Remove unused problematic code (#1115)

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David Markowitz 2023-06-16 21:30:28 -07:00 committed by GitHub
parent 1a74c028c2
commit 0d6bd33f9e
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@ -30,12 +30,6 @@ public:
struct SceneObjectDataChunk {
std::map<LWOOBJID, SceneObject> objects;
SceneObject& GetObject(LWOOBJID id) {
for (std::map<LWOOBJID, SceneObject>::iterator it = objects.begin(); it != objects.end(); ++it) {
if (it->first == id) return it->second;
}
}
const void PrintAllObjects() {
for (std::map<LWOOBJID, SceneObject>::iterator it = objects.begin(); it != objects.end(); ++it) {
std::cout << "\t ID: " << it->first << " LOT: " << it->second.lot << std::endl;