Default Branch

434c9b6315 · fix: imaginite on racing minigames and add null checks (#1958) · Updated 2026-02-23 09:16:36 +00:00

Branches

b50e9d9339 · Update dCommon/NiColor.h · Updated 2026-03-20 18:19:03 +00:00

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8372202d8f · WIP working state · Updated 2026-02-26 15:56:11 +00:00

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9a76ceae66 · Update macOS version in CI workflow · Updated 2025-12-16 20:32:20 +00:00

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ac427da71c · fix: coins dropping on killer · Updated 2025-12-13 19:39:10 +00:00

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4a9971d182 · fix: racing meta missions and undefined behavior in mission progression · Updated 2025-11-20 06:18:57 +00:00

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457732775b · fix: uninitialized memory · Updated 2025-11-18 20:59:28 +00:00

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fd547dfd10 · fix: correct mission tracking · Updated 2025-11-15 21:17:07 +00:00

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874f28730c · fix: fb race activityid · Updated 2025-11-15 06:42:59 +00:00

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ea0e69e24e · add return · Updated 2025-11-15 06:40:18 +00:00

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ece4119834 · fix: wrong activity id for fb race · Updated 2025-11-15 06:35:40 +00:00

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65ad62f6e8 · i didnt save the file · Updated 2025-10-25 07:43:06 +00:00

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6e201761cc · Merge branch 'main' into rotation-behaviors · Updated 2025-10-20 05:28:30 +00:00

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2f0ff69526 · header · Updated 2025-10-16 17:51:51 +00:00

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c14222ffa6 · Change type and remove duplicate value · Updated 2025-10-16 09:19:25 +00:00

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b34236b900 · Merge branch 'main' into loot-rework · Updated 2025-10-16 03:21:13 +00:00

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d532a9b063 · It works (kinda) now to actually implement things · Updated 2025-10-11 05:02:31 +00:00

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2cc74d7b12 · feat: InventoryComponent debug info · Updated 2025-10-06 08:50:03 +00:00

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a4f3362fd3 · Enhance hit detection with proximity object checks · Updated 2025-10-05 03:59:00 +00:00

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2df125e087 · Merge branch 'main' into object-debugger-stuff · Updated 2025-10-04 23:23:26 +00:00

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ae2f5764fd · fix: inventory items being in the wrong state due to changed IDs · Updated 2025-10-04 19:57:36 +00:00

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