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[c-host] dxgi: release resources
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@ -439,6 +439,9 @@ static CaptureResult dxgi_capture(bool * hasFrameUpdate, bool * hasPointerUpdate
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ID3D11DeviceContext_CopyResource(this->deviceContext,
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(ID3D11Resource *)this->texture, (ID3D11Resource *)src);
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ID3D11Texture2D_Release(src);
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IDXGIResource_Release(res);
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*hasFrameUpdate = true;
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if (frameInfo.PointerShapeBufferSize > 0)
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