Merge remote-tracking branch 'upstream/main' into MSVCCompilerFlags

This commit is contained in:
jadebenn 2024-04-09 01:47:17 -05:00
commit b96cfd71a4
2 changed files with 4 additions and 8 deletions

View File

@ -158,9 +158,7 @@ namespace GeneralUtils {
template <Numeric T>
[[nodiscard]] std::optional<T> TryParse(std::string_view str) {
numeric_parse_t<T> result;
if (!str.empty()) {
while (std::isspace(str.front())) str.remove_prefix(1);
}
while (!str.empty() && std::isspace(str.front())) str.remove_prefix(1);
const char* const strEnd = str.data() + str.size();
const auto [parseEnd, ec] = std::from_chars(str.data(), strEnd, result);
@ -186,9 +184,7 @@ namespace GeneralUtils {
template <std::floating_point T>
[[nodiscard]] std::optional<T> TryParse(std::string_view str) noexcept
try {
if (!str.empty()) {
while (std::isspace(str.front())) str.remove_prefix(1);
}
while (!str.empty() && std::isspace(str.front())) str.remove_prefix(1);
size_t parseNum;
const T result = details::_parse<T>(str, parseNum);

View File

@ -4660,7 +4660,7 @@ void GameMessages::HandleBuyFromVendor(RakNet::BitStream& inStream, Entity* enti
if (!user) return;
Entity* player = Game::entityManager->GetEntity(user->GetLoggedInChar());
if (!player) return;
// handle buying normal items
auto* vendorComponent = entity->GetComponent<VendorComponent>();
if (vendorComponent) {
@ -5290,7 +5290,7 @@ void GameMessages::HandleRemoveItemFromInventory(RakNet::BitStream& inStream, En
bool iLootTypeSourceIsDefault = false;
LWOOBJID iLootTypeSource = LWOOBJID_EMPTY;
bool iObjIDIsDefault = false;
LWOOBJID iObjID;
LWOOBJID iObjID = LWOOBJID_EMPTY;
bool iObjTemplateIsDefault = false;
LOT iObjTemplate = LOT_NULL;
bool iRequestingObjIDIsDefault = false;