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[client] spice: fix transposed cursor scale calculations
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@ -258,8 +258,8 @@ static void updatePositionInfo(void)
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srcW != g_state.dstRect.w ||
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g_cursor.guest.dpiScale != 100);
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g_cursor.scale.x = (float)srcH / (float)g_state.dstRect.h;
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g_cursor.scale.y = (float)srcW / (float)g_state.dstRect.w;
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g_cursor.scale.x = (float)srcW / (float)g_state.dstRect.w;
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g_cursor.scale.y = (float)srcH / (float)g_state.dstRect.h;
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g_cursor.dpiScale = g_cursor.guest.dpiScale / 100.0f;
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if (!g_state.posInfoValid)
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