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13 lines
418 B
C++
13 lines
418 B
C++
#include "PlayerForcedMovementComponent.h"
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#include "BitStream.h"
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void PlayerForcedMovementComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
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outBitStream->Write(m_DirtyInfo || bIsInitialUpdate);
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if (m_DirtyInfo || bIsInitialUpdate) {
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outBitStream->Write(m_PlayerOnRail);
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outBitStream->Write(m_ShowBillboard);
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if (!bIsInitialUpdate) m_DirtyInfo = false;
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}
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}
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