Aaron Kimbrell
e3422ac0c5
Merge branch 'main' into main
2022-05-24 19:00:52 -05:00
David Markowitz
44e17eabca
Merge pull request #559 Properly implement climbable setting for climbables
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This shouldn't change anything that was available in live but anything that can be spawned in as climbable is able to be done so now.
2022-05-19 12:38:40 -07:00
Aaron Kimbre
06df15717c
maybe fix it
2022-05-19 08:40:50 -05:00
Aaron Kimbre
813aca9d20
resolve comments
2022-05-18 06:36:21 -05:00
Aaron Kimbre
9169d844e2
explicit set to 0
2022-05-17 21:38:36 -05:00
Aaron Kimbre
03a5aa4da0
climbable server side settings
2022-05-17 21:27:08 -05:00
Aaron Kimbre
ca55fccb27
remove cdclient include
2022-05-17 10:20:36 -05:00
Aaron Kimbre
81af1f382e
get zones from settings
2022-05-17 10:18:50 -05:00
Aaron Kimbre
ec207838d4
Proper Rocket Holding
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Sanity checks on Prop and LUP launchpads to not open if no valid rocket
Add serialization for sending item configs
so that rockets show for other players
2022-05-08 19:57:36 -05:00
David Markowitz
24745c2e7a
Merge pull request #541 Implement the LUP Rocket Launch Component
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Implemented the LUP Rocket Launch Component and makes its UI live accurate
2022-05-06 11:54:32 -07:00
David Markowitz
8601976498
Merge pull request #544 address Elephant precondition
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Pet Components now read in their preconditions from their settings (if they have any). Mainly fixes just elephants not taking peanuts.
2022-05-06 04:15:13 -07:00
Aaron Kimbre
b11b516641
fix Java doc comments
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removed unused param
2022-05-04 19:26:56 -05:00
Aaron Kimbre
ad5c679d2d
Styling edits
2022-05-04 18:24:28 -05:00
Aaron Kimbre
e81acb4c67
Client handles rocket being unequiped
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when closing the dialog
and when launching
2022-05-04 07:50:05 -05:00
Aaron Kimbre
aa212ae6d8
Add precondition check
2022-05-03 22:38:49 -05:00
Aaron Kimbre
bd3e8aee51
Implement Rocket Launch Lup Component
2022-05-03 15:05:29 -05:00
EmosewaMC
6b409303af
Update RebuildComponent.h
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Quickbuilds jump fix
Corrected an error where the builder was erronously changed to an empty lwoobjid when a quickbuild was completed, causing the builds to no longer jump on completion (if configured to do so.) Packet captures from live show that we do not want to get rid of the builder during resetting or during completion of the build so the file has been changed to not clear the builder in those cases.
2022-05-02 22:50:28 -07:00
David Markowitz
16b108f69c
Merge pull request #522 from EmosewaMC/vendor-refresh
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Added vendor refreshing
2022-04-27 13:21:59 -07:00
EmosewaMC
b713b94841
Added Loot Buff Behavior
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Added functions and methods to support the pickup radius. Functionality includes:
Corrected serialization for ControllablePhysicsComponent which correctly serializes the pickup radius to the client.
A method to add the pickup radius to the list of active pickup radii the component has.
A method to remove and re-calculate the largest active radii the component currently has.
Tested equipping all variations of the LootBuff behavior (passive skills, items, item skills) and all functioned as intended. Tested equipping multiple items with a loot buff and then unequipping them in different orders. Tested adding pickup radii of different values and the server correctly adjusted the pickup radius to the largest one currently equipped.
2022-04-27 12:40:43 -07:00
EmosewaMC
843a5b39c0
Vendor refresh change
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Changed vendor refresh to happen as soon as it is able to.
2022-04-27 01:35:46 -07:00
EmosewaMC
fa7c4d9c27
added comments
2022-04-26 15:26:30 -07:00
EmosewaMC
cacf4fcd97
corrected serialization
2022-04-26 15:23:29 -07:00
EmosewaMC
5afeb265cd
Updated vendor component
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Fixed a few issues in VendorComponent.
- Corrected serialization to only happen on construction.
- Added functionality to refresh the vendor based on info from the vendor component table
- some whitespaceing inconsistencies.
- Sorted includes.
Tested the vendor in Nimbus Station and when the player re-enters the world, the vendor inventory refreshes, as opposed to previously where the world would need to reset in order to refresh the inventory.
2022-04-26 03:41:16 -07:00
EmosewaMC
4117ceb6c1
Skill Tasks changes
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Addressed an issue where the Spinjitzu Initiate achievement would not progress. This also allows mission tasks that specify that the player must get a kill on an enemy with a skill to progress. Tested mission 1935 and 1139 and both missions progressed and completed as intended.
2022-04-25 03:25:07 -07:00
David Markowitz
58d2cee984
Merge pull request #516 from EmosewaMC/isPlayer-changes
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Live accurate item loot sources
2022-04-24 18:56:49 -07:00
EmosewaMC
2e29dce77c
removed logs
2022-04-24 17:27:25 -07:00
EmosewaMC
e56732184f
commit
2022-04-24 17:26:05 -07:00
EmosewaMC
dc770299d1
removed debug logs
2022-04-23 22:22:21 -07:00
EmosewaMC
7a051afd97
loot source for item drops
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Added support for Items to have a loot source attached to them when dropped or rolled. This fixes the issue where achievements would give the item before it appeared in the achievement window.
2022-04-23 20:35:34 -07:00
EmosewaMC
ceab229a63
Specified enum
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the LOOT_SOURCE enum is now attached to all loot sources.
2022-04-23 20:32:31 -07:00
EmosewaMC
a4d934913c
added lootsource send in GM
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WIP commit
2022-04-23 05:13:06 -07:00
EmosewaMC
0eece14b68
Vendor buyback inventory
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Fixed vendor buyback inventory so it properly scrolls when the player adds enough items to it.
2022-04-23 04:16:10 -07:00
Majo
a3331d009d
Fix solo_racing for Frostburgh's Space Blizzard Racetrack
2022-04-19 12:33:57 +02:00
Aaron Kimbrell
263b019262
Merge branch 'main' into Frostburgh
2022-04-18 23:35:40 -05:00
Aaron Kimbre
6933b2c301
case for putting you back into FB when leavign space blizzard
2022-04-18 23:33:09 -05:00
EmosewaMC
5691df9009
Fixed Racing Mission
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* Try, Try Again achievement now progresses when the player gets last place in a race of 3 or more players, or when solo racing is enabled.
* Race Series 1 mission from Velocity Lane now progresses correctly.
2022-04-18 01:04:29 -07:00
EmosewaMC
a32c5a2f3c
Vault corrections
2022-04-13 01:50:06 -07:00
David Markowitz
e92cdc4f14
Merge pull request #493 from EmosewaMC/ugh
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Pets no longer cause client hitches in Nimbus Station and Forbidden Valley
2022-04-11 14:35:57 -07:00
EmosewaMC
1e514a8b61
more specific logging
2022-04-09 18:48:13 -07:00
EmosewaMC
96f1c0a709
Fixed skills proxies
2022-04-08 20:20:42 -07:00
David Markowitz
92d36496df
Merge pull request #490 from EmosewaMC/macos_compilation_warnings
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Resolved MacOS (and possibly ARM?) compilation warnings
2022-04-07 12:09:37 -07:00
David Markowitz
9b6caef6b5
Merge pull request #487 from EmosewaMC/quickbuild-fixes
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Added a GM send after QB complete
2022-04-07 09:48:40 -07:00
EmosewaMC
7030d937b1
dirty bit
2022-04-06 22:24:50 -07:00
EmosewaMC
e73793c1a3
removed unnccessary work
2022-04-06 22:21:54 -07:00
EmosewaMC
5eb801eb12
uses number of bricks now
2022-04-06 22:21:29 -07:00
EmosewaMC
9d79fc3d2e
resolved MacOS compilation warnings
2022-04-05 05:11:06 -07:00
EmosewaMC
ec463dd4c8
Added a GM send after QB complete
2022-04-01 04:14:28 -07:00
David Markowitz
acbd46afcb
Removed debug log
2022-03-31 20:55:47 -07:00
EmosewaMC
8379fba079
added initializer
2022-03-31 18:46:56 -07:00
EmosewaMC
4bc5c8194f
Added reputation tracker in charxml
2022-03-31 18:18:13 -07:00
EmosewaMC
450bebc8a2
i am a big dum
2022-03-31 14:11:43 -07:00
EmosewaMC
33b16a56e3
Added a save and fixed a crash
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If am item were to be added to properties_contents and an item with that Primary Key already existed, the world would crash. This addresses this.
2022-03-30 22:51:09 -07:00
EmosewaMC
aed0ecc9fc
removed newline
2022-03-30 22:05:09 -07:00
EmosewaMC
0561f60031
Added negative checks
2022-03-30 21:58:59 -07:00
EmosewaMC
e66421d34f
clarified variable name
2022-03-30 21:58:43 -07:00
EmosewaMC
8462068a05
clarified variable names, used encapsulation
2022-03-30 21:33:25 -07:00
EmosewaMC
8a8b5b4f44
removed new line
2022-03-30 21:18:29 -07:00
EmosewaMC
bc7c543530
removed debug log
2022-03-30 21:15:50 -07:00
EmosewaMC
f22dab0f72
unapproved properties render correctly
2022-03-30 21:12:22 -07:00
EmosewaMC
002025231e
Semantics
2022-03-30 20:33:50 -07:00
EmosewaMC
061d2b394c
on the fly property moderating notifications
2022-03-30 20:33:37 -07:00
EmosewaMC
f72c2dcaa5
Merge branch 'property-fixes' of https://github.com/EmosewaMC/DarkflameServer into property-fixes
2022-03-30 18:38:43 -07:00
David Markowitz
6b759ff54e
Merge branch 'DarkflameUniverse:main' into property-fixes
2022-03-30 18:38:07 -07:00
EmosewaMC
04852ac1d9
Removed const
2022-03-30 16:13:21 -07:00
EmosewaMC
5fa0a16302
more options in BuildQuery method
2022-03-30 16:13:01 -07:00
EmosewaMC
4edb428954
next page query now works
2022-03-30 16:12:42 -07:00
EmosewaMC
bd6bdddcde
clone ID now based on character data
2022-03-30 00:33:31 -07:00
EmosewaMC
fe334d8739
clarified magic nums
2022-03-30 00:20:26 -07:00
EmosewaMC
69cc265fea
added performance cost initializer
2022-03-30 00:20:15 -07:00
EmosewaMC
17e9fb0d3c
Default time is now the current time rather than 0
2022-03-30 00:20:04 -07:00
EmosewaMC
c838f4f422
Added query for friends list next page
2022-03-29 23:59:50 -07:00
EmosewaMC
e244fbccc2
General updates to the property manager
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clone id is correctly assigned, reputation now shows up, rejection verdict is sent correctly (not sure about where the reason goes if it even goes here).
2022-03-29 23:49:04 -07:00
EmosewaMC
94e0ef77a9
performance cost is still a float
2022-03-29 19:49:54 -07:00
EmosewaMC
06671b8d66
performance cost is a float
2022-03-29 19:48:34 -07:00
EmosewaMC
82ebdccdb2
Reputation is sent as a float not an int
2022-03-29 14:54:31 -07:00
EmosewaMC
ec9749ab85
flag for are more being worked on
2022-03-29 03:50:41 -07:00
EmosewaMC
9385c33729
grammar and new line
2022-03-29 02:33:15 -07:00
EmosewaMC
7b536ee079
Best friends is 2 not 1
2022-03-29 01:57:23 -07:00
EmosewaMC
0c41026df0
Fixed friendless crash
2022-03-29 01:00:30 -07:00
EmosewaMC
b0d4993344
owner name change
2022-03-28 21:02:46 -07:00
EmosewaMC
35e576a839
fixed moderator issue
2022-03-28 20:53:09 -07:00
EmosewaMC
19e82a5150
more cleanup
2022-03-28 20:51:15 -07:00
EmosewaMC
965d4c7af0
cleaned up file and added helper functions
2022-03-28 19:58:50 -07:00
EmosewaMC
dc74b46e11
off by one moment
2022-03-28 03:58:40 -07:00
EmosewaMC
148c177d27
shortened method
2022-03-28 03:37:12 -07:00
EmosewaMC
54de6c6878
FINALLY WORKING JESUS
2022-03-28 03:24:49 -07:00
EmosewaMC
0a453e9dca
working state
2022-03-27 23:46:43 -07:00
EmosewaMC
0a7fd6f79a
updates
2022-03-27 20:05:00 -07:00
EmosewaMC
a7cd2f4d9b
comments
2022-03-27 15:37:05 -07:00
EmosewaMC
e43517efe6
comments
2022-03-27 15:28:21 -07:00
EmosewaMC
b459790b2f
Fixed mission progression
2022-03-27 15:24:24 -07:00
Daniel Seiler
66b7c6522e
Merge pull request #441 from EmosewaMC/ProxyItemFix
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Addressed some proxy items granting duplicate skills
2022-03-26 08:17:04 +01:00
Jett
ad52facef7
Merge pull request #452 from EmosewaMC/GMRacingCarFix
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Addressed GM Operators not being able to spawn in cars in non-racing worlds
2022-02-21 03:55:28 +00:00
EmosewaMC
1c116fb0c4
Sending rewards works fully
2022-02-20 19:23:17 -08:00
EmosewaMC
78fbe3c7fe
Added support for Windows Native
2022-02-17 03:17:41 -08:00
EmosewaMC
afa38ae890
Added call to GM in CharacterComponent
2022-02-12 21:03:04 -08:00
EmosewaMC
5fbb1e9cc2
removed comments
2022-02-10 02:16:33 -08:00
EmosewaMC
7c80c12b90
Removed comments
2022-02-10 01:40:57 -08:00
EmosewaMC
9021c5209f
backup commit with comments
2022-02-10 01:03:51 -08:00
EmosewaMC
6c5c6b7b8e
commit when car work
2022-02-09 21:21:10 -08:00