mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-22 13:33:35 +00:00
feat: Help Command Pagination (#1581)
* Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Fixed Comments Now able to do /command help to see info for said command. Additionally this works for aliases. Fixed serialization missing from merge. * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp
This commit is contained in:
parent
d6cac65a8d
commit
ed00551982
@ -8,6 +8,7 @@
|
||||
#include "SlashCommandHandler.h"
|
||||
|
||||
#include <iomanip>
|
||||
#include <ranges>
|
||||
|
||||
#include "DEVGMCommands.h"
|
||||
#include "GMGreaterThanZeroCommands.h"
|
||||
@ -60,11 +61,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& chat, Entity*
|
||||
if (commandHandle.requiredLevel > eGameMasterLevel::CIVILIAN) Database::Get()->InsertSlashCommandUsage(entity->GetObjectID(), input);
|
||||
commandHandle.handle(entity, sysAddr, args);
|
||||
} else if (entity->GetGMLevel() != eGameMasterLevel::CIVILIAN) {
|
||||
// We don't need to tell civilians they aren't high enough level
|
||||
error = "You are not high enough GM level to use \"" + command + "\"";
|
||||
}
|
||||
} else if (entity->GetGMLevel() == eGameMasterLevel::CIVILIAN) {
|
||||
// We don't need to tell civilians commands don't exist
|
||||
error = "Command " + command + " does not exist!";
|
||||
}
|
||||
|
||||
@ -75,32 +74,74 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& chat, Entity*
|
||||
|
||||
void GMZeroCommands::Help(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
|
||||
std::ostringstream feedback;
|
||||
if (args.empty()) {
|
||||
feedback << "----- Commands -----";
|
||||
for (const auto& [alias, command] : CommandInfos) {
|
||||
// TODO: Limit displaying commands based on GM level they require
|
||||
if (command.requiredLevel > entity->GetGMLevel()) continue;
|
||||
LOG("Help command: %s", alias.c_str());
|
||||
feedback << "\n/" << alias << ": " << command.help;
|
||||
constexpr size_t pageSize = 10;
|
||||
|
||||
std::string trimmedArgs = args;
|
||||
trimmedArgs.erase(trimmedArgs.begin(), std::find_if_not(trimmedArgs.begin(), trimmedArgs.end(), [](unsigned char ch) {
|
||||
return std::isspace(ch);
|
||||
}));
|
||||
trimmedArgs.erase(std::find_if_not(trimmedArgs.rbegin(), trimmedArgs.rend(), [](unsigned char ch) {
|
||||
return std::isspace(ch);
|
||||
}).base(), trimmedArgs.end());
|
||||
|
||||
std::optional<uint32_t> parsedPage = GeneralUtils::TryParse<uint32_t>(trimmedArgs);
|
||||
if (trimmedArgs.empty() || parsedPage.has_value()) {
|
||||
size_t page = parsedPage.value_or(1);
|
||||
|
||||
std::map<std::string, Command> accessibleCommands;
|
||||
for (const auto& [commandName, command] : CommandInfos) {
|
||||
if (command.requiredLevel <= entity->GetGMLevel()) {
|
||||
accessibleCommands.emplace(commandName, command);
|
||||
}
|
||||
}
|
||||
|
||||
size_t totalPages = (accessibleCommands.size() + pageSize - 1) / pageSize;
|
||||
|
||||
if (page < 1 || page > totalPages) {
|
||||
feedback << "Invalid page number. Total pages: " << totalPages;
|
||||
GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedback.str()));
|
||||
return;
|
||||
}
|
||||
|
||||
auto it = accessibleCommands.begin();
|
||||
std::advance(it, (page - 1) * pageSize);
|
||||
size_t endIdx = std::min(page * pageSize, accessibleCommands.size());
|
||||
|
||||
feedback << "----- Commands (Page " << page << " of " << totalPages << ") -----";
|
||||
for (size_t i = (page - 1) * pageSize; i < endIdx; ++i, ++it) {
|
||||
feedback << "\n/" << it->first << ": " << it->second.help;
|
||||
}
|
||||
|
||||
const auto feedbackStr = feedback.str();
|
||||
if (!feedbackStr.empty()) {
|
||||
GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedbackStr));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
auto it = std::ranges::find_if(CommandInfos, [&trimmedArgs](const auto& pair) {
|
||||
return std::ranges::find(pair.second.aliases, trimmedArgs) != pair.second.aliases.end();
|
||||
});
|
||||
|
||||
if (it != CommandInfos.end() && entity->GetGMLevel() >= it->second.requiredLevel) {
|
||||
const auto& command = it->second;
|
||||
feedback << "----- " << it->first << " Info -----\n";
|
||||
feedback << command.info << "\n";
|
||||
if (command.aliases.size() > 1) {
|
||||
feedback << "Aliases: ";
|
||||
for (size_t i = 0; i < command.aliases.size(); ++i) {
|
||||
if (i > 0) feedback << ", ";
|
||||
feedback << command.aliases[i];
|
||||
}
|
||||
}
|
||||
} else {
|
||||
auto it = CommandInfos.find(args);
|
||||
if (it != CommandInfos.end() && entity->GetGMLevel() >= it->second.requiredLevel) {
|
||||
feedback << "----- " << args << " -----\n";
|
||||
feedback << it->second.info;
|
||||
if (it->second.aliases.size() > 1) {
|
||||
feedback << "\nAliases: ";
|
||||
for (size_t i = 0; i < it->second.aliases.size(); i++) {
|
||||
if (i > 0) feedback << ", ";
|
||||
feedback << it->second.aliases[i];
|
||||
}
|
||||
}
|
||||
} else if (entity->GetGMLevel() > eGameMasterLevel::CIVILIAN) {
|
||||
feedback << "Command " << std::quoted(args) << " does not exist!";
|
||||
}
|
||||
feedback << "Command not found.";
|
||||
}
|
||||
|
||||
const auto feedbackStr = feedback.str();
|
||||
if (!feedbackStr.empty()) GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedbackStr));
|
||||
if (!feedbackStr.empty()) {
|
||||
GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedbackStr));
|
||||
}
|
||||
}
|
||||
|
||||
void SlashCommandHandler::SendAnnouncement(const std::string& title, const std::string& message) {
|
||||
|
Loading…
Reference in New Issue
Block a user