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@ -18,15 +18,15 @@ SimplePhysicsComponent::SimplePhysicsComponent(uint32_t componentID, Entity* par
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m_Rotation = m_Parent->GetDefaultRotation();
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m_IsDirty = true;
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std::u16string climbable_type = m_Parent->GetVar<std::u16string>(u"climbable");
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const auto& climbable_type = m_Parent->GetVar<std::u16string>(u"climbable");
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if (climbable_type == u"wall") {
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SetClimbableType(CLIMBABLE_TYPE_WALL);
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SetClimbableType(eClimbableType::CLIMBABLE_TYPE_WALL);
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} else if (climbable_type == u"ladder") {
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SetClimbableType(CLIMBABLE_TYPE_LADDER);
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SetClimbableType(eClimbableType::CLIMBABLE_TYPE_LADDER);
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} else if (climbable_type == u"wallstick") {
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SetClimbableType(CLIMBABLE_TYPE_WALL_STICK);
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SetClimbableType(eClimbableType::CLIMBABLE_TYPE_WALL_STICK);
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} else {
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SetClimbableType(CLIMBABLE_TYPE_NOT);
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SetClimbableType(eClimbableType::CLIMBABLE_TYPE_NOT);
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}
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}
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@ -14,7 +14,7 @@
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class Entity;
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enum eClimbableType : int32_t {
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enum class eClimbableType : int32_t {
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CLIMBABLE_TYPE_NOT = 0,
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CLIMBABLE_TYPE_LADDER,
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CLIMBABLE_TYPE_WALL,
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@ -146,7 +146,7 @@ private:
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/**
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* Whether or not the entity is climbable
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*/
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eClimbableType m_ClimbableType = CLIMBABLE_TYPE_NOT;
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eClimbableType m_ClimbableType = eClimbableType::CLIMBABLE_TYPE_NOT;
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};
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#endif // SIMPLEPHYSICSCOMPONENT_H
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