David Markowitz
f55bec026d
Donation Component serialization
2023-06-26 23:17:59 -07:00
David Markowitz
478b6ff6a9
Move empty definitions to header
2023-06-26 23:01:46 -07:00
David Markowitz
7c1265911c
move ctor to header for collectible
2023-06-26 22:59:57 -07:00
David Markowitz
c6063aac66
Component serialization updates
...
- Fix serialization in multiple components so they don't get dirty flags reset when it was not intentional
2023-06-26 22:58:35 -07:00
David Markowitz
2abcb142ad
Character fixes - get it compiling again
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- Pass componentID to activity component constructor
- use int componentid so -1 can denote no component
2023-06-26 22:39:15 -07:00
David Markowitz
d9a3bea6d5
Merge branch 'components-wheeeee' of https://github.com/DarkflameUniverse/DarkflameServer into components-wheeeee
2023-06-26 21:59:02 -07:00
David Markowitz
fdcfbdee85
BuildBorderCleanup
2023-06-26 21:58:56 -07:00
Aaron Kimbre
fd182d222f
Update activing and racing components
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Hopefully not going to rename them for a third time, no way
2023-06-26 15:06:33 -05:00
Aaron Kimbre
68f90b7136
rename possessor to possession
2023-06-26 12:36:36 -05:00
David Markowitz
d29287f9d9
Buff Component fixes
2023-06-26 01:49:56 -07:00
David Markowitz
06acd23cb7
Use of final
2023-06-26 01:23:22 -07:00
David Markowitz
a5611e9c7f
Bouncer cleanup
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- Correct variable names
- Make serialization more efficient and make sense
- remove unneeded members
- more descriptive logs
- Move work to Startup
2023-06-26 01:19:49 -07:00
David Markowitz
34cfd45d40
CombatAI and Vendor
2023-06-26 00:15:25 -07:00
David Markowitz
ec9278286b
Use better naming
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- Remove use of Base. It is implied if you inherit that the class inherited from is a Base.
- Fix compilation errors from said change.
2023-06-25 22:00:01 -07:00
David Markowitz
9121bf41c5
Entity work
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- Add in bool cheks
- Fix component class files so they compile and link
- Fin inheritance
2023-06-25 21:47:35 -07:00
David Markowitz
fee1025982
Remove commented out logic, add ghosting exclusion
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We dont create items that are in an inventory, so that path is pointless for us.
2023-06-25 21:05:25 -07:00
David Markowitz
3f328a18be
Merge upstream ghosting candidate changes
2023-06-25 21:01:10 -07:00
Aaron Kimbre
485a88dfd4
move vars to be local
2023-06-24 01:56:13 -05:00
Aaron Kimbre
c237c16c33
group physicstogether in heirarchy
2023-06-23 16:56:56 -05:00
Aaron Kimbre
d44b18e38f
rough logic around loading physics
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as well as modelbehaviors
2023-06-23 12:01:41 -05:00
Aaron Kimbre
d153d66e26
Merge branch 'item-component' into components-wheeeee
2023-06-23 11:01:16 -05:00
Aaron Kimbre
34d22d2d0d
AchievementVendor scaffold
2023-06-23 10:56:05 -05:00
Aaron Kimbre
bcbc5882dc
Merge branch 'main' into components-wheeeee
2023-06-23 10:36:21 -05:00
Aaron Kimbre
f27e0400e7
scaffold activity based components
2023-06-23 10:30:03 -05:00
Aaron Kimbre
c78760db59
make inheritence clearer
2023-06-23 09:21:19 -05:00
Aaron Kimbrell
41898bef86
foot race player flag fix ( #1125 )
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and include fixes
2023-06-23 08:50:15 -05:00
David Markowitz
787dac7cd9
Update Dockerfile ( #1126 )
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Fixes #1124
2023-06-23 08:49:58 -05:00
Aaron Kimbre
907e045904
some tweaks
2023-06-23 01:10:06 -05:00
Aaron Kimbre
dc96fcba85
Vendor cleanup and start Donation Vendor impl
2023-06-23 00:56:25 -05:00
David Markowitz
fe23c7c5f7
Allow default scripts ( #1117 )
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Fix an issue where vanity script overwrote always
2023-06-20 10:40:16 -05:00
David Markowitz
132d31d3ab
Fix vehicle serialization during races ( #1122 )
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* Fix vehicle serialization during races
- Add missing frame stats reading
- correct the inversion of rotation
- correct serialization order
- use proper dirty flags
Tested that racers are no longer sideways on certain vertical slopes and stay in sync throughout the whole race.
* Update ClientPackets.cpp
* Update ClientPackets.cpp
* Update VehiclePhysicsComponent.h
2023-06-20 09:19:21 -05:00
David Markowitz
2d31b7e4bb
Fix incorrect serialization of SendTeleport ( #1121 )
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* Fix incorrect serialization of SendTeleport
- Fixes all incorrect teleports in the game
- remove hacks in mast teleport
- ...
- ......
Update GameMessages.cpp
* Remove stupid argument
there got it all out
* remove extra true
2023-06-18 00:00:36 -07:00
David Markowitz
e180430ede
Finish header re-ordering
2023-06-17 18:41:51 -07:00
David Markowitz
f46bc33dd4
Fix prereq bug ( #1118 )
2023-06-17 19:20:05 -05:00
David Markowitz
1bdec00a61
More organization of header
2023-06-17 02:39:33 -07:00
David Markowitz
68a5cc1d89
Use better API terminology for radii
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- SetProximityRadius just calls AddProximityRadius so its clear what is going on.
- created struct BoxDimensions for clear reading of what the floats are
2023-06-17 02:01:42 -07:00
David Markowitz
0d6bd33f9e
Remove unused problematic code ( #1115 )
2023-06-16 23:30:28 -05:00
Aaron Kimbrell
1a74c028c2
fix: make vanity npc's use default equipment if none is specified ( #1116 )
2023-06-16 16:09:46 -05:00
David Markowitz
be17d1a467
Update DestroyableComponent.cpp
2023-06-16 02:02:33 -07:00
David Markowitz
a992a28088
Merge from upstream
2023-06-16 02:01:01 -07:00
David Markowitz
891648288a
Organize Entity header
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Probably the third or fourth pass of this darn header... Just keep making it better every time
Rename some functions to make more sense to a reader
Use different method for Observing/subscribing to component events
Get rid of abomination of overloading GetParentUser
2023-06-16 01:56:02 -07:00
David Markowitz
92006123b8
Another consistency pass
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- change NotifyObject to use u16 string
- move stuff to header that is inline
- use u16strings instead of converting to u16 string
- move entity to dEntity
2023-06-16 01:01:13 -07:00
David Markowitz
9a9b9aa813
Merge branch 'components-wheeeee' of https://github.com/DarkflameUniverse/DarkflameServer into components-wheeeee
2023-06-15 23:58:59 -07:00
David Markowitz
ea975965ca
Fix typo
2023-06-15 23:58:39 -07:00
EmosewaMC
35e5d8497b
Remove empty destructors
2023-06-15 02:32:30 -07:00
EmosewaMC
4d57eff946
Update includes
2023-06-15 02:28:27 -07:00
EmosewaMC
2a8f40f8e8
Finish file
2023-06-15 02:13:25 -07:00
EmosewaMC
355f4f4df8
Update Entity.cpp
2023-06-14 23:17:30 -07:00
EmosewaMC
451f7e76d7
switch to unique_ptrs for callback timers
2023-06-14 23:16:31 -07:00
EmosewaMC
83065dfb6f
I havent checked if this compiled
2023-06-14 19:01:31 -07:00