[host] fix compiler warnings

This commit is contained in:
Geoffrey McRae 2018-07-28 06:29:34 +10:00
parent 354bef94ee
commit eba99f6968
2 changed files with 5 additions and 5 deletions

View File

@ -359,7 +359,7 @@ bool MFT::H264::GetFrame(void * buffer, const size_t bufferSize, unsigned int &
outDataBuffer.pSample->ConvertToContiguousBuffer(&mb);
BYTE *pixels;
DWORD maxLen, curLen;
DWORD curLen;
mb->Lock(&pixels, NULL, &curLen);
memcpy(buffer, pixels, curLen);
mb->Unlock();

View File

@ -370,10 +370,10 @@ bool TextureConverter::Convert(ID3D11Texture2DPtr texture, TextureList & output)
D3D11_TEXTURE2D_DESC srcDesc;
src->GetDesc(&srcDesc);
srcDesc.Width *= m_scaleFormats[i];
srcDesc.Height *= m_scaleFormats[i];
viewPorts[0].Width = srcDesc.Width;
viewPorts[0].Height = srcDesc.Height;
viewPorts[0].Width = srcDesc.Width * m_scaleFormats[i];
viewPorts[0].Height = srcDesc.Height * m_scaleFormats[i];
srcDesc.Width = (UINT)viewPorts[0].Width;
srcDesc.Height = (UINT)viewPorts[0].Height;
result = m_device->CreateTexture2D(&srcDesc, NULL, &dest);
if (FAILED(result))