);
if (destRect.valid)
{
this->translateX = 1.0f - (((destRect.w / 2) + destRect.x) * 2) / (float)width;
this->translateY = 1.0f - (((destRect.h / 2) + destRect.y) * 2) / (float)height;
this->scaleX = (float)destRect.w / (float)width;
this->scaleY = (float)destRect.h / (float)height;
}
this->mouseScaleX = 2.0f / this->format.width ;
this->mouseScaleY = 2.0f / this->format.height;
egl_cursor_set_size(this->cursor,
(this->mouseWidth * (1.0f / this->format.width )) * this->scaleX,
(this->mouseHeight * (1.0f / this->format.height)) * this->scaleY
);
this->splashRatio = (float)width / (float)height;
this->screenScaleX = 1.0f / width;
this->screenScaleY = 1.0f / height;
egl_cursor_set_state(
this->cursor,
this->cursorVisible,
(((float)this->cursorX * this->mouseScaleX) - 1.0f) * this->scaleX,
(((float)this->cursorY * this->mouseScaleY) - 1.0f) * this->scaleY
);
}
bool egl_on_mouse_shape(void * opaque, const LG_RendererCursor cursor, const int width, const int height, const int pitch, const uint8_t * data)
{
struct Inst * this = (struct Inst *)opaque;
if (!egl_cursor_set_shape(this->cursor, cursor, width, height, pitch, data))
{
DEBUG_ERROR("Failed to update the cursor shape");
return false;
}
this->mouseWidth = width;
this->mouseHeight = height;
egl_cursor_set_size(this->cursor,
(this->mouseWidth * (1.0f / this->format.width )) * this->scaleX,
(this->mouseHeight * (1.0f / this->format.height)) * this->scaleY
);
return true;
}
bool egl_on_mouse_event(void * opaque, const bool visible, const int x, const int y)
{
struct Inst * this = (struct Inst *)opaque;
this->cursorVisible = visible;
this->cursorX = x;
this->cursorY = y;
egl_cursor_set_state(
this->cursor,
this->cursorVisible,
(((float)this->cursorX * this->mouseScaleX) - 1.0f) * this->scaleX,
(((float)this->cursorY * this->mouseScaleY) - 1.0f) * this->scaleY
);
return true;
}
bool egl_on_frame_event(void * opaque, const LG_RendererFormat format, const FrameBuffer frame)
{
struct Inst * this = (struct Inst *)opaque;
this->sourceChanged = (
this->sourceChanged ||
this->format.type != format.type ||
this->format.width != format.width ||
this->format.height != format.height ||
this->format.pitch != format.pitch
);
if (this->sourceChanged)
memcpy(&this->format, &format, sizeof(LG_RendererFormat));
this->useNearest = this->width < format.width || this->height < format.height;
if (!egl_desktop_prepare_update(this->desktop, this->sourceChanged, format, frame))
{
DEBUG_INFO("Failed to prepare to update the desktop");
return false;
}
return true;
}
void egl_on_alert(void * opaque, const LG_MsgAlert alert, const char * message, bool ** closeFlag)
{
struct Inst * this = (struct Inst *)opaque;
static const uint32_t colors[] =
{
0x0000CCCC, // LG_ALERT_INFO
0x00CC00CC, // LG_ALERT_SUCCESS
0xCC7F00CC, // LG_ALERT_WARNING
0xFF0000CC // LG_ALERT_ERROR
};
if (alert > LG_ALERT_ERROR || alert < 0)
{
DEBUG_ERROR("Invalid alert value");
return;
}
egl_alert_set_color(this->alert, colors[alert]);
egl_alert_set_text (this->alert, message );
if (closeFlag)
{
this->useCloseFlag = true;
*closeFlag = &this->closeFlag;
}
else
{
this->useCloseFlag = false;
this->alertTimeout = microtime() + ALERT_TIMEOUT;
}
this->showAlert = true;
}
bool egl_render_startup(void * opaque, SDL_Window * window)
{
struct Inst * this = (struct Inst *)opaque;
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (!SDL_GetWindowWMInfo(window, &wminfo))
{
DEBUG_ERROR("SDL_GetWindowWMInfo failed");
return false;
}
switch(wminfo.subsystem)
{
case SDL_SYSWM_X11:
{
this->nativeDisp = (EGLNativeDisplayType)wminfo.info.x11.display;
this->nativeWind = (EGLNativeWindowType)wminfo.info.x11.window;
break;
}
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
case SDL_SYSWM_WAYLAND:
{
int width, height;
SDL_GetWindowSize(window, &width, &height);
this->nativeDisp = (EGLNativeDisplayType)wminfo.info.wl.display;
this->nativeWind = (EGLNativeWindowType)wl_egl_window_create(wminfo.info.wl.surface, width, height);
break;
}
#endif
default:
DEBUG_ERROR("Unsupported subsystem");
return false;
}
this->display = eglGetDisplay(this->nativeDisp);
if (this->display == EGL_NO_DISPLAY)
{
DEBUG_ERROR("eglGetDisplay failed");
return false;
}
if (!eglInitialize(this->display, NULL, NULL))
{
DEBUG_ERROR("Unable to initialize EGL");
return false;
}
EGLint attr[] =
{
EGL_BUFFER_SIZE , 32,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SAMPLE_BUFFERS , 1,
EGL_SAMPLES , 4,
EGL_NONE
};
EGLint num_config;
if (!eglChooseConfig(this->display, attr, &this->configs, 1, &num_config))
{
DEBUG_ERROR("Failed to choose config (eglError: 0x%x)", eglGetError());
return false;
}
this->surface = eglCreateWindowSurface(this->display, this->configs, this->nativeWind, NULL);
if (this->surface == EGL_NO_SURFACE)
{
DEBUG_ERROR("Failed to create EGL surface (eglError: 0x%x)", eglGetError());
return false;
}
EGLint ctxattr[] =
{
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
this->context = eglCreateContext(this->display, this->configs, EGL_NO_CONTEXT, ctxattr);
if (this->context == EGL_NO_CONTEXT)
{
DEBUG_ERROR("Failed to create EGL context (eglError: 0x%x)", eglGetError());
return false;
}
eglMakeCurrent(this->display, this->surface, this->surface, this->context);
DEBUG_INFO("Vendor : %s", glGetString(GL_VENDOR ));
DEBUG_INFO("Renderer: %s", glGetString(GL_RENDERER));
DEBUG_INFO("Version : %s", glGetString(GL_VERSION ));
eglSwapInterval(this->display, this->opt.vsync ? 1 : 0);
if (!egl_desktop_init(&this->desktop))
{
DEBUG_ERROR("Failed to initialize the desktop");
return false;
}
if (!egl_cursor_init(&this->cursor))
{
DEBUG_ERROR("Failed to initialize the cursor");
return false;
}
if (!egl_fps_init(&this->fps, this->font, this->fontObj))
{
DEBUG_ERROR("Failed to initialize the FPS display");
return false;
}
if (!egl_splash_init(&this->splash))
{
DEBUG_ERROR("Failed to initialize the splash screen");
return false;
}
if (!egl_alert_init(&this->alert, this->font, this->fontObj))
{
DEBUG_ERROR("Failed to initialize the alert display");
return false;
}
return true;
}
bool egl_render(void * opaque, SDL_Window * window)
{
struct Inst * this = (struct Inst *)opaque;
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
if (egl_desktop_render(this->desktop, this->translateX, this->translateY, this->scaleX, this->scaleY, this->useNearest))
{
if (!this->waitFadeTime)
this->waitFadeTime = microtime() + SPLASH_FADE_TIME;
egl_cursor_render(this->cursor);
}
if (!this->waitDone)
{
float a = 1.0f;
if (!this->waitFadeTime)
a = 1.0f;
else
{
uint64_t t = microtime();
if (t > this->waitFadeTime)
this->waitDone = true;
else
{
uint64_t delta = this->waitFadeTime - t;
a = 1.0f / SPLASH_FADE_TIME * delta;
}
}
if (!this->waitDone)
egl_splash_render(this->splash, a, this->splashRatio);
}
if (this->showAlert)
{
bool close = false;
if (this->useCloseFlag)
close = this->closeFlag;
else if (this->alertTimeout < microtime())
close = true;
if (close)
this->showAlert = false;
else
egl_alert_render(this->alert, this->screenScaleX, this->screenScaleY);
}
egl_fps_render(this->fps, this->screenScaleX, this->screenScaleY);
eglSwapBuffers(this->display, this->surface);
// defer texture uploads until after the flip to avoid stalling
egl_desktop_perform_update(this->desktop, this->sourceChanged);
this->sourceChanged = false;
return true;
}
void egl_update_fps(void * opaque, const float avgUPS, const float avgFPS)
{
struct Inst * this = (struct Inst *)opaque;
if (!this->params.showFPS)
return;
egl_fps_update(this->fps, avgUPS, avgFPS);
}
struct LG_Renderer LGR_EGL =
{
.get_name = egl_get_name,
.setup = egl_setup,
.create = egl_create,
.initialize = egl_initialize,
.deinitialize = egl_deinitialize,
.on_resize = egl_on_resize,
.on_mouse_shape = egl_on_mouse_shape,
.on_mouse_event = egl_on_mouse_event,
.on_frame_event = egl_on_frame_event,
.on_alert = egl_on_alert,
.render_startup = egl_render_startup,
.render = egl_render,
.update_fps = egl_update_fps
};

190
client/renderers/EGL/fps.c Normal file
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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
cahe terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "fps.h"
#include "common/debug.h"
#include "utils.h"
#include "texture.h"
#include "shader.h"
#include "model.h"
#include <stdlib.h>
#include <string.h>
// these headers are auto generated by cmake
#include "fps.vert.h"
#include "fps.frag.h"
#include "fps_bg.frag.h"
struct EGL_FPS
{
const LG_Font * font;
LG_FontObj fontObj;
EGL_Texture * texture;
EGL_Shader * shader;
EGL_Shader * shaderBG;
EGL_Model * model;
bool ready;
float width, height;
// uniforms
GLint uScreen , uSize;
GLint uScreenBG, uSizeBG;
};
bool egl_fps_init(EGL_FPS ** fps, const LG_Font * font, LG_FontObj fontObj)
{
*fps = (EGL_FPS *)malloc(sizeof(EGL_FPS));
if (!*fps)
{
DEBUG_ERROR("Failed to malloc EGL_FPS");
return false;
}
memset(*fps, 0, sizeof(EGL_FPS));
(*fps)->font = font;
(*fps)->fontObj = fontObj;
if (!egl_texture_init(&(*fps)->texture))
{
DEBUG_ERROR("Failed to initialize the fps texture");
return false;
}
if (!egl_shader_init(&(*fps)->shader))
{
DEBUG_ERROR("Failed to initialize the fps shader");
return false;
}
if (!egl_shader_init(&(*fps)->shaderBG))
{
DEBUG_ERROR("Failed to initialize the fps bg shader");
return false;
}
if (!egl_shader_compile((*fps)->shader,
b_shader_fps_vert, b_shader_fps_vert_size,
b_shader_fps_frag, b_shader_fps_frag_size))
{
DEBUG_ERROR("Failed to compile the fps shader");
return false;
}
if (!egl_shader_compile((*fps)->shaderBG,
b_shader_fps_vert , b_shader_fps_vert_size,
b_shader_fps_bg_frag, b_shader_fps_bg_frag_size))
{
DEBUG_ERROR("Failed to compile the fps shader");
return false;
}
(*fps)->uSize = egl_shader_get_uniform_location((*fps)->shader , "size" );
(*fps)->uScreen = egl_shader_get_uniform_location((*fps)->shader , "screen");
(*fps)->uSizeBG = egl_shader_get_uniform_location((*fps)->shaderBG, "size" );
(*fps)->uScreenBG = egl_shader_get_uniform_location((*fps)->shaderBG, "screen");
if (!egl_model_init(&(*fps)->model))
{
DEBUG_ERROR("Failed to initialize the fps model");
return false;
}
egl_model_set_default((*fps)->model);
egl_model_set_texture((*fps)->model, (*fps)->texture);
return true;
}
void egl_fps_free(EGL_FPS ** fps)
{
if (!*fps)
return;
egl_texture_free(&(*fps)->texture );
egl_shader_free (&(*fps)->shader );
egl_shader_free (&(*fps)->shaderBG);
egl_model_free (&(*fps)->model );
free(*fps);
*fps = NULL;
}
void egl_fps_update(EGL_FPS * fps, const float avgFPS, const float renderFPS)
{
char str[128];
snprintf(str, sizeof(str), "UPS: %8.4f, FPS: %8.4f", avgFPS, renderFPS);
LG_FontBitmap * bmp = fps->font->render(fps->fontObj, 0xffffff00, str);
if (!bmp)
{
DEBUG_ERROR("Failed to render fps text");
return;
}
egl_texture_setup(
fps->texture,
EGL_PF_BGRA,
bmp->width ,
bmp->height,
bmp->width * bmp->bpp,
false
);
egl_texture_update
(
fps->texture,
bmp->pixels
);
fps->width = bmp->width;
fps->height = bmp->height;
fps->ready = true;
fps->font->release(fps->fontObj, bmp);
}
void egl_fps_render(EGL_FPS * fps, const float scaleX, const float scaleY)
{
if (!fps->ready)
return;
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// render the background first
egl_shader_use(fps->shaderBG);
glUniform2f(fps->uScreenBG, scaleX , scaleY );
glUniform2f(fps->uSizeBG , fps->width, fps->height);
egl_model_render(fps->model);
// render the texture over the background
egl_shader_use(fps->shader);
glUniform2f(fps->uScreen, scaleX , scaleY );
glUniform2f(fps->uSize , fps->width, fps->height);
egl_model_render(fps->model);
glDisable(GL_BLEND);
}

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@@ -0,0 +1,32 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdbool.h>
#include "interface/font.h"
typedef struct EGL_FPS EGL_FPS;
bool egl_fps_init(EGL_FPS ** fps, const LG_Font * font, LG_FontObj fontObj);
void egl_fps_free(EGL_FPS ** fps);
void egl_fps_update(EGL_FPS * fps, const float avgUPS, const float avgFPS);
void egl_fps_render(EGL_FPS * fps, const float scaleX, const float scaleY);

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@@ -0,0 +1,219 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "model.h"
#include "shader.h"
#include "texture.h"
#include "common/debug.h"
#include "utils.h"
#include "ll.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <assert.h>
#include <SDL2/SDL_egl.h>
struct EGL_Model
{
bool rebuild;
struct ll * verticies;
size_t vertexCount;
bool finish;
bool hasBuffer;
GLuint buffer;
EGL_Shader * shader;
EGL_Texture * texture;
};
struct FloatList
{
GLfloat * v;
GLfloat * u;
size_t count;
};
void update_uniform_bindings(EGL_Model * model);
bool egl_model_init(EGL_Model ** model)
{
*model = (EGL_Model *)malloc(sizeof(EGL_Model));
if (!*model)
{
DEBUG_ERROR("Failed to malloc EGL_Model");
return false;
}
memset(*model, 0, sizeof(EGL_Model));
(*model)->verticies = ll_new();
return true;
}
void egl_model_free(EGL_Model ** model)
{
if (!*model)
return;
struct FloatList * fl;
while(ll_shift((*model)->verticies, (void **)&fl))
{
free(fl->u);
free(fl->v);
free(fl);
}
ll_free((*model)->verticies);
if ((*model)->hasBuffer)
glDeleteBuffers(1, &(*model)->buffer);
free(*model);
*model = NULL;
}
void egl_model_set_default(EGL_Model * model)
{
static const GLfloat square[] =
{
-1.0f, -1.0f, 0.0f,
1.0f, -1.0f, 0.0f,
-1.0f, 1.0f, 0.0f,
1.0f, 1.0f, 0.0f
};
static const GLfloat uvs[] =
{
0.0f, 1.0f,
1.0f, 1.0f,
0.0f, 0.0f,
1.0f, 0.0f
};
egl_model_add_verticies(model, square, uvs, 4);
}
void egl_model_add_verticies(EGL_Model * model, const GLfloat * verticies, const GLfloat * uvs, const size_t count)
{
struct FloatList * fl = (struct FloatList *)malloc(sizeof(struct FloatList));
fl->count = count;
fl->v = (GLfloat *)malloc(sizeof(GLfloat) * count * 3);
fl->u = (GLfloat *)malloc(sizeof(GLfloat) * count * 2);
memcpy(fl->v, verticies, sizeof(GLfloat) * count * 3);
if (uvs)
memcpy(fl->u, uvs, sizeof(GLfloat) * count * 2);
else
memset(fl->u, 0 , sizeof(GLfloat) * count * 2);
ll_push(model->verticies, fl);
model->rebuild = true;
model->vertexCount += count;
}
void egl_model_render(EGL_Model * model)
{
if (!model->vertexCount)
return;
if (model->rebuild)
{
if (model->hasBuffer)
glDeleteBuffers(1, &model->buffer);
/* create a buffer large enough */
glGenBuffers(1, &model->buffer);
glBindBuffer(GL_ARRAY_BUFFER, model->buffer);
glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * (model->vertexCount * 5), NULL, GL_STATIC_DRAW);
GLintptr offset = 0;
/* buffer the verticies */
struct FloatList * fl;
for(ll_reset(model->verticies); ll_walk(model->verticies, (void **)&fl);)
{
glBufferSubData(GL_ARRAY_BUFFER, offset, sizeof(GLfloat) * fl->count * 3, fl->v);
offset += sizeof(GLfloat) * fl->count * 3;
}
/* buffer the uvs */
for(ll_reset(model->verticies); ll_walk(model->verticies, (void **)&fl);)
{
glBufferSubData(GL_ARRAY_BUFFER, offset, sizeof(GLfloat) * fl->count * 2, fl->u);
offset += sizeof(GLfloat) * fl->count * 2;
}
glBindBuffer(GL_ARRAY_BUFFER, 0);
model->rebuild = false;
}
/* bind the model buffer and setup the pointers */
glBindBuffer(GL_ARRAY_BUFFER, model->buffer);
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)0);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, (void*)(sizeof(GLfloat) * model->vertexCount * 3));
if (model->shader)
egl_shader_use(model->shader);
if (model->texture)
egl_texture_bind(model->texture);
/* draw the arrays */
GLint offset = 0;
struct FloatList * fl;
for(ll_reset(model->verticies); ll_walk(model->verticies, (void **)&fl);)
{
glDrawArrays(GL_TRIANGLE_STRIP, offset, fl->count);
offset += fl->count;
}
/* unbind and cleanup */
glBindTexture(GL_TEXTURE_2D, 0);
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
glUseProgram(0);
}
void egl_model_set_shader(EGL_Model * model, EGL_Shader * shader)
{
model->shader = shader;
update_uniform_bindings(model);
}
void egl_model_set_texture(EGL_Model * model, EGL_Texture * texture)
{
model->texture = texture;
update_uniform_bindings(model);
}
void update_uniform_bindings(EGL_Model * model)
{
if (!model->shader || !model->texture)
return;
const int count = egl_texture_count(model->texture);
egl_shader_associate_textures(model->shader, count);
}

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@@ -0,0 +1,38 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdbool.h>
#include "shader.h"
#include "texture.h"
#include <GL/gl.h>
typedef struct EGL_Model EGL_Model;
bool egl_model_init(EGL_Model ** model);
void egl_model_free(EGL_Model ** model);
void egl_model_set_default (EGL_Model * model);
void egl_model_add_verticies(EGL_Model * model, const GLfloat * verticies, const GLfloat * uvs, const size_t count);
void egl_model_set_shader (EGL_Model * model, EGL_Shader * shader);
void egl_model_set_texture (EGL_Model * model, EGL_Texture * texture);
void egl_model_render(EGL_Model * model);

View File

@@ -0,0 +1,225 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "shader.h"
#include "common/debug.h"
#include "utils.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <SDL2/SDL_egl.h>
struct EGL_Shader
{
bool hasShader;
GLuint shader;
};
bool egl_shader_init(EGL_Shader ** this)
{
*this = (EGL_Shader *)malloc(sizeof(EGL_Shader));
if (!*this)
{
DEBUG_ERROR("Failed to malloc EGL_Shader");
return false;
}
memset(*this, 0, sizeof(EGL_Shader));
return true;
}
void egl_shader_free(EGL_Shader ** this)
{
if (!*this)
return;
if ((*this)->hasShader)
glDeleteProgram((*this)->shader);
free(*this);
*this = NULL;
}
bool egl_shader_load(EGL_Shader * this, const char * vertex_file, const char * fragment_file)
{
char * vertex_code, * fragment_code;
size_t vertex_size, fragment_size;
if (!file_get_contents(vertex_file, &vertex_code, &vertex_size))
{
DEBUG_ERROR("Failed to read vertex shader");
return false;
}
DEBUG_INFO("Loaded vertex shader: %s", vertex_file);
if (!file_get_contents(fragment_file, &fragment_code, &fragment_size))
{
DEBUG_ERROR("Failed to read fragment shader");
free(vertex_code);
return false;
}
DEBUG_INFO("Loaded fragment shader: %s", fragment_file);
bool ret = egl_shader_compile(this, vertex_code, vertex_size, fragment_code, fragment_size);
free(vertex_code);
free(fragment_code);
return ret;
}
bool egl_shader_compile(EGL_Shader * this, const char * vertex_code, size_t vertex_size, const char * fragment_code, size_t fragment_size)
{
if (this->hasShader)
{
glDeleteProgram(this->shader);
this->hasShader = false;
}
GLint length;
GLuint vertexShader = glCreateShader(GL_VERTEX_SHADER);
length = vertex_size;
glShaderSource(vertexShader, 1, (const char**)&vertex_code, &length);
glCompileShader(vertexShader);
GLint result = GL_FALSE;
glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &result);
if (result == GL_FALSE)
{
DEBUG_ERROR("Failed to compile vertex shader");
int logLength;
glGetShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &logLength);
if (logLength > 0)
{
char *log = malloc(logLength + 1);
glGetShaderInfoLog(vertexShader, logLength, NULL, log);
log[logLength] = 0;
DEBUG_ERROR("%s", log);
free(log);
}
glDeleteShader(vertexShader);
return false;
}
GLuint fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
length = fragment_size;
glShaderSource(fragmentShader, 1, (const char**)&fragment_code, &length);
glCompileShader(fragmentShader);
glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &result);
if (result == GL_FALSE)
{
DEBUG_ERROR("Failed to compile fragment shader");
int logLength;
glGetShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &logLength);
if (logLength > 0)
{
char *log = malloc(logLength + 1);
glGetShaderInfoLog(fragmentShader, logLength, NULL, log);
log[logLength] = 0;
DEBUG_ERROR("%s", log);
free(log);
}
glDeleteShader(fragmentShader);
glDeleteShader(vertexShader );
return false;
}
this->shader = glCreateProgram();
glAttachShader(this->shader, vertexShader );
glAttachShader(this->shader, fragmentShader);
glLinkProgram(this->shader);
glGetProgramiv(this->shader, GL_LINK_STATUS, &result);
if (result == GL_FALSE)
{
DEBUG_ERROR("Failed to link shader program");
int logLength;
glGetProgramiv(this->shader, GL_INFO_LOG_LENGTH, &logLength);
if (logLength > 0)
{
char *log = malloc(logLength + 1);
glGetProgramInfoLog(this->shader, logLength, NULL, log);
log[logLength] = 0;
DEBUG_ERROR("%s", log);
free(log);
}
glDetachShader(this->shader, vertexShader );
glDetachShader(this->shader, fragmentShader);
glDeleteShader(fragmentShader);
glDeleteShader(vertexShader );
glDeleteProgram(this->shader );
return false;
}
glDetachShader(this->shader, vertexShader );
glDetachShader(this->shader, fragmentShader);
glDeleteShader(fragmentShader);
glDeleteShader(vertexShader );
this->hasShader = true;
return true;
}
void egl_shader_use(EGL_Shader * this)
{
if (this->hasShader)
glUseProgram(this->shader);
else
DEBUG_ERROR("Shader program has not been compiled");
}
void egl_shader_associate_textures(EGL_Shader * this, const int count)
{
char name[] = "sampler1";
glUseProgram(this->shader);
for(int i = 0; i < count; ++i, name[7]++)
{
GLint loc = glGetUniformLocation(this->shader, name);
if (loc == -1)
{
DEBUG_WARN("Shader uniform location `%s` not found", name);
continue;
}
glUniform1i(loc, i);
}
glUseProgram(0);
}
GLint egl_shader_get_uniform_location(EGL_Shader * this, const char * name)
{
if (!this->shader)
{
DEBUG_ERROR("Shader program has not been compiled");
return 0;
}
return glGetUniformLocation(this->shader, name);
}

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@@ -0,0 +1,37 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdbool.h>
#include <stddef.h>
#include <GL/gl.h>
typedef struct EGL_Shader EGL_Shader;
bool egl_shader_init(EGL_Shader ** shader);
void egl_shader_free(EGL_Shader ** shader);
bool egl_shader_load (EGL_Shader * model, const char * vertex_file, const char * fragment_file);
bool egl_shader_compile(EGL_Shader * model, const char * vertex_code, size_t vertex_size, const char * fragment_code, size_t fragment_size);
void egl_shader_use (EGL_Shader * shader);
void egl_shader_associate_textures(EGL_Shader * shader, const int count);
GLint egl_shader_get_uniform_location(EGL_Shader * shader, const char * name);

View File

@@ -0,0 +1,12 @@
#version 300 es
in highp vec2 uv;
in highp vec2 sz;
out highp vec4 color;
uniform sampler2D sampler1;
void main()
{
color = texelFetch(sampler1, ivec2(uv * sz), 0);
}

View File

@@ -0,0 +1,24 @@
#version 300 es
layout(location = 0) in vec3 vertexPosition_modelspace;
layout(location = 1) in vec2 vertexUV;
uniform vec2 screen;
uniform ivec2 size;
uniform vec4 color;
out highp vec2 uv;
out highp vec2 sz;
out highp vec4 c;
void main()
{
sz = vec2(size) + 0.5;
gl_Position.xyz = vertexPosition_modelspace;
gl_Position.w = 1.0;
gl_Position.xy *= screen.xy * sz;
uv = vertexUV;
c = color;
}

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@@ -0,0 +1,9 @@
#version 300 es
in highp vec4 c;
out highp vec4 color;
void main()
{
color = c;
}

View File

@@ -0,0 +1,25 @@
#version 300 es
layout(location = 0) in vec3 vertexPosition_modelspace;
layout(location = 1) in vec2 vertexUV;
uniform vec4 mouse;
out highp vec2 uv;
void main()
{
gl_Position.xyz = vertexPosition_modelspace;
gl_Position.w = 1.0;
gl_Position.x += 1.0f;
gl_Position.y -= 1.0f;
gl_Position.x *= mouse.z;
gl_Position.y *= mouse.w;
gl_Position.x += mouse.x;
gl_Position.y -= mouse.y;
uv = vertexUV;
}

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@@ -0,0 +1,14 @@
#version 300 es
in highp vec2 uv;
out highp vec4 color;
uniform sampler2D sampler1;
void main()
{
highp vec4 tmp = texture(sampler1, uv);
if (tmp.rgb == vec3(0.0, 0.0, 0.0))
discard;
color = tmp;
}

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