Merge branch 'main' into Frostburgh

This commit is contained in:
Aaron Kimbrell 2022-04-18 23:35:40 -05:00 committed by GitHub
commit 263b019262
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 267 additions and 263 deletions

View File

@ -2173,3 +2173,15 @@ void Entity::AddToGroup(const std::string& group) {
m_Groups.push_back(group);
}
}
void Entity::RetroactiveVaultSize() {
auto inventoryComponent = GetComponent<InventoryComponent>();
if (!inventoryComponent) return;
auto itemsVault = inventoryComponent->GetInventory(eInventoryType::VAULT_ITEMS);
auto modelVault = inventoryComponent->GetInventory(eInventoryType::VAULT_MODELS);
if (itemsVault->GetSize() == modelVault->GetSize()) return;
modelVault->SetSize(itemsVault->GetSize());
}

View File

@ -220,7 +220,11 @@ public:
/*
* Utility
*/
/**
* Retroactively corrects the model vault size due to incorrect initialization in a previous patch.
*
*/
void RetroactiveVaultSize();
bool GetBoolean(const std::u16string& name) const;
int32_t GetI32(const std::u16string& name) const;
int64_t GetI64(const std::u16string& name) const;

View File

@ -291,7 +291,7 @@ void UserManager::CreateCharacter(const SystemAddress& sysAddr, Packet* packet)
xml << "ls=\"0\" lzx=\"-626.5847\" lzy=\"613.3515\" lzz=\"-28.6374\" lzrx=\"0.0\" lzry=\"0.7015\" lzrz=\"0.0\" lzrw=\"0.7126\" ";
xml << "stt=\"0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;\"></char>";
xml << "<dest hm=\"4\" hc=\"4\" im=\"0\" ic=\"0\" am=\"0\" ac=\"0\" d=\"0\"/>";
xml << "<inv><bag><b t=\"0\" m=\"20\"/><b t=\"1\" m=\"240\"/><b t=\"2\" m=\"240\"/><b t=\"3\" m=\"240\"/></bag><items><in t=\"0\">";
xml << "<inv><bag><b t=\"0\" m=\"20\"/><b t=\"1\" m=\"40\"/><b t=\"2\" m=\"240\"/><b t=\"3\" m=\"240\"/><b t=\"14\" m=\"40\"/></bag><items><in t=\"0\">";
std::string xmlSave1 = xml.str();
ObjectIDManager::Instance()->RequestPersistentID([=](uint32_t idforshirt) {

View File

@ -84,6 +84,7 @@ Inventory* InventoryComponent::GetInventory(const eInventoryType type)
case eInventoryType::ITEMS:
size = 20u;
break;
case eInventoryType::VAULT_MODELS:
case eInventoryType::VAULT_ITEMS:
size = 40u;
break;

View File

@ -415,10 +415,13 @@ void RacingControlComponent::HandleMessageBoxResponse(Entity *player,
// If solo racing is enabled OR if there are 3 players in the race, progress placement tasks.
if(m_SoloRacing || m_LoadedPlayers > 2) {
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, data->finished, (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_FINISH_WITH_PLACEMENT); // Finish in 1st place on a race
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, data->finished, (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_FIRST_PLACE_MULTIPLE_TRACKS); // Finish in 1st place on multiple tracks.
if(m_Finished != 1) return;
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, dZoneManager::Instance()->GetZone()->GetWorldID(), (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_WIN_RACE_IN_WORLD); // Finished first place in specific world.
if(data->finished == 1) {
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, dZoneManager::Instance()->GetZone()->GetWorldID(), (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_FIRST_PLACE_MULTIPLE_TRACKS); // Finish in 1st place on multiple tracks.
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, dZoneManager::Instance()->GetZone()->GetWorldID(), (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_WIN_RACE_IN_WORLD); // Finished first place in specific world.
}
if (data->finished == m_LoadedPlayers) {
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, dZoneManager::Instance()->GetZone()->GetWorldID(), (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_LAST_PLACE_FINISH); // Finished first place in specific world.
}
}
} else if (id == "ACT_RACE_EXIT_THE_RACE?" || id == "Exit") {
auto *vehicle = EntityManager::Instance()->GetEntity(data->vehicleID);

View File

@ -511,9 +511,11 @@ void Mission::YieldRewards() {
}
if (info->reward_bankinventory > 0) {
auto* inventory = inventoryComponent->GetInventory(VAULT_ITEMS);
auto* inventory = inventoryComponent->GetInventory(eInventoryType::VAULT_ITEMS);
auto modelInventory = inventoryComponent->GetInventory(eInventoryType::VAULT_MODELS);
inventory->SetSize(inventory->GetSize() + info->reward_bankinventory);
modelInventory->SetSize(modelInventory->GetSize() + info->reward_bankinventory);
}
if (info->reward_reputation > 0) {

View File

@ -183,7 +183,13 @@ bool MissionTask::InParameters(const uint32_t value) const
bool MissionTask::IsComplete() const
{
return progress >= info->targetValue;
// Mission 668 has task uid 984 which is a bit mask. Its completion value is 3.
if (info->uid == 984) {
return progress >= 3;
}
else {
return progress >= info->targetValue;
}
}
@ -423,12 +429,23 @@ void MissionTask::Progress(int32_t value, LWOOBJID associate, const std::string&
if (parameters[0] != associate) break;
if (associate == 1 || associate == 15 || associate == 2 || associate == 3)
if (associate == 1 || associate == 2 || associate == 3)
{
if (value > info->targetValue) break;
AddProgress(info->targetValue);
}
// task 15 is a bit mask!
else if (associate == 15) {
if (!InAllTargets(value)) break;
auto tempProgress = GetProgress();
// If we won at Nimbus Station, set bit 0
if (value == 1203) SetProgress(tempProgress |= 1 << 0);
// If we won at Gnarled Forest, set bit 1
else if (value == 1303) SetProgress(tempProgress |= 1 << 1);
// If both bits are set, then the client sees the mission as complete.
}
else if (associate == 10)
{
// If the player did not crash during the race, progress this task by count.

View File

@ -64,49 +64,49 @@
#include "ScriptedActivityComponent.h"
void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr) {
std::string chatCommand;
std::vector<std::string> args;
uint32_t breakIndex = 0;
for (uint32_t i = 1; i < command.size(); ++i) {
if (command[i] == L' ') {
breakIndex = i;
break;
}
chatCommand.push_back(static_cast<unsigned char>(command[i]));
breakIndex++;
}
uint32_t index = ++breakIndex;
while (true) {
std::string arg;
while (index < command.size()) {
if (command[index] == L' ') {
args.push_back(arg);
arg = "";
index++;
continue;
}
arg.push_back(static_cast<char>(command[index]));
index++;
}
if (arg != "") {
args.push_back(arg);
}
break;
}
std::string chatCommand;
std::vector<std::string> args;
uint32_t breakIndex = 0;
for (uint32_t i = 1; i < command.size(); ++i) {
if (command[i] == L' ') {
breakIndex = i;
break;
}
chatCommand.push_back(static_cast<unsigned char>(command[i]));
breakIndex++;
}
uint32_t index = ++breakIndex;
while (true) {
std::string arg;
while (index < command.size()) {
if (command[index] == L' ') {
args.push_back(arg);
arg = "";
index++;
continue;
}
arg.push_back(static_cast<char>(command[index]));
index++;
}
if (arg != "") {
args.push_back(arg);
}
break;
}
//Game::logger->Log("SlashCommandHandler", "Received chat command \"%s\"\n", GeneralUtils::UTF16ToWTF8(command).c_str());
User* user = UserManager::Instance()->GetUser(sysAddr);
if ((chatCommand == "setgmlevel" || chatCommand == "makegm" || chatCommand == "gmlevel") && user->GetMaxGMLevel() > GAME_MASTER_LEVEL_CIVILIAN) {
if (args.size() != 1) return;
//Game::logger->Log("SlashCommandHandler", "Received chat command \"%s\"\n", GeneralUtils::UTF16ToWTF8(command).c_str());
User* user = UserManager::Instance()->GetUser(sysAddr);
if ((chatCommand == "setgmlevel" || chatCommand == "makegm" || chatCommand == "gmlevel") && user->GetMaxGMLevel() > GAME_MASTER_LEVEL_CIVILIAN) {
if (args.size() != 1) return;
uint32_t level;
if (!GeneralUtils::TryParse(args[0], level))
@ -127,10 +127,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
level = user->GetMaxGMLevel();
}
if (level == entity->GetGMLevel()) return;
bool success = user->GetMaxGMLevel() >= level;
if (success) {
if (level == entity->GetGMLevel()) return;
bool success = user->GetMaxGMLevel() >= level;
if (success) {
if (entity->GetGMLevel() > GAME_MASTER_LEVEL_CIVILIAN && level == GAME_MASTER_LEVEL_CIVILIAN)
{
GameMessages::SendToggleGMInvis(entity->GetObjectID(), false, UNASSIGNED_SYSTEM_ADDRESS);
@ -140,12 +140,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS);
}
WorldPackets::SendGMLevelChange(sysAddr, success, user->GetMaxGMLevel(), entity->GetGMLevel(), level);
GameMessages::SendChatModeUpdate(entity->GetObjectID(), level);
entity->SetGMLevel(level);
Game::logger->Log("SlashCommandHandler", "User %s (%i) has changed their GM level to %i for charID %llu\n", user->GetUsername().c_str(), user->GetAccountID(), level, entity->GetObjectID());
}
}
WorldPackets::SendGMLevelChange(sysAddr, success, user->GetMaxGMLevel(), entity->GetGMLevel(), level);
GameMessages::SendChatModeUpdate(entity->GetObjectID(), level);
entity->SetGMLevel(level);
Game::logger->Log("SlashCommandHandler", "User %s (%i) has changed their GM level to %i for charID %llu\n", user->GetUsername().c_str(), user->GetAccountID(), level, entity->GetObjectID());
}
}
#ifndef DEVELOPER_SERVER
if ((entity->GetGMLevel() > user->GetMaxGMLevel()) || (entity->GetGMLevel() > GAME_MASTER_LEVEL_CIVILIAN && user->GetMaxGMLevel() == GAME_MASTER_LEVEL_JUNIOR_DEVELOPER))
@ -174,10 +174,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
character->SetPvpEnabled(!character->GetPvpEnabled());
EntityManager::Instance()->SerializeEntity(entity);
std::stringstream message;
message << character->GetName() << " changed their PVP flag to " << std::to_string(character->GetPvpEnabled()) << "!";
ChatPackets::SendSystemMessage(UNASSIGNED_SYSTEM_ADDRESS, GeneralUtils::ASCIIToUTF16(message.str()), true);
return;
@ -206,14 +206,14 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
{
std::stringstream message;
message << "Your latest ping: " << std::to_string(Game::server->GetLatestPing(sysAddr)) << "ms";
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message.str()));
}
else
{
std::stringstream message;
message << "Your average ping: " << std::to_string(Game::server->GetPing(sysAddr)) << "ms";
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message.str()));
}
return;
@ -293,7 +293,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
Game::logger->Log("SlashCommandHandler", "Sending \n%s\n", customText.c_str());
GameMessages::SendUIMessageServerToSingleClient(entity, entity->GetSystemAddress(), "ToggleStoryBox", &args);
delete visiable;
delete text;
});
@ -345,7 +345,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if ((chatCommand == "join" && !args.empty())) {
ChatPackets::SendSystemMessage(sysAddr, u"Requesting private map...");
const auto& password = args[0];
ZoneInstanceManager::Instance()->RequestPrivateZone(Game::server, false, password, [=](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort)
{
Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i\n", sysAddr.ToString(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
@ -362,19 +362,19 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
});
}
if (user->GetMaxGMLevel() == 0 || entity->GetGMLevel() >= 0) {
if (user->GetMaxGMLevel() == 0 || entity->GetGMLevel() >= 0) {
if (chatCommand == "die") {
entity->Smash(entity->GetObjectID());
}
if (chatCommand == "resurrect") {
ScriptedActivityComponent* scriptedActivityComponent = dZoneManager::Instance()->GetZoneControlObject()->GetComponent<ScriptedActivityComponent>();
if (scriptedActivityComponent) { // check if user is in activity world and if so, they can't resurrect
ChatPackets::SendSystemMessage(sysAddr, u"You cannot resurrect in an activity world.");
return;
}
GameMessages::SendResurrect(entity);
}
@ -389,15 +389,15 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
if (entity->GetGMLevel() == 0) return;
}
}
// Log command to database
auto stmt = Database::CreatePreppedStmt("INSERT INTO command_log (character_id, command) VALUES (?, ?);");
stmt->setInt(1, entity->GetCharacter()->GetID());
auto stmt = Database::CreatePreppedStmt("INSERT INTO command_log (character_id, command) VALUES (?, ?);");
stmt->setInt(1, entity->GetCharacter()->GetID());
stmt->setString(2, GeneralUtils::UTF16ToWTF8(command).c_str());
stmt->execute();
delete stmt;
stmt->execute();
delete stmt;
if (chatCommand == "setminifig" && args.size() == 2 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) { // could break characters so only allow if GM > 0
int32_t minifigItemId;
if (!GeneralUtils::TryParse(args[1], minifigItemId)) {
@ -435,13 +435,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, u"Invalid Minifig item to change, try one of the following: Eyebrows, Eyes, HairColor, HairStyle, Pants, LeftHand, Mouth, RightHand, Shirt, Hands");
return;
}
EntityManager::Instance()->ConstructEntity(entity);
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(lowerName) + u" set to " + (GeneralUtils::to_u16string(minifigItemId)));
GameMessages::SendToggleGMInvis(entity->GetObjectID(), false, UNASSIGNED_SYSTEM_ADDRESS); // need to retoggle because it gets reenabled on creation of new character
}
if ((chatCommand == "playanimation" || chatCommand == "playanim") && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
std::u16string anim = GeneralUtils::ASCIIToUTF16(args[0], args[0].size());
GameMessages::SendPlayAnimation(entity, anim);
@ -451,15 +451,15 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
for (const auto& pair : EntityManager::Instance()->GetSpawnPointEntities()) {
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(pair.first));
}
ChatPackets::SendSystemMessage(sysAddr, u"Current: " + GeneralUtils::ASCIIToUTF16(entity->GetCharacter()->GetTargetScene()));
return;
}
if (chatCommand == "unlock-emote" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
int32_t emoteID;
if (!GeneralUtils::TryParse(args[0], emoteID))
{
ChatPackets::SendSystemMessage(sysAddr, u"Invalid emote ID.");
@ -491,7 +491,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (chatCommand == "speedboost" && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER)
{
float boost;
if (!GeneralUtils::TryParse(args[0], boost))
{
ChatPackets::SendSystemMessage(sysAddr, u"Invalid boost.");
@ -515,7 +515,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
entity->SetVar<bool>(u"freecam", state);
GameMessages::SendSetPlayerControlScheme(entity, static_cast<eControlSceme>(state ? 9 : 1));
ChatPackets::SendSystemMessage(sysAddr, u"Toggled freecam.");
return;
}
@ -528,9 +528,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, u"Invalid control scheme.");
return;
}
GameMessages::SendSetPlayerControlScheme(entity, static_cast<eControlSceme>(scheme));
ChatPackets::SendSystemMessage(sysAddr, u"Switched control scheme.");
return;
}
@ -552,7 +552,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
AMFArrayValue args;
args.InsertValue("state", value);
GameMessages::SendUIMessageServerToSingleClient(entity, sysAddr, "pushGameState", &args);
ChatPackets::SendSystemMessage(sysAddr, u"Switched UI state.");
delete value;
@ -566,7 +566,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
AMFArrayValue amfArgs;
amfArgs.InsertValue("visible", value);
GameMessages::SendUIMessageServerToSingleClient(entity, sysAddr, args[0], &amfArgs);
ChatPackets::SendSystemMessage(sysAddr, u"Toggled UI state.");
delete value;
@ -584,12 +584,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, u"Invalid size.");
return;
}
InventoryComponent* inventory = static_cast<InventoryComponent*>(entity->GetComponent(COMPONENT_TYPE_INVENTORY));
if (inventory)
{
auto* items = inventory->GetInventory(ITEMS);
items->SetSize(size);
}
@ -610,7 +610,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
else {
ChatPackets::SendSystemMessage(sysAddr, u"Unknown macro! Is the filename right?");
}
return;
}
@ -624,7 +624,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, u"Invalid mission id.");
return;
}
auto comp = static_cast<MissionComponent*>(entity->GetComponent(COMPONENT_TYPE_MISSION));
if (comp) comp->AcceptMission(missionID, true);
return;
@ -640,7 +640,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, u"Invalid mission id.");
return;
}
auto comp = static_cast<MissionComponent*>(entity->GetComponent(COMPONENT_TYPE_MISSION));
if (comp) comp->CompleteMission(missionID, true);
return;
@ -656,7 +656,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
return;
}
entity->GetCharacter()->SetPlayerFlag(flagId, true);
entity->GetCharacter()->SetPlayerFlag(flagId, true);
}
if (chatCommand == "setflag" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 2)
@ -672,7 +672,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, u"Invalid flag type.");
return;
}
entity->GetCharacter()->SetPlayerFlag(flagId, onOffFlag == "on");
entity->GetCharacter()->SetPlayerFlag(flagId, onOffFlag == "on");
}
if (chatCommand == "clearflag" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1)
{
@ -684,7 +684,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
return;
}
entity->GetCharacter()->SetPlayerFlag(flagId, false);
entity->GetCharacter()->SetPlayerFlag(flagId, false);
}
if (chatCommand == "resetmission" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
@ -697,7 +697,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, u"Invalid mission id.");
return;
}
auto* comp = static_cast<MissionComponent*>(entity->GetComponent(COMPONENT_TYPE_MISSION));
if (comp == nullptr) {
@ -709,7 +709,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (mission == nullptr) {
return;
}
mission->SetMissionState(MissionState::MISSION_STATE_ACTIVE);
return;
@ -782,8 +782,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, msg);
}
if (chatCommand == "gmadditem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
if (args.size() == 1) {
if (chatCommand == "gmadditem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
if (args.size() == 1) {
uint32_t itemLOT;
if (!GeneralUtils::TryParse(args[0], itemLOT))
@ -791,11 +791,11 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, u"Invalid item LOT.");
return;
}
InventoryComponent * inventory = static_cast<InventoryComponent*>(entity->GetComponent(COMPONENT_TYPE_INVENTORY));
inventory->AddItem(itemLOT, 1);
} else if(args.size() == 2) {
} else if(args.size() == 2) {
uint32_t itemLOT;
if (!GeneralUtils::TryParse(args[0], itemLOT))
@ -817,9 +817,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
inventory->AddItem(itemLOT, count);
}
else {
ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /gmadditem <lot>");
}
}
ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /gmadditem <lot>");
}
}
if (chatCommand == "mailitem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_MODERATOR && args.size() >= 2) {
const auto& playerName = args[0];
@ -839,7 +839,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (receiverID == 0)
{
ChatPackets::SendSystemMessage(sysAddr, u"Failed to find that player");
return;
}
@ -866,7 +866,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ins->setInt(11, 1);
ins->execute();
delete ins;
ChatPackets::SendSystemMessage(sysAddr, u"Mail sent");
return;
@ -883,7 +883,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::ASCIIToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
}
if (chatCommand == "title" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER)
{
std::string name = entity->GetCharacter()->GetName() + " - ";
@ -896,37 +896,37 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::ASCIIToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
}
if ((chatCommand == "teleport" || chatCommand == "tele") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_MODERATOR) {
NiPoint3 pos {};
if (args.size() == 3) {
if ((chatCommand == "teleport" || chatCommand == "tele") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_MODERATOR) {
NiPoint3 pos {};
if (args.size() == 3) {
float x, y, z;
if (!GeneralUtils::TryParse(args[0], x))
{
ChatPackets::SendSystemMessage(sysAddr, u"Invalid x.");
return;
}
if (!GeneralUtils::TryParse(args[1], y))
{
ChatPackets::SendSystemMessage(sysAddr, u"Invalid y.");
return;
}
if (!GeneralUtils::TryParse(args[2], z))
{
ChatPackets::SendSystemMessage(sysAddr, u"Invalid z.");
return;
}
pos.SetX(x);
pos.SetY(y);
pos.SetZ(z);
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to %f, %f, %f\n", entity->GetObjectID(), pos.x, pos.y, pos.z);
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
} else if (args.size() == 2) {
pos.SetX(x);
pos.SetY(y);
pos.SetZ(z);
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to %f, %f, %f\n", entity->GetObjectID(), pos.x, pos.y, pos.z);
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
} else if (args.size() == 2) {
float x, z;
if (!GeneralUtils::TryParse(args[0], x))
@ -945,12 +945,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
pos.SetY(0.0f);
pos.SetZ(z);
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to X: %f, Z: %f\n", entity->GetObjectID(), pos.x, pos.z);
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
} else {
ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /teleport <x> (<y>) <z> - if no Y given, will teleport to the height of the terrain (or any physics object).");
}
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to X: %f, Z: %f\n", entity->GetObjectID(), pos.x, pos.z);
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
} else {
ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /teleport <x> (<y>) <z> - if no Y given, will teleport to the height of the terrain (or any physics object).");
}
auto* possessorComponent = entity->GetComponent<PossessorComponent>();
@ -972,7 +972,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
}
}
}
}
if (chatCommand == "tpall" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER)
{
@ -1018,7 +1018,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (player == nullptr)
{
auto* accountQuery = Database::CreatePreppedStmt("SELECT account_id, id FROM charinfo WHERE name=? LIMIT 1;");
accountQuery->setString(1, args[0]);
auto result = accountQuery->executeQuery();
@ -1028,7 +1028,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
while (result->next()) {
accountId = result->getUInt(1);
characterId = result->getUInt64(2);
characterId = GeneralUtils::SetBit(characterId, OBJECT_BIT_CHARACTER);
characterId = GeneralUtils::SetBit(characterId, OBJECT_BIT_PERSISTENT);
}
@ -1086,7 +1086,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
userUpdate->executeUpdate();
delete userUpdate;
char buffer[32] = "brought up for review.\0";
if (expire != 1)
@ -1095,12 +1095,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
// Format: Mo, 15.06.2009 20:20:00
std::strftime(buffer, 32, "%a, %d.%m.%Y %H:%M:%S", ptm);
}
const auto timeStr = GeneralUtils::ASCIIToUTF16(std::string(buffer));
ChatPackets::SendSystemMessage(sysAddr, u"Muted: " + GeneralUtils::ASCIIToUTF16(args[0]) + u" until " + timeStr);
//Notify chat about it
//Notify chat about it
CBITSTREAM;
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_MUTE_UPDATE);
@ -1143,7 +1143,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (player == nullptr)
{
auto* accountQuery = Database::CreatePreppedStmt("SELECT account_id FROM charinfo WHERE name=? LIMIT 1;");
accountQuery->setString(1, args[0]);
auto result = accountQuery->executeQuery();
@ -1189,8 +1189,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
//-------------------------------------------------
if (chatCommand == "buffme" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
if (chatCommand == "buffme" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
if (dest) {
dest->SetHealth(999);
@ -1200,13 +1200,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
dest->SetImagination(999);
dest->SetMaxImagination(999.0f);
}
EntityManager::Instance()->SerializeEntity(entity);
}
EntityManager::Instance()->SerializeEntity(entity);
}
if (chatCommand == "startcelebration" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
int32_t celebration;
if (!GeneralUtils::TryParse(args[0], celebration))
{
ChatPackets::SendSystemMessage(sysAddr, u"Invalid celebration.");
@ -1215,8 +1215,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
GameMessages::SendStartCelebrationEffect(entity, entity->GetSystemAddress(), celebration);
}
if (chatCommand == "buffmed" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
if (chatCommand == "buffmed" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
if (dest) {
dest->SetHealth(9);
@ -1227,10 +1227,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
dest->SetMaxImagination(9.0f);
}
EntityManager::Instance()->SerializeEntity(entity);
}
if (chatCommand == "refillstats" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
EntityManager::Instance()->SerializeEntity(entity);
}
if (chatCommand == "refillstats" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
if (dest) {
dest->SetHealth((int)dest->GetMaxHealth());
@ -1238,48 +1238,48 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
dest->SetImagination((int)dest->GetMaxImagination());
}
EntityManager::Instance()->SerializeEntity(entity);
}
if (chatCommand == "lookup" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
std::string query = "SELECT `id`, `name` FROM `Objects` WHERE `displayName` LIKE '%" + args[0] + "%' OR `name` LIKE '%" + args[0] + "%' OR `description` LIKE '%" + args[0] + "%'";
auto tables = CDClientDatabase::ExecuteQuery(query.c_str());
while (!tables.eof()) {
std::string message = std::to_string(tables.getIntField(0)) + " - " + tables.getStringField(1);
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message, message.size()));
tables.nextRow();
}
}
if (chatCommand == "spawn" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
ControllablePhysicsComponent* comp = static_cast<ControllablePhysicsComponent*>(entity->GetComponent(COMPONENT_TYPE_CONTROLLABLE_PHYSICS));
if (!comp) return;
EntityManager::Instance()->SerializeEntity(entity);
}
if (chatCommand == "lookup" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
std::string query = "SELECT `id`, `name` FROM `Objects` WHERE `displayName` LIKE '%" + args[0] + "%' OR `name` LIKE '%" + args[0] + "%' OR `description` LIKE '%" + args[0] + "%'";
auto tables = CDClientDatabase::ExecuteQuery(query.c_str());
while (!tables.eof()) {
std::string message = std::to_string(tables.getIntField(0)) + " - " + tables.getStringField(1);
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message, message.size()));
tables.nextRow();
}
}
if (chatCommand == "spawn" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
ControllablePhysicsComponent* comp = static_cast<ControllablePhysicsComponent*>(entity->GetComponent(COMPONENT_TYPE_CONTROLLABLE_PHYSICS));
if (!comp) return;
uint32_t lot;
if (!GeneralUtils::TryParse(args[0], lot))
{
ChatPackets::SendSystemMessage(sysAddr, u"Invalid lot.");
return;
}
EntityInfo info;
info.lot = lot;
info.pos = comp->GetPosition();
info.rot = comp->GetRotation();
EntityInfo info;
info.lot = lot;
info.pos = comp->GetPosition();
info.rot = comp->GetRotation();
info.spawner = nullptr;
info.spawnerID = entity->GetObjectID();
info.spawnerNodeID = 0;
Entity* newEntity = EntityManager::Instance()->CreateEntity(info, nullptr);
Entity* newEntity = EntityManager::Instance()->CreateEntity(info, nullptr);
if (newEntity == nullptr) {
if (newEntity == nullptr) {
ChatPackets::SendSystemMessage(sysAddr, u"Failed to spawn entity.");
return;
}
}
EntityManager::Instance()->ConstructEntity(newEntity);
}
EntityManager::Instance()->ConstructEntity(newEntity);
}
if ((chatCommand == "giveuscore") && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
int32_t uscore;
@ -1292,7 +1292,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
CharacterComponent* character = entity->GetComponent<CharacterComponent>();
if (character) character->SetUScore(character->GetUScore() + uscore);
// LOOT_SOURCE_MODERATION should work but it doesn't. Relog to see uscore changes
// LOOT_SOURCE_MODERATION should work but it doesn't. Relog to see uscore changes
GameMessages::SendModifyLEGOScore(entity, entity->GetSystemAddress(), uscore, LOOT_SOURCE_MODERATION);
}
@ -1300,7 +1300,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
const auto position = entity->GetPosition();
ChatPackets::SendSystemMessage(sysAddr, u"<" + (GeneralUtils::to_u16string(position.x)) + u", " + (GeneralUtils::to_u16string(position.y)) + u", " + (GeneralUtils::to_u16string(position.z)) + u">");
std::cout << position.x << ", " << position.y << ", " << position.z << std::endl;
}
@ -1323,9 +1323,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
GameMessages::SendPlayFXEffect(entity, 7074, u"create", "7074", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
}
if (chatCommand == "playrebuildfx" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
GameMessages::SendPlayFXEffect(entity, 230, u"rebuild", "230", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
}
if (chatCommand == "playrebuildfx" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
GameMessages::SendPlayFXEffect(entity, 230, u"rebuild", "230", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
}
if ((chatCommand == "freemoney" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) && args.size() == 1) {
int32_t money;
@ -1357,7 +1357,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (chatCommand == "gminvis" && entity->GetParentUser()->GetMaxGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER)
{
GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS);
return;
}
@ -1377,7 +1377,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
{
destroyableComponent->SetIsGMImmune(state);
}
return;
}
@ -1404,12 +1404,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
{
buffComponent->ApplyBuff(id, duration, entity->GetObjectID());
}
return;
}
if ((chatCommand == "testmap" && args.size() >= 1) && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) {
ChatPackets::SendSystemMessage(sysAddr, u"Requesting map change...");
if ((chatCommand == "testmap" && args.size() >= 1) && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) {
ChatPackets::SendSystemMessage(sysAddr, u"Requesting map change...");
uint32_t reqZone;
LWOCLONEID cloneId = 0;
bool force = false;
@ -1439,10 +1439,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
const auto objid = entity->GetObjectID();
if (force || CheckIfAccessibleZone(reqZone)) { // to prevent tomfoolery
if (force || CheckIfAccessibleZone(reqZone)) { // to prevent tomfoolery
bool darwin = true; //Putting this on true, as I'm sick of having to wait 3-4 seconds on a transfer while trying to quickly moderate properties
Character* character = entity->GetCharacter();
if (character) {
std::string lowerName = character->GetName();
@ -1460,12 +1460,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
);
}
ZoneInstanceManager::Instance()->RequestZoneTransfer(Game::server, reqZone, cloneId, false, [objid, darwin](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort) {
ZoneInstanceManager::Instance()->RequestZoneTransfer(Game::server, reqZone, cloneId, false, [objid, darwin](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort) {
auto* entity = EntityManager::Instance()->GetEntity(objid);
if (entity == nullptr) {
return;
}
if (entity == nullptr) {
return;
}
float transferTime = 3.32999992370605f;
if (darwin) transferTime = 0.0f;
@ -1487,15 +1487,15 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
WorldPackets::SendTransferToWorld(sysAddr, serverIP, serverPort, mythranShift);
});
return;
});
} else {
std::string msg = "ZoneID not found or allowed: ";
msg.append(args[0]);
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(msg, msg.size()));
}
}
return;
});
} else {
std::string msg = "ZoneID not found or allowed: ";
msg.append(args[0]);
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(msg, msg.size()));
}
}
if (chatCommand == "createprivate" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 3)
{
@ -1518,7 +1518,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
const auto& password = args[2];
ZoneInstanceManager::Instance()->CreatePrivateZone(Game::server, zone, clone, password);
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16("Sent request for private zone with password: " + password));
return;
@ -1593,7 +1593,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
}
}
if (chatCommand == "triggerspawner" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1)
{
auto spawners = dZoneManager::Instance()->GetSpawnersByName(args[0]);
@ -1675,13 +1675,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(
sysAddr,
GeneralUtils::ASCIIToUTF16(Metrics::MetricVariableToString(variable)) +
u": " +
GeneralUtils::to_u16string(Metrics::ToMiliseconds(metric->average)) +
GeneralUtils::ASCIIToUTF16(Metrics::MetricVariableToString(variable)) +
u": " +
GeneralUtils::to_u16string(Metrics::ToMiliseconds(metric->average)) +
u"ms"
);
}
ChatPackets::SendSystemMessage(
sysAddr,
u"Peak RSS: " + GeneralUtils::to_u16string((float) ((double) Metrics::GetPeakRSS() / 1.024e6)) +
@ -1728,11 +1728,11 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
std::u16string message = u"Ran loot drops looking for "
+ GeneralUtils::to_u16string(targetLot)
+ u", "
+ GeneralUtils::to_u16string(loops)
+ u" times. It ran "
+ GeneralUtils::to_u16string(totalRuns)
+ GeneralUtils::to_u16string(targetLot)
+ u", "
+ GeneralUtils::to_u16string(loops)
+ u" times. It ran "
+ GeneralUtils::to_u16string(totalRuns)
+ u" times. Averaging out at "
+ GeneralUtils::to_u16string((float) totalRuns / loops);
@ -1763,7 +1763,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
auto closestDistance = 0.0f;
const auto candidates = EntityManager::Instance()->GetEntitiesByComponent(component);
for (auto* candidate : candidates)
{
if (candidate->GetLOT() == 1 || candidate->GetLOT() == 8092)
@ -1775,16 +1775,16 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
{
continue;
}
if (closest == nullptr)
{
closest = candidate;
closestDistance = NiPoint3::Distance(candidate->GetPosition(), reference);
continue;
}
const auto distance = NiPoint3::Distance(candidate->GetPosition(), reference);
if (distance < closestDistance)
@ -1811,7 +1811,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
header << info.name << " [" << std::to_string(info.id) << "]" << " " << std::to_string(closestDistance) << " " << std::to_string(closest->IsSleeping());
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(header.str()));
for (const auto& pair : closest->GetComponents())
{
auto id = pair.first;
@ -1824,7 +1824,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
if (args.size() >= 2)
{
{
if (args[1] == "-m" && args.size() >= 3)
{
auto* movingPlatformComponent = closest->GetComponent<MovingPlatformComponent>();
@ -1868,7 +1868,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
const auto postion = closest->GetPosition();
ChatPackets::SendSystemMessage(
sysAddr,
sysAddr,
GeneralUtils::ASCIIToUTF16("< " + std::to_string(postion.x) + ", " + std::to_string(postion.y) + ", " + std::to_string(postion.z) + " >")
);
}
@ -1931,54 +1931,17 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
bool SlashCommandHandler::CheckIfAccessibleZone(const unsigned int zoneID) {
switch (zoneID) {
case 98:
case 1000:
case 1001:
case 1100:
case 1101:
case 1150:
case 1151:
case 1152:
case 1200:
case 1201:
case 1250:
case 1251:
case 1260:
case 1300:
case 1350:
case 1351:
case 1400:
case 1401:
case 1450:
case 1451:
case 1600:
case 1601:
case 1602:
case 1603:
case 1604:
case 1700:
case 1800:
case 1900:
case 2000:
case 58004:
case 58005:
case 58006:
return true;
default:
return false;
//We're gonna go ahead and presume we've got the db loaded already:
CDZoneTableTable * zoneTable = CDClientManager::Instance()->GetTable<CDZoneTableTable>("ZoneTable");
const CDZoneTable* zone = zoneTable->Query(zoneID);
if (zone != nullptr) {
std::string zonePath = "./res/maps/" + zone->zoneName;
std::transform(zonePath.begin(), zonePath.end(), zonePath.begin(), ::tolower);
std::ifstream f(zonePath.c_str());
return f.good();
} else {
return false;
}
return false;
}
void SlashCommandHandler::SendAnnouncement(const std::string& title, const std::string& message) {
@ -1998,7 +1961,7 @@ void SlashCommandHandler::SendAnnouncement(const std::string& title, const std::
titleValue = nullptr;
messageValue = nullptr;
//Notify chat about it
//Notify chat about it
CBITSTREAM;
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ANNOUNCEMENT);

View File

@ -975,6 +975,8 @@ void HandlePacket(Packet* packet) {
player->GetComponent<CharacterComponent>()->SetLastRocketConfig(u"");
c->SetRetroactiveFlags();
player->RetroactiveVaultSize();
player->GetCharacter()->SetTargetScene("");