Commit Graph

  • 28a0492201 Fix bugs EmosewaMC 2023-05-04 14:48:26 -07:00
  • 2ab995b9c3 Simplify snprintfs EmosewaMC 2023-05-04 14:28:53 -07:00
  • 8de528e77c Remove old code EmosewaMC 2023-05-04 13:58:48 -07:00
  • e297aacc68 Breakout message identifiers (#1065) Aaron Kimbrell 2023-05-03 16:38:32 -05:00
  • a3626a3b53 The query is supposed to get SMALLER David Markowitz 2023-05-03 00:38:38 -07:00
  • c17b5fa586 prevent ressurecting with more than max stats (#1064) Aaron Kimbrell 2023-05-03 01:31:50 -05:00
  • b5e3bd22e3 Merge remote-tracking branch 'upstream/main' into first-draft-leaderboard-re-write David Markowitz 2023-05-02 15:49:23 -07:00
  • 6aa90ad5b2 Breakout rest of the enums from dCommonVars and clean it up (#1061) Aaron Kimbrell 2023-05-02 17:39:21 -05:00
  • e8590a5853 Add tests for LDF parsing and serialization. Cleanup LDF (#1062) David Markowitz 2023-05-02 15:19:20 -07:00
  • 2f919d101f Fix bad lot comparison in AG Jet Effect Server (#1063) Aaron Kimbrell 2023-05-02 05:27:16 -05:00
  • 48264e2cf4 push EmosewaMC 2023-04-30 21:30:41 -07:00
  • 10a2c24d5e Add base MyStandings query David Markowitz 2023-04-26 02:10:57 -07:00
  • 4976701f37 breakout object bits into scoped enum (#997) Aaron Kimbrell 2023-04-25 13:17:40 -05:00
  • de1ddd3125 Merge pull request #1019 from EmosewaMC/inventoryTypeCorrections Gie "Max" Vanommeslaeghe 2023-04-23 12:49:43 +02:00
  • 58951dced0 Remove all need for a local ugc server (#1054) David Markowitz 2023-04-22 12:32:32 -07:00
  • 2e284eb2ce Implement Timer handlers in triggers and ontimerdone trigger event (#1031) Aaron Kimbrell 2023-04-18 12:48:03 -05:00
  • 89f427ace0 Further work on leaderboards EmosewaMC 2023-04-18 01:26:35 -07:00
  • da6ca82ae2 add missing overrides (#1060) David Markowitz 2023-04-17 23:40:33 -07:00
  • f60ea40acc Add random end of race behavior (#1056) Aaron Kimbrell 2023-04-18 01:40:20 -05:00
  • 08220d6852 Remove extra includes EmosewaMC 2023-04-17 15:22:44 -07:00
  • 42870028e4 Remove complex migration EmosewaMC 2023-04-17 15:19:13 -07:00
  • fbfa778d3d Patch ghosting exclusions (#1059) David Markowitz 2023-04-17 12:19:26 -07:00
  • fcb088d263 Further work on leaderboards David Markowitz 2023-04-17 01:16:23 -07:00
  • ed2639ce4e Use inline functions EmosewaMC 2023-04-14 01:32:52 -07:00
  • 41355cea58 Add remaining enum types David Markowitz 2023-04-13 21:55:09 -07:00
  • c91f0d16b3 Get it compiling, add a test and optimize heavily David Markowitz 2023-04-13 00:45:03 -07:00
  • c02963013b first draft EmosewaMC 2023-04-12 21:57:58 -07:00
  • 4734996c7c Resolve most compiler warnings (#1053) David Markowitz 2023-04-12 09:48:20 -07:00
  • ce51438bc8 Implement some scripts for alpha FV (#1049) Aaron Kimbrell 2023-04-12 11:46:31 -05:00
  • 9c721abebb Merge pull request #1050 from DarkflameUniverse/pickup-scripts Gie "Max" Vanommeslaeghe 2023-04-12 16:19:13 +02:00
  • 308d56968a Use epsilon comparison David Markowitz 2023-04-11 22:25:02 -07:00
  • 268155fc98 Fix more invisible enemy issues (#1052) David Markowitz 2023-04-11 00:42:12 -07:00
  • 36779d207d Merge branch 'main' into npc-pathing Aaron Kimbre 2023-04-10 22:19:41 -05:00
  • d2d075ef52 remove debug log Aaron Kimbre 2023-04-09 13:50:26 -05:00
  • 09e9bb2c15 fix scripts split speed out to use target as caster fix armor skill Aaron Kimbre 2023-04-09 13:21:57 -05:00
  • bed269ffbe Merge branch 'main' into pickup-scripts Aaron Kimbre 2023-04-09 12:11:54 -05:00
  • 2cf92a16d2 Add scripts for a few wild creatures (#1051) Aaron Kimbrell 2023-04-09 10:17:05 -05:00
  • 87e36aaf72 remove log Aaron Kimbre 2023-04-09 09:40:57 -05:00
  • 172b398b7b fix consolidation add speed buff Aaron Kimbre 2023-04-09 09:38:56 -05:00
  • 5cdff8bcaf Simplify tested that things still work as intended Aaron Kimbre 2023-04-09 08:54:14 -05:00
  • 9e4de544a6 fix Aaron Kimbre 2023-04-09 01:10:23 -05:00
  • 37fe935a3a Implements all the old pickup scripts Testsed to make sure they work Tested to make sure existing script works still killing it immedialtely is live accurate, the timer was not accurate Aaron Kimbre 2023-04-08 22:07:25 -05:00
  • 33f9e9c8cb Allow case insensitive commands (#1047) David Markowitz 2023-04-08 13:45:45 -07:00
  • 541250176c Resolve many issues with invisible enemies and End Behavior nodes not firing (#1044) David Markowitz 2023-04-05 06:57:47 -07:00
  • 3202b5a36e Merge pull request #1042 from EmosewaMC/FixSkills Gie "Max" Vanommeslaeghe 2023-04-03 20:52:22 +02:00
  • d25b7729b6 Merge pull request #1043 from DarkflameUniverse/update-change-orientation-behavior Gie "Max" Vanommeslaeghe 2023-04-03 20:51:39 +02:00
  • 930735860b use z axis Aaron Kimbre 2023-04-03 13:10:51 -05:00
  • 426a84daf9 Update InterruptBehavior.cpp David Markowitz 2023-04-03 09:37:29 -07:00
  • dffcbcd4d4 cleanup Aaron Kimbre 2023-04-03 08:29:39 -05:00
  • a5ff93351d remove empty line remove undeeded header Aaron Kimbre 2023-04-03 08:25:47 -05:00
  • 1fb086ccbd Fully implement Change orientation fix bug where you would always look at self added to_angle handline Aaron Kimbre 2023-04-03 08:21:23 -05:00
  • b8251c06b8 Fix incorrect SwitchMultiple handling David Markowitz 2023-04-03 04:11:02 -07:00
  • a26f29baf6 Fix some models not disassembling into bricks (#1041) David Markowitz 2023-04-02 23:26:44 -07:00
  • 595afe42e5 fix the lookat Aaron Kimbre 2023-04-02 22:37:24 -05:00
  • 54d8c45b52 Don't interrupt players David Markowitz 2023-04-02 11:54:34 -07:00
  • 801ca69778 Fix nameplate command (#1040) David Markowitz 2023-04-01 18:30:08 -07:00
  • 49d695a153 Remove extra bit in BasicAttackBehavior write (#1039) David Markowitz 2023-04-01 02:45:29 -07:00
  • 152c8ea712 Add npc (#1038) David Markowitz 2023-03-31 14:50:17 -07:00
  • cbef4a140e Fix Spider Queen boss battle crash (#1034) David Markowitz 2023-03-30 06:01:15 -07:00
  • 47445ada54 Fix Wingreaper birds not moving David Markowitz 2023-03-27 01:13:34 -07:00
  • 426bc963fe Add Animation Table logic David Markowitz 2023-03-26 03:09:04 -07:00
  • 1e4e1b914c Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup David Markowitz 2023-03-26 03:00:21 -07:00
  • b432a3f5da Remove inlines David Markowitz 2023-03-20 06:10:52 -07:00
  • c415d0520a Implement some more trigger event calls and command handlers (#989) Aaron Kimbrell 2023-03-25 05:26:39 -05:00
  • 72ca0f13ff breakout gmlevel into a scoped enum (#996) Aaron Kimbrell 2023-03-24 18:16:45 -05:00
  • b967cc57d1 Allow name billboards to be toggled (#1026) David Markowitz 2023-03-23 07:49:31 -07:00
  • 15988afb4c hey it compiles item-component Aaron Kimbre 2023-03-20 21:14:52 -05:00
  • 5e9a956bed Merge branch 'main' into item-component Aaron Kimbre 2023-03-20 21:05:58 -05:00
  • c2d5be0e5d include Aaron Kimbre 2023-03-20 20:59:11 -05:00
  • 7671cc6865 CDClient cleanup and optimization (#1023) David Markowitz 2023-03-17 07:36:21 -07:00
  • bd79e9433c Increase Battle of Nimbus Station end of match timer to 60 seconds (#1018) David Markowitz 2023-03-17 02:48:47 -07:00
  • 2bcf862f93 Development inventory command improvements (#1022) David Markowitz 2023-03-14 05:50:12 -07:00
  • c3723371cf Patch divide by zero when advancing waypoints (#1020) David Markowitz 2023-03-14 04:12:26 -07:00
  • f0451616a4 Correct incorrect inventory types David Markowitz 2023-03-13 03:16:14 -07:00
  • 137a5e5c3d Players no longer respawn if they were alive at the end of Battle of Nimbus Station (#1017) David Markowitz 2023-03-12 07:21:27 -07:00
  • a532bc15d8 Fix zombie bug (#1014) David Markowitz 2023-03-08 05:32:03 -08:00
  • ff0336793c add stun immunity script (#1015) Aaron Kimbrell 2023-03-08 07:31:45 -06:00
  • 49047a267b Fix racing imagination loss on death (#1006) David Markowitz 2023-03-05 12:34:59 -08:00
  • 9d65d871d0 fix compatibility with nexus dash (#1011) Aaron Kimbrell 2023-03-05 13:11:32 -06:00
  • e524b86e12 breakout the component types into a scoped enum (#1002) Aaron Kimbrell 2023-03-04 01:16:37 -06:00
  • 2837f68f44 Fix stuns with mast teleport (#1003) David Markowitz 2023-03-03 22:59:37 -08:00
  • a0c0a87956 Fix Trigger Missions (#1010) David Markowitz 2023-03-03 22:58:29 -08:00
  • 3e482602d4 Fix non-parallel timers in CombatAIComponent (#1008) David Markowitz 2023-03-03 18:45:01 -08:00
  • b6fc959433 Fix shark stinky fish death animation (#1004) David Markowitz 2023-02-28 15:30:28 -08:00
  • 6d989f37f1 Breakout ServerDisconnectIdentifiers into an enum (#995) Aaron Kimbrell 2023-02-19 06:29:14 -06:00
  • d138b7b878 Make ControlBehavior messages far more modular (#991) David Markowitz 2023-02-16 09:30:33 -08:00
  • 484488e47d add bounds check to prevent crashing (#992) Aaron Kimbrell 2023-02-16 11:14:23 -06:00
  • 72c93c8913 Further implement Property Behavior parsing (#936) David Markowitz 2023-02-13 18:55:44 -08:00
  • 2ae9a92b55 fix cmake Aaron Kimbre 2023-02-10 21:43:39 -06:00
  • 50978620d8 Merge branch 'main' into item-component Aaron Kimbre 2023-02-10 21:35:53 -06:00
  • c168f6c970 Break out the model component into the model, item, and mutable model behaviors Aaron Kimbre 2023-02-10 21:33:30 -06:00
  • 3cd0d1ec3d Make wrapper for casting skills (#987) Aaron Kimbrell 2023-02-10 02:30:17 -06:00
  • 91c0c1fcfb Split out LUTriggers into it's own component (#986) Aaron Kimbrell 2023-02-10 02:29:53 -06:00
  • d17f51183e Allow landing animation in Return to the Venture Explorer (#977) David Markowitz 2023-01-26 18:41:40 -08:00
  • 6aa69de4fd Resolution of accidental shifting of eItemType enum (#976) Jett 2023-01-26 00:21:12 +00:00
  • cdffd5ff30 Fix: 968 bug using lookup command with no parameters crashes instance (#970) Gie "Max" Vanommeslaeghe 2023-01-25 00:09:32 +01:00
  • ac5f08f601 Merge pull request #963 from DarkflameUniverse/enum-cleanup Aaron Kimbrell 2023-01-24 16:38:41 -06:00
  • 90d184ba93 Remove Clang Tidy configurations. (#969) Jett 2023-01-24 22:36:30 +00:00
  • bff14fd391 add blame ignore Aaron Kimbre 2023-01-22 17:39:38 -06:00
  • faf42d2f8c cleanup enums to make them more consistent Aaron Kimbre 2023-01-22 17:38:47 -06:00