Commit Graph

1309 Commits

Author SHA1 Message Date
Gie "Max" Vanommeslaeghe
5b30f4a5ae
Merge pull request #951 from DarkflameUniverse/hardcore-mode
Hardcore mode
2023-01-11 20:18:56 +01:00
Gie "Max" Vanommeslaeghe
bfa4fbd5a9 add hardcore_mode to settings 2023-01-11 20:11:06 +01:00
Gie "Max" Vanommeslaeghe
e7bc4ef773 add hardcore mode 2023-01-11 20:08:54 +01:00
Aaron Kimbre
ce39e3ad6b Add ldf controlls to vanity npc tools
make vanity npc use more forgiving
2023-01-11 01:10:14 -06:00
David Markowitz
e67f310632
Fix missing template override for AMFFormats (#946) 2023-01-08 10:01:53 +01:00
David Markowitz
8920cd1063
Use field names instead of numbers for CDClient tables (#945) 2023-01-07 01:48:59 -08:00
David Markowitz
a580e3a2f5
Update lookup command (#909)
* Update lookup command

* Fix bugs

Update SlashCommandHandler.cpp
2023-01-07 00:17:09 -06:00
David Markowitz
a28a2e60cf
Add property Teleport behavior (#846)
* Add property Teleport behavior

Untested.  Will mark pr as ready for review when this has been tested

* Fix issues
2023-01-07 00:16:43 -06:00
Aaron Kimbrell
5374c555f5
Implement bubble seriliaztion in controllable physics (#942)
* bubble

* "Correct" serialization and enum

* Enum update

* figured out what things do

* accurate types and cleanup

* add sanity check
add getter
add slash command for testing

* fix default

* cleanup slash command

* handle game message probably
remove funny slash command
add all bubble GM's

Co-authored-by: Jett <55758076+Jettford@users.noreply.github.com>
2023-01-07 00:14:51 -06:00
Aaron Kimbrell
80f8dd8003
Imminuty updates (#925)
* WIP Immunities

* Immunity getters

* remove redundent variable
replace it use with it's equivalent

* remove unused lookups, fix typos

* fix tests

* added imunity test

* address feedback

* more immunity tests

* explicit this
2023-01-06 23:59:19 -06:00
David Markowitz
1ac898ba00
Remove GameConfig (#874)
* Remove GameConfig

* Fully remove GmeConfig

* Update worldconfig.ini

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-01-06 23:21:40 -06:00
David Markowitz
fc75d6048f
dGame Precompiled header improvements (#876)
* moving branch

* Add deleteinven slash command

* Change name of BRICKS_IN_BBB

* Use string_view instead of strcmp

* Clean up include tree

* Remove unneeded headers from PCH files

Removes unneeded headers from pre-compiled headers.  This increases compile time, however reduces development time for most files.

* Update Entity.h

* Update EntityManager.h

* Update GameMessages.cpp

* There it compiles now

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-01-06 23:17:05 -06:00
David Markowitz
8bcb4bd36d
Fix smashables not counting towards whole team (#944) 2023-01-06 23:06:24 -06:00
David Markowitz
bad3845d83
Address Docker issues and remove need to extract cdclient.fdb (#895)
* Implement a server res directory

* Only convert if neither exist

* Remove unzip, Update RegEx

* readme updates

Run setup after setting working dir

Address several docker issues

Revert "Run setup after setting working dir"

This reverts commit fd2fb9228e82a350204c1ef61f7ba059479bb12f.

Fix docker

* Remove extra submodules

* Rework logic

* Switch if block

* Remove need to extract fdb from client

* Change log name

* Update FdbToSqlite.cpp
2023-01-06 23:04:20 -06:00
Gie "Max" Vanommeslaeghe
7fcc8a6e84
Merge pull request #935 from EmosewaMC/WorldConfig
Eliminate WorldConfig Based Magic Numbers
2023-01-07 03:41:40 +01:00
David Markowitz
1a34f6f74a
Fix debug logging newline (#940) 2023-01-04 08:15:06 -06:00
David Markowitz
1789ec7f20
delta compression fixes (#937) 2023-01-03 11:22:04 -06:00
David Markowitz
dc7d0ce142
Fix Stuns of duration zero (#938) 2023-01-03 11:21:57 -06:00
David Markowitz
203a150a56 Update DestroyableComponent.cpp 2023-01-01 16:36:10 -08:00
EmosewaMC
19be0a61b2 Eliminate WorldConfig Magic Numbers
Add comments for fields

Use the name directly
2023-01-01 05:20:03 -08:00
David Markowitz
09157506bf
Fix Complete Overhaul (#934)
Check your pointers :)
2022-12-31 11:44:09 -08:00
David Markowitz
737eaba54d
Serialize target with GameMessageStartSkill (#933) 2022-12-31 03:56:30 -08:00
David Markowitz
fab4414204
Fix serratorizer chargeup time (#931) 2022-12-31 03:56:12 -08:00
Aaron Kimbrell
34b5f0f9d6
add uncast to speed behavior (#932) 2022-12-31 02:46:25 -06:00
David Markowitz
9adbb7aa86
Address World Server Packet timing and erroneous log (#929)
* Fix overread in projectile behavior

* Fix stuns

* Correctly read in bitStream

* Fix projectile behavior

* Address movement type issues

* Update shutdown time to be accurate

* Fix small issues
2022-12-29 08:34:53 -06:00
David Markowitz
bd28e4051f
Fix Hash Collisions in CDBehaviorParameter table (#930)
* Fix hashing

* Update CDBehaviorParameterTable.cpp
2022-12-29 03:43:52 -06:00
David Markowitz
99c0ca253c
Basic Attack Behavior Live Accuracy Improvements (#926)
* Overhaul BasicAttack Behavior so it matches the live 1.10.64 client
2022-12-28 14:04:37 -08:00
David Markowitz
0e9c0a8917
Fix MovementSwitch Behavior (#927) 2022-12-28 14:03:07 -08:00
David Markowitz
e41ed68447
Update README (#806)
* Update README

The README is very out of date, the following changes have been made
- Update what the file tree should look like
- Remove client Avant Gardens Survival script fix
- Update some incorrect commands or commands that were missing packages.
- Add packed client setup instructions
- Add *config.ini setup instructions
- Describe what configs should be modified and what you may want to change
- More detail in the verify step
- Change Account Manager link to Nexus Dashboard
- Remove table of commands and reference Commands.md instead
- Specify that UGCSERVERIP may need to be changed to localhost as well

* Fix Avant Gardens Survival

This addresses the Avant Gardens Survival bug.  Squeezing it in with the README changes since it is a small change.

* Remove Locale

* Update README.md

Co-authored-by: Jonathan Romano <jonathan@luxaritas.com>

* Remove dLocale again?

* Saving for the night

* Revert "Fix Avant Gardens Survival"

This reverts commit b1a1ce2d84.

* Update Mission.cpp

* Update README.md

Move comments and add pre-processor define

Update README.md

Update README.md

Update CMakePresets.json

Update CMakeVariables.txt

Update README.md

i love readmes

Update README.md

Update README.md

Update README.md

Update README.md

Update README.md

Update README.md

Update README.md

* Update README.md

Co-authored-by: Daniel Seiler <me@xiphoseer.de>

* Address feedback

* Update README.md

* Update Database.cpp

* Update README.md

* Revert tcp specification

Co-authored-by: Jonathan Romano <jonathan@luxaritas.com>
Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
Co-authored-by: Daniel Seiler <me@xiphoseer.de>
2022-12-28 13:58:53 -08:00
Aaron Kimbrell
5cc7d47074
sanity check on opening packages (#923) 2022-12-24 14:41:13 -08:00
David Markowitz
1470af99c3
Correct Property FX incorrect skill cast (#920) 2022-12-24 04:06:27 -08:00
David Markowitz
85ab573665
Fix duping issue (#921) 2022-12-24 09:51:59 +01:00
Aaron Kimbrell
6ec921025d
Use new logic for applying speed changes in ApplyBuff (#919) 2022-12-24 00:49:31 -08:00
David Markowitz
bbd5a49ea2
Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00
David Markowitz
675cf1d2a4
Fix baseEnemyApe stuns and fix IdleFlags serialization (#914)
* Fix baseEnemyApe stuns

* Correct serialization
2022-12-23 00:14:51 -06:00
Aaron Kimbrell
9ebb06ba24
Qb team credit (#912)
* give credit to whole team for qb's

* fix compiling
2022-12-22 07:24:59 -06:00
David Markowitz
96313ecd69
Calculate world shutdown timer (#910) 2022-12-22 05:16:35 -08:00
David Markowitz
015cbc06ea
Fix racing spawn positions (#913) 2022-12-22 05:16:18 -08:00
David Markowitz
dff02773a0
Fix dragon stuns (#915) 2022-12-22 05:16:08 -08:00
David Markowitz
d052ed6a63
Update MigrationRunner.cpp (#911) 2022-12-22 06:06:59 -06:00
David Markowitz
fd9757d121
Implement a server res directory for server required client files (#891) 2022-12-21 22:34:11 -08:00
David Markowitz
bd7f532a28
Implement the Imaginite Backpack and Shard armor scripts (#886)
* Imaginite Pack now works

* Remove unused params

* Address issues

* Add TeslaPack script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-12-21 14:33:41 -08:00
David Markowitz
51dd56f0a0
Add MTU config option (#908)
* Add config option

* Add reloading
2022-12-21 10:51:27 -06:00
David Markowitz
38eb441ca1
Correct Projectile behavior bitStream reads (#907) 2022-12-21 00:26:17 -08:00
Gie "Max" Vanommeslaeghe
559894024c
Merge pull request #889 from EmosewaMC/MoreImprovements
Continued improvements to Servers
2022-12-20 23:11:24 +01:00
Neal Spellman
0a31db9d44
Updated README and CREDITS (#904)
- README now has proper capitalization for categories in the credits.
- New layout with former contributors moved to below active contributors.
- LEGO Universe credits linked for the special thanks.
- Aronwk properly recognized as DLU team member after mistakenly not included.
- Vanity credits updated to more closely mirror categories in README's credits.
2022-12-20 14:10:54 -08:00
David Markowitz
f2fa81b5c3
Fix lobbies (#901) 2022-12-20 15:20:44 -06:00
David Markowitz
2fdcf62ec6
Fix overread in projectile behavior and address broken stuns (#898)
* Fix overread in projectile behavior

* Fix stuns

* Correctly read in bitStream
2022-12-19 14:52:00 -06:00
David Markowitz
d69f733772
Fix trading taking the wrong item (#900)
* Fix trading taking the wrong item

* Add missing returns

* Improve further

Do all verification first.  Then actually do the trade.  Prevents possible cheating attempts
2022-12-19 14:51:44 -06:00
Aaron Kimbrell
157a05239e
Add speedbase readling and writing to the level prograssion component and impli proper character versions for fixes (#856)
* Add speed base readling and writing
to the level prograssion component
Add retroactive fix to the  world transfer
TODO: see about versioning charxml fixes to make them not run every time

* version all current changes

* cleanup speed behavior
add calculate for future use in scripts
make < 1 speed multiplier possible
tested wormholer and it plays anims correctly

* cap the lower end of the speed multiplier
until the ending the behavior on hit properly works

* address feedback
add emun for character version
make set ignore multipliers consistent in speed behavior
switch case for char version upgrades

* remove the ability to stack speed boosts

* update value on level ups
2022-12-19 13:45:50 -06:00