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		| @@ -215,6 +215,8 @@ void DestroyableComponent::SetHealth(int32_t value) { | ||||
|  | ||||
| void DestroyableComponent::SetMaxHealth(float value, bool playAnim) { | ||||
| 	m_DirtyHealth = true; | ||||
| 	// Used for playAnim if opted in for. | ||||
| 	int32_t difference = static_cast<int32_t>(std::abs(m_fMaxHealth - value)); | ||||
| 	m_fMaxHealth = value; | ||||
|  | ||||
| 	if (m_iHealth > m_fMaxHealth) { | ||||
| @@ -225,22 +227,21 @@ void DestroyableComponent::SetMaxHealth(float value, bool playAnim) { | ||||
| 		// Now update the player bar | ||||
| 		if (!m_Parent->GetParentUser()) return; | ||||
| 		AMFStringValue* amount = new AMFStringValue(); | ||||
| 		amount->SetStringValue(std::to_string(value)); | ||||
| 		amount->SetStringValue(std::to_string(difference)); | ||||
| 		AMFStringValue* type = new AMFStringValue(); | ||||
| 		type->SetStringValue("health"); | ||||
|  | ||||
| 		AMFArrayValue args; | ||||
| 		args.InsertValue("amount", amount); | ||||
| 		args.InsertValue("type", type); | ||||
|  | ||||
| 		Game::logger->Log("DestComp", "Setting max health diff %i\n", difference); | ||||
| 		GameMessages::SendUIMessageServerToSingleClient(m_Parent, m_Parent->GetParentUser()->GetSystemAddress(), "MaxPlayerBarUpdate", &args); | ||||
| 	 | ||||
| 		delete amount; | ||||
| 		delete type; | ||||
| 	} | ||||
| 	else { | ||||
| 		EntityManager::Instance()->SerializeEntity(m_Parent); | ||||
| 	} | ||||
|  | ||||
| 	EntityManager::Instance()->SerializeEntity(m_Parent); | ||||
| } | ||||
|  | ||||
| void DestroyableComponent::SetArmor(int32_t value) { | ||||
| @@ -287,9 +288,8 @@ void DestroyableComponent::SetMaxArmor(float value, bool playAnim) { | ||||
| 		delete amount; | ||||
| 		delete type; | ||||
| 	} | ||||
| 	else { | ||||
| 		EntityManager::Instance()->SerializeEntity(m_Parent); | ||||
| 	} | ||||
|  | ||||
| 	EntityManager::Instance()->SerializeEntity(m_Parent); | ||||
| } | ||||
|  | ||||
| void DestroyableComponent::SetImagination(int32_t value) { | ||||
| @@ -310,6 +310,8 @@ void DestroyableComponent::SetImagination(int32_t value) { | ||||
|  | ||||
| void DestroyableComponent::SetMaxImagination(float value, bool playAnim) { | ||||
|     m_DirtyHealth = true; | ||||
| 	// Used for playAnim if opted in for. | ||||
| 	int32_t difference = static_cast<int32_t>(std::abs(m_fMaxImagination - value)); | ||||
|     m_fMaxImagination = value; | ||||
|  | ||||
| 	if (m_iImagination > m_fMaxImagination) { | ||||
| @@ -320,22 +322,20 @@ void DestroyableComponent::SetMaxImagination(float value, bool playAnim) { | ||||
| 		// Now update the player bar | ||||
| 		if (!m_Parent->GetParentUser()) return; | ||||
| 		AMFStringValue* amount = new AMFStringValue(); | ||||
| 		amount->SetStringValue(std::to_string(value)); | ||||
| 		amount->SetStringValue(std::to_string(difference)); | ||||
| 		AMFStringValue* type = new AMFStringValue(); | ||||
| 		type->SetStringValue("imagination"); | ||||
|  | ||||
| 		AMFArrayValue args; | ||||
| 		args.InsertValue("amount", amount); | ||||
| 		args.InsertValue("type", type); | ||||
|  | ||||
| 		Game::logger->Log("DestComp", "Setting max imagiantion diff %i\n", difference); | ||||
| 		GameMessages::SendUIMessageServerToSingleClient(m_Parent, m_Parent->GetParentUser()->GetSystemAddress(), "MaxPlayerBarUpdate", &args); | ||||
| 	 | ||||
| 		delete amount; | ||||
| 		delete type; | ||||
| 	} | ||||
| 	else { | ||||
| 		EntityManager::Instance()->SerializeEntity(m_Parent); | ||||
| 	} | ||||
| 	EntityManager::Instance()->SerializeEntity(m_Parent); | ||||
| } | ||||
|  | ||||
| void DestroyableComponent::SetDamageToAbsorb(int32_t value) | ||||
|   | ||||
| @@ -528,11 +528,11 @@ void Mission::YieldRewards() { | ||||
|     } | ||||
|  | ||||
|     if (info->reward_maxhealth > 0) { | ||||
|         destroyableComponent->SetMaxHealth(destroyableComponent->GetMaxHealth() + static_cast<float>(info->reward_maxhealth)); | ||||
|         destroyableComponent->SetMaxHealth(destroyableComponent->GetMaxHealth() + static_cast<float>(info->reward_maxhealth), true); | ||||
|     } | ||||
|  | ||||
|     if (info->reward_maximagination > 0) { | ||||
|         destroyableComponent->SetMaxImagination(destroyableComponent->GetMaxImagination() + static_cast<float>(info->reward_maximagination)); | ||||
|         destroyableComponent->SetMaxImagination(destroyableComponent->GetMaxImagination() + static_cast<float>(info->reward_maximagination), true); | ||||
|     } | ||||
|  | ||||
|     EntityManager::Instance()->SerializeEntity(entity); | ||||
|   | ||||
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