DarkflameServer/dGame/dComponents
David Markowitz 6240eefc7e local work
2023-07-11 00:26:27 -07:00
..
AchievementCacheKey.h CombatAI and Vendor 2023-06-26 00:15:25 -07:00
AchievementVendorComponent.cpp AchievementVendor scaffold 2023-06-23 10:56:05 -05:00
AchievementVendorComponent.h Use of final 2023-06-26 01:23:22 -07:00
ActivityComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
ActivityComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
BaseCombatAIComponent.cpp Component serialization updates 2023-06-26 22:58:35 -07:00
BaseCombatAIComponent.h Use of final 2023-06-26 01:23:22 -07:00
BouncerComponent.cpp Component serialization updates 2023-06-26 22:58:35 -07:00
BouncerComponent.h Use of final 2023-06-26 01:23:22 -07:00
BuffComponent.cpp BuildBorderCleanup 2023-06-26 21:58:56 -07:00
BuffComponent.h BuildBorderCleanup 2023-06-26 21:58:56 -07:00
BuildBorderComponent.cpp BuildBorderCleanup 2023-06-26 21:58:56 -07:00
BuildBorderComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
CharacterComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
CharacterComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
CMakeLists.txt Update activing and racing components 2023-06-26 15:06:33 -05:00
CollectibleComponent.cpp move ctor to header for collectible 2023-06-26 22:59:57 -07:00
CollectibleComponent.h move ctor to header for collectible 2023-06-26 22:59:57 -07:00
Component.cpp Move empty definitions to header 2023-06-26 23:01:46 -07:00
Component.h Move empty definitions to header 2023-06-26 23:01:46 -07:00
ComponentHeirachy.md Update activing and racing components 2023-06-26 15:06:33 -05:00
ControllablePhysicsComponent.cpp Component serialization updates 2023-06-26 22:58:35 -07:00
ControllablePhysicsComponent.h Component serialization updates 2023-06-26 22:58:35 -07:00
DestroyableComponent.cpp rename possessor to possession 2023-06-26 12:36:36 -05:00
DestroyableComponent.h Fix compilation error; add final specifiers 2023-07-04 22:38:35 -07:00
DonationVendorComponent.cpp Donation Component serialization 2023-06-26 23:17:59 -07:00
DonationVendorComponent.h Fix compilation error; add final specifiers 2023-07-04 22:38:35 -07:00
GateRushComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
GateRushComponent.h Fix compilation error; add final specifiers 2023-07-04 22:38:35 -07:00
HavokVehiclePhysicsComponent.cpp HavokVehicleComponent improvements 2023-06-26 23:28:23 -07:00
HavokVehiclePhysicsComponent.h Fix compilation error; add final specifiers 2023-07-04 22:38:35 -07:00
InventoryComponent.cpp Add component order array 2023-06-29 12:44:06 -05:00
InventoryComponent.h Fix compilation error; add final specifiers 2023-07-04 22:38:35 -07:00
ItemComponent.cpp ItemComponent Pass 2023-07-04 22:17:44 -07:00
ItemComponent.h Fix compilation error; add final specifiers 2023-07-04 22:38:35 -07:00
LevelProgressionComponent.cpp LevelProgressionComponent cleanup 2023-07-04 22:38:46 -07:00
LevelProgressionComponent.h LevelProgressionComponent cleanup 2023-07-04 22:38:46 -07:00
LUPExhibitComponent.cpp LUPExhibitComponent cleanup 2023-07-04 22:52:51 -07:00
LUPExhibitComponent.h LUPExhibitComponent cleanup 2023-07-04 22:52:51 -07:00
MinigameControlComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
MinigameControlComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
MissionComponent.cpp MissionComponent pass 2023-07-05 19:32:28 -07:00
MissionComponent.h add final 2023-07-09 19:48:23 -07:00
MissionOfferComponent.cpp MissionOfferComponent pass 2023-07-05 20:30:52 -07:00
MissionOfferComponent.h add final 2023-07-09 19:48:23 -07:00
ModelBehaviorComponent.cpp ModelBehaviorComponent pass 2023-07-05 20:37:16 -07:00
ModelBehaviorComponent.h add final 2023-07-09 19:48:23 -07:00
ModuleAssemblyComponent.cpp ModuleAssemblyComponent pass 2023-07-08 01:31:26 -07:00
ModuleAssemblyComponent.h add final 2023-07-09 19:48:23 -07:00
MovementAIComponent.cpp MovementAiComponent pass 2023-07-09 20:38:47 -07:00
MovementAIComponent.h MutableModelBehaviorComponent pass 2023-07-09 20:56:04 -07:00
MovingPlatformComponent.cpp I am throwing this one out later. 2023-07-09 20:44:08 -07:00
MovingPlatformComponent.h I am throwing this one out later. 2023-07-09 20:44:08 -07:00
MultiZoneEntranceComponent.cpp MultiZoneEntranceComponent pass 2023-07-09 20:52:48 -07:00
MultiZoneEntranceComponent.h MultiZoneEntranceComponent pass 2023-07-09 20:52:48 -07:00
MutableModelBehaviorComponent.cpp MutableModelBehaviorComponent pass 2023-07-09 20:56:04 -07:00
MutableModelBehaviorComponent.h MutableModelBehaviorComponent pass 2023-07-09 20:56:04 -07:00
PetComponent.cpp PetComponent pass 2023-07-09 21:54:11 -07:00
PetComponent.h PetComponent pass 2023-07-09 21:54:11 -07:00
PhantomPhysicsComponent.cpp PhantomPhysicsComponent pass 2023-07-09 22:34:24 -07:00
PhantomPhysicsComponent.h PhantomPhysicsComponent pass 2023-07-09 22:34:24 -07:00
PlayerForcedMovementComponent.cpp PlayerForcedMovementComponent pass 2023-07-09 22:20:51 -07:00
PlayerForcedMovementComponent.h PlayerForcedMovementComponent pass 2023-07-09 22:20:51 -07:00
PossessableComponent.cpp PossessableComponent pass 2023-07-09 22:34:18 -07:00
PossessableComponent.h PossessableComponent pass 2023-07-09 22:34:18 -07:00
PossessionComponent.cpp PossessionComponent pass 2023-07-09 22:37:28 -07:00
PossessionComponent.h PossessionComponent pass 2023-07-09 22:37:28 -07:00
PropertyComponent.cpp PropertyComponent pass 2023-07-09 22:41:22 -07:00
PropertyComponent.h PropertyComponent pass 2023-07-09 22:41:22 -07:00
PropertyEntranceComponent.cpp idek if ill keep this but yeah 2023-07-11 00:02:59 -07:00
PropertyEntranceComponent.h idek if ill keep this but yeah 2023-07-11 00:02:59 -07:00
PropertyManagementComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
PropertyManagementComponent.h idek if ill keep this but yeah 2023-07-11 00:02:59 -07:00
PropertyVendorComponent.cpp PropertyVendorComponent pass 2023-07-11 00:07:08 -07:00
PropertyVendorComponent.h PropertyVendorComponent pass 2023-07-11 00:07:08 -07:00
ProximityMonitorComponent.cpp ProximityMonitorComponent re-pass 2023-07-11 00:15:05 -07:00
ProximityMonitorComponent.h ProximityMonitorComponent re-pass 2023-07-11 00:15:05 -07:00
QuickBuildComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
QuickBuildComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingControlComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingControlComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingSoundTriggerComponent.cpp Entity work 2023-06-25 21:47:35 -07:00
RacingSoundTriggerComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
RacingStatsComponent.cpp Add blank classes for some Components 2023-06-09 04:02:40 -07:00
RacingStatsComponent.h Add blank classes for some Components 2023-06-09 04:02:40 -07:00
RailActivatorComponent.cpp RailActivatorComponent pass 2023-07-11 00:23:27 -07:00
RailActivatorComponent.h RailActivatorComponent pass 2023-07-11 00:23:27 -07:00
RenderComponent.cpp local work 2023-07-11 00:26:27 -07:00
RenderComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
RigidbodyPhantomPhysicsComponent.cpp local work 2023-07-11 00:26:27 -07:00
RigidbodyPhantomPhysicsComponent.h local work 2023-07-11 00:26:27 -07:00
RocketLaunchpadControlComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
RocketLaunchpadControlComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
ScriptComponent.cpp doesnt compile 2023-06-12 15:32:46 -07:00
ScriptComponent.h doesnt compile 2023-06-12 15:32:46 -07:00
ScriptedActivityComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
ScriptedActivityComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
ShootingGalleryComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
ShootingGalleryComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
SimplePhysicsComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
SimplePhysicsComponent.h Rename some variables 2023-06-09 02:46:01 -07:00
SkillComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
SkillComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
SoundTriggerComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
SoundTriggerComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
SwitchComponent.cpp SwitchComponent pass 2023-07-07 12:13:26 -07:00
SwitchComponent.h SwitchComponent pass 2023-07-07 12:13:26 -07:00
TriggerComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
TriggerComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
VendorComponent.cpp CombatAI and Vendor 2023-06-26 00:15:25 -07:00
VendorComponent.h CombatAI and Vendor 2023-06-26 00:15:25 -07:00