mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-22 05:27:20 +00:00
[host] updated to take advantage of DXGI v1.5
This commit is contained in:
parent
75ffcacfe4
commit
2a30bb718a
@ -23,6 +23,138 @@ using namespace Capture;
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#include "common/debug.h"
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#include "common/memcpySSE.h"
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static const char * DXGI_FORMAT_STR[] = {
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"DXGI_FORMAT_UNKNOWN",
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"DXGI_FORMAT_R32G32B32A32_TYPELESS",
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"DXGI_FORMAT_R32G32B32A32_FLOAT",
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"DXGI_FORMAT_R32G32B32A32_UINT",
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"DXGI_FORMAT_R32G32B32A32_SINT",
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"DXGI_FORMAT_R32G32B32_TYPELESS",
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"DXGI_FORMAT_R32G32B32_FLOAT",
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"DXGI_FORMAT_R32G32B32_UINT",
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"DXGI_FORMAT_R32G32B32_SINT",
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"DXGI_FORMAT_R16G16B16A16_TYPELESS",
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"DXGI_FORMAT_R16G16B16A16_FLOAT",
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"DXGI_FORMAT_R16G16B16A16_UNORM",
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"DXGI_FORMAT_R16G16B16A16_UINT",
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"DXGI_FORMAT_R16G16B16A16_SNORM",
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"DXGI_FORMAT_R16G16B16A16_SINT",
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"DXGI_FORMAT_R32G32_TYPELESS",
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"DXGI_FORMAT_R32G32_FLOAT",
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"DXGI_FORMAT_R32G32_UINT",
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"DXGI_FORMAT_R32G32_SINT",
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"DXGI_FORMAT_R32G8X24_TYPELESS",
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"DXGI_FORMAT_D32_FLOAT_S8X24_UINT",
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"DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS",
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"DXGI_FORMAT_X32_TYPELESS_G8X24_UINT",
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"DXGI_FORMAT_R10G10B10A2_TYPELESS",
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"DXGI_FORMAT_R10G10B10A2_UNORM",
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"DXGI_FORMAT_R10G10B10A2_UINT",
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"DXGI_FORMAT_R11G11B10_FLOAT",
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"DXGI_FORMAT_R8G8B8A8_TYPELESS",
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"DXGI_FORMAT_R8G8B8A8_UNORM",
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"DXGI_FORMAT_R8G8B8A8_UNORM_SRGB",
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"DXGI_FORMAT_R8G8B8A8_UINT",
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"DXGI_FORMAT_R8G8B8A8_SNORM",
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"DXGI_FORMAT_R8G8B8A8_SINT",
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"DXGI_FORMAT_R16G16_TYPELESS",
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"DXGI_FORMAT_R16G16_FLOAT",
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"DXGI_FORMAT_R16G16_UNORM",
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"DXGI_FORMAT_R16G16_UINT",
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"DXGI_FORMAT_R16G16_SNORM",
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"DXGI_FORMAT_R16G16_SINT",
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"DXGI_FORMAT_R32_TYPELESS",
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"DXGI_FORMAT_D32_FLOAT",
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"DXGI_FORMAT_R32_FLOAT",
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"DXGI_FORMAT_R32_UINT",
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"DXGI_FORMAT_R32_SINT",
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"DXGI_FORMAT_R24G8_TYPELESS",
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"DXGI_FORMAT_D24_UNORM_S8_UINT",
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"DXGI_FORMAT_R24_UNORM_X8_TYPELESS",
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"DXGI_FORMAT_X24_TYPELESS_G8_UINT",
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"DXGI_FORMAT_R8G8_TYPELESS",
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"DXGI_FORMAT_R8G8_UNORM",
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"DXGI_FORMAT_R8G8_UINT",
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"DXGI_FORMAT_R8G8_SNORM",
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"DXGI_FORMAT_R8G8_SINT",
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"DXGI_FORMAT_R16_TYPELESS",
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"DXGI_FORMAT_R16_FLOAT",
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"DXGI_FORMAT_D16_UNORM",
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"DXGI_FORMAT_R16_UNORM",
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"DXGI_FORMAT_R16_UINT",
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"DXGI_FORMAT_R16_SNORM",
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"DXGI_FORMAT_R16_SINT",
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"DXGI_FORMAT_R8_TYPELESS",
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"DXGI_FORMAT_R8_UNORM",
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"DXGI_FORMAT_R8_UINT",
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"DXGI_FORMAT_R8_SNORM",
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"DXGI_FORMAT_R8_SINT",
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"DXGI_FORMAT_A8_UNORM",
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"DXGI_FORMAT_R1_UNORM",
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"DXGI_FORMAT_R9G9B9E5_SHAREDEXP",
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"DXGI_FORMAT_R8G8_B8G8_UNORM",
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"DXGI_FORMAT_G8R8_G8B8_UNORM",
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"DXGI_FORMAT_BC1_TYPELESS",
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"DXGI_FORMAT_BC1_UNORM",
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"DXGI_FORMAT_BC1_UNORM_SRGB",
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"DXGI_FORMAT_BC2_TYPELESS",
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"DXGI_FORMAT_BC2_UNORM",
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"DXGI_FORMAT_BC2_UNORM_SRGB",
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"DXGI_FORMAT_BC3_TYPELESS",
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"DXGI_FORMAT_BC3_UNORM",
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"DXGI_FORMAT_BC3_UNORM_SRGB",
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"DXGI_FORMAT_BC4_TYPELESS",
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"DXGI_FORMAT_BC4_UNORM",
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"DXGI_FORMAT_BC4_SNORM",
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"DXGI_FORMAT_BC5_TYPELESS",
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"DXGI_FORMAT_BC5_UNORM",
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"DXGI_FORMAT_BC5_SNORM",
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"DXGI_FORMAT_B5G6R5_UNORM",
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"DXGI_FORMAT_B5G5R5A1_UNORM",
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"DXGI_FORMAT_B8G8R8A8_UNORM",
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"DXGI_FORMAT_B8G8R8X8_UNORM",
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"DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM",
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"DXGI_FORMAT_B8G8R8A8_TYPELESS",
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"DXGI_FORMAT_B8G8R8A8_UNORM_SRGB",
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"DXGI_FORMAT_B8G8R8X8_TYPELESS",
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"DXGI_FORMAT_B8G8R8X8_UNORM_SRGB",
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"DXGI_FORMAT_BC6H_TYPELESS",
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"DXGI_FORMAT_BC6H_UF16",
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"DXGI_FORMAT_BC6H_SF16",
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"DXGI_FORMAT_BC7_TYPELESS",
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"DXGI_FORMAT_BC7_UNORM",
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"DXGI_FORMAT_BC7_UNORM_SRGB",
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"DXGI_FORMAT_AYUV",
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"DXGI_FORMAT_Y410",
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"DXGI_FORMAT_Y416",
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"DXGI_FORMAT_NV12",
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"DXGI_FORMAT_P010",
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"DXGI_FORMAT_P016",
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"DXGI_FORMAT_420_OPAQUE",
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"DXGI_FORMAT_YUY2",
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"DXGI_FORMAT_Y210",
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"DXGI_FORMAT_Y216",
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"DXGI_FORMAT_NV11",
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"DXGI_FORMAT_AI44",
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"DXGI_FORMAT_IA44",
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"DXGI_FORMAT_P8",
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"DXGI_FORMAT_A8P8",
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"DXGI_FORMAT_B4G4R4A4_UNORM",
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NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
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"DXGI_FORMAT_P208",
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"DXGI_FORMAT_V208",
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"DXGI_FORMAT_V408"
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};
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const char * GetDXGIFormatStr(DXGI_FORMAT format)
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{
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if (format > _countof(DXGI_FORMAT_STR))
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return DXGI_FORMAT_STR[0];
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return DXGI_FORMAT_STR[format];
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}
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DXGI::DXGI() :
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m_options(NULL),
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m_initialized(false),
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@ -126,6 +258,8 @@ bool DXGI::Initialize(CaptureOptions * options)
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}
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static const D3D_FEATURE_LEVEL featureLevels[] = {
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D3D_FEATURE_LEVEL_12_1,
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D3D_FEATURE_LEVEL_12_0,
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D3D_FEATURE_LEVEL_11_1,
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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@ -162,30 +296,6 @@ bool DXGI::Initialize(CaptureOptions * options)
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}
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DEBUG_INFO("Feature Level : 0x%x", m_featureLevel);
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m_frameType = FRAME_TYPE_ARGB;
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for(CaptureOptions::const_iterator it = m_options->cbegin(); it != m_options->cend(); ++it)
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{
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if (_stricmp(*it, "h264" ) == 0) m_frameType = FRAME_TYPE_H264;
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if (_stricmp(*it, "yuv420") == 0) m_frameType = FRAME_TYPE_YUV420;
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}
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if (m_frameType == FRAME_TYPE_H264)
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DEBUG_WARN("Enabling experimental H.264 compression");
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bool ok = false;
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switch (m_frameType)
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{
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case FRAME_TYPE_ARGB : ok = InitRawCapture (); break;
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case FRAME_TYPE_YUV420: ok = InitYUV420Capture(); break;
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case FRAME_TYPE_H264 : ok = InitH264Capture (); break;
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}
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if (!ok)
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{
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DeInitialize();
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return false;
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}
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IDXGIDevicePtr dxgi;
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status = m_device->QueryInterface(__uuidof(IDXGIDevice), (void **)&dxgi);
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@ -198,11 +308,16 @@ bool DXGI::Initialize(CaptureOptions * options)
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dxgi->SetGPUThreadPriority(7);
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// we try this twice just incase we still get an error
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// on re-initialization
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for(int i = 0; i < 2; ++i)
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// we try this twice in case we still get an error on re-initialization
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for (int i = 0; i < 2; ++i)
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{
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status = m_output->DuplicateOutput(m_device, &m_dup);
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const DXGI_FORMAT supportedFormats[] = {
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DXGI_FORMAT_B8G8R8A8_UNORM,
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DXGI_FORMAT_R8G8B8A8_UNORM,
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DXGI_FORMAT_R10G10B10A2_UNORM
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};
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status = m_output->DuplicateOutput1(m_device, 0, _countof(supportedFormats), supportedFormats, &m_dup);
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if (SUCCEEDED(status))
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break;
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Sleep(200);
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@ -210,11 +325,16 @@ bool DXGI::Initialize(CaptureOptions * options)
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if (FAILED(status))
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{
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DEBUG_WINERROR("DuplicateOutput Failed", status);
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DEBUG_WINERROR("DuplicateOutput1 Failed", status);
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DeInitialize();
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return false;
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}
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DXGI_OUTDUPL_DESC dupDesc;
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m_dup->GetDesc(&dupDesc);
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DEBUG_INFO("Source Format : %s", GetDXGIFormatStr(dupDesc.ModeDesc.Format));
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m_started = false;
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m_initialized = true;
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return true;
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}
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@ -230,7 +350,7 @@ bool DXGI::InitRawCapture()
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texDesc.SampleDesc.Count = 1;
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texDesc.SampleDesc.Quality = 0;
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texDesc.Usage = D3D11_USAGE_STAGING;
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texDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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texDesc.Format = m_pixelFormat;
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texDesc.BindFlags = 0;
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texDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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texDesc.MiscFlags = 0;
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@ -376,7 +496,6 @@ unsigned int Capture::DXGI::Capture()
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return ret;
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status = m_dup->AcquireNextFrame(1000, &frameInfo, &res);
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switch (status)
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{
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case S_OK:
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@ -515,6 +634,60 @@ unsigned int Capture::DXGI::Capture()
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return GRAB_STATUS_ERROR;
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}
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if (!m_started)
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{
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m_started = true;
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// determine the native pixel format
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D3D11_TEXTURE2D_DESC dupDesc;
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ZeroMemory(&dupDesc, sizeof(dupDesc));
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m_ftexture->GetDesc(&dupDesc);
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m_pixelFormat = dupDesc.Format;
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switch(m_pixelFormat)
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{
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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m_frameType = FRAME_TYPE_RGBA;
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break;
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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m_frameType = FRAME_TYPE_BGRA;
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break;
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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m_frameType = FRAME_TYPE_RGBA10;
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break;
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default:
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DEBUG_WARN("Unsupported pixel format %s, enabling conversions", GetDXGIFormatStr(m_pixelFormat));
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return GRAB_STATUS_ERROR;
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}
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DEBUG_INFO("Pixel Format : %s", GetDXGIFormatStr(m_pixelFormat));
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for(CaptureOptions::const_iterator it = m_options->cbegin(); it != m_options->cend(); ++it)
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{
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if (_stricmp(*it, "h264" ) == 0) m_frameType = FRAME_TYPE_H264;
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if (_stricmp(*it, "yuv420") == 0) m_frameType = FRAME_TYPE_YUV420;
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}
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if (m_frameType == FRAME_TYPE_H264)
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DEBUG_WARN("Enabling experimental H.264 compression");
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bool ok = false;
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switch (m_frameType)
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{
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case FRAME_TYPE_BGRA :
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case FRAME_TYPE_RGBA :
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case FRAME_TYPE_RGBA10: ok = InitRawCapture (); break;
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case FRAME_TYPE_YUV420: ok = InitYUV420Capture(); break;
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case FRAME_TYPE_H264 : ok = InitH264Capture (); break;
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}
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if (!ok)
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return GRAB_STATUS_ERROR;
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}
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ret |= GRAB_STATUS_OK;
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return ret;
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}
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@ -526,7 +699,7 @@ GrabStatus Capture::DXGI::ReleaseFrame()
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m_releaseFrame = false;
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m_ftexture = NULL;
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switch (m_dup->ReleaseFrame())
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{
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case S_OK:
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@ -556,9 +729,11 @@ GrabStatus Capture::DXGI::GrabFrameRaw(FrameInfo & frame)
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m_deviceContext->CopyResource(m_texture[0], m_ftexture);
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/*
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result = ReleaseFrame();
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if (result != GRAB_STATUS_OK)
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return result;
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*/
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HRESULT status;
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status = m_deviceContext->Map(m_texture[0], 0, D3D11_MAP_READ, 0, &mapping);
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@ -85,15 +85,17 @@ namespace Capture
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CaptureOptions * m_options;
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bool m_initialized;
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bool m_started;
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unsigned int m_width;
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unsigned int m_height;
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DXGI_FORMAT m_pixelFormat;
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enum FrameType m_frameType;
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IDXGIFactory1Ptr m_dxgiFactory;
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ID3D11DevicePtr m_device;
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D3D_FEATURE_LEVEL m_featureLevel;
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ID3D11DeviceContextPtr m_deviceContext;
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IDXGIOutput1Ptr m_output;
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IDXGIOutput5Ptr m_output;
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IDXGIOutputDuplicationPtr m_dup;
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bool m_releaseFrame;
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ID3D11Texture2DPtr m_texture[3];
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@ -20,6 +20,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#pragma once
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#include <comdef.h>
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#include <dxgi1_2.h>
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#include <dxgi1_5.h>
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#include <d3d11.h>
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#include <mftransform.h>
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@ -28,6 +29,7 @@ _COM_SMARTPTR_TYPEDEF(ID3D11Device , __uuidof(ID3D11Device
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_COM_SMARTPTR_TYPEDEF(ID3D11DeviceContext , __uuidof(ID3D11DeviceContext ));
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_COM_SMARTPTR_TYPEDEF(IDXGIDevice , __uuidof(IDXGIDevice ));
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_COM_SMARTPTR_TYPEDEF(IDXGIOutput1 , __uuidof(IDXGIOutput1 ));
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_COM_SMARTPTR_TYPEDEF(IDXGIOutput5 , __uuidof(IDXGIOutput5 ));
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_COM_SMARTPTR_TYPEDEF(IDXGIOutput , __uuidof(IDXGIOutput ));
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_COM_SMARTPTR_TYPEDEF(IDXGIAdapter1 , __uuidof(IDXGIAdapter1 ));
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_COM_SMARTPTR_TYPEDEF(IDXGIOutputDuplication , __uuidof(IDXGIOutputDuplication ));
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@ -7,6 +7,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "looking-glass-host", "looki
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sync-test", "sync-test\sync-test.vcxproj", "{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{BE5778A4-4447-410B-B8E8-D86087F62CFD}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug - NvFBC|x64 = Debug - NvFBC|x64
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@ -38,7 +38,7 @@
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<ProjectGuid>{D439DE3E-32FB-4599-8B5D-C92674D400D4}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>kvmivshmemhost</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
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<ProjectName>looking-glass-host</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@ -124,34 +124,42 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
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<ExecutablePath>C:\Program Files (x86)\Windows Kits\10\bin\$(TargetPlatformVersion)\$(PreferredToolArchitecture);$(ExecutablePath)</ExecutablePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - NvFBC|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
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<ExecutablePath>C:\Program Files (x86)\Windows Kits\10\bin\$(TargetPlatformVersion)\$(PreferredToolArchitecture);$(ExecutablePath)</ExecutablePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
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<ExecutablePath>C:\Program Files (x86)\Windows Kits\10\bin\$(TargetPlatformVersion)\$(PreferredToolArchitecture);$(ExecutablePath)</ExecutablePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - NvFBC|x64'">
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<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
|
||||
<ExecutablePath>C:\Program Files (x86)\Windows Kits\10\bin\$(TargetPlatformVersion)\$(PreferredToolArchitecture);$(ExecutablePath)</ExecutablePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
|
||||
<ExecutablePath>C:\Program Files (x86)\Windows Kits\10\bin\$(TargetPlatformVersion)\$(PreferredToolArchitecture);$(ExecutablePath)</ExecutablePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - NvFBC|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
|
||||
<ExecutablePath>C:\Program Files (x86)\Windows Kits\10\bin\$(TargetPlatformVersion)\$(PreferredToolArchitecture);$(ExecutablePath)</ExecutablePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
|
||||
<ExecutablePath>C:\Program Files (x86)\Windows Kits\10\bin\$(TargetPlatformVersion)\$(PreferredToolArchitecture);$(ExecutablePath)</ExecutablePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - NvFBC|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
|
||||
<ExecutablePath>C:\Program Files (x86)\Windows Kits\10\bin\$(TargetPlatformVersion)\$(PreferredToolArchitecture);$(ExecutablePath)</ExecutablePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
|
Loading…
Reference in New Issue
Block a user