Commit Graph

803 Commits

Author SHA1 Message Date
jadebenn
7b819d508b Squashed commit of the following:
commit f4311e593f
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Nov 16 22:16:50 2024 -0600

    temp fix for MSVC debug builds

commit 0e81c69de8
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Nov 16 21:11:04 2024 -0600

    CMakePresets indentation

commit d7aa52a0fc
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Nov 16 21:03:37 2024 -0600

    use DLU_CONFIG_DIR envvar

commit d1bfe9f15d
Merge: 6e781da2 de3fe931
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Sat Nov 16 20:24:05 2024 -0600

    Merge branch 'main' into MSVCCompilerFlags

commit 6e781da2e7
Merge: 6ccd72c6 3a6123fe
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Sat Apr 13 18:15:16 2024 -0500

    Merge remote-tracking branch 'upstream/main' into MSVCCompilerFlags

commit 6ccd72c6a9
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Sat Apr 13 17:48:58 2024 -0500

    add RelWithDebInfo presets and move -Werror flag into presets.json

commit b96cfd71a4
Merge: c4adcee8 1ee45639
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Apr 9 01:47:17 2024 -0500

    Merge remote-tracking branch 'upstream/main' into MSVCCompilerFlags

commit c4adcee8e8
Merge: 7f9fcb5b 28ce8ac5
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Mon Apr 8 22:30:35 2024 -0500

    Merge remote-tracking branch 'upstream/main' into MSVCCompilerFlags

commit 7f9fcb5b75
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Mon Apr 8 22:10:01 2024 -0500

    change gnu and clang build directories to enable consistent artifact generation

commit 553740e8a0
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Mon Apr 8 21:38:34 2024 -0500

    update build presets

commit 39a8029fda
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Mon Apr 8 20:30:06 2024 -0500

    update github actions

commit 7eae64f8a6
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Mon Apr 8 20:18:46 2024 -0500

    disable /WX on MSVC

commit 24d3bc0ce6
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Mon Apr 8 20:11:59 2024 -0500

    altered cmake configuration scripts

commit 368f4ccabf
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Sat Apr 6 23:00:04 2024 -0500

    change defaults

commit 7d7ea68bf9
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 22:23:32 2024 -0500

    fix preset

commit 57d0b12f9b
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Sat Apr 6 21:50:32 2024 -0500

    expand cmake presets

commit aa62d357bb
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 20:50:26 2024 -0500

    rename gcc to gnu

commit d6e4edd886
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 20:27:20 2024 -0500

    change runtime output dir

commit abe413f239
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 20:22:47 2024 -0500

    debug try 2

commit c6c771b892
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 20:16:00 2024 -0500

    add debug messages (again)

commit 6c6966afd2
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 19:46:58 2024 -0500

    was not actually fixed

commit fab74c90b6
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 19:37:02 2024 -0500

    are these messages actually somehow fixing the issue?

commit a4b6b7c0d9
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 19:27:34 2024 -0500

    see if this re-breaks mac

commit 07626f8ebb
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 19:04:59 2024 -0500

    back to debug messages

commit bdf9adc0e8
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:55 2024 -0500

    Revert "try disabling an apple-specific build rule"

    This reverts commit 45ec66e976.

commit 8154207848
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:53 2024 -0500

    Revert "more fiddling with mac test builds"

    This reverts commit 0f843c02c9.

commit 8f5c10d158
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:52 2024 -0500

    Revert "try and narrow down the macos build failure cause"

    This reverts commit 5fd86833fa.

commit 54876bf886
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:50 2024 -0500

    Revert "try stripping out all the custom macos test logic again"

    This reverts commit cc15a26ce8.

commit 8af35727a6
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:48 2024 -0500

    Revert "I'm really just throwing everything to the wall and seeing what sticks"

    This reverts commit 1a05b027fe.

commit e143f22ada
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:46 2024 -0500

    Revert "more macos tinkering"

    This reverts commit 829ec35b57.

commit 495e70c376
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:44 2024 -0500

    Revert "implib"

    This reverts commit d41349d6ed.

commit 37dbb52104
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:42 2024 -0500

    Revert "try manual link directory specification"

    This reverts commit 0c2d40632e.

commit ce568189fc
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:40 2024 -0500

    Revert "save me"

    This reverts commit bd73aa21a9.

commit c420a72016
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:36 2024 -0500

    Revert "aaaaaaaaa"

    This reverts commit 338279c396.

commit dccac945bb
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:47:08 2024 -0500

    Revert "paths paths paths"

    This reverts commit 9a7d86aa6c.

commit 9a7d86aa6c
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:39:08 2024 -0500

    paths paths paths

commit 338279c396
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:29:01 2024 -0500

    aaaaaaaaa

commit bd73aa21a9
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:21:16 2024 -0500

    save me

commit 0c2d40632e
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 18:09:03 2024 -0500

    try manual link directory specification

commit d41349d6ed
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 17:52:20 2024 -0500

    implib

commit 829ec35b57
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 17:43:47 2024 -0500

    more macos tinkering

commit 1a05b027fe
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 17:18:41 2024 -0500

    I'm really just throwing everything to the wall and seeing what sticks

commit cc15a26ce8
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 17:09:45 2024 -0500

    try stripping out all the custom macos test logic again

commit 5fd86833fa
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 16:54:53 2024 -0500

    try and narrow down the macos build failure cause

commit 0f843c02c9
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 16:47:19 2024 -0500

    more fiddling with mac test builds

commit 45ec66e976
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 16:29:29 2024 -0500

    try disabling an apple-specific build rule

commit 6e41423dc3
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 04:01:07 2024 -0500

    one last MacOS try for the night

commit bc79a17ddb
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 03:50:41 2024 -0500

    try fixing macos build

commit d6031ce9f5
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 03:04:52 2024 -0500

    try zero-initializinng this struct to solve docker issue

commit 24cbd94a80
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Apr 6 02:34:36 2024 -0500

    attempted docker fix

commit 7812f27330
Merge: ef8029d4 18c27b14
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Fri Apr 5 23:32:29 2024 -0500

    Merge branch 'main' into MSVCCompilerFlags

commit ef8029d46f
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Fri Apr 5 23:30:26 2024 -0500

    update cmake configs

commit 04a7bc2b8d
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Fri Apr 5 21:00:23 2024 -0500

    edit build script

commit 9fc6b4e973
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Fri Apr 5 18:10:09 2024 -0500

    fix build directory issue

commit a19afaaab0
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Fri Apr 5 18:06:37 2024 -0500

    update .gitignore

commit 426d34a0aa
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Fri Apr 5 17:58:19 2024 -0500

    unexclude toolchain dir

commit 9ce7d9043c
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Fri Apr 5 17:55:02 2024 -0500

    updated cmake workflows

commit db5c10c331
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Fri Apr 5 16:58:00 2024 -0500

    temporarily remove macos build for testing purposes

commit f7da00ff89
Merge: 145f97cf 661e0939
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Fri Apr 5 16:51:39 2024 -0500

    Merge branch 'MSVCCompilerFlags' of https://github.com/jadebenn/DarkflameServer into MSVCCompilerFlags

commit 145f97cfdc
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Fri Apr 5 16:50:39 2024 -0500

    build reorganization and experimental clang support

commit 661e0939b7
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Wed Apr 3 22:13:11 2024 -0500

    fix typo in windows preset

commit 018e5707d7
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Wed Apr 3 20:30:33 2024 -0500

    try using compiler flags for mac instead

commit 81e5f059d5
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Wed Apr 3 20:20:31 2024 -0500

    macos refuses to work :(

commit a3d70197f2
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Wed Apr 3 20:13:37 2024 -0500

    try adding build types back to mac

commit 005d439a4a
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Wed Apr 3 19:58:44 2024 -0500

    edit macos presets

commit bba825f0c8
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Wed Apr 3 19:48:20 2024 -0500

    update CMake presets

commit 199c8224a5
Merge: 1116ba83 c1c5db65
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Wed Apr 3 19:00:39 2024 -0500

    Merge remote-tracking branch 'upstream/main' into MSVCCompilerFlags

commit 1116ba8306
Merge: 9316bd6e c7b3d9e8
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sun Feb 11 21:03:02 2024 -0600

    Merge branch 'DarkflameUniverse:main' into MSVCCompilerFlags

commit 9316bd6eeb
Merge: 62fb8ad0 29666a1f
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Feb 10 21:02:52 2024 -0600

    Merge branch 'DarkflameUniverse:main' into MSVCCompilerFlags

commit 62fb8ad071
Merge: d5089b72 24f94edf
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Thu Feb 8 21:41:50 2024 -0600

    Merge branch 'DarkflameUniverse:main' into MSVCCompilerFlags

commit d5089b72cc
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Sun Feb 4 16:26:38 2024 -0600

    add Linux debug preset

commit 7c9f56ff76
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Sat Feb 3 16:02:53 2024 -0600

    move out g++ O2 flag

commit 6cc99fae42
Merge: 96276391 050184c5
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Sat Feb 3 02:41:43 2024 -0600

    Merge branch 'DarkflameUniverse:main' into MSVCCompilerFlags

commit 962763916d
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Jan 30 22:00:49 2024 -0600

    export the compile commands so I can see if they're having any effect

commit 4b7d1d6593
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Jan 30 21:49:24 2024 -0600

    trying 'init' flags instead

commit 3fa80063e9
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Jan 30 21:13:47 2024 -0600

    ONE MORE TIME

commit ae2115c68d
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Jan 30 20:52:33 2024 -0600

    final(?) try for now

commit 119937f5d9
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Jan 30 20:34:44 2024 -0600

    ditto

commit ab39754597
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Jan 30 20:34:41 2024 -0600

    testing if these even have any effect

commit e7058be3dc
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Jan 30 20:28:05 2024 -0600

    third test

commit 10d7776fb2
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Jan 30 19:33:59 2024 -0600

    trying more variations on the flags

commit 70f3756098
Author: jadebenn <jonahbenn@yahoo.com>
Date:   Tue Jan 30 18:49:46 2024 -0600

    testing

commit 9b7c593ae9
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Tue Jan 30 08:49:53 2024 -0600

    Update CMakePresets.json

commit 8a34544d0e
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Tue Jan 30 08:44:29 2024 -0600

    test moving flags to json

commit b682f13fa9
Merge: 2239507d d78b5087
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Mon Jan 29 22:49:29 2024 -0600

    Merge branch 'DarkflameUniverse:main' into MSVCCompilerFlags

commit 2239507d3c
Author: jadebenn <jadebenn@users.noreply.github.com>
Date:   Mon Jan 29 06:14:47 2024 -0600

    Add MSVC optimization flags
2024-11-17 12:33:15 -06:00
Gie "Max" Vanommeslaeghe
bfe6900c26
Merge pull request #1639 from DarkflameUniverse/FixPetCrash
fix: nullptr crashes in PetComponent AddDrainImaginationTimer and Deactivate
2024-10-27 22:23:49 +01:00
David Markowitz
0d218fc5c7 fix: PetComponent crashing due to nullptr access
Resolves an issue where item is null but is accessed but not doing that code and instead consulting the EntityManager for a valid Entity, alongside nullifying the m_Owner objectID should the pet be destroyed and timer still exist.

Update PetComponent.cpp

Add nullptr check

Add back timer

Update PetComponent.cpp

speculative fix for a different crash

Why are we accessing something before checking if its null
2024-10-26 21:44:19 -07:00
David Markowitz
102e3556cf
feat: add millisecond tracking for racing (#1615)
* add millisecond tracking

Update RacingControlComponent.cpp

* remove const ig?

* is this what you wanted
2024-10-26 22:59:50 -05:00
wincent
d57c5101f4 Amend preconditions fix 2024-09-12 15:33:09 +02:00
wincent
6be65569de Fixed mission related preconditions 2024-09-10 12:41:38 +02:00
David Markowitz
94b9731a2b
Use the correct bit field for checking whether or not to decrement progress (#1631)
Tested that the cooking mission with johnny umami now no longer allows you to lose progress by deleting items.
2024-08-11 10:26:25 -07:00
David Markowitz
aaf446fe6e
feat: Add Inventory Brick and Model groups (#1587)
* Added feature grouping logic

* Add saving of brick buckets

* Add edge case check for max group count

* Use vector for storing groups

* Update InventoryComponent.cpp

* Update InventoryComponent.h

* Update InventoryComponent.h

* fix string log format

* Update GameMessages.cpp
2024-08-01 23:38:21 -07:00
Gie "Max" Vanommeslaeghe
49b4748ed3
Merge pull request #1614 from DarkflameUniverse/tea
fix: move mission progression location for racing
2024-07-17 22:24:17 +02:00
David Markowitz
f2d72e7ed5 Update Preconditions.cpp 2024-06-25 21:02:40 -07:00
David Markowitz
b648b43c4d ?? 2024-06-25 20:52:46 -07:00
David Markowitz
2628470482 set shield to false, add sync for done 2024-06-18 14:24:03 -07:00
David Markowitz
54b8c25754 Merge branch 'main' into tea 2024-06-12 19:20:44 -07:00
David Markowitz
b984cd6a0b Merge branch 'main' into property_behavior_saving 2024-06-12 19:17:39 -07:00
Gie "Max" Vanommeslaeghe
bcf1058759
Merge pull request #1595 from DarkflameUniverse/issue-462
fix: prevent moving items between inventories under cetain circumsances
2024-06-11 20:48:09 +02:00
David Markowitz
6ad6e930c7 move mission progression
done now as soon as you cross the finish line on the last lap instead of after you click "rewards"
2024-06-11 02:29:25 -07:00
David Markowitz
fee0238e79
fix: master not using table data, remove 2 noisy logs (#1613)
Tested with logs that queries to get soft and hard cap actually succeed now
Logs about slash command handler command registration and vanity NPC creation in mis matched worlds are now removed.
2024-06-09 15:31:57 -07:00
Aaron Kimbre
ff38503597 no feedback if empty 2024-06-03 22:51:46 -05:00
Aaron Kimbre
3f22bf5cc0 Add an easy way to stop spectating 2024-06-03 22:44:54 -05:00
Aaron Kimbre
9d5d2a68ee fix gm serialization 2024-06-03 22:30:57 -05:00
Aaron Kimbre
1a14c29c39 add returns, lol 2024-06-03 22:29:21 -05:00
Aaron Kimbre
2ef45bd7ee use empty 2024-06-03 22:28:37 -05:00
Aaron Kimbre
b56d077892 feat: spectate command 2024-06-03 21:50:12 -05:00
David Markowitz
a54600b41e
busting out the multimap ig (#1602) 2024-05-31 13:46:18 -05:00
David Markowitz
342da927f5
fix dimantling items from not the model inventory (#1605) 2024-05-30 23:53:13 -05:00
David Markowitz
01086d05c8
fix: use after free and uninitialized memory (#1603)
* fix use after free and uninitialized memory

* add if check for packet lengths

* move purge down further

Its used in the if check too...
2024-05-30 23:53:03 -05:00
David Markowitz
efa658bc31 fix players using non-car skills in a race 2024-05-25 19:59:15 -07:00
Aaron Kimbre
8ca05241f2 fix: prevent moving items between inventories under cetain circumsances 2024-05-24 21:35:14 -05:00
David Markowitz
8ae1a8ff7c
fix stale reference (#1594) 2024-05-24 09:15:30 -05:00
David Markowitz
f0960d48b2
Add more modular saving of config data for items (#1591)
* stubbing for saving item extra data

* add declaration to header

* modularize loading for all possible extra data

* move logic to Item

* remove extra map
2024-05-22 17:06:52 -07:00
David Markowitz
dc430d9758
Add reputation as a repeatable mission reward (#1590)
This reverts commit 7d1a28b492b263aba2008a5984dc0f5e7348a068.

Add stubbing for abbreviations

Reward reputation always if possible
2024-05-22 16:35:45 -07:00
TAHuntling
dea10c6d56
Client commands implementation (#1592)
* Adding Client Commands

Adding list of client commands provided to me by EmosewaMC

* Finished adding client commands
2024-05-22 08:32:24 -05:00
TAHuntling
ed00551982
feat: Help Command Pagination (#1581)
* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Fixed Comments

Now able to do /command help to see info for said command. Additionally this works for aliases. Fixed serialization missing from merge.

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp
2024-05-21 20:02:07 -05:00
TAHuntling
d6cac65a8d
fix: Falling Off Edge in Pet Puzzle (#1584)
* FloatFix

* game activity setting

* Update dNavMesh.cpp

---------

Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
2024-05-21 20:01:44 -05:00
David Markowitz
d8f079cb1b
fix mpc resetting on each world load (#1588) 2024-05-20 02:43:57 -05:00
David Markowitz
db2d4f02b5 preemptive include for windows 2024-05-18 04:16:07 -07:00
David Markowitz
b3548de7da debug logs and spacing 2024-05-18 03:52:36 -07:00
David Markowitz
387c37505c undo debug changes 2024-05-18 03:39:25 -07:00
David Markowitz
0c4108e730 Add loading from database
yahoo
2024-05-18 03:36:29 -07:00
David Markowitz
f2bf9a2a28 Saving to database working 2024-05-18 02:05:55 -07:00
TAHuntling
c8e0bb0db0
feat: Command Sorting (#1580)
* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update dGame/dUtilities/SlashCommandHandler.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update dGame/dUtilities/SlashCommandHandler.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

* Update dGame/dUtilities/SlashCommandHandler.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Update dGame/dUtilities/SlashCommandHandler.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Update dGame/dUtilities/SlashCommandHandler.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Update dGame/dUtilities/SlashCommandHandler.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Update dGame/dUtilities/SlashCommandHandler.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Update dGame/dUtilities/SlashCommandHandler.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Update SlashCommandHandler.cpp

* Update dGame/dUtilities/SlashCommandHandler.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Update SlashCommandHandler.cpp

* Update SlashCommandHandler.cpp

---------

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2024-05-16 22:02:30 -07:00
David Markowitz
35321b22d9
script fixes (#1577)
fixes an issue where the sirens would not be destroyed correctly
fixes undefined behavior in buff station

ok for real this time

actual fix for mermaids

and for general death_behavior 0 skill stuff
2024-05-16 04:30:32 -05:00
David Markowitz
8837b110ab
add include guards (#1569) 2024-05-16 04:30:00 -05:00
David Markowitz
09a8c99f3e
fix: mail crash from underflow and document variables (#1582)
* fix mail crash and document variables

* const
2024-05-16 04:29:48 -05:00
David Markowitz
9f382aca42
fix: use after free in mission progression after removing item from inventory (#1567)
that method is cursed.

no longer has ub when deleting an item from the inventory
2024-05-12 07:30:03 -05:00
David Markowitz
4d1395e522
Update CheatDetection.cpp (#1559) 2024-05-10 16:20:42 -05:00
David Markowitz
2ca61c3e57
feat: Dragonmaw (#1562)
* rigid as heck

* abstract physics creation to separate function

* loading

Update FvRacePillarDServer.cpp

consolidate abcd pillar logic

modularization

Update SimplePhysicsComponent.cpp

Update EntityManager.cpp

Update MovingPlatformComponent.cpp

still need another pass

* geiser works

* columns working finally

* consolidate logic

* constiness

* Update PhantomPhysicsComponent.cpp

* Update PhysicsComponent.cpp

* revert testing code

* add versions info

---------

Co-authored-by: Aaron Kimbre <aronwk.aaron@gmail.com>
2024-05-10 09:22:26 -05:00
jadebenn
0367c67c85
chore: move the pet minigame table loading logic out of petcomponent (#1551)
* move the pet minigame table loading logic out of petcomponent

* misc fixes

* actually, using paths is dumb here when they're already char strings. why bother? silly me.

* removed unga bunga reference-casting

* add back in puzzle not found error message

* pre-allocate unordered map and make getter const-correct

* Update dDatabase/CDClientDatabase/CDClientTables/CDTamingBuildPuzzleTable.cpp

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

---------

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2024-04-24 10:09:15 -05:00
jadebenn
8fdc212cda
chore: Convert heap allocation to optional (#1553)
* chore: Convert heap allocation to optional

* Update dGame/dComponents/PetComponent.h

Default-initialize
2024-04-24 10:09:04 -05:00
Aaron Kimbrell
99e7349f6c
feat: slashcommands for showall, findplayer, get/openhttpmoninfo, and debug world packet (#1545)
* feat: showall, findplayer, get/openhttpmoninfo

http monitor info is planned to be used later, just putting in info that i've since reverse engineered and don't want lost

Additionally add debug world packet for duture dev use

Tested all new commands and variation of command arguments

* fix missing newline at eofs

* address most feedback

* Compormise and use struct with (de)serialize

* remove httpmoninfo commands
2024-04-17 21:47:28 -05:00