mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-12-23 05:53:40 +00:00
[client] app: implement new overlay rendering framework
This change set implements a framework for overlays to be registered that make use of ImGui. See `overlay/fps` for a simple implementation example.
This commit is contained in:
parent
30c4a4786b
commit
fdbdf6f167
@ -120,6 +120,9 @@ set(SOURCES
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src/kb.c
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src/egl_dynprocs.c
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src/eglutil.c
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src/overlay/fps.c
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src/overlay/graphs.c
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)
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# Force cimgui to build as a static library.
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@ -27,6 +27,7 @@
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#include "common/ringbuffer.h"
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#include "common/types.h"
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#include "interface/displayserver.h"
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#include "interface/overlay.h"
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typedef enum LG_MsgAlert
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{
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@ -79,10 +80,15 @@ void app_glSetSwapInterval(int interval);
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void app_glSwapBuffers(void);
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#endif
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typedef struct ImGuiGraph * GraphHandle;
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void app_registerOverlay(const struct LG_OverlayOps * ops, void * params);
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int app_renderOverlay(struct Rect * rects, int maxRects);
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void app_freeOverlays(void);
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struct OverlayGraph;
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typedef struct OverlayGraph * GraphHandle;
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GraphHandle app_registerGraph(const char * name, RingBuffer buffer);
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void app_unregisterGraph(GraphHandle handle);
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bool app_renderImGui(void);
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void app_clipboardRelease(void);
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void app_clipboardNotifyTypes(const LG_ClipboardData types[], int count);
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@ -22,6 +22,8 @@
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#define _H_I_OVERLAY_
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#include <stdbool.h>
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#include <assert.h>
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#include "common/types.h"
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enum LG_OverlayFlags
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@ -57,7 +59,8 @@ struct LG_OverlayOps
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* mode.
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*
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* The caller provides `windowRects` to be populated by the callee and is sized
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* according to the return value of `getWindowCount`
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* according to the return value of `getWindowCount`. Note, `windowRects` may
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* be NULL if the caller does not want this information.
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*/
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void (*render)(void * udata, bool interactive, struct Rect windowRects[]);
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@ -1007,15 +1007,23 @@ bool egl_render(void * opaque, LG_RendererRotate rotate, const bool newFrame)
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hasOverlay |= egl_help_render(this->help, this->screenScaleX, this->screenScaleY);
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hasOverlay |= egl_damage_render(this->damage, newFrame ? desktopDamage : NULL);
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if (app_renderImGui())
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struct Rect damage[KVMFR_MAX_DAMAGE_RECTS + 2];
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int damageIdx = app_renderOverlay(damage, KVMFR_MAX_DAMAGE_RECTS);
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// if no overlay
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if (damageIdx == -1)
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{
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damageIdx = 0;
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}
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else
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{
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplOpenGL3_RenderDrawData(igGetDrawData());
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hasOverlay = true;
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}
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struct Rect damage[KVMFR_MAX_DAMAGE_RECTS + 2];
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int damageIdx = 0;
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// if there were too many rects invalidate the entire window
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if (damageIdx == 0)
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hasOverlay = true;
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}
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if (!hasOverlay && !this->hadOverlay)
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{
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@ -686,7 +686,7 @@ bool opengl_render(void * opaque, LG_RendererRotate rotate, const bool newFrame)
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break;
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}
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if (app_renderImGui())
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if (app_renderOverlay(NULL, 0) > -1)
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{
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ImGui_ImplOpenGL2_NewFrame();
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ImGui_ImplOpenGL2_RenderDrawData(igGetDrawData());
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166
client/src/app.c
166
client/src/app.c
@ -30,6 +30,8 @@
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#include "common/debug.h"
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#include "common/stringutils.h"
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#include "interface/overlay.h"
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#include "overlays.h"
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#include "cimgui.h"
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@ -612,143 +614,87 @@ void app_showHelp(bool show)
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free(help);
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}
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struct ImGuiGraph
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{
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const char * name;
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RingBuffer buffer;
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bool enabled;
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};
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GraphHandle app_registerGraph(const char * name, RingBuffer buffer)
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{
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struct ImGuiGraph * graph = malloc(sizeof(struct ImGuiGraph));
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graph->name = name;
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graph->buffer = buffer;
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graph->enabled = true;
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ll_push(g_state.graphs, graph);
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return graph;
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return overlayGraph_register(name, buffer);
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}
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void app_unregisterGraph(GraphHandle handle)
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{
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handle->enabled = false;
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overlayGraph_unregister(handle);
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}
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struct BufferMetrics
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struct Overlay
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{
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float min;
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float max;
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float sum;
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float avg;
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float freq;
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const struct LG_OverlayOps * ops;
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void * udata;
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int windowCount;
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};
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static bool rbCalcMetrics(int index, void * value_, void * udata_)
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void app_registerOverlay(const struct LG_OverlayOps * ops, void * params)
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{
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float * value = value_;
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struct BufferMetrics * udata = udata_;
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ASSERT_LG_OVERLAY_VALID(ops);
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if (index == 0)
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void * udata;
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if (!ops->init(&udata, params))
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{
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udata->min = *value;
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udata->max = *value;
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udata->sum = *value;
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return true;
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DEBUG_ERROR("Overlay `%s` failed to initialize", ops->name);
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return;
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}
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if (udata->min > *value)
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udata->min = *value;
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if (udata->max < *value)
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udata->max = *value;
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udata->sum += *value;
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return true;
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struct Overlay * overlay = malloc(sizeof(struct Overlay));
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overlay->ops = ops;
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overlay->udata = udata;
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ll_push(g_state.overlays, overlay);
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}
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bool app_renderImGui(void)
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int app_renderOverlay(struct Rect * rects, int maxRects)
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{
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if (!g_state.showFPS &&
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!g_state.showTiming)
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return false;
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int windowCount = 0;
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struct Overlay * overlay;
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igNewFrame();
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ImGuiStyle * style = igGetStyle();
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style->WindowBorderSize = 0.0f;
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if (g_state.showFPS)
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// get the total window count
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for (ll_reset(g_state.overlays);
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ll_walk(g_state.overlays, (void **)&overlay); )
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{
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const ImVec2 pos = {0.0f, 0.0f};
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igSetNextWindowBgAlpha(0.6f);
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igSetNextWindowPos(pos, 0, pos);
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igBegin(
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"FPS",
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NULL,
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
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ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar
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);
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igText("FPS:%4.2f UPS:%4.2f",
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atomic_load_explicit(&g_state.fps, memory_order_relaxed),
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atomic_load_explicit(&g_state.ups, memory_order_relaxed));
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igEnd();
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overlay->windowCount = overlay->ops->getWindowCount(overlay->udata, false);
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windowCount += overlay->windowCount;
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}
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if (g_state.showTiming)
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// return -1 if there are no windows to render
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if (windowCount == 0)
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return -1;
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if (windowCount > maxRects)
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{
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const ImVec2 pos = {0.0f, 0.0f};
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igSetNextWindowBgAlpha(0.4f);
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igSetNextWindowPos(pos, 0, pos);
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rects = NULL;
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windowCount = 0;
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}
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igBegin(
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"Performance Metrics",
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NULL,
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
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ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar
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);
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// render the overlays
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igNewFrame();
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for (ll_reset(g_state.overlays);
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ll_walk(g_state.overlays, (void **)&overlay); )
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{
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if (overlay->windowCount == 0)
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continue;
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GraphHandle graph;
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for (ll_reset(g_state.graphs); ll_walk(g_state.graphs, (void **)&graph); )
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{
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if (!graph->enabled)
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continue;
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struct BufferMetrics metrics = {};
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ringbuffer_forEach(graph->buffer, rbCalcMetrics, &metrics);
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if (metrics.sum > 0.0f)
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{
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metrics.avg = metrics.sum / ringbuffer_getCount(graph->buffer);
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metrics.freq = 1000.0f / metrics.avg;
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}
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char title[64];
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const ImVec2 size = {400.0f, 100.0f};
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snprintf(title, sizeof(title),
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"%s: min:%4.2f max:%4.2f avg:%4.2f/%4.2fHz",
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graph->name, metrics.min, metrics.max, metrics.avg, metrics.freq);
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igPlotLinesFloatPtr(
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"",
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(float *)ringbuffer_getValues(graph->buffer),
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ringbuffer_getLength(graph->buffer),
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ringbuffer_getStart (graph->buffer),
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title,
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0.0f,
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50.0f,
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size,
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sizeof(float));
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}
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igEnd();
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overlay->ops->render(overlay->udata, false, rects);
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if (rects)
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rects += overlay->windowCount;
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}
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igRender();
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return true;
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return windowCount;
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}
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void app_freeOverlays(void)
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{
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struct Overlay * overlay;
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while(ll_shift(g_state.overlays, (void **)&overlay))
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{
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overlay->ops->free(overlay->udata);
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free(overlay);
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}
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}
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@ -55,6 +55,7 @@
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#include "clipboard.h"
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#include "ll.h"
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#include "egl_dynprocs.h"
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#include "overlays.h"
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// forwards
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static int cursorThread(void * unused);
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@ -758,14 +759,15 @@ static int lg_run(void)
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ImFontAtlas_GetTexDataAsRGBA32(g_state.io->Fonts, &text_pixels,
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&text_w, &text_h, NULL);
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g_state.graphs = ll_new();
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g_state.overlays = ll_new();
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app_registerOverlay(&LGOverlayFPS , NULL);
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app_registerOverlay(&LGOverlayGraphs, NULL);
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// initialize metrics ringbuffers
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g_state.renderTimings = ringbuffer_new(256, sizeof(float));
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g_state.frameTimings = ringbuffer_new(256, sizeof(float));
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app_registerGraph("RENDER", g_state.renderTimings);
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app_registerGraph("UPLOAD", g_state.frameTimings);
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overlayGraph_register("RENDER", g_state.renderTimings);
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overlayGraph_register("UPLOAD", g_state.frameTimings );
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// search for the best displayserver ops to use
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for(int i = 0; i < LG_DISPLAYSERVER_COUNT; ++i)
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@ -1091,6 +1093,13 @@ static void lg_shutdown(void)
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lgmpClientFree(&g_state.lgmp);
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if (g_state.overlays)
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{
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app_freeOverlays();
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ll_free(g_state.overlays);
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g_state.overlays = NULL;
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}
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if (e_frame)
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{
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lgFreeEvent(e_frame);
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@ -48,7 +48,7 @@ struct AppState
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enum RunState state;
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ImGuiIO * io;
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struct ll * graphs;
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struct ll * overlays;
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struct LG_DisplayServerOps * ds;
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bool dsInitialized;
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79
client/src/overlay/fps.c
Normal file
79
client/src/overlay/fps.c
Normal file
@ -0,0 +1,79 @@
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/**
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* Looking Glass
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* Copyright (C) 2017-2021 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "interface/overlay.h"
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#include "cimgui.h"
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#include "../main.h"
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static bool fps_init(void ** udata, void * params)
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{
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return true;
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}
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static void fps_free(void * udata)
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{
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}
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static int fps_getWindowCount(void * udata, bool interactive)
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{
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return g_state.showFPS ? 1 : 0;
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}
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static void fps_render(void * udata, bool interactive, struct Rect * windowRects)
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{
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const ImVec2 pos = {0.0f, 0.0f};
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igSetNextWindowBgAlpha(0.6f);
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igSetNextWindowPos(pos, 0, pos);
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igBegin(
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"FPS",
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NULL,
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
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ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar
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);
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igText("FPS:%4.2f UPS:%4.2f",
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atomic_load_explicit(&g_state.fps, memory_order_relaxed),
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atomic_load_explicit(&g_state.ups, memory_order_relaxed));
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if (windowRects)
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{
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ImVec2 pos, size;
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igGetWindowPos(&pos);
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igGetWindowSize(&size);
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windowRects[0].x = pos.x;
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windowRects[0].y = pos.y;
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windowRects[0].w = size.x;
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windowRects[0].h = size.y;
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}
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igEnd();
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}
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struct LG_OverlayOps LGOverlayFPS =
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{
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.name = "FPS",
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.init = fps_init,
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.free = fps_free,
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.getWindowCount = fps_getWindowCount,
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.render = fps_render
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};
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175
client/src/overlay/graphs.c
Normal file
175
client/src/overlay/graphs.c
Normal file
@ -0,0 +1,175 @@
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/**
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* Looking Glass
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* Copyright (C) 2017-2021 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
|
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "interface/overlay.h"
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#include "cimgui.h"
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#include "../main.h"
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#include "ll.h"
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#include "common/debug.h"
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struct GraphState
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{
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struct ll * graphs;
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};
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static struct GraphState gs = {0};
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struct OverlayGraph
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{
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const char * name;
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RingBuffer buffer;
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bool enabled;
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};
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static bool graphs_init(void ** udata, void * params)
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{
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gs.graphs = ll_new();
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return true;
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}
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static void graphs_free(void * udata)
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{
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ll_free(gs.graphs);
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}
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static int graphs_getWindowCount(void * udata, bool interactive)
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{
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return g_state.showTiming ? 1 : 0;
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}
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struct BufferMetrics
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{
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float min;
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float max;
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float sum;
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float avg;
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float freq;
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};
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static bool rbCalcMetrics(int index, void * value_, void * udata_)
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||||
{
|
||||
float * value = value_;
|
||||
struct BufferMetrics * udata = udata_;
|
||||
|
||||
if (index == 0)
|
||||
{
|
||||
udata->min = *value;
|
||||
udata->max = *value;
|
||||
udata->sum = *value;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (udata->min > *value)
|
||||
udata->min = *value;
|
||||
|
||||
if (udata->max < *value)
|
||||
udata->max = *value;
|
||||
|
||||
udata->sum += *value;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void graphs_render(void * udata, bool interactive, struct Rect * windowRects)
|
||||
{
|
||||
const ImVec2 pos = {0.0f, 0.0f};
|
||||
igSetNextWindowBgAlpha(0.4f);
|
||||
igSetNextWindowPos(pos, 0, pos);
|
||||
|
||||
igBegin(
|
||||
"Performance Metrics",
|
||||
NULL,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
|
||||
ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar
|
||||
);
|
||||
|
||||
GraphHandle graph;
|
||||
for (ll_reset(gs.graphs); ll_walk(gs.graphs, (void **)&graph); )
|
||||
{
|
||||
if (!graph->enabled)
|
||||
continue;
|
||||
|
||||
struct BufferMetrics metrics = {};
|
||||
ringbuffer_forEach(graph->buffer, rbCalcMetrics, &metrics);
|
||||
|
||||
if (metrics.sum > 0.0f)
|
||||
{
|
||||
metrics.avg = metrics.sum / ringbuffer_getCount(graph->buffer);
|
||||
metrics.freq = 1000.0f / metrics.avg;
|
||||
}
|
||||
|
||||
char title[64];
|
||||
const ImVec2 size = {400.0f, 100.0f};
|
||||
|
||||
snprintf(title, sizeof(title),
|
||||
"%s: min:%4.2f max:%4.2f avg:%4.2f/%4.2fHz",
|
||||
graph->name, metrics.min, metrics.max, metrics.avg, metrics.freq);
|
||||
|
||||
igPlotLinesFloatPtr(
|
||||
"",
|
||||
(float *)ringbuffer_getValues(graph->buffer),
|
||||
ringbuffer_getLength(graph->buffer),
|
||||
ringbuffer_getStart (graph->buffer),
|
||||
title,
|
||||
0.0f,
|
||||
50.0f,
|
||||
size,
|
||||
sizeof(float));
|
||||
};
|
||||
|
||||
if (windowRects)
|
||||
{
|
||||
ImVec2 pos, size;
|
||||
igGetWindowPos(&pos);
|
||||
igGetWindowSize(&size);
|
||||
windowRects[0].x = pos.x;
|
||||
windowRects[0].y = pos.y;
|
||||
windowRects[0].w = size.x;
|
||||
windowRects[0].h = size.y;
|
||||
}
|
||||
|
||||
igEnd();
|
||||
}
|
||||
|
||||
struct LG_OverlayOps LGOverlayGraphs =
|
||||
{
|
||||
.name = "Graphs",
|
||||
.init = graphs_init,
|
||||
.free = graphs_free,
|
||||
.getWindowCount = graphs_getWindowCount,
|
||||
.render = graphs_render
|
||||
};
|
||||
|
||||
GraphHandle overlayGraph_register(const char * name, RingBuffer buffer)
|
||||
{
|
||||
struct OverlayGraph * graph = malloc(sizeof(struct OverlayGraph));
|
||||
graph->name = name;
|
||||
graph->buffer = buffer;
|
||||
graph->enabled = true;
|
||||
ll_push(gs.graphs, graph);
|
||||
return graph;
|
||||
}
|
||||
|
||||
void overlayGraph_unregister(GraphHandle handle)
|
||||
{
|
||||
handle->enabled = false;
|
||||
}
|
32
client/src/overlays.h
Normal file
32
client/src/overlays.h
Normal file
@ -0,0 +1,32 @@
|
||||
/**
|
||||
* Looking Glass
|
||||
* Copyright (C) 2017-2021 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _H_OVERLAYS_H
|
||||
#define _H_OVERLAYS_H
|
||||
|
||||
#include "interface/overlay.h"
|
||||
|
||||
extern struct LG_OverlayOps LGOverlayFPS;
|
||||
extern struct LG_OverlayOps LGOverlayGraphs;
|
||||
|
||||
GraphHandle overlayGraph_register(const char * name, RingBuffer buffer);
|
||||
void overlayGraph_unregister();
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user