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[client] add renderer option list
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06e38d897d
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@ -951,6 +951,7 @@ void doHelp(char * app)
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"\n"
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" -k Enable FPS display\n"
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" -o FLAG Specify a renderer option (ie: opengl:vsync=0)\n"
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" Alternatively specify \"list\" to list all renderer's and options\n"
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"\n"
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" -a Auto resize the window to the guest\n"
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" -n Don't allow the window to be manually resized\n"
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@ -1043,6 +1044,20 @@ int main(int argc, char * argv[])
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case 'o':
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{
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if (strcasecmp(optarg, "list") == 0)
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{
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fprintf(stderr, "\nRenderer Option List\n");
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for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i)
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{
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const LG_Renderer * r = LG_Renderers[i];
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fprintf(stderr, "\n%s\n", r->get_name());
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for(unsigned int i = 0; i < r->option_count; ++i)
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fprintf(stderr, " %10s - %s\n", r->options[i].name, r->options[i].desc);
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}
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fprintf(stderr, "\n");
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return -1;
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}
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const LG_Renderer * renderer = NULL;
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RendererOpts * opts = NULL;
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@ -800,8 +800,18 @@ static void handle_opt_vsync(void * opaque, const char *value)
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static LG_RendererOpt lgr_opengl_options[] =
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{
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{ .name = "mipmap", .validator = LG_RendererValidatorBool, .handler = handle_opt_mipmap },
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{ .name = "vsync" , .validator = LG_RendererValidatorBool, .handler = handle_opt_vsync }
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{
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.name = "mipmap",
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.desc = "Enable or disable mipmapping [default: enabled]",
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.validator = LG_RendererValidatorBool,
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.handler = handle_opt_mipmap
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},
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{
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.name = "vsync",
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.desc ="Enable or disable vsync [default: enabled]",
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.validator = LG_RendererValidatorBool,
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.handler = handle_opt_vsync
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}
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};
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const LG_Renderer LGR_OpenGL =
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