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[host] DXGI capture improvements
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e70928d603
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@ -86,8 +86,18 @@ bool DXGI::Initialize(CaptureOptions * options)
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return false;
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}
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DXGI_ADAPTER_DESC1 adapterDesc;
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adapter->GetDesc1(&adapterDesc);
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DEBUG_INFO("Device Descripion: %ls" , adapterDesc.Description);
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DEBUG_INFO("Device Vendor ID : 0x%x" , adapterDesc.VendorId);
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DEBUG_INFO("Device Device ID : 0x%x" , adapterDesc.DeviceId);
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DEBUG_INFO("Device Video Mem : %5u MB", adapterDesc.DedicatedVideoMemory / 1048576);
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DEBUG_INFO("Device Sys Mem : %5u MB", adapterDesc.DedicatedSystemMemory / 1048576);
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DEBUG_INFO("Shared Sys Mem : %5u MB", adapterDesc.SharedSystemMemory / 1048576);
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m_width = outputDesc.DesktopCoordinates.right - outputDesc.DesktopCoordinates.left;
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m_height = outputDesc.DesktopCoordinates.bottom - outputDesc.DesktopCoordinates.top;
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DEBUG_INFO("Capture Size : %u x %u", m_width, m_height);
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done = true;
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break;
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@ -116,7 +126,7 @@ bool DXGI::Initialize(CaptureOptions * options)
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D3D_FEATURE_LEVEL_9_1
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};
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#if DEBUG
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#ifdef _DEBUG
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#define CREATE_FLAGS (D3D11_CREATE_DEVICE_DEBUG)
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#else
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#define CREATE_FLAGS (0)
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@ -142,6 +152,7 @@ bool DXGI::Initialize(CaptureOptions * options)
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return false;
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}
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DEBUG_INFO("Feature Level : 0x%x", m_featureLevel);
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m_frameType = FRAME_TYPE_ARGB;
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for(CaptureOptions::const_iterator it = m_options->cbegin(); it != m_options->cend(); ++it)
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@ -342,6 +353,8 @@ GrabStatus Capture::DXGI::GrabFrameTexture(struct FrameInfo & frame, struct Curs
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if (!m_initialized)
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return GRAB_STATUS_ERROR;
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ReleaseFrame();
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timeout = false;
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DXGI_OUTDUPL_FRAME_INFO frameInfo;
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IDXGIResourcePtr res;
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@ -429,9 +442,7 @@ GrabStatus Capture::DXGI::GrabFrameTexture(struct FrameInfo & frame, struct Curs
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if (frameInfo.LastPresentTime.QuadPart != 0)
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break;
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// no frame data, clean up
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res = NULL;
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ReleaseFrame();
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// if the cursor has been updated
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if (cursor.updated)
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@ -527,12 +538,17 @@ GrabStatus Capture::DXGI::GrabFrameRaw(FrameInfo & frame, struct CursorInfo & cu
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DeInitialize();
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return GRAB_STATUS_ERROR;
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}
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frame.pitch = m_width * 4;
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frame.stride = m_width;
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for(unsigned int y = 0; y < m_height; ++y)
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memcpySSE(
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(uint32_t*)frame.buffer + (m_width * y),
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(uint8_t *)mapping.pData + (mapping.RowPitch * y),
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m_width * 4
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);
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frame.pitch = mapping.RowPitch;
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frame.stride = mapping.RowPitch >> 2;
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const unsigned int size = m_height * mapping.RowPitch;
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memcpySSE(frame.buffer, mapping.pData, LG_MIN(size, frame.bufferSize));
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m_deviceContext->Unmap(m_texture[0], 0);
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return GRAB_STATUS_OK;
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@ -51,6 +51,7 @@ bool Service::Initialize(ICapture * captureDevice)
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if (m_initialized)
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DeInitialize();
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m_tryTarget = 0;
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m_capture = captureDevice;
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if (!m_ivshmem->Initialize())
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{
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@ -171,6 +172,7 @@ bool Service::Process()
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return false;
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volatile uint8_t *flags = &m_shmHeader->flags;
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int tryCount = 0;
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// wait for the host to notify that is it is ready to proceed
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while (true)
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@ -187,7 +189,7 @@ bool Service::Process()
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if (m_capture->GetMaxFrameSize() > m_frameSize)
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{
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DEBUG_ERROR("Maximum frame size of %zd bytes excceds maximum space available", m_capture->GetMaxFrameSize());
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DEBUG_ERROR("Maximum frame size of %zd bytes exceeds maximum space available", m_capture->GetMaxFrameSize());
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return false;
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}
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@ -199,10 +201,20 @@ bool Service::Process()
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if (!(m_shmHeader->frame.flags & KVMFR_FRAME_FLAG_UPDATE))
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break;
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// wait for 2ms before polling again
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Sleep(2);
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// save CPU if the client has stopped polling for updates
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if (++tryCount > m_tryTarget * 400)
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{
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m_tryTarget = 250;
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Sleep(100);
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}
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}
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int diff = (tryCount - m_lastTryCount) / 200;
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m_lastTryCount = tryCount;
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m_tryTarget += diff;
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if (m_tryTarget < 250)
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m_tryTarget = 250;
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struct FrameInfo frame = {0};
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struct CursorInfo cursor = {0};
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frame.buffer = m_frame[m_frameIndex];
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@ -46,6 +46,8 @@ private:
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bool InitPointers();
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static Service * m_instance;
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int m_tryTarget;
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int m_lastTryCount;
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Service();
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~Service();
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