David Markowitz 0d218fc5c7 fix: PetComponent crashing due to nullptr access
Resolves an issue where item is null but is accessed but not doing that code and instead consulting the EntityManager for a valid Entity, alongside nullifying the m_Owner objectID should the pet be destroyed and timer still exist.

Update PetComponent.cpp

Add nullptr check

Add back timer

Update PetComponent.cpp

speculative fix for a different crash

Why are we accessing something before checking if its null
2024-10-26 21:44:19 -07:00
..
2024-09-12 15:33:09 +02:00
2024-05-18 03:36:29 -07:00
2024-02-11 21:00:39 -06:00
2024-02-11 21:00:39 -06:00