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[client] app: replace old SDL_Scancode with int
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@ -35,7 +35,6 @@ typedef enum LG_MsgAlert
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}
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LG_MsgAlert;
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SDL_Window * app_getWindow(void);
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bool app_getProp(LG_DSProperty prop, void * ret);
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@ -81,7 +80,7 @@ void app_alert(LG_MsgAlert type, const char * fmt, ...);
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* @retval A handle for the binding or NULL on failure.
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* The caller is required to release the handle via `app_releaseKeybind` when it is no longer required
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*/
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KeybindHandle app_registerKeybind(uint32_t sc, SuperEventFn callback, void * opaque);
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KeybindHandle app_registerKeybind(int sc, SuperEventFn callback, void * opaque);
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/**
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* Release an existing key binding
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@ -55,21 +55,21 @@ void app_alert(LG_MsgAlert type, const char * fmt, ...)
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free(buffer);
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}
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KeybindHandle app_registerKeybind(SDL_Scancode key, SuperEventFn callback, void * opaque)
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KeybindHandle app_registerKeybind(int sc, SuperEventFn callback, void * opaque)
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{
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// don't allow duplicate binds
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if (g_state.bindings[key])
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if (g_state.bindings[sc])
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{
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DEBUG_INFO("Key already bound");
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return NULL;
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}
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KeybindHandle handle = (KeybindHandle)malloc(sizeof(struct KeybindHandle));
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handle->key = key;
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handle->sc = sc;
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handle->callback = callback;
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handle->opaque = opaque;
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g_state.bindings[key] = handle;
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g_state.bindings[sc] = handle;
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return handle;
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}
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@ -78,7 +78,7 @@ void app_releaseKeybind(KeybindHandle * handle)
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if (!*handle)
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return;
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g_state.bindings[(*handle)->key] = NULL;
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g_state.bindings[(*handle)->sc] = NULL;
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free(*handle);
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*handle = NULL;
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}
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@ -1231,6 +1231,7 @@ static void lg_shutdown(void)
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ivshmemClose(&g_state.shm);
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// this must run last to ensure that we don't free any pointers still in use
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app_releaseAllKeybinds();
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SDL_Quit();
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@ -154,7 +154,7 @@ struct CBRequest
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struct KeybindHandle
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{
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SDL_Scancode key;
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int sc;
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SuperEventFn callback;
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void * opaque;
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};
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