mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-10 08:38:20 +00:00
[host] better sync, helps enormously with 4K!!!
This commit is contained in:
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73a2597c8a
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471303a179
@ -348,12 +348,15 @@ size_t DXGI::GetMaxFrameSize()
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return (m_width * m_height * 4);
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}
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GrabStatus Capture::DXGI::GrabFrameTexture(struct FrameInfo & frame, struct CursorInfo & cursor, ID3D11Texture2DPtr & texture, bool & timeout)
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GrabStatus Capture::DXGI::Capture()
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{
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if (!m_initialized)
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return GRAB_STATUS_ERROR;
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timeout = false;
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m_cursor.updated = false;
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m_cursor.hasPos = false;
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m_cursor.hasShape = false;
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DXGI_OUTDUPL_FRAME_INFO frameInfo;
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IDXGIResourcePtr res;
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@ -368,10 +371,7 @@ GrabStatus Capture::DXGI::GrabFrameTexture(struct FrameInfo & frame, struct Curs
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status = m_dup->AcquireNextFrame(1000, &frameInfo, &res);
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if (status == DXGI_ERROR_WAIT_TIMEOUT)
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{
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timeout = true;
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return GRAB_STATUS_OK;
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}
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return GRAB_STATUS_TIMEOUT;
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if (FAILED(status))
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break;
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@ -385,27 +385,27 @@ GrabStatus Capture::DXGI::GrabFrameTexture(struct FrameInfo & frame, struct Curs
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m_lastMousePos.x != frameInfo.PointerPosition.Position.x ||
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m_lastMousePos.y != frameInfo.PointerPosition.Position.y
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) {
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cursor.updated = true;
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cursor.hasPos = true;
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cursor.x = frameInfo.PointerPosition.Position.x;
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cursor.y = frameInfo.PointerPosition.Position.y;
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m_cursor.updated = true;
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m_cursor.hasPos = true;
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m_cursor.x = frameInfo.PointerPosition.Position.x;
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m_cursor.y = frameInfo.PointerPosition.Position.y;
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m_lastMousePos.x = frameInfo.PointerPosition.Position.x;
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m_lastMousePos.y = frameInfo.PointerPosition.Position.y;
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}
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if (m_lastMouseVis != frameInfo.PointerPosition.Visible)
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{
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cursor.updated = true;
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m_cursor.updated = true;
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m_lastMouseVis = frameInfo.PointerPosition.Visible;
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}
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cursor.visible = m_lastMouseVis == TRUE;
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m_cursor.visible = m_lastMouseVis == TRUE;
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}
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// if the pointer shape has changed
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if (frameInfo.PointerShapeBufferSize > 0)
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{
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cursor.updated = true;
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m_cursor.updated = true;
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if (m_pointerBufSize < frameInfo.PointerShapeBufferSize)
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{
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if (m_pointer)
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@ -424,20 +424,20 @@ GrabStatus Capture::DXGI::GrabFrameTexture(struct FrameInfo & frame, struct Curs
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switch (shapeInfo.Type)
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{
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case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR : cursor.type = CURSOR_TYPE_COLOR; break;
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case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR: cursor.type = CURSOR_TYPE_MASKED_COLOR; break;
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case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME : cursor.type = CURSOR_TYPE_MONOCHROME; break;
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case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR : m_cursor.type = CURSOR_TYPE_COLOR; break;
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case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR: m_cursor.type = CURSOR_TYPE_MASKED_COLOR; break;
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case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME : m_cursor.type = CURSOR_TYPE_MONOCHROME; break;
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default:
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DEBUG_ERROR("Invalid cursor type");
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return GRAB_STATUS_ERROR;
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}
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cursor.hasShape = true;
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cursor.shape = m_pointer;
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cursor.w = shapeInfo.Width;
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cursor.h = shapeInfo.Height;
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cursor.pitch = shapeInfo.Pitch;
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cursor.dataSize = m_pointerSize;
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m_cursor.hasShape = true;
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m_cursor.shape = m_pointer;
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m_cursor.w = shapeInfo.Width;
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m_cursor.h = shapeInfo.Height;
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m_cursor.pitch = shapeInfo.Pitch;
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m_cursor.dataSize = m_pointerSize;
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}
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// if we also have frame data, break out to process it
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@ -447,7 +447,7 @@ GrabStatus Capture::DXGI::GrabFrameTexture(struct FrameInfo & frame, struct Curs
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res = NULL;
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// if the cursor has been updated
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if (cursor.updated)
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if (m_cursor.updated)
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return GRAB_STATUS_CURSOR;
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// otherwise just try again
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@ -477,9 +477,9 @@ GrabStatus Capture::DXGI::GrabFrameTexture(struct FrameInfo & frame, struct Curs
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return GRAB_STATUS_ERROR;
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}
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res.QueryInterface(IID_PPV_ARGS(&texture));
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res.QueryInterface(IID_PPV_ARGS(&m_ftexture));
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if (!texture)
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if (!m_ftexture)
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{
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ReleaseFrame();
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DEBUG_ERROR("Failed to get src ID3D11Texture2D");
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@ -495,6 +495,8 @@ GrabStatus Capture::DXGI::ReleaseFrame()
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return GRAB_STATUS_OK;
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m_releaseFrame = false;
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m_ftexture = NULL;
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switch (m_dup->ReleaseFrame())
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{
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case S_OK:
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@ -512,21 +514,17 @@ GrabStatus Capture::DXGI::ReleaseFrame()
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return GRAB_STATUS_OK;
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}
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GrabStatus Capture::DXGI::GrabFrameRaw(FrameInfo & frame, struct CursorInfo & cursor)
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GrabStatus Capture::DXGI::DiscardFrame()
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{
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return ReleaseFrame();
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}
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GrabStatus Capture::DXGI::GrabFrameRaw(FrameInfo & frame)
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{
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GrabStatus result;
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ID3D11Texture2DPtr texture;
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bool timeout;
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D3D11_MAPPED_SUBRESOURCE mapping;
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result = GrabFrameTexture(frame, cursor, texture, timeout);
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if (timeout)
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return GRAB_STATUS_TIMEOUT;
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if (result != GRAB_STATUS_OK)
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return result;
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m_deviceContext->CopyResource(m_texture[0], texture);
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m_deviceContext->CopyResource(m_texture[0], m_ftexture);
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result = ReleaseFrame();
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if (result != GRAB_STATUS_OK)
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@ -556,21 +554,12 @@ GrabStatus Capture::DXGI::GrabFrameRaw(FrameInfo & frame, struct CursorInfo & cu
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return GRAB_STATUS_OK;
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}
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GrabStatus Capture::DXGI::GrabFrameYUV420(struct FrameInfo & frame, struct CursorInfo & cursor)
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GrabStatus Capture::DXGI::GrabFrameYUV420(struct FrameInfo & frame)
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{
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GrabStatus result;
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ID3D11Texture2DPtr texture;
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bool timeout;
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result = GrabFrameTexture(frame, cursor, texture, timeout);
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if (timeout)
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return GRAB_STATUS_TIMEOUT;
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if (result != GRAB_STATUS_OK)
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return result;
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TextureList planes;
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if (!m_textureConverter->Convert(texture, planes))
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if (!m_textureConverter->Convert(m_ftexture, planes))
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return GRAB_STATUS_ERROR;
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for(int i = 0; i < 3; ++i)
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@ -624,7 +613,7 @@ GrabStatus Capture::DXGI::GrabFrameYUV420(struct FrameInfo & frame, struct Curso
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return GRAB_STATUS_OK;
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}
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GrabStatus Capture::DXGI::GrabFrameH264(struct FrameInfo & frame, struct CursorInfo & cursor)
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GrabStatus Capture::DXGI::GrabFrameH264(struct FrameInfo & frame)
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{
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return GRAB_STATUS_ERROR;
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#if 0
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@ -673,16 +662,27 @@ GrabStatus Capture::DXGI::GrabFrameH264(struct FrameInfo & frame, struct CursorI
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#endif
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}
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GrabStatus DXGI::GrabFrame(struct FrameInfo & frame, struct CursorInfo & cursor)
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GrabStatus DXGI::GetFrame(struct FrameInfo & frame)
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{
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if (!m_ftexture)
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{
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DEBUG_ERROR("A frame has not been captured");
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return GRAB_STATUS_ERROR;
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}
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frame.width = m_width;
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frame.height = m_height;
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switch (m_frameType)
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{
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case FRAME_TYPE_YUV420: return GrabFrameYUV420(frame, cursor);
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case FRAME_TYPE_H264 : return GrabFrameH264 (frame, cursor);
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{
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case FRAME_TYPE_YUV420: return GrabFrameYUV420(frame);
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case FRAME_TYPE_H264 : return GrabFrameH264 (frame);
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}
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return GrabFrameRaw(frame, cursor);
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return GrabFrameRaw(frame);
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}
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const CursorInfo & DXGI::GetCursor()
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{
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return m_cursor;
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}
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@ -56,18 +56,23 @@ namespace Capture
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enum FrameType GetFrameType();
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size_t GetMaxFrameSize();
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enum GrabStatus GrabFrame(struct FrameInfo & frame, struct CursorInfo & cursor);
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GrabStatus Capture();
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GrabStatus GetFrame (struct FrameInfo & frame );
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const CursorInfo & GetCursor();
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GrabStatus DiscardFrame();
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private:
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bool InitRawCapture();
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bool InitYUV420Capture();
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bool InitH264Capture();
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GrabStatus GrabFrameTexture(struct FrameInfo & frame, struct CursorInfo & cursor, ID3D11Texture2DPtr & texture, bool & timeout);
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struct CursorInfo m_cursor;
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ID3D11Texture2DPtr m_ftexture;
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GrabStatus ReleaseFrame();
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GrabStatus GrabFrameRaw (struct FrameInfo & frame, struct CursorInfo & cursor);
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GrabStatus GrabFrameYUV420 (struct FrameInfo & frame, struct CursorInfo & cursor);
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GrabStatus GrabFrameH264 (struct FrameInfo & frame, struct CursorInfo & cursor);
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GrabStatus GrabFrameRaw (struct FrameInfo & frame);
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GrabStatus GrabFrameYUV420 (struct FrameInfo & frame);
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GrabStatus GrabFrameH264 (struct FrameInfo & frame);
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CaptureOptions * m_options;
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@ -71,5 +71,8 @@ public:
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virtual bool ReInitialize() = 0;
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virtual enum FrameType GetFrameType() = 0;
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virtual size_t GetMaxFrameSize() = 0;
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virtual enum GrabStatus GrabFrame(struct FrameInfo & frame, struct CursorInfo & cursor) = 0;
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virtual enum GrabStatus Capture() = 0;
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virtual enum GrabStatus GetFrame(struct FrameInfo & frame) = 0;
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virtual const CursorInfo & GetCursor() = 0;
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virtual enum GrabStatus DiscardFrame() = 0;
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};
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102
host/Service.cpp
102
host/Service.cpp
@ -98,8 +98,8 @@ bool Service::Initialize(ICapture * captureDevice)
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m_shmHeader->version = KVMFR_HEADER_VERSION;
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// zero and tell the client we have restarted
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ZeroMemory(&m_shmHeader->frame , sizeof(KVMFRFrame ));
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ZeroMemory(&m_shmHeader->cursor, sizeof(KVMFRCursor));
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ZeroMemory(&(m_shmHeader->frame ), sizeof(KVMFRFrame ));
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ZeroMemory(&(m_shmHeader->cursor), sizeof(KVMFRCursor));
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m_shmHeader->flags &= ~KVMFR_HEADER_FLAG_RESTART;
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m_haveFrame = false;
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@ -171,54 +171,28 @@ bool Service::Process()
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if (!m_initialized)
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return false;
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volatile uint8_t *flags = &m_shmHeader->flags;
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int tryCount = 0;
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volatile uint8_t *flags = &(m_shmHeader->flags);
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// wait for the host to notify that is it is ready to proceed
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while (true)
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// check if the client has flagged a restart
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if (*flags & KVMFR_HEADER_FLAG_RESTART)
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{
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// check if the client has flagged a restart
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if (*flags & KVMFR_HEADER_FLAG_RESTART)
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DEBUG_INFO("Restart Requested");
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if (!m_capture->ReInitialize())
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{
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DEBUG_INFO("Restart Requested");
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if (!m_capture->ReInitialize())
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{
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DEBUG_ERROR("ReInitialize Failed");
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return false;
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}
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if (m_capture->GetMaxFrameSize() > m_frameSize)
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{
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DEBUG_ERROR("Maximum frame size of %zd bytes exceeds maximum space available", m_capture->GetMaxFrameSize());
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return false;
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}
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INTERLOCKED_AND8((volatile char *)flags, ~(KVMFR_HEADER_FLAG_RESTART));
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break;
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DEBUG_ERROR("ReInitialize Failed");
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return false;
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}
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// check if the client has flagged it's ready for a frame
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if (!(m_shmHeader->frame.flags & KVMFR_FRAME_FLAG_UPDATE))
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break;
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// save CPU if the client has stopped polling for updates
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if (++tryCount > m_tryTarget * 400)
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if (m_capture->GetMaxFrameSize() > m_frameSize)
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{
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m_tryTarget = 250;
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Sleep(100);
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DEBUG_ERROR("Maximum frame size of %zd bytes exceeds maximum space available", m_capture->GetMaxFrameSize());
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return false;
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}
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INTERLOCKED_AND8((volatile char *)flags, ~(KVMFR_HEADER_FLAG_RESTART));
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}
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int diff = (tryCount - m_lastTryCount) / 200;
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m_lastTryCount = tryCount;
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m_tryTarget += diff;
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if (m_tryTarget < 250)
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m_tryTarget = 250;
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struct FrameInfo frame = {0};
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struct CursorInfo cursor = {0};
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frame.buffer = m_frame[m_frameIndex];
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frame.bufferSize = m_frameSize;
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GrabStatus result;
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bool ok = false;
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bool cursorOnly = false;
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@ -226,7 +200,7 @@ bool Service::Process()
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for(int i = 0; i < 2; ++i)
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{
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// capture a frame of data
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switch (m_capture->GrabFrame(frame, cursor))
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switch (m_capture->Capture())
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{
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case GRAB_STATUS_OK:
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ok = true;
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@ -298,6 +272,8 @@ bool Service::Process()
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return false;
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}
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const CursorInfo & cursor = m_capture->GetCursor();
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if (cursor.updated)
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{
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EnterCriticalSection(&m_cursorCS);
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@ -326,24 +302,48 @@ bool Service::Process()
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if (!cursorOnly)
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{
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KVMFRFrame * fi = &m_shmHeader->frame;
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volatile KVMFRFrame * fi = &(m_shmHeader->frame);
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// only update the header if the frame is new
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if (!repeat)
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{
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FrameInfo frame = { 0 };
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frame.buffer = m_frame[m_frameIndex];
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frame.bufferSize = m_frameSize;
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result = m_capture->GetFrame(frame);
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if (result != GRAB_STATUS_OK)
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return result;
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/* don't touch the frame inforamtion until the client is done with it */
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while (fi->flags & KVMFR_FRAME_FLAG_UPDATE)
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{
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if (*flags & KVMFR_HEADER_FLAG_RESTART)
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break;
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}
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fi->type = m_capture->GetFrameType();
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fi->width = frame.width;
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fi->height = frame.height;
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fi->stride = frame.stride;
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fi->pitch = frame.pitch;
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fi->dataPos = m_dataOffset[m_frameIndex];
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if (++m_frameIndex == MAX_FRAMES)
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m_frameIndex = 0;
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// remember that we have a valid frame
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m_haveFrame = true;
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}
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else
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{
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/* don't touch the frame inforamtion until the client is done with it */
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while (fi->flags & KVMFR_FRAME_FLAG_UPDATE)
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{
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if (*flags & KVMFR_HEADER_FLAG_RESTART)
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break;
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}
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}
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if (++m_frameIndex == MAX_FRAMES)
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m_frameIndex = 0;
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// remember that we have a valid frame
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m_haveFrame = true;
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// signal a frame update
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fi->flags |= KVMFR_FRAME_FLAG_UPDATE;
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@ -361,7 +361,7 @@ DWORD Service::CursorThread()
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if (WaitForSingleObject(m_cursorEvent, 1000) != WAIT_OBJECT_0)
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continue;
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KVMFRCursor * cursor = &m_shmHeader->cursor;
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volatile KVMFRCursor * cursor = &(m_shmHeader->cursor);
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// wait until the client is ready
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while (cursor->flags != 0)
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{
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