Commit Graph

503 Commits

Author SHA1 Message Date
Geoffrey McRae
162b1b93db [client] main: don't include the swap into the render timings
If vsync is enabled the swap will block until vblank skewing the timing
metrics.
2021-08-07 01:45:42 +10:00
Geoffrey McRae
0ec66ba210 [client] main: increase render graph max scale to 10ms
Some GPUs (like my K1200) easly exceed 2ms on the render time making
this graph useless.
2021-08-07 01:45:42 +10:00
Geoffrey McRae
afbee641b1 [client] implement support for KVMFR_FEATURE_SETCURSORPOS 2021-08-05 22:19:35 +10:00
Geoffrey McRae
719fec0a45 [client] don't terminate after successful upgrade of LGMP 2021-08-05 21:45:50 +10:00
Geoffrey McRae
2fa09dbd95 [client] allow the user to upgrade if the LGMP version doesn't match 2021-08-05 21:43:49 +10:00
Geoffrey McRae
a37b527bbd [client] main: make core overlays register before everything else
The display servers and renderers may want to register their own
overlays in the future, as such we need g_state.overlays to be
initialized to allow for this.
2021-08-05 07:01:28 +10:00
Geoffrey McRae
6c84c0eca6 [client] overlay: move keybinds and config into the overlays
This adds a new `earlyInit` call which allows the overlay to register
options before actually being intialized. Also the keybind handling and
state tracking for each overlay has been moved internal to the overlay
itself.
2021-08-05 06:40:06 +10:00
Geoffrey McRae
d90e658e3b [client] main: fix incorrectly hiding the cursor dot in captureOnly mode 2021-08-05 06:11:12 +10:00
Geoffrey McRae
f3f0157d3c [client] overlay: allow registration of runtime configuration options 2021-08-05 00:56:31 +10:00
Quantum
51b9cd4e5a [all] copyright: use unicode copyright sign ©
This is done for consistency with the license strings in appstrings.c.
2021-08-04 21:16:35 +10:00
Quantum
8ebaf92006 [client] main: rename frameTimings to uploadTimings 2021-08-04 10:38:30 +10:00
Quantum
62cd5e9c57 [client] main: add graph for time spent rendering
This is the time spent in the on_render function, not the time between
frames. Having this information helps diagnose slowdowns in renderers.
2021-08-04 10:38:30 +10:00
Geoffrey McRae
d2c36b8449 [client] overlay: add new configuration overlay [wip] 2021-08-04 10:27:47 +10:00
Geoffrey McRae
c15d0dc672 [client] ds: waitFrame now returns a bool to force rendering if needed
X11 needs to calibrate to get the best possible latency, as such it
needs the scene to render so that the render time of the scene can be
accounted for in the delay calculation.
2021-08-04 06:49:35 +10:00
Geoffrey McRae
4e435e6199 [client] ds: tell the display server if jitRender is requested 2021-08-04 06:05:42 +10:00
Geoffrey McRae
f3413815a9 [client] egl: re-implement DMABUF (untested) 2021-08-03 03:59:03 +10:00
Geoffrey McRae
13d9c84dc9 [client] egl: replace monolithic EGLTexture with modular version
The way things were handled in EGLTexture is not only very hard to
follow, but broken. This change set breaks up EGLTexture into a modular
design making it easier to implement the various versions.

Note that DMABUF is currently broken and needs to be re-implemented.
2021-08-02 23:37:33 +10:00
Geoffrey McRae
e23144aecd [client] overlay: add new needs_render for realtime overlays 2021-08-01 21:13:59 +10:00
Quantum
f64310320a [client] ds: add stopWaitFrame to terminate waitFrame early
This is used on exit to unblock the render thread.
2021-08-01 19:54:28 +10:00
Geoffrey McRae
695b7b793c [client] main: allow 'catchup' when using jitRender 2021-08-01 19:32:01 +10:00
Quantum
986f92d0db [client] main: use skipFrame and signal frameEvent
We need to signal frameEvent to render the first frame. Otherwise, wayland
fails to configure the window, as configuration happens in EGL swap.
2021-08-01 18:54:55 +10:00
Geoffrey McRae
9d95154b85 [client] main: make use of new needs_render call 2021-08-01 18:44:35 +10:00
Geoffrey McRae
2d74c93232 [client] main: alerts and overlay toggles should invalidate the window 2021-08-01 18:04:43 +10:00
Geoffrey McRae
17687fdea3 [client] main: only render if there is actually something to render 2021-08-01 17:39:52 +10:00
Quantum
77b3d45e0e [client] ds: change signalNextFrame to waitFrame 2021-08-01 17:29:15 +10:00
Quantum
aed370c7ce [client] main: implement just-in-time render mode
When requested, JIT render mode will be used if the display server supports it.
Otherwise, a warning is generated instead.

This essentially uses the signalNextFrame logic for imgui, but for everything.
We automatically enable this mode when overlay is on.

Currently, this exposes some damage tracking bugs in the EGL renderer.
2021-08-01 12:24:19 +10:00
Geoffrey McRae
66df99f5fd [client] imgui: don't free the IniFilename until imgui destruction 2021-08-01 00:55:36 +10:00
Quantum
7c3c68b84b [client] imgui: put imgui.ini in $XDG_CONFIG_DIR/looking-glass 2021-07-31 21:19:26 +10:00
Quantum
6109067275 [client] config: load config file based on new lgConfigDir() 2021-07-31 21:11:09 +10:00
Quantum
c8dc037e94 [client] imgui: use signalNextFrame if possible
This allows imgui to be rendered at screen refresh rate for supported display
server backends.
2021-07-31 19:05:21 +10:00
Geoffrey McRae
971e91238a [client] main: bump the minimum fps to 60fps when showing the overlay 2021-07-31 16:19:55 +10:00
Quantum
64c906b801 [client] main: prevent the user from launching looking glass as setuid
We don't want to encourage craziness of people making the client suid to
bypass permission issues on the shm file.

Note: I see no evidence of this happening in the wild, but let's be
proactive.
2021-07-31 14:58:48 +10:00
Quantum
86b50cc8ab [client] imgui: initialize keymap
This allows ImGui to understand some of the basic key presses.

Also moved the include guard from kb.c to kb.h where it actually makes sense.
2021-07-31 14:57:41 +10:00
Quantum
f1b1da60ea [client] imgui: improve method for high DPI
We now give ImGui the true logical size of the window and tell it to scale
the framebuffer. To fix the blurry fonts, we continue to load fonts at the
scale necessary for the DPI and use FontGlobalScale to shrink the fonts back
to the logical size. The font rectangle is then expanded by the framebuffer
scaling, resulting in good text rendering.

This method has the advantage of not messing up the sizes of resizable
overlays when moving across monitors.
2021-07-31 14:56:49 +10:00
Quantum
0402dd521a [client] imgui: ask display server to display cursors 2021-07-31 14:56:04 +10:00
Quantum
da28db2ca4 [client] ds: change showPointer to setPointer for more cursors
Currently everything only supports LG_POINTER_NONE and LG_POINTER_SQUARE.
2021-07-31 14:56:04 +10:00
Quantum
134829cbf2 [client] imgui: make graph y-axis configurable
The default of [0, 50] makes sense for FPS/UPS graphs, but does not for
things like the import graph. The latter should not take more than 5 ms
for sure.

This commit allows the min/max y-axis value to be specified when registering
the graph.
2021-07-29 15:54:15 +10:00
Quantum
6ed1f4662d [client] imgui: report failed font atlas building
Also removed the inefficient code to build the default atlas.
2021-07-26 17:08:02 +10:00
Geoffrey McRae
2ef80a5d34 [client] overlay: cosmetic changes to the overlay display 2021-07-25 16:49:25 +10:00
Geoffrey McRae
60a58d4d8d [client] all: make it possible to signal full window invalidation
Now that we are drawing with damage rects, when the window is hidden and
then exposed the window may not get fully redrawn. This provides
`app_invalidateWindow` for the display server backend to call when the
screen needs a full redraw.
2021-07-25 15:29:29 +10:00
Geoffrey McRae
8c2a77e84e [client] don't skip the first frame if we do not yet have a frame
A frame serial of `0` is valid and will happen if either the host app
has just started, or the serial has overflowed.
2021-07-25 15:10:40 +10:00
Geoffrey McRae
9dffde74b2 [client] main: skip duplicate frames
When a new client connects to our session the host will repeat the last
valid frame for the new client. This change will detect this and skip
the duplicated frame.
2021-07-25 13:46:48 +10:00
Quantum
be44249c05 [client] imgui: converted alerts to use imgui 2021-07-23 20:18:12 +10:00
Quantum
036f16b9ef [client] imgui: convert help overlay to use imgui 2021-07-23 18:04:05 +10:00
Quantum
436986d182 [client] imgui: make UI font and size configurable 2021-07-23 16:07:42 +10:00
Quantum
5d053128ac [client] imgui: use improved high DPI rendering
This actually makes imgui render at a higher resolution, avoiding scaling
and resulting blurriness.
2021-07-23 16:07:42 +10:00
Quantum
b5c5ecc074 [client] imgui: support high DPI by scaling framebuffer
This allows overlays to render at correct positions on high DPI displays.
2021-07-23 16:07:42 +10:00
Geoffrey McRae
fdbdf6f167 [client] app: implement new overlay rendering framework
This change set implements a framework for overlays to be registered
that make use of ImGui. See `overlay/fps` for a simple implementation
example.
2021-07-22 17:27:30 +10:00
Geoffrey McRae
6389a06903 [client] main: let the renderer know if it's rendering a whole new frame
While the renderer can internally track this it would be better to
simply provide this information to the renderer directly so it can make
better decisions on how best to update the screen.
2021-07-21 17:26:48 +10:00
Geoffrey McRae
8cf444ef31 [client] main: sync to the ups if the ups exceeds minFrameTime 2021-07-21 16:56:49 +10:00
Geoffrey McRae
1c8af28f26 Revert "[client] main: increase the ups/fps update rate to once per 100ms"
This reverts commit b877bab48f.
There is no need for this anymore after the prior commit which removed
this faulty implementation
2021-07-21 16:50:49 +10:00
Geoffrey McRae
9b472d62a9 [client] main: remove/fix faulty upsTime code
The implementation was flawed, instead we just update the presentation
time if there was not an early wakeup.
2021-07-21 16:47:37 +10:00
Geoffrey McRae
3c0ebd54ec [client] main: improve frame rate sync lock with the guest
If the guest is not sending frames at a constant rate, the minimum FPS
timeout may expire drawing an additional frame. This change calculates
the average ups frame time over the past 100ms and adds this to the
timeout value allowing this value to be dynamic.
2021-07-20 15:41:56 +10:00
Geoffrey McRae
b877bab48f [client] main: increase the ups/fps update rate to once per 100ms
This is so that we can use the ups information in the following commit.
2021-07-20 15:40:57 +10:00
Geoffrey McRae
e6e07e8f3f [client] main: use the monotonic clock to calculate the ups/fps
The accumulated time is not the best way to do this as the timer
function callback may not be exactly every 1000ms, by using the
monotonic clock we will get more accurate results.
2021-07-20 15:40:51 +10:00
Geoffrey McRae
33bf668697 [client] app: correct FPS to use an actual per second value 2021-07-19 10:58:40 +10:00
Geoffrey McRae
ab31040d5f [client] all: use imgui for FPS/UPS display 2021-07-18 20:43:17 +10:00
Quantum
15bc6a1509 [client] imgui: support registering new graphs
Currently, our struct ll doesn't support removing elements from the middle,
so we will not be removing anything for now.
2021-07-18 16:15:10 +10:00
Quantum
e0c9a71cd8 [client] spice: remove dpi which is no longer used
DPI was originally added to workaround cursor movement scaling, but since
due to changes with mouse handling, it's no longer required.
2021-07-18 10:50:57 +10:00
Geoffrey McRae
d44d87ee7f [client] spice: update to use the new epoll version of PureSpice 2021-07-18 10:48:56 +10:00
Quantum
442ab318fd [client] egl: use desktop frame damage information 2021-07-18 10:41:50 +10:00
Geoffrey McRae
73357988e6 [client] main: don't trigger redraws if the video feed is disabled
If the video feed is disabled we are not drawing the cursor, so don't
cause needless redraws
2021-07-17 21:09:51 +10:00
Geoffrey McRae
092ce61908 [client] main: copy & release KVMFR messages sooner
The renderer may take time to process the cursor update due to various
internal factors, as such it's best we copy the data and mark the
message as done ASAP. This prevents the host from filling up the queue
as easily when a high dpi mouse is in use.
2021-07-17 21:09:51 +10:00
Geoffrey McRae
8e3df5a38f [client] main: dont push an invalid value into the timings buffers 2021-07-17 21:09:51 +10:00
Geoffrey McRae
c3bc5fb0ff [client] app: collect render and frame timing information 2021-07-17 21:09:51 +10:00
Geoffrey McRae
bcffd70270 [client] app: init/destroy imgui context on run/shutdown 2021-07-17 21:09:51 +10:00
Geoffrey McRae
f08163fd72 [client] imgui: added imgui to the client and OpenGL/EGL renderers 2021-07-17 21:09:51 +10:00
Geoffrey McRae
1effd5fddc [common] debug: add color support to debug messages
People often miss the warnings about invalid arguments in their command
line, this last minute patch attempts to address this by making
warnings, errors, fixme's and fatal errors stand out if stdout is a TTY.
2021-07-07 23:05:46 +10:00
Geoffrey McRae
7c1e8a85cd [client] egl: fix race on resolution change
A resolution switch could cause the renderer state to become invalid as
the texture format may change while it's being rendered. This fixes this
by adding a lock around the format change and render calls to the
renderer.
2021-07-04 21:56:16 +10:00
Geoffrey McRae
9f25f7fced [client] main: display error when the frame has been truncated 2021-06-12 19:06:32 +10:00
Quantum
24d0aa0c18 [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
Geoffrey McRae
b2974c38ef [client] app: cleanup clipboard option logic 2021-06-02 22:19:37 +10:00
Geoffrey McRae
f698e4589d [client] ds: add new minimize function to the ds interface
This change is to allow the application to minimize the window on focus
loss if the user's preferences are configured to do this.
2021-05-06 22:24:42 +10:00
Geoffrey McRae
9dd11b5e04 [client] main: fix failure to obey win:autoResize 2021-05-05 23:17:15 +10:00
Geoffrey McRae
d0a12f6097 [client] ds: detect when the cursor exits into an overlapping window
This adds a new method to the display server interface to allow the
application to notify the ds when there is a guest cursor position
update along with the translated local guest cursor position. This makes
it possible for the display server to keep the local cursor position in
sync with the guest cursor so that window leave events can be detected
when the cursor would move into an overlapping window.

Wayland currently just has a stub for this, and the X11 implementation
still needs some minor tweaking.
2021-05-04 06:35:36 +10:00
Geoffrey McRae
f3b46e6d4f [client] app: delay showing the escape help for 250ms
This change prevents the help text being shown unless the escape key has
been held for a minimum of 250ms (reduced from 500ms).
2021-02-26 10:21:56 +11:00
Quantum
2da81e0b5a [client] display correct log path on Windows
We moved it to %ProgramData%\Looking Glass (host), but the client still
says it's in %TEMP%.
2021-02-23 20:28:48 +11:00
Quantum
b35e19fc27 [client] renderer: add interface for high DPI rendering 2021-02-21 19:06:53 +11:00
Quantum
1ba1108099 [client] wayland: add option to enable cursor warp
This is enabled on default. Specify wayland:warpSupport=no to disable it,
which may be useful on certain compositors that do not warp when the
pointer is confined.
2021-02-21 10:31:49 +11:00
Quantum
0c9ecdfcb5 [client] wm: optionally disable screensaver when requested in guest
This commit adds a new option, win:autoScreensaver, which when set to yes,
automatically disables the screensaver when requested by an application
running in the guest, and enables it when the application no longer wants
it disabled.

This is useful when doing media playback in the guest.
2021-02-21 10:31:48 +11:00
Quantum
89b73512ad [client] renderer: add ability to toggle the FPS display
Before, if you want to see the FPS, you need to close the client and
restart it with the -k switch to see the FPS. This is annoying.

This PR introduces a new keybind, ScrollLock+D, which, when pressed,
toggles the display of the FPS.

This is implemented for both EGL and OpenGL backends.
2021-02-21 10:31:48 +11:00
Geoffrey McRae
4e1c0cc0d0 [client] ds: refactor app and cursor state into app.c and core.c 2021-02-21 10:31:48 +11:00
Quantum
b0f9d2f713 [client] spice/wayland: improve cursor tracking logic
One of the major issues with the old tracking code is a data race
between the cursor thread updating g_cursor.guest and the
app_handleMouseBasic function. Specifically, the latter may have
sent mouse input via spice that has not been processed by the guest
and updated g_cursor.guest, but the guest may overwrite g_cursor.guest
to a previous state before the input is processed. This causes some
movements to be doubled. Eventually, the cursor positions will
synchronize, but this nevertheless causes a lot of jitter.

In this commit, we introduce a new field g_cursor.projected, which
is unambiguously the position of the cursor after taking into account
all the input already sent via spice. This is synced up to the guest
cursor upon entering the window and when the host restarts. Afterwards,
all mouse movements will be based on this position. This eliminates
all cursor jitter as far as I could tell.

Also, the cursor is now synced to the host position when exiting
capture mode.

A downside of this commit is that if the 1:1 movement patch is not
correctly applied, the cursor position would be wildly off instead
of simply jittering, but that is an unsupported configuration and
should not matter.

Also unsupported is when an application in guest moves the cursor
programmatically and bypassing spice. When using those applications,
capture mode must be on. Before this commit, we try to move the guest
cursor back to where it should be, but it's inherently fragile and
may lead to scenarios such as wild movements in first-person shooters.
2021-02-21 10:31:48 +11:00
Geoffrey McRae
973806dd9c [client] opengl: implement & fix opengl support 2021-02-21 10:31:48 +11:00
Geoffrey McRae
4dfe4b8e2b [client] allow renderers to pass back if they need an OpenGL context 2021-02-21 10:31:48 +11:00
Geoffrey McRae
cc521eab90 [client] app: fix reversed ds init logic 2021-02-21 10:31:48 +11:00
Geoffrey McRae
7d2c9ec447 [client] app: don't call ds->free if the ds was not initialized 2021-02-21 10:31:48 +11:00
Geoffrey McRae
8919d2718f [client] egl: fix building without EGL support 2021-02-21 10:31:48 +11:00
Geoffrey McRae
2d1e3c8022 [client] ds: validate the ds before attempting to use it 2021-02-21 10:31:48 +11:00
Geoffrey McRae
ca5c3938e4 [client] all: move all SDL specific code into displayservers/sdl 2021-02-21 10:31:48 +11:00
Geoffrey McRae
7ff5da4d62 [client] refactor keybinds out of main.c 2021-02-21 10:31:48 +11:00
Geoffrey McRae
37b3a26b9c [client] all: refactor keybind code & functions 2021-02-21 10:31:48 +11:00
Geoffrey McRae
e18f7d3365 [client] app: replace old SDL_Scancode with int 2021-02-21 10:31:48 +11:00
Geoffrey McRae
3d03699cc8 [client] all: move keybind implementation into app.c/h 2021-02-21 10:31:48 +11:00
Geoffrey McRae
6b1e310343 [client] move remaining code in core.c into the SDL backend 2021-02-21 10:31:48 +11:00
Geoffrey McRae
bf583290a4 [client/common] restructure project in prep for full SDL removal 2021-02-21 10:31:46 +11:00
Geoffrey McRae
6f1c19b3b0 [all] improve backtrace and debugging support 2021-02-21 10:30:57 +11:00
Quantum
ec921d7f39 [client] spice: correctly ungrab keyboard when grabKeyboardOnFocus=no
When input:grabKeyboardOnFocus=no, exiting capture mode should ungrab
the keyboard. Otherwise, focusing the window doesn't grab the keyboard,
but toggling capture mode would leave the keyboard stuck in a grabbed
state until defocused.
2021-02-09 20:06:27 +11:00
Tudor Brindus
e6ebcec689 [client] spice: don't send zero deltas for Wayland input
While a compositor will never send us 0-delta motion events, they can
still end up as 0-deltas post-projection, consuming QEMU buffer space
for no reason.

This should help with mouse skipping issues.
2021-02-01 11:09:46 +11:00
Geoffrey McRae
e951aaad2d [client] spice: fix errant keyboard grab/ungrab behaviour 2021-01-30 12:01:20 +11:00
Quantum
4fbaf18c89 [client] update host log file path 2021-01-29 15:56:01 +11:00
Geoffrey McRae
05f2305fa0 [client] correct error in variable name from last commit 2021-01-28 09:04:52 +11:00
Geoffrey McRae
b76fedeb67 [client] all: don't trigger cursor redraws if the cursor is not visible 2021-01-28 08:58:59 +11:00
Geoffrey McRae
837858c214 [client] prevent lgInit from resetting the run state
If the renderer fails to start it sets the run state to stopped, having
lgInit where it was causes this to be reset to running triggering
invalid usage of g_state.lgmp.
2021-01-25 15:25:52 +11:00
Tudor Brindus
941c651fad [client] unconditionally quit on second SIGINT
Under some circumstances, Looking Glass can hang when SIGINT'd, for
instance, if it's stuck waiting on spice I/O that won't complete because
the guest is misbehaving.

This commit provides an escape hatch for such cases, so one doesn't have
to reach for `kill -9 $(pidof looking-glass-client)`.
2021-01-25 09:39:35 +11:00
Geoffrey McRae
185c7764ba [client] spice: always show the pointer if using input:captureOnly 2021-01-21 17:36:22 +11:00
Geoffrey McRae
4113294d30 [client] spice: fix failure to ungrab the kb with captureOnly 2021-01-21 17:32:44 +11:00
Geoffrey McRae
aa92a7a90d [client] app: fix error: ‘dataSize’ may be used uninitialized (take 2) 2021-01-21 17:25:53 +11:00
Geoffrey McRae
c83243f22c [client] app: fix error: ‘dataSize’ may be used uninitialized 2021-01-21 17:21:24 +11:00
Geoffrey McRae
23e883f60f Revert "[client] sdl: move SDL specific screensaver inhibit"
This reverts commit afb0146d33.
Additional handling is required to implement this properly, postpone
this for Beta 4
2021-01-21 15:58:37 +11:00
Geoffrey McRae
dcd0cb7d8e [client] spice: release the mouse if the host stops 2021-01-21 15:39:15 +11:00
Geoffrey McRae
29ea8ecf6b [client] app: if spice is not in use, hide the local cursor (fixes #415) 2021-01-21 14:17:31 +11:00
Geoffrey McRae
afb0146d33 [client] sdl: move SDL specific screensaver inhibit out of main.c 2021-01-21 14:03:05 +11:00
Quantum
3385438095 [client] wm: use correct logic for screensaver inhibition
Namely, we should inhibitIdle if noScreensaver is true, not the other way
around.
2021-01-21 12:14:38 +11:00
Quantum
6077dcc123 [client] spice/wayland: fix jitter when moving the cursor slowly
It does not make sense to accumulate fractional error in non-capture mode
as you know exactly where the cursor is supposed to be, at least on Wayland.

On Wayland, we base movements on the current guest position and desired
target position, and the accumulated errors only skew our movements.
2021-01-20 22:54:08 +11:00
Geoffrey McRae
e758f88519 [client] spice: fix failure to align and grab the pointer 2021-01-20 22:45:48 +11:00
Geoffrey McRae
3bccd9c45e [client] spice: input:captureOnly shouldn't capture the pointer at start 2021-01-20 22:16:03 +11:00
Geoffrey McRae
947ba9bfe3 [client] spice: fix input:captureOnly support 2021-01-20 22:12:39 +11:00
Geoffrey McRae
d1043e590a [client] x11: register for absolute motion events while grabbed 2021-01-20 05:51:18 +11:00
Geoffrey McRae
f883c630f6 [client] spice: set inView false if the focus is lost
Failure to do this results in loss of input on X11 as we need to be sure
the cursor is ungrabbed.
2021-01-20 05:07:55 +11:00
Geoffrey McRae
ac3333c0d2 [client] x11: switch to using XInput2 for all events and warp
On platforms like KDE, mixing X core events with XInput2 events causes
issues, so just switch entirely over to XInput2.
2021-01-20 04:53:43 +11:00
Geoffrey McRae
da65c47245 [client] spice: fix transposed cursor scale calculations 2021-01-20 04:53:43 +11:00
Xiretza
31ea93dd0d [client] Fix compiler warnings about potentially uninitialized variables
Build failed with _FORTIFY_SOURCE enabled because the compiler couldn't
ensure the switch statements didn't hit the default arm and thus wouldn't
define the variables. Adding a statically failing assert makes sure that
all code paths either define the variables or fail early.

$ cd client
$ env CFLAGS='-O1 -D_FORTIFY_SOURCE=1' cmake -B build/
$ make -C build
[...]
client/renderers/EGL/egl.c: In function ‘egl_calc_mouse_size’:
client/renderers/EGL/egl.c:299:36: error: ‘h’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  299 |         (this->mouseHeight * (1.0f / h)) * this->scaleY
      |                              ~~~~~~^~~~
2021-01-20 03:05:30 +11:00
Geoffrey McRae
6d162cf92d [client] spice: remove useless check, the displayserver should do this 2021-01-20 01:34:52 +11:00
Geoffrey McRae
8f07744c98 [client] don't hide the cursor unconditionally at startup 2021-01-20 01:27:38 +11:00
Geoffrey McRae
dacc573650 [client] spice: align the guest pointer to local when entering the view 2021-01-20 01:24:31 +11:00
Geoffrey McRae
8e604667f9 [client] fix regression causing failure to warp when exiting the window 2021-01-20 00:52:33 +11:00
Geoffrey McRae
3774d2bfe9 [client] realign the pointer when input is re-enabled 2021-01-20 00:30:04 +11:00
Geoffrey McRae
31eafee468 [client] always show the cursor when not using spice (fixes #409) 2021-01-20 00:28:27 +11:00
Geoffrey McRae
2bfcfa36df [client] all: fix regression with input disable toggle 2021-01-20 00:23:24 +11:00
Geoffrey McRae
b87004c597 [client] app: ignore resize events that don't change the size 2021-01-19 20:15:12 +11:00
Quantum
2f11024db8 [client] displayserver: move screensaver handling into displayservers
This also makes Wayland idle inhibition respect noScreensaver setting.
2021-01-19 19:58:11 +11:00
Geoffrey McRae
6005006dd4 [client] dont show the pointer at launch unless it really should be 2021-01-19 06:00:59 +11:00
Geoffrey McRae
b2ac2980d5 [client] don't attempt to align to the guest with invalid pos data 2021-01-19 05:56:40 +11:00
Geoffrey McRae
1da24af6ee [client] mouse: do not warp the cursor if it's outside the window 2021-01-19 05:38:25 +11:00
Geoffrey McRae
16f88a5285 [client] x11: don't care if SDL has XInput support anymore
As the X11 code is all self contained now and can be disabled at
configure time there is no longer any need to check if SDL has X11
XInput support.
2021-01-19 05:30:25 +11:00
Geoffrey McRae
dfe327301d [client] spice: do not allow the inView to be set if mouse buttons held
When using the meta resize feautre the cursor is over the client window,
and as such the application continues to receive motion events. This
causes the window size to spaz out.
2021-01-19 04:40:31 +11:00
Geoffrey McRae
083deff489 [client] add keybind <ScrollLock+R> to rotate the display at runtime 2021-01-19 03:49:09 +11:00
Geoffrey McRae
0451ec237e [client] spice: add not subtract to the rotation 2021-01-19 03:44:36 +11:00
Geoffrey McRae
8a1578230f [client] all: properly support guest rotation
If the guest has it's output rotated (ie, landscape) we must rotate and
translate the pointer draw location, as well as all the translations of
cursor coordinate spaces based on the rotation, along with any local
rotations that may also be applied.
2021-01-19 02:54:56 +11:00
Tudor Brindus
04908c3290 [client] add a uapi to PS/2 scancode table
This table was codegen'd from uapi/linux/input-event-codes.h and SDL's
events/scancodes_linux.h.
2021-01-19 02:49:51 +11:00
Tudor Brindus
1f943fbbab [client] use uapi keybindings internally
This commit moves SDL to uapi mapping to the SDL backend.
2021-01-19 02:49:51 +11:00
Tudor Brindus
36b70779b9 [client] app: move SDL key event handling out of main.c 2021-01-19 02:49:51 +11:00
Tudor Brindus
7c9b273f70 [client] app: add and expose app_handleKeyPress and app_handleKeyRelease 2021-01-19 02:49:51 +11:00
Geoffrey McRae
7355c196ba [client] remove YUV420 support 2021-01-18 13:56:44 +11:00
Quantum
d77da1ffc7 [client] wayland: clip desired guest cursor position
This avoids putting internal coordinates out of screen and causing cursor
spasms while dragging beyond the edge.
2021-01-17 16:31:33 +11:00
Geoffrey McRae
d22124519e [client] mouse: dont leave the window if any mouse buttons are held 2021-01-17 15:13:45 +11:00
Geoffrey McRae
41a0cfe516 [client] app: move SDL mouse event handling out of main.c 2021-01-17 14:28:50 +11:00
Geoffrey McRae
e106f2096b [client] app: add and expose new app_handleButtonPress/Release methods 2021-01-17 14:23:51 +11:00
Geoffrey McRae
570abeda52 [client] app: move SDL window event handing out of main.c 2021-01-17 13:42:52 +11:00