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	[c-host] dxgi: remove needsUnmap bool
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		@@ -43,7 +43,6 @@ struct iface
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  ID3D11Texture2D          * texture;
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  D3D11_MAPPED_SUBRESOURCE   mapping;
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  bool                       needsRelease;
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  bool                       needsUnmap;
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  osEventHandle            * copyEvent;
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  osEventHandle            * frameEvent;
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  osEventHandle            * pointerEvent;
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@@ -366,10 +365,10 @@ static bool dxgi_deinit()
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{
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  assert(this);
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  if (this->needsUnmap)
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  if (this->mapping.pData)
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  {
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    ID3D11DeviceContext_Unmap(this->deviceContext, (ID3D11Resource*)this->texture, 0);
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    this->needsUnmap = false;
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    this->mapping.pData = NULL;
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  }
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  if (this->texture)
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@@ -494,10 +493,10 @@ static CaptureResult dxgi_capture(bool * hasFrameUpdate, bool * hasPointerUpdate
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    // wait for the prior copy to finish in getFrame and unmap
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    os_waitEvent(this->copyEvent);
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    if (this->needsUnmap)
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    if (this->mapping.pData)
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    {
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      ID3D11DeviceContext_Unmap(this->deviceContext, (ID3D11Resource*)this->texture, 0);
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      this->needsUnmap = false;
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      this->mapping.pData = NULL;
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    }
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    // issue the copy from GPU to CPU RAM
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@@ -512,7 +511,6 @@ static CaptureResult dxgi_capture(bool * hasFrameUpdate, bool * hasPointerUpdate
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      IDXGIResource_Release(res);
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      return CAPTURE_RESULT_ERROR;
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    }
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    this->needsUnmap = true;
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    // signal that a frame is available
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    os_signalEvent(this->frameEvent);
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