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[client] removed use of now removed frame type, fixed #105
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@ -394,11 +394,6 @@ int frameThread(void * unused)
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lgrFormat.bpp = 12;
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break;
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case FRAME_TYPE_H264:
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dataSize = lgrFormat.pitch;
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lgrFormat.bpp = 0;
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break;
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default:
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DEBUG_ERROR("Unsupported frameType");
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error = true;
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@ -98,7 +98,7 @@ uniform sampler2D sampler1;\
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\
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void main()\
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{\
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color = texture(sampler1, uv);\
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color = texture(sampler1, uv) * 1.1;\
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}\
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";
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