mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-10 00:28:20 +00:00
[client] imgui: use improved high DPI rendering
This actually makes imgui render at a higher resolution, avoiding scaling and resulting blurriness.
This commit is contained in:
parent
b5c5ecc074
commit
5d053128ac
@ -121,6 +121,7 @@ set(SOURCES
|
||||
src/egl_dynprocs.c
|
||||
src/eglutil.c
|
||||
src/overlay_utils.c
|
||||
src/overlay_utils.cpp
|
||||
|
||||
src/overlay/fps.c
|
||||
src/overlay/graphs.c
|
||||
|
@ -23,6 +23,15 @@
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void overlayGetImGuiRect(struct Rect * rect);
|
||||
void imGuiResetStyle(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -46,4 +46,7 @@ static inline double util_clamp(double x, double min, double max)
|
||||
return x;
|
||||
}
|
||||
|
||||
#define DEFAULT_FONT_NAME "DejaVu Sans Mono"
|
||||
char * util_getUIFont(const char * fontName);
|
||||
|
||||
#endif
|
||||
|
@ -504,6 +504,10 @@ void egl_on_resize(void * opaque, const int width, const int height, const doubl
|
||||
damage->count = 0;
|
||||
free(atomic_exchange(&this->desktopDamage, damage));
|
||||
|
||||
// this is needed to refresh the font atlas texture
|
||||
ImGui_ImplOpenGL3_Shutdown();
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
|
||||
egl_damage_resize(this->damage, this->translateX, this->translateY, this->scaleX, this->scaleY);
|
||||
}
|
||||
|
||||
|
@ -354,6 +354,10 @@ void opengl_on_resize(void * opaque, const int width, const int height, const do
|
||||
1.0f
|
||||
);
|
||||
}
|
||||
|
||||
// this is needed to refresh the font atlas texture
|
||||
ImGui_ImplOpenGL2_Shutdown();
|
||||
ImGui_ImplOpenGL2_NewFrame();
|
||||
}
|
||||
|
||||
bool opengl_on_mouse_shape(void * opaque, const LG_RendererCursor cursor,
|
||||
|
@ -677,14 +677,6 @@ int app_renderOverlay(struct Rect * rects, int maxRects)
|
||||
const int written =
|
||||
overlay->ops->render(overlay->udata, false, buffer, MAX_OVERLAY_RECTS);
|
||||
|
||||
for (int i = 0; i < written; ++i)
|
||||
{
|
||||
buffer[i].x *= g_state.windowScale;
|
||||
buffer[i].y *= g_state.windowScale;
|
||||
buffer[i].w *= g_state.windowScale;
|
||||
buffer[i].h *= g_state.windowScale;
|
||||
}
|
||||
|
||||
// It is an error to run out of rectangles, because we will not be able to
|
||||
// correctly calculate the damage of the next frame.
|
||||
assert(written >= 0);
|
||||
|
@ -56,6 +56,8 @@
|
||||
#include "ll.h"
|
||||
#include "egl_dynprocs.h"
|
||||
#include "overlays.h"
|
||||
#include "overlay_utils.h"
|
||||
#include "util.h"
|
||||
|
||||
// forwards
|
||||
static int cursorThread(void * unused);
|
||||
@ -180,14 +182,18 @@ static int renderThread(void * unused)
|
||||
if (resize)
|
||||
{
|
||||
g_state.io->DisplaySize = (ImVec2) {
|
||||
.x = g_state.windowW,
|
||||
.y = g_state.windowH
|
||||
};
|
||||
g_state.io->DisplayFramebufferScale = (ImVec2) {
|
||||
.x = g_state.windowScale,
|
||||
.y = g_state.windowScale,
|
||||
.x = g_state.windowW * g_state.windowScale,
|
||||
.y = g_state.windowH * g_state.windowScale
|
||||
};
|
||||
|
||||
imGuiResetStyle();
|
||||
ImGuiStyle_ScaleAllSizes(g_state.style, g_state.windowScale);
|
||||
|
||||
ImFontAtlas_Clear(g_state.io->Fonts);
|
||||
ImFontAtlas_AddFontFromFileTTF(g_state.io->Fonts, g_state.fontName,
|
||||
14 * g_state.windowScale, NULL, NULL);
|
||||
ImFontAtlas_Build(g_state.io->Fonts);
|
||||
|
||||
if (g_state.lgr)
|
||||
g_state.lgr->on_resize(g_state.lgrData, g_state.windowW, g_state.windowH,
|
||||
g_state.windowScale, g_state.dstRect, g_params.winRotate);
|
||||
@ -755,12 +761,18 @@ static int lg_run(void)
|
||||
|
||||
/* setup imgui */
|
||||
igCreateContext(NULL);
|
||||
g_state.io = igGetIO();
|
||||
g_state.io = igGetIO();
|
||||
g_state.style = igGetStyle();
|
||||
|
||||
unsigned char *text_pixels = NULL;
|
||||
int text_w, text_h;
|
||||
ImFontAtlas_GetTexDataAsRGBA32(g_state.io->Fonts, &text_pixels,
|
||||
&text_w, &text_h, NULL);
|
||||
|
||||
g_state.windowScale = 1.0;
|
||||
g_state.fontName = util_getUIFont(DEFAULT_FONT_NAME);
|
||||
DEBUG_INFO("Using font: %s", g_state.fontName);
|
||||
|
||||
g_state.overlays = ll_new();
|
||||
app_registerOverlay(&LGOverlayFPS , NULL);
|
||||
app_registerOverlay(&LGOverlayGraphs, NULL);
|
||||
@ -1149,6 +1161,7 @@ static void lg_shutdown(void)
|
||||
ringbuffer_free(&g_state.renderTimings);
|
||||
ringbuffer_free(&g_state.frameTimings );
|
||||
|
||||
free(g_state.fontName);
|
||||
igDestroyContext(NULL);
|
||||
}
|
||||
|
||||
|
@ -47,8 +47,10 @@ struct AppState
|
||||
{
|
||||
enum RunState state;
|
||||
|
||||
ImGuiIO * io;
|
||||
struct ll * overlays;
|
||||
ImGuiIO * io;
|
||||
ImGuiStyle * style;
|
||||
struct ll * overlays;
|
||||
char * fontName;
|
||||
|
||||
struct LG_DisplayServerOps * ds;
|
||||
bool dsInitialized;
|
||||
|
@ -93,6 +93,8 @@ static int graphs_render(void * udata, bool interactive,
|
||||
if (!g_state.showTiming)
|
||||
return 0;
|
||||
|
||||
float fontSize = igGetFontSize();
|
||||
|
||||
ImVec2 pos = {0.0f, 0.0f};
|
||||
igSetNextWindowBgAlpha(0.4f);
|
||||
igSetNextWindowPos(pos, 0, pos);
|
||||
@ -121,7 +123,7 @@ static int graphs_render(void * udata, bool interactive,
|
||||
}
|
||||
|
||||
char title[64];
|
||||
const ImVec2 size = {400.0f, 100.0f};
|
||||
const ImVec2 size = {28.0f * fontSize, 7.0f * fontSize};
|
||||
|
||||
snprintf(title, sizeof(title),
|
||||
"%s: min:%4.2f max:%4.2f avg:%4.2f/%4.2fHz",
|
||||
|
28
client/src/overlay_utils.cpp
Normal file
28
client/src/overlay_utils.cpp
Normal file
@ -0,0 +1,28 @@
|
||||
/**
|
||||
* Looking Glass
|
||||
* Copyright (C) 2017-2021 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "overlay_utils.h"
|
||||
|
||||
#include "imgui.h"
|
||||
|
||||
void imGuiResetStyle(void)
|
||||
{
|
||||
ImGui::GetStyle() = ImGuiStyle();
|
||||
}
|
@ -29,6 +29,7 @@
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <fontconfig/fontconfig.h>
|
||||
|
||||
bool util_fileGetContents(const char * filename, char ** buffer, size_t * length)
|
||||
{
|
||||
@ -258,3 +259,48 @@ int util_mergeOverlappingRects(FrameDamageRect * out, const FrameDamageRect * re
|
||||
out[o++] = out[i];
|
||||
return o;
|
||||
}
|
||||
|
||||
char * util_getUIFont(const char * fontName)
|
||||
{
|
||||
static FcConfig * fc = NULL;
|
||||
char * ttf = NULL;
|
||||
|
||||
if (!fc)
|
||||
fc = FcInitLoadConfigAndFonts();
|
||||
|
||||
if (!fc)
|
||||
{
|
||||
DEBUG_ERROR("FcInitLoadConfigAndFonts Failed");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
FcPattern * pat = FcNameParse((const FcChar8*) fontName);
|
||||
if (!pat)
|
||||
{
|
||||
DEBUG_ERROR("FCNameParse failed");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
FcConfigSubstitute(fc, pat, FcMatchPattern);
|
||||
FcDefaultSubstitute(pat);
|
||||
FcResult result;
|
||||
FcChar8 * file = NULL;
|
||||
FcPattern * match = FcFontMatch(fc, pat, &result);
|
||||
|
||||
if (!match)
|
||||
{
|
||||
DEBUG_ERROR("FcFontMatch Failed");
|
||||
goto fail_parse;
|
||||
}
|
||||
|
||||
if (FcPatternGetString(match, FC_FILE, 0, &file) == FcResultMatch)
|
||||
ttf = strdup((char *) file);
|
||||
else
|
||||
DEBUG_ERROR("Failed to locate the requested font: %s", fontName);
|
||||
|
||||
FcPatternDestroy(match);
|
||||
|
||||
fail_parse:
|
||||
FcPatternDestroy(pat);
|
||||
return ttf;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user