DarkflameServer/dGame/dComponents
EmosewaMC b713b94841 Added Loot Buff Behavior
Added functions and methods to support the pickup radius.  Functionality includes:
Corrected serialization for ControllablePhysicsComponent which correctly serializes the pickup radius to the client.
A method to add the pickup radius to the list of active pickup radii the component has.
A method to remove and re-calculate the largest active radii the component currently has.

Tested equipping all variations of the LootBuff behavior (passive skills, items, item skills) and all functioned as intended.  Tested equipping multiple items with a loot buff and then unequipping them in different orders.  Tested adding pickup radii of different values and the server correctly adjusted the pickup radius to the largest one currently equipped.
2022-04-27 12:40:43 -07:00
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BaseCombatAIComponent.cpp Removed AI Stopping after they use a skill (#407) 2022-02-05 13:07:30 +01:00
BaseCombatAIComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BouncerComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BouncerComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BuffComponent.cpp Damage Buff source fix - inventor beehive bug (#306) 2022-01-01 01:46:05 -08:00
BuffComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
BuildBorderComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BuildBorderComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CharacterComponent.cpp loot source for item drops 2022-04-23 20:35:34 -07:00
CharacterComponent.h Added reputation tracker in charxml 2022-03-31 18:18:13 -07:00
Component.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Component.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ControllablePhysicsComponent.cpp Added Loot Buff Behavior 2022-04-27 12:40:43 -07:00
ControllablePhysicsComponent.h Added Loot Buff Behavior 2022-04-27 12:40:43 -07:00
DestroyableComponent.cpp Skill Tasks changes 2022-04-25 03:25:07 -07:00
DestroyableComponent.h Skill Tasks changes 2022-04-25 03:25:07 -07:00
InventoryComponent.cpp removed debug logs 2022-04-23 22:22:21 -07:00
InventoryComponent.h loot source for item drops 2022-04-23 20:35:34 -07:00
LUPExhibitComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
LUPExhibitComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MissionOfferComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionOfferComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModelComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModelComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModuleAssemblyComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModuleAssemblyComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MovementAIComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MovementAIComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MovingPlatformComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MovingPlatformComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PetComponent.cpp loot source for item drops 2022-04-23 20:35:34 -07:00
PetComponent.h uses number of bricks now 2022-04-06 22:21:29 -07:00
PhantomPhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PhantomPhysicsComponent.h to improve (broken) 2021-12-09 21:06:01 +00:00
PossessableComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PossessableComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PossessorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PossessorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyEntranceComponent.cpp i am a big dum 2022-03-31 14:11:43 -07:00
PropertyEntranceComponent.h removed newline 2022-03-30 22:05:09 -07:00
PropertyManagementComponent.cpp loot source for item drops 2022-04-23 20:35:34 -07:00
PropertyManagementComponent.h more specific logging 2022-04-09 18:48:13 -07:00
PropertyVendorComponent.cpp Added negative checks 2022-03-30 21:58:59 -07:00
PropertyVendorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RacingControlComponent.cpp Merge branch 'main' into Frostburgh 2022-04-18 23:35:40 -05:00
RacingControlComponent.h Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00
RailActivatorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RailActivatorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RebuildComponent.cpp Added a GM send after QB complete 2022-04-01 04:14:28 -07:00
RebuildComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RenderComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RenderComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RocketLaunchpadControlComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RocketLaunchpadControlComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ScriptedActivityComponent.cpp Fix solo_racing for Frostburgh's Space Blizzard Racetrack 2022-04-19 12:33:57 +02:00
ScriptedActivityComponent.h Repaired some bugs 2021-12-24 00:25:52 +00:00
ShootingGalleryComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ShootingGalleryComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SimplePhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SimplePhysicsComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SkillComponent.cpp Skill Tasks changes 2022-04-25 03:25:07 -07:00
SkillComponent.h Skill Tasks changes 2022-04-25 03:25:07 -07:00
SoundTriggerComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SoundTriggerComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SwitchComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SwitchComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VendorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VendorComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00