Commit Graph

185 Commits

Author SHA1 Message Date
Aaron Kimbre
c6f871d42b only make teams for minigames
if we have more than one participant
2022-05-27 15:25:57 -05:00
Aaron Kimbrell
e3422ac0c5
Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
David Markowitz
44e17eabca
Merge pull request #559 Properly implement climbable setting for climbables
This shouldn't change anything that was available in live but anything that can be spawned in as climbable is able to be done so now.
2022-05-19 12:38:40 -07:00
Aaron Kimbre
06df15717c maybe fix it 2022-05-19 08:40:50 -05:00
Aaron Kimbre
813aca9d20 resolve comments 2022-05-18 06:36:21 -05:00
Aaron Kimbre
9169d844e2 explicit set to 0 2022-05-17 21:38:36 -05:00
Aaron Kimbre
03a5aa4da0 climbable server side settings 2022-05-17 21:27:08 -05:00
Aaron Kimbre
ca55fccb27 remove cdclient include 2022-05-17 10:20:36 -05:00
Aaron Kimbre
81af1f382e get zones from settings 2022-05-17 10:18:50 -05:00
Aaron Kimbre
ec207838d4 Proper Rocket Holding
Sanity checks on Prop and LUP launchpads to not open if no valid rocket
Add serialization for sending item configs
so that rockets show for other players
2022-05-08 19:57:36 -05:00
David Markowitz
24745c2e7a
Merge pull request #541 Implement the LUP Rocket Launch Component
Implemented the LUP Rocket Launch Component and makes its UI live accurate
2022-05-06 11:54:32 -07:00
David Markowitz
8601976498
Merge pull request #544 address Elephant precondition
Pet Components now read in their preconditions from their settings (if they have any).  Mainly fixes just elephants not taking peanuts.
2022-05-06 04:15:13 -07:00
Aaron Kimbre
b11b516641 fix Java doc comments
removed unused param
2022-05-04 19:26:56 -05:00
Aaron Kimbre
ad5c679d2d Styling edits 2022-05-04 18:24:28 -05:00
Aaron Kimbre
e81acb4c67 Client handles rocket being unequiped
when closing the dialog
and when launching
2022-05-04 07:50:05 -05:00
Aaron Kimbre
aa212ae6d8 Add precondition check 2022-05-03 22:38:49 -05:00
Aaron Kimbre
bd3e8aee51 Implement Rocket Launch Lup Component 2022-05-03 15:05:29 -05:00
EmosewaMC
6b409303af Update RebuildComponent.h
Quickbuilds jump fix

Corrected an error where the builder was erronously changed to an empty lwoobjid when a quickbuild was completed, causing the builds to no longer jump on completion (if configured to do so.)  Packet captures from live show that we do not want to get rid of the builder during resetting or during completion of the build so the file has been changed to not clear the builder in those cases.
2022-05-02 22:50:28 -07:00
David Markowitz
16b108f69c
Merge pull request #522 from EmosewaMC/vendor-refresh
Added vendor refreshing
2022-04-27 13:21:59 -07:00
EmosewaMC
b713b94841 Added Loot Buff Behavior
Added functions and methods to support the pickup radius.  Functionality includes:
Corrected serialization for ControllablePhysicsComponent which correctly serializes the pickup radius to the client.
A method to add the pickup radius to the list of active pickup radii the component has.
A method to remove and re-calculate the largest active radii the component currently has.

Tested equipping all variations of the LootBuff behavior (passive skills, items, item skills) and all functioned as intended.  Tested equipping multiple items with a loot buff and then unequipping them in different orders.  Tested adding pickup radii of different values and the server correctly adjusted the pickup radius to the largest one currently equipped.
2022-04-27 12:40:43 -07:00
EmosewaMC
843a5b39c0 Vendor refresh change
Changed vendor refresh to happen as soon as it is able to.
2022-04-27 01:35:46 -07:00
EmosewaMC
fa7c4d9c27 added comments 2022-04-26 15:26:30 -07:00
EmosewaMC
cacf4fcd97 corrected serialization 2022-04-26 15:23:29 -07:00
EmosewaMC
5afeb265cd Updated vendor component
Fixed a few issues in VendorComponent.
- Corrected serialization to only happen on construction.
- Added functionality to refresh the vendor based on info from the vendor component table
- some whitespaceing inconsistencies.
- Sorted includes.
Tested the vendor in Nimbus Station and when the player re-enters the world, the vendor inventory refreshes, as opposed to previously where the world would need to reset in order to refresh the inventory.
2022-04-26 03:41:16 -07:00
EmosewaMC
4117ceb6c1 Skill Tasks changes
Addressed an issue where the Spinjitzu Initiate achievement would not progress.  This also allows mission tasks that specify that the player must get a kill on an enemy with a skill to progress.  Tested mission 1935 and 1139 and both missions progressed and completed as intended.
2022-04-25 03:25:07 -07:00
David Markowitz
58d2cee984
Merge pull request #516 from EmosewaMC/isPlayer-changes
Live accurate item loot sources
2022-04-24 18:56:49 -07:00
EmosewaMC
2e29dce77c removed logs 2022-04-24 17:27:25 -07:00
EmosewaMC
e56732184f commit 2022-04-24 17:26:05 -07:00
EmosewaMC
dc770299d1 removed debug logs 2022-04-23 22:22:21 -07:00
EmosewaMC
7a051afd97 loot source for item drops
Added support for Items to have a loot source attached to them when dropped or rolled.  This fixes the issue where achievements would give the item before it appeared in the achievement window.
2022-04-23 20:35:34 -07:00
EmosewaMC
ceab229a63 Specified enum
the LOOT_SOURCE enum is now attached to all loot sources.
2022-04-23 20:32:31 -07:00
EmosewaMC
a4d934913c added lootsource send in GM
WIP commit
2022-04-23 05:13:06 -07:00
EmosewaMC
0eece14b68 Vendor buyback inventory
Fixed vendor buyback inventory so it properly scrolls when the player adds enough items to it.
2022-04-23 04:16:10 -07:00
Majo
a3331d009d
Fix solo_racing for Frostburgh's Space Blizzard Racetrack 2022-04-19 12:33:57 +02:00
Aaron Kimbrell
263b019262
Merge branch 'main' into Frostburgh 2022-04-18 23:35:40 -05:00
Aaron Kimbre
6933b2c301 case for putting you back into FB when leavign space blizzard 2022-04-18 23:33:09 -05:00
EmosewaMC
5691df9009 Fixed Racing Mission
* Try, Try Again achievement now progresses when the player gets last place in a race of 3 or more players, or when solo racing is enabled.
* Race Series 1 mission from Velocity Lane now progresses correctly.
2022-04-18 01:04:29 -07:00
EmosewaMC
a32c5a2f3c Vault corrections 2022-04-13 01:50:06 -07:00
David Markowitz
e92cdc4f14
Merge pull request #493 from EmosewaMC/ugh
Pets no longer cause client hitches in Nimbus Station and Forbidden Valley
2022-04-11 14:35:57 -07:00
EmosewaMC
1e514a8b61 more specific logging 2022-04-09 18:48:13 -07:00
EmosewaMC
96f1c0a709 Fixed skills proxies 2022-04-08 20:20:42 -07:00
David Markowitz
92d36496df
Merge pull request #490 from EmosewaMC/macos_compilation_warnings
Resolved MacOS (and possibly ARM?) compilation warnings
2022-04-07 12:09:37 -07:00
David Markowitz
9b6caef6b5
Merge pull request #487 from EmosewaMC/quickbuild-fixes
Added a GM send after QB complete
2022-04-07 09:48:40 -07:00
EmosewaMC
7030d937b1 dirty bit 2022-04-06 22:24:50 -07:00
EmosewaMC
e73793c1a3 removed unnccessary work 2022-04-06 22:21:54 -07:00
EmosewaMC
5eb801eb12 uses number of bricks now 2022-04-06 22:21:29 -07:00
EmosewaMC
9d79fc3d2e resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
EmosewaMC
ec463dd4c8 Added a GM send after QB complete 2022-04-01 04:14:28 -07:00
David Markowitz
acbd46afcb
Removed debug log 2022-03-31 20:55:47 -07:00
EmosewaMC
8379fba079 added initializer 2022-03-31 18:46:56 -07:00
EmosewaMC
4bc5c8194f Added reputation tracker in charxml 2022-03-31 18:18:13 -07:00
EmosewaMC
450bebc8a2 i am a big dum 2022-03-31 14:11:43 -07:00
EmosewaMC
33b16a56e3 Added a save and fixed a crash
If am item were to be added to properties_contents and an item with that Primary Key already existed, the world would crash.  This addresses this.
2022-03-30 22:51:09 -07:00
EmosewaMC
aed0ecc9fc removed newline 2022-03-30 22:05:09 -07:00
EmosewaMC
0561f60031 Added negative checks 2022-03-30 21:58:59 -07:00
EmosewaMC
e66421d34f clarified variable name 2022-03-30 21:58:43 -07:00
EmosewaMC
8462068a05 clarified variable names, used encapsulation 2022-03-30 21:33:25 -07:00
EmosewaMC
8a8b5b4f44 removed new line 2022-03-30 21:18:29 -07:00
EmosewaMC
bc7c543530 removed debug log 2022-03-30 21:15:50 -07:00
EmosewaMC
f22dab0f72 unapproved properties render correctly 2022-03-30 21:12:22 -07:00
EmosewaMC
002025231e Semantics 2022-03-30 20:33:50 -07:00
EmosewaMC
061d2b394c on the fly property moderating notifications 2022-03-30 20:33:37 -07:00
EmosewaMC
f72c2dcaa5 Merge branch 'property-fixes' of https://github.com/EmosewaMC/DarkflameServer into property-fixes 2022-03-30 18:38:43 -07:00
David Markowitz
6b759ff54e
Merge branch 'DarkflameUniverse:main' into property-fixes 2022-03-30 18:38:07 -07:00
EmosewaMC
04852ac1d9 Removed const 2022-03-30 16:13:21 -07:00
EmosewaMC
5fa0a16302 more options in BuildQuery method 2022-03-30 16:13:01 -07:00
EmosewaMC
4edb428954 next page query now works 2022-03-30 16:12:42 -07:00
EmosewaMC
bd6bdddcde clone ID now based on character data 2022-03-30 00:33:31 -07:00
EmosewaMC
fe334d8739 clarified magic nums 2022-03-30 00:20:26 -07:00
EmosewaMC
69cc265fea added performance cost initializer 2022-03-30 00:20:15 -07:00
EmosewaMC
17e9fb0d3c Default time is now the current time rather than 0 2022-03-30 00:20:04 -07:00
EmosewaMC
c838f4f422 Added query for friends list next page 2022-03-29 23:59:50 -07:00
EmosewaMC
e244fbccc2 General updates to the property manager
clone id is correctly assigned, reputation now shows up, rejection verdict is sent correctly (not sure about where the reason goes if  it even goes here).
2022-03-29 23:49:04 -07:00
EmosewaMC
94e0ef77a9 performance cost is still a float 2022-03-29 19:49:54 -07:00
EmosewaMC
06671b8d66 performance cost is a float 2022-03-29 19:48:34 -07:00
EmosewaMC
82ebdccdb2 Reputation is sent as a float not an int 2022-03-29 14:54:31 -07:00
EmosewaMC
ec9749ab85 flag for are more being worked on 2022-03-29 03:50:41 -07:00
EmosewaMC
9385c33729 grammar and new line 2022-03-29 02:33:15 -07:00
EmosewaMC
7b536ee079 Best friends is 2 not 1 2022-03-29 01:57:23 -07:00
EmosewaMC
0c41026df0 Fixed friendless crash 2022-03-29 01:00:30 -07:00
EmosewaMC
b0d4993344 owner name change 2022-03-28 21:02:46 -07:00
EmosewaMC
35e576a839 fixed moderator issue 2022-03-28 20:53:09 -07:00
EmosewaMC
19e82a5150 more cleanup 2022-03-28 20:51:15 -07:00
EmosewaMC
965d4c7af0 cleaned up file and added helper functions 2022-03-28 19:58:50 -07:00
EmosewaMC
dc74b46e11 off by one moment 2022-03-28 03:58:40 -07:00
EmosewaMC
148c177d27 shortened method 2022-03-28 03:37:12 -07:00
EmosewaMC
54de6c6878 FINALLY WORKING JESUS 2022-03-28 03:24:49 -07:00
EmosewaMC
0a453e9dca working state 2022-03-27 23:46:43 -07:00
EmosewaMC
0a7fd6f79a updates 2022-03-27 20:05:00 -07:00
EmosewaMC
a7cd2f4d9b comments 2022-03-27 15:37:05 -07:00
EmosewaMC
e43517efe6 comments 2022-03-27 15:28:21 -07:00
EmosewaMC
b459790b2f Fixed mission progression 2022-03-27 15:24:24 -07:00
Daniel Seiler
66b7c6522e
Merge pull request #441 from EmosewaMC/ProxyItemFix
Addressed some proxy items granting duplicate skills
2022-03-26 08:17:04 +01:00
Jett
ad52facef7
Merge pull request #452 from EmosewaMC/GMRacingCarFix
Addressed GM Operators not being able to spawn in cars in non-racing worlds
2022-02-21 03:55:28 +00:00
EmosewaMC
1c116fb0c4 Sending rewards works fully 2022-02-20 19:23:17 -08:00
EmosewaMC
78fbe3c7fe Added support for Windows Native 2022-02-17 03:17:41 -08:00
EmosewaMC
afa38ae890 Added call to GM in CharacterComponent 2022-02-12 21:03:04 -08:00
EmosewaMC
5fbb1e9cc2 removed comments 2022-02-10 02:16:33 -08:00
EmosewaMC
7c80c12b90 Removed comments 2022-02-10 01:40:57 -08:00
EmosewaMC
9021c5209f backup commit with comments 2022-02-10 01:03:51 -08:00