mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 05:53:34 +00:00
fix tabs/spaces
This commit is contained in:
parent
40d396c7e2
commit
4a98c46fb9
@ -64,48 +64,48 @@
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#include "ScriptedActivityComponent.h"
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void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr) {
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std::string chatCommand;
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std::vector<std::string> args;
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std::string chatCommand;
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std::vector<std::string> args;
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uint32_t breakIndex = 0;
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for (uint32_t i = 1; i < command.size(); ++i) {
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if (command[i] == L' ') {
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breakIndex = i;
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break;
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}
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uint32_t breakIndex = 0;
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for (uint32_t i = 1; i < command.size(); ++i) {
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if (command[i] == L' ') {
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breakIndex = i;
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break;
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}
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chatCommand.push_back(static_cast<unsigned char>(command[i]));
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breakIndex++;
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}
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chatCommand.push_back(static_cast<unsigned char>(command[i]));
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breakIndex++;
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}
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uint32_t index = ++breakIndex;
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while (true) {
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std::string arg;
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uint32_t index = ++breakIndex;
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while (true) {
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std::string arg;
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while (index < command.size()) {
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if (command[index] == L' ') {
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args.push_back(arg);
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arg = "";
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index++;
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continue;
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}
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while (index < command.size()) {
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if (command[index] == L' ') {
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args.push_back(arg);
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arg = "";
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index++;
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continue;
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}
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arg.push_back(static_cast<char>(command[index]));
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index++;
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}
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arg.push_back(static_cast<char>(command[index]));
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index++;
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}
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if (arg != "") {
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args.push_back(arg);
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}
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if (arg != "") {
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args.push_back(arg);
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}
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break;
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}
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break;
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}
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//Game::logger->Log("SlashCommandHandler", "Received chat command \"%s\"\n", GeneralUtils::UTF16ToWTF8(command).c_str());
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//Game::logger->Log("SlashCommandHandler", "Received chat command \"%s\"\n", GeneralUtils::UTF16ToWTF8(command).c_str());
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User* user = UserManager::Instance()->GetUser(sysAddr);
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if ((chatCommand == "setgmlevel" || chatCommand == "makegm" || chatCommand == "gmlevel") && user->GetMaxGMLevel() > GAME_MASTER_LEVEL_CIVILIAN) {
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if (args.size() != 1) return;
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User* user = UserManager::Instance()->GetUser(sysAddr);
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if ((chatCommand == "setgmlevel" || chatCommand == "makegm" || chatCommand == "gmlevel") && user->GetMaxGMLevel() > GAME_MASTER_LEVEL_CIVILIAN) {
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if (args.size() != 1) return;
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uint32_t level;
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@ -127,10 +127,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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level = user->GetMaxGMLevel();
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}
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if (level == entity->GetGMLevel()) return;
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bool success = user->GetMaxGMLevel() >= level;
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if (level == entity->GetGMLevel()) return;
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bool success = user->GetMaxGMLevel() >= level;
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if (success) {
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if (success) {
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if (entity->GetGMLevel() > GAME_MASTER_LEVEL_CIVILIAN && level == GAME_MASTER_LEVEL_CIVILIAN)
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{
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GameMessages::SendToggleGMInvis(entity->GetObjectID(), false, UNASSIGNED_SYSTEM_ADDRESS);
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@ -140,12 +140,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS);
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}
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WorldPackets::SendGMLevelChange(sysAddr, success, user->GetMaxGMLevel(), entity->GetGMLevel(), level);
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GameMessages::SendChatModeUpdate(entity->GetObjectID(), level);
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entity->SetGMLevel(level);
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Game::logger->Log("SlashCommandHandler", "User %s (%i) has changed their GM level to %i for charID %llu\n", user->GetUsername().c_str(), user->GetAccountID(), level, entity->GetObjectID());
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}
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}
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WorldPackets::SendGMLevelChange(sysAddr, success, user->GetMaxGMLevel(), entity->GetGMLevel(), level);
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GameMessages::SendChatModeUpdate(entity->GetObjectID(), level);
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entity->SetGMLevel(level);
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Game::logger->Log("SlashCommandHandler", "User %s (%i) has changed their GM level to %i for charID %llu\n", user->GetUsername().c_str(), user->GetAccountID(), level, entity->GetObjectID());
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}
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}
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#ifndef DEVELOPER_SERVER
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if ((entity->GetGMLevel() > user->GetMaxGMLevel()) || (entity->GetGMLevel() > GAME_MASTER_LEVEL_CIVILIAN && user->GetMaxGMLevel() == GAME_MASTER_LEVEL_JUNIOR_DEVELOPER))
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@ -362,7 +362,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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});
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}
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if (user->GetMaxGMLevel() == 0 || entity->GetGMLevel() >= 0) {
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if (user->GetMaxGMLevel() == 0 || entity->GetGMLevel() >= 0) {
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if (chatCommand == "die") {
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entity->Smash(entity->GetObjectID());
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}
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@ -389,14 +389,14 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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}
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if (entity->GetGMLevel() == 0) return;
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}
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}
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// Log command to database
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auto stmt = Database::CreatePreppedStmt("INSERT INTO command_log (character_id, command) VALUES (?, ?);");
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stmt->setInt(1, entity->GetCharacter()->GetID());
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auto stmt = Database::CreatePreppedStmt("INSERT INTO command_log (character_id, command) VALUES (?, ?);");
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stmt->setInt(1, entity->GetCharacter()->GetID());
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stmt->setString(2, GeneralUtils::UTF16ToWTF8(command).c_str());
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stmt->execute();
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delete stmt;
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stmt->execute();
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delete stmt;
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if (chatCommand == "setminifig" && args.size() == 2 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) { // could break characters so only allow if GM > 0
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int32_t minifigItemId;
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@ -656,7 +656,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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return;
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}
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entity->GetCharacter()->SetPlayerFlag(flagId, true);
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entity->GetCharacter()->SetPlayerFlag(flagId, true);
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}
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if (chatCommand == "setflag" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 2)
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@ -672,7 +672,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid flag type.");
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return;
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}
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entity->GetCharacter()->SetPlayerFlag(flagId, onOffFlag == "on");
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entity->GetCharacter()->SetPlayerFlag(flagId, onOffFlag == "on");
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}
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if (chatCommand == "clearflag" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1)
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{
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@ -684,7 +684,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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return;
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}
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entity->GetCharacter()->SetPlayerFlag(flagId, false);
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entity->GetCharacter()->SetPlayerFlag(flagId, false);
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}
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if (chatCommand == "resetmission" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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@ -782,8 +782,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, msg);
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}
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if (chatCommand == "gmadditem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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if (args.size() == 1) {
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if (chatCommand == "gmadditem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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if (args.size() == 1) {
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uint32_t itemLOT;
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if (!GeneralUtils::TryParse(args[0], itemLOT))
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@ -795,7 +795,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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InventoryComponent * inventory = static_cast<InventoryComponent*>(entity->GetComponent(COMPONENT_TYPE_INVENTORY));
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inventory->AddItem(itemLOT, 1);
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} else if(args.size() == 2) {
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} else if(args.size() == 2) {
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uint32_t itemLOT;
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if (!GeneralUtils::TryParse(args[0], itemLOT))
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@ -817,9 +817,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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inventory->AddItem(itemLOT, count);
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}
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else {
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ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /gmadditem <lot>");
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}
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}
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ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /gmadditem <lot>");
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}
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}
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if (chatCommand == "mailitem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_MODERATOR && args.size() >= 2) {
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const auto& playerName = args[0];
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@ -896,9 +896,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::ASCIIToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
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}
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if ((chatCommand == "teleport" || chatCommand == "tele") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_MODERATOR) {
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NiPoint3 pos {};
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if (args.size() == 3) {
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if ((chatCommand == "teleport" || chatCommand == "tele") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_MODERATOR) {
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NiPoint3 pos {};
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if (args.size() == 3) {
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float x, y, z;
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@ -920,13 +920,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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return;
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}
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pos.SetX(x);
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pos.SetY(y);
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pos.SetZ(z);
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pos.SetX(x);
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pos.SetY(y);
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pos.SetZ(z);
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Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to %f, %f, %f\n", entity->GetObjectID(), pos.x, pos.y, pos.z);
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GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
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} else if (args.size() == 2) {
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Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to %f, %f, %f\n", entity->GetObjectID(), pos.x, pos.y, pos.z);
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GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
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} else if (args.size() == 2) {
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float x, z;
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if (!GeneralUtils::TryParse(args[0], x))
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@ -946,11 +946,11 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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pos.SetZ(z);
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Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to X: %f, Z: %f\n", entity->GetObjectID(), pos.x, pos.z);
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GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
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} else {
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ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /teleport <x> (<y>) <z> - if no Y given, will teleport to the height of the terrain (or any physics object).");
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}
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Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to X: %f, Z: %f\n", entity->GetObjectID(), pos.x, pos.z);
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GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
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} else {
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ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /teleport <x> (<y>) <z> - if no Y given, will teleport to the height of the terrain (or any physics object).");
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}
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auto* possessorComponent = entity->GetComponent<PossessorComponent>();
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@ -972,7 +972,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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}
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}
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}
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}
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}
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if (chatCommand == "tpall" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER)
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{
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@ -1190,7 +1190,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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//-------------------------------------------------
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if (chatCommand == "buffme" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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if (chatCommand == "buffme" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
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if (dest) {
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dest->SetHealth(999);
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@ -1201,8 +1201,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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dest->SetMaxImagination(999.0f);
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}
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EntityManager::Instance()->SerializeEntity(entity);
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}
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EntityManager::Instance()->SerializeEntity(entity);
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}
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if (chatCommand == "startcelebration" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
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int32_t celebration;
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@ -1216,7 +1216,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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GameMessages::SendStartCelebrationEffect(entity, entity->GetSystemAddress(), celebration);
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}
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if (chatCommand == "buffmed" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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if (chatCommand == "buffmed" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
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if (dest) {
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dest->SetHealth(9);
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@ -1227,10 +1227,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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dest->SetMaxImagination(9.0f);
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}
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EntityManager::Instance()->SerializeEntity(entity);
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}
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EntityManager::Instance()->SerializeEntity(entity);
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}
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if (chatCommand == "refillstats" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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if (chatCommand == "refillstats" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
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if (dest) {
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dest->SetHealth((int)dest->GetMaxHealth());
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@ -1238,22 +1238,22 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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dest->SetImagination((int)dest->GetMaxImagination());
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}
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EntityManager::Instance()->SerializeEntity(entity);
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}
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EntityManager::Instance()->SerializeEntity(entity);
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}
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if (chatCommand == "lookup" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
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std::string query = "SELECT `id`, `name` FROM `Objects` WHERE `displayName` LIKE '%" + args[0] + "%' OR `name` LIKE '%" + args[0] + "%' OR `description` LIKE '%" + args[0] + "%'";
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auto tables = CDClientDatabase::ExecuteQuery(query.c_str());
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while (!tables.eof()) {
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std::string message = std::to_string(tables.getIntField(0)) + " - " + tables.getStringField(1);
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ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message, message.size()));
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tables.nextRow();
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}
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}
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if (chatCommand == "lookup" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
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std::string query = "SELECT `id`, `name` FROM `Objects` WHERE `displayName` LIKE '%" + args[0] + "%' OR `name` LIKE '%" + args[0] + "%' OR `description` LIKE '%" + args[0] + "%'";
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auto tables = CDClientDatabase::ExecuteQuery(query.c_str());
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while (!tables.eof()) {
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std::string message = std::to_string(tables.getIntField(0)) + " - " + tables.getStringField(1);
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ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message, message.size()));
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tables.nextRow();
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}
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}
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if (chatCommand == "spawn" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
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ControllablePhysicsComponent* comp = static_cast<ControllablePhysicsComponent*>(entity->GetComponent(COMPONENT_TYPE_CONTROLLABLE_PHYSICS));
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if (!comp) return;
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if (chatCommand == "spawn" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
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ControllablePhysicsComponent* comp = static_cast<ControllablePhysicsComponent*>(entity->GetComponent(COMPONENT_TYPE_CONTROLLABLE_PHYSICS));
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if (!comp) return;
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uint32_t lot;
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@ -1263,23 +1263,23 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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return;
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}
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EntityInfo info;
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info.lot = lot;
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info.pos = comp->GetPosition();
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info.rot = comp->GetRotation();
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EntityInfo info;
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info.lot = lot;
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info.pos = comp->GetPosition();
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info.rot = comp->GetRotation();
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info.spawner = nullptr;
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info.spawnerID = entity->GetObjectID();
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info.spawnerNodeID = 0;
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Entity* newEntity = EntityManager::Instance()->CreateEntity(info, nullptr);
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Entity* newEntity = EntityManager::Instance()->CreateEntity(info, nullptr);
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if (newEntity == nullptr) {
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if (newEntity == nullptr) {
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ChatPackets::SendSystemMessage(sysAddr, u"Failed to spawn entity.");
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return;
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}
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}
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EntityManager::Instance()->ConstructEntity(newEntity);
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}
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EntityManager::Instance()->ConstructEntity(newEntity);
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}
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if ((chatCommand == "giveuscore") && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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int32_t uscore;
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@ -1323,9 +1323,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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GameMessages::SendPlayFXEffect(entity, 7074, u"create", "7074", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
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}
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if (chatCommand == "playrebuildfx" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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GameMessages::SendPlayFXEffect(entity, 230, u"rebuild", "230", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
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}
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if (chatCommand == "playrebuildfx" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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GameMessages::SendPlayFXEffect(entity, 230, u"rebuild", "230", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
|
||||
}
|
||||
|
||||
if ((chatCommand == "freemoney" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) && args.size() == 1) {
|
||||
int32_t money;
|
||||
@ -1408,8 +1408,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if ((chatCommand == "testmap" && args.size() >= 1) && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Requesting map change...");
|
||||
if ((chatCommand == "testmap" && args.size() >= 1) && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Requesting map change...");
|
||||
uint32_t reqZone;
|
||||
LWOCLONEID cloneId = 0;
|
||||
bool force = false;
|
||||
@ -1440,7 +1440,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
const auto objid = entity->GetObjectID();
|
||||
|
||||
if (force || CheckIfAccessibleZone(reqZone)) { // to prevent tomfoolery
|
||||
if (force || CheckIfAccessibleZone(reqZone)) { // to prevent tomfoolery
|
||||
bool darwin = true; //Putting this on true, as I'm sick of having to wait 3-4 seconds on a transfer while trying to quickly moderate properties
|
||||
|
||||
Character* character = entity->GetCharacter();
|
||||
@ -1460,12 +1460,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
);
|
||||
}
|
||||
|
||||
ZoneInstanceManager::Instance()->RequestZoneTransfer(Game::server, reqZone, cloneId, false, [objid, darwin](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort) {
|
||||
ZoneInstanceManager::Instance()->RequestZoneTransfer(Game::server, reqZone, cloneId, false, [objid, darwin](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort) {
|
||||
auto* entity = EntityManager::Instance()->GetEntity(objid);
|
||||
|
||||
if (entity == nullptr) {
|
||||
return;
|
||||
}
|
||||
if (entity == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
float transferTime = 3.32999992370605f;
|
||||
if (darwin) transferTime = 0.0f;
|
||||
@ -1488,14 +1488,14 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
WorldPackets::SendTransferToWorld(sysAddr, serverIP, serverPort, mythranShift);
|
||||
});
|
||||
|
||||
return;
|
||||
});
|
||||
} else {
|
||||
std::string msg = "ZoneID not found or allowed: ";
|
||||
msg.append(args[0]);
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(msg, msg.size()));
|
||||
}
|
||||
}
|
||||
return;
|
||||
});
|
||||
} else {
|
||||
std::string msg = "ZoneID not found or allowed: ";
|
||||
msg.append(args[0]);
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(msg, msg.size()));
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "createprivate" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 3)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user