mirror of
https://github.com/gnif/LookingGlass.git
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[client] added initial decoder framework
This commit is contained in:
parent
c239306d82
commit
076a45acc5
@ -1,12 +1,12 @@
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BINARY = looking-glass-client
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CFLAGS = -g -O3 -std=gnu99 -march=native -Wall -Werror -I./ -I../common -DDEBUG -DATOMIC_LOCKING
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CFLAGS = -g -Og -std=gnu99 -march=native -Wall -Werror -I./ -I../common -DDEBUG -DATOMIC_LOCKING
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LDFLAGS = -lrt
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CFLAGS += -ffast-math
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CFLAGS += -fdata-sections -ffunction-sections
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LDFLAGS += -Wl,--gc-sections
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LIBS = sdl2 SDL2_ttf gl glu libssl openssl spice-protocol fontconfig x11 libconfig
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LIBS = sdl2 SDL2_ttf gl glu libssl openssl spice-protocol fontconfig x11 libconfig libva
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CFLAGS += $(shell pkg-config --cflags $(LIBS))
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LDFLAGS += $(shell pkg-config --libs $(LIBS))
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BUILD ?= .build
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@ -17,6 +17,8 @@ CFLAGS += -DBUILD_VERSION='"$(shell git describe --always --long --dirty --abbr
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OBJS = main.o \
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lg-renderer.o \
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spice/spice.o \
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decoders/null.o \
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decoders/h264.o \
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renderers/opengl.o
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# renderers/opengl-basic.o
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110
client/decoders/h264.c
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110
client/decoders/h264.c
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@ -0,0 +1,110 @@
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "lg-decoder.h"
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#include "debug.h"
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#include <stdlib.h>
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#include <string.h>
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struct Inst
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{
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bool initialized;
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LG_RendererFormat format;
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};
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static bool lgd_h264_create (void ** opaque);
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static void lgd_h264_destroy (void * opaque);
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static bool lgd_h264_initialize (void * opaque, const LG_RendererFormat format);
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static void lgd_h264_deinitialize (void * opaque);
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static LG_OutFormat lgd_h264_get_out_format (void * opaque);
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static unsigned int lgd_h264_get_frame_pitch(void * opaque);
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static bool lgd_h264_decode(void * opaque, uint8_t * dst, size_t dstSize, const uint8_t * src, size_t srcSize);
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static bool lgd_h264_create(void ** opaque)
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{
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// create our local storage
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*opaque = malloc(sizeof(struct Inst));
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if (!*opaque)
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{
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DEBUG_INFO("Failed to allocate %lu bytes", sizeof(struct Inst));
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return false;
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}
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memset(*opaque, 0, sizeof(struct Inst));
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//struct Inst * this = (struct Inst *)*opaque;
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return true;
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}
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static void lgd_h264_destroy(void * opaque)
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{
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struct Inst * this = (struct Inst *)opaque;
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lgd_h264_deinitialize(opaque);
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free(this);
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}
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static bool lgd_h264_initialize(void * opaque, const LG_RendererFormat format)
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{
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struct Inst * this = (struct Inst *)opaque;
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if (this->initialized)
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lgd_h264_deinitialize(opaque);
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memcpy(&this->format, &format, sizeof(LG_RendererFormat));
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return true;
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}
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static void lgd_h264_deinitialize(void * opaque)
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{
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struct Inst * this = (struct Inst *)opaque;
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if (!this->initialized)
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return;
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memset(this, 0, sizeof(struct Inst));
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}
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static LG_OutFormat lgd_h264_get_out_format(void * opaque)
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{
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return LG_OUTPUT_BGRA;
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}
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static unsigned int lgd_h264_get_frame_pitch(void * opaque)
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{
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struct Inst * this = (struct Inst *)opaque;
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return this->format.width * 4;
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}
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static bool lgd_h264_decode(void * opaque, uint8_t * dst, size_t dstSize, const uint8_t * src, size_t srcSize)
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{
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return true;
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}
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const LG_Decoder LGD_H264 =
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{
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.name = "H.264",
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.create = lgd_h264_create,
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.destroy = lgd_h264_destroy,
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.initialize = lgd_h264_initialize,
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.deinitialize = lgd_h264_deinitialize,
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.get_out_format = lgd_h264_get_out_format,
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.get_frame_pitch = lgd_h264_get_frame_pitch,
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.decode = lgd_h264_decode
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};
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97
client/decoders/null.c
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97
client/decoders/null.c
Normal file
@ -0,0 +1,97 @@
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "lg-decoder.h"
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#include "debug.h"
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#include "memcpySSE.h"
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#include <stdlib.h>
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#include <string.h>
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struct Inst
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{
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LG_RendererFormat format;
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};
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static bool lgd_null_create (void ** opaque);
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static void lgd_null_destroy (void * opaque);
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static bool lgd_null_initialize (void * opaque, const LG_RendererFormat format);
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static void lgd_null_deinitialize (void * opaque);
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static LG_OutFormat lgd_null_get_out_format (void * opaque);
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static unsigned int lgd_null_get_frame_pitch(void * opaque);
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static bool lgd_null_decode (void * opaque, uint8_t * dst, size_t dstSize, const uint8_t * src, size_t srcSize);
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static bool lgd_null_create(void ** opaque)
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{
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// create our local storage
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*opaque = malloc(sizeof(struct Inst));
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if (!*opaque)
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{
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DEBUG_INFO("Failed to allocate %lu bytes", sizeof(struct Inst));
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return false;
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}
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memset(*opaque, 0, sizeof(struct Inst));
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return true;
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}
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static void lgd_null_destroy(void * opaque)
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{
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free(opaque);
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}
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static bool lgd_null_initialize(void * opaque, const LG_RendererFormat format)
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{
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struct Inst * this = (struct Inst *)opaque;
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memcpy(&this->format, &format, sizeof(LG_RendererFormat));
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return true;
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}
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static void lgd_null_deinitialize(void * opaque)
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{
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}
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static LG_OutFormat lgd_null_get_out_format(void * opaque)
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{
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return LG_OUTPUT_BGRA;
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}
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static unsigned int lgd_null_get_frame_pitch(void * opaque)
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{
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struct Inst * this = (struct Inst *)opaque;
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return this->format.pitch;
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}
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static bool lgd_null_decode(void * opaque, uint8_t * dst, size_t dstSize, const uint8_t * src, size_t srcSize)
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{
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memcpySSE(dst, src, dstSize);
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return true;
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}
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const LG_Decoder LGD_NULL =
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{
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.name = "NULL",
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.create = lgd_null_create,
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.destroy = lgd_null_destroy,
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.initialize = lgd_null_initialize,
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.deinitialize = lgd_null_deinitialize,
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.get_out_format = lgd_null_get_out_format,
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.get_frame_pitch = lgd_null_get_frame_pitch,
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.decode = lgd_null_decode
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};
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52
client/lg-decoder.h
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52
client/lg-decoder.h
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@ -0,0 +1,52 @@
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include "lg-renderer.h"
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typedef enum LG_OutFormat
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{
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LG_OUTPUT_BGRA
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}
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LG_OutFormat;
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typedef bool (* LG_DecoderCreate )(void ** opaque);
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typedef void (* LG_DecoderDestroy )(void * opaque);
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typedef bool (* LG_DecoderInitialize )(void * opaque, const LG_RendererFormat format);
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typedef void (* LG_DecoderDeInitialize )(void * opaque);
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typedef LG_OutFormat (* LG_DecoderGetOutFormat )(void * opaque);
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typedef unsigned int (* LG_DecoderGetFramePitch)(void * opaque);
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typedef bool (* LG_DecoderDecode )(void * opaque, uint8_t * dst, size_t dstSize, const uint8_t * src, size_t srcSize);
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typedef struct LG_Decoder
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{
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const char * name;
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LG_DecoderCreate create;
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LG_DecoderDestroy destroy;
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LG_DecoderInitialize initialize;
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LG_DecoderDeInitialize deinitialize;
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LG_DecoderGetOutFormat get_out_format;
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LG_DecoderGetFramePitch get_frame_pitch;
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LG_DecoderDecode decode;
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}
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LG_Decoder;
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33
client/lg-decoders.h
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33
client/lg-decoders.h
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@ -0,0 +1,33 @@
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include "lg-decoder.h"
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extern const LG_Decoder LGD_H264;
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extern const LG_Decoder LGD_NULL;
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const LG_Decoder * LG_Decoders[] =
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{
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&LGD_NULL,
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&LGD_H264,
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NULL // end of array sentinal
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};
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#define LG_DECODER_COUNT ((sizeof(LG_Decoders) / sizeof(LG_Decoder *)) - 1)
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@ -325,14 +325,17 @@ int frameThread(void * unused)
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lgrFormat.stride = header.detail.frame.stride;
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lgrFormat.pitch = header.detail.frame.pitch;
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size_t dataSize;
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switch(header.detail.frame.type)
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{
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case FRAME_TYPE_ARGB:
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dataSize = lgrFormat.height * lgrFormat.pitch;
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lgrFormat.comp = LG_COMPRESSION_NONE;
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lgrFormat.bpp = 32;
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break;
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case FRAME_TYPE_H264:
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dataSize = lgrFormat.pitch;
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lgrFormat.comp = LG_COMPRESSION_H264;
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lgrFormat.bpp = 0;
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break;
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@ -347,7 +350,6 @@ int frameThread(void * unused)
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break;
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// check the header's dataPos is sane
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const size_t dataSize = lgrFormat.height * lgrFormat.pitch;
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if (header.detail.frame.dataPos + dataSize > state.shmSize)
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{
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DEBUG_ERROR("The guest sent an invalid dataPos");
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@ -32,6 +32,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "debug.h"
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#include "memcpySSE.h"
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#include "utils.h"
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#include "lg-decoders.h"
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#define BUFFER_COUNT 2
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@ -76,6 +77,8 @@ struct Inst
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GLuint intFormat;
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GLuint vboFormat;
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size_t texSize;
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const LG_Decoder* decoder;
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void * decoderData;
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uint64_t drawStart;
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bool hasBuffers;
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@ -282,7 +285,18 @@ bool opengl_on_frame_event(void * opaque, const LG_RendererFormat format, const
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// lock, perform the update, then unlock
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LG_LOCK(this->syncLock);
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memcpySSE(this->texPixels[this->wTexIndex], data, this->texSize);
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if (!this->decoder->decode(
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this->decoderData,
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this->texPixels[this->wTexIndex],
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this->texSize,
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data,
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this->format.pitch
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))
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{
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DEBUG_ERROR("decode returned failure");
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LG_UNLOCK(this->syncLock);
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return false;
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}
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this->frameUpdate = true;
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LG_UNLOCK(this->syncLock);
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@ -552,30 +566,52 @@ static bool configure(struct Inst * this, SDL_Window *window)
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switch(this->format.comp)
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{
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case LG_COMPRESSION_NONE:
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this->decoder = &LGD_NULL;
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break;
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case LG_COMPRESSION_H264:
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DEBUG_INFO("h264 not supported yet");
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LG_UNLOCK(this->formatLock);
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this->decoder = &LGD_H264;
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break;
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default:
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DEBUG_ERROR("Unknown/unsupported compression type");
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return false;
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}
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// assume 32 bit formats are BGRA
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switch(this->format.bpp)
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DEBUG_INFO("Using decoder: %s", this->decoder->name);
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if (!this->decoder->create(&this->decoderData))
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{
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case 32:
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DEBUG_ERROR("Failed to create the decoder");
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return false;
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}
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if (!this->decoder->initialize(
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this->decoderData,
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this->format
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))
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{
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DEBUG_ERROR("Failed to initialize decoder");
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return false;
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}
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switch(this->decoder->get_out_format(this->decoderData))
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{
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case LG_OUTPUT_BGRA:
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this->intFormat = GL_RGBA8;
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this->vboFormat = GL_BGRA;
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break;
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default:
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DEBUG_INFO("%d bpp not supported", this->format.bpp);
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DEBUG_ERROR("Format not supported");
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LG_UNLOCK(this->formatLock);
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return false;
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}
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// calculate the texture size in bytes
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this->texSize = this->format.height * this->format.pitch;
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this->texSize =
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this->format.height *
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this->decoder->get_frame_pitch(this->decoderData);
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// generate lists for drawing
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this->texList = glGenLists(BUFFER_COUNT);
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@ -729,6 +765,12 @@ static void deconfigure(struct Inst * this)
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this->glContext = NULL;
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}
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if (this->decoder)
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{
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this->decoder->destroy(this->decoderData);
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this->decoderData = NULL;
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}
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this->configured = false;
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}
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