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BaseCombatAIComponent.cpp
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Merge branch 'main' into main
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2022-05-24 19:00:52 -05:00 |
BaseCombatAIComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
BouncerComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
BouncerComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
BuffComponent.cpp
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Comply with Xiphoseer required changes.
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2022-01-12 22:48:27 -05:00 |
BuffComponent.h
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resolved MacOS compilation warnings
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2022-04-05 05:11:06 -07:00 |
BuildBorderComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
BuildBorderComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
CharacterComponent.cpp
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Proper Rocket Holding
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2022-05-08 19:57:36 -05:00 |
CharacterComponent.h
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Proper Rocket Holding
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2022-05-08 19:57:36 -05:00 |
Component.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
Component.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
ControllablePhysicsComponent.cpp
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Added Loot Buff Behavior
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2022-04-27 12:40:43 -07:00 |
ControllablePhysicsComponent.h
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Added Loot Buff Behavior
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2022-04-27 12:40:43 -07:00 |
DestroyableComponent.cpp
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Merge branch 'main' into main
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2022-05-24 19:00:52 -05:00 |
DestroyableComponent.h
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Skill Tasks changes
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2022-04-25 03:25:07 -07:00 |
InventoryComponent.cpp
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Merge branch 'main' into main
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2022-05-24 19:00:52 -05:00 |
InventoryComponent.h
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loot source for item drops
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2022-04-23 20:35:34 -07:00 |
LUPExhibitComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
LUPExhibitComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
MissionComponent.cpp
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Comply with Xiphoseer required changes.
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2022-01-12 22:48:27 -05:00 |
MissionComponent.h
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resolved MacOS compilation warnings
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2022-04-05 05:11:06 -07:00 |
MissionOfferComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
MissionOfferComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
ModelComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
ModelComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
ModuleAssemblyComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
ModuleAssemblyComponent.h
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resolved MacOS compilation warnings
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2022-04-05 05:11:06 -07:00 |
MovementAIComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
MovementAIComponent.h
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resolved MacOS compilation warnings
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2022-04-05 05:11:06 -07:00 |
MovingPlatformComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
MovingPlatformComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
PetComponent.cpp
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Merge branch 'main' into main
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2022-05-24 19:00:52 -05:00 |
PetComponent.h
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uses number of bricks now
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2022-04-06 22:21:29 -07:00 |
PhantomPhysicsComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
PhantomPhysicsComponent.h
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to improve (broken)
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2021-12-09 21:06:01 +00:00 |
PossessableComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
PossessableComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
PossessorComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
PossessorComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
PropertyComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
PropertyComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
PropertyEntranceComponent.cpp
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Proper Rocket Holding
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2022-05-08 19:57:36 -05:00 |
PropertyEntranceComponent.h
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removed newline
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2022-03-30 22:05:09 -07:00 |
PropertyManagementComponent.cpp
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Merge branch 'main' into main
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2022-05-24 19:00:52 -05:00 |
PropertyManagementComponent.h
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more specific logging
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2022-04-09 18:48:13 -07:00 |
PropertyVendorComponent.cpp
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Added negative checks
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2022-03-30 21:58:59 -07:00 |
PropertyVendorComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
ProximityMonitorComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
ProximityMonitorComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
RacingControlComponent.cpp
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Merge branch 'main' into Frostburgh
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2022-04-18 23:35:40 -05:00 |
RacingControlComponent.h
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Implementing and Fixing All Racing Achievements (#366)
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2022-02-05 12:28:17 +01:00 |
RailActivatorComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
RailActivatorComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
RebuildComponent.cpp
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Update RebuildComponent.h
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2022-05-02 22:50:28 -07:00 |
RebuildComponent.h
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Update RebuildComponent.h
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2022-05-02 22:50:28 -07:00 |
RenderComponent.cpp
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Comply with Xiphoseer required changes.
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2022-01-12 22:48:27 -05:00 |
RenderComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
RigidbodyPhantomPhysicsComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
RigidbodyPhantomPhysicsComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
RocketLaunchLupComponent.cpp
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remove cdclient include
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2022-05-17 10:20:36 -05:00 |
RocketLaunchLupComponent.h
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fix Java doc comments
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2022-05-04 19:26:56 -05:00 |
RocketLaunchpadControlComponent.cpp
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Merge branch 'main' into main
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2022-05-24 19:00:52 -05:00 |
RocketLaunchpadControlComponent.h
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Proper Rocket Holding
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2022-05-08 19:57:36 -05:00 |
ScriptedActivityComponent.cpp
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Fix solo_racing for Frostburgh's Space Blizzard Racetrack
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2022-04-19 12:33:57 +02:00 |
ScriptedActivityComponent.h
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Repaired some bugs
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2021-12-24 00:25:52 +00:00 |
ShootingGalleryComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
ShootingGalleryComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
SimplePhysicsComponent.cpp
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maybe fix it
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2022-05-19 08:40:50 -05:00 |
SimplePhysicsComponent.h
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resolve comments
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2022-05-18 06:36:21 -05:00 |
SkillComponent.cpp
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Merge branch 'main' into main
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2022-05-24 19:00:52 -05:00 |
SkillComponent.h
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Skill Tasks changes
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2022-04-25 03:25:07 -07:00 |
SoundTriggerComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
SoundTriggerComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
SwitchComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
SwitchComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
VehiclePhysicsComponent.cpp
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
VehiclePhysicsComponent.h
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Public release of the DLU server code!
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2021-12-05 18:54:36 +01:00 |
VendorComponent.cpp
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Vendor refresh change
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2022-04-27 01:35:46 -07:00 |
VendorComponent.h
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Updated vendor component
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2022-04-26 03:41:16 -07:00 |