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https://github.com/DarkflameUniverse/DarkflameServer.git
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parent
787dac7cd9
commit
41898bef86
@ -2,6 +2,7 @@
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#include <string>
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#include <vector>
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#include <cstdint>
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class RawChunk;
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struct RawMesh;
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@ -6,8 +6,7 @@ void BaseFootRaceManager::OnStartup(Entity* self) {
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// TODO: Add to FootRaceStarter group
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}
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void BaseFootRaceManager::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1,
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int32_t param2, int32_t param3) {
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void BaseFootRaceManager::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
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const auto splitArguments = GeneralUtils::SplitString(args, '_');
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if (splitArguments.size() > 1) {
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@ -37,7 +36,7 @@ void BaseFootRaceManager::OnFireEventServerSide(Entity* self, Entity* sender, st
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if (character != nullptr) {
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character->SetPlayerFlag(115, false);
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if (param2 != -1) // Certain footraces set a flag
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character->SetPlayerFlag(static_cast<uint32_t>(param2), true);
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character->SetPlayerFlag(param2, true);
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}
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StopActivity(self, player->GetObjectID(), 0, param1);
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@ -3,6 +3,7 @@
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#include <string>
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#include <vector>
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#include <cstdint>
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class Command;
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class Event;
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