Commit Graph

1244 Commits

Author SHA1 Message Date
EmosewaMC
28fbe20b97 ModuleAssemblyComponent pass 2023-07-08 01:31:26 -07:00
EmosewaMC
5301346ed5 ModelBehaviorComponent pass 2023-07-05 20:37:16 -07:00
EmosewaMC
001f6a75eb MissionOfferComponent pass 2023-07-05 20:30:52 -07:00
EmosewaMC
950a1fe423 MissionComponent pass 2023-07-05 19:32:28 -07:00
EmosewaMC
68a2a04e5d LUPExhibitComponent cleanup 2023-07-04 22:52:51 -07:00
EmosewaMC
cfec9801a8 LevelProgressionComponent cleanup 2023-07-04 22:38:46 -07:00
EmosewaMC
8ede5b87ca Fix compilation error; add final specifiers 2023-07-04 22:38:35 -07:00
EmosewaMC
c22040c6eb ItemComponent Pass
make use of Writing a length
add C include guard
2023-07-04 22:17:44 -07:00
Aaron Kimbre
6fb1786cf1 Add component order array
fix loop in inven comp
2023-06-29 12:44:06 -05:00
David Markowitz
81404d9671 InventoryComponent pass
- reduce scope usage
- bouncing returns
- std::for_each in some contexts
- extra nullptr checks
- constiness
- extra logs
- scoped enum type for eItemType
- lol serialization.
2023-06-28 01:20:41 -07:00
David Markowitz
0544eeba1f Add default constructor for EquipmentItem
Change struct constructors to proper constructors.
2023-06-27 02:01:43 -07:00
David Markowitz
c2fe7f6205 HavokVehicleComponent improvements
serialization, moving stuff to header, removal of update as we serialize dirty position so often this check is pointless.
2023-06-26 23:28:23 -07:00
David Markowitz
f55bec026d Donation Component serialization 2023-06-26 23:17:59 -07:00
David Markowitz
478b6ff6a9 Move empty definitions to header 2023-06-26 23:01:46 -07:00
David Markowitz
7c1265911c move ctor to header for collectible 2023-06-26 22:59:57 -07:00
David Markowitz
c6063aac66 Component serialization updates
- Fix serialization in multiple components so they don't get dirty flags reset when it was not intentional
2023-06-26 22:58:35 -07:00
David Markowitz
2abcb142ad Character fixes - get it compiling again
- Pass componentID to activity component constructor
- use int componentid so -1 can denote no component
2023-06-26 22:39:15 -07:00
David Markowitz
d9a3bea6d5 Merge branch 'components-wheeeee' of https://github.com/DarkflameUniverse/DarkflameServer into components-wheeeee 2023-06-26 21:59:02 -07:00
David Markowitz
fdcfbdee85 BuildBorderCleanup 2023-06-26 21:58:56 -07:00
Aaron Kimbre
fd182d222f Update activing and racing components
Hopefully not going to rename them for a third time, no way
2023-06-26 15:06:33 -05:00
Aaron Kimbre
68f90b7136 rename possessor to possession 2023-06-26 12:36:36 -05:00
David Markowitz
d29287f9d9 Buff Component fixes 2023-06-26 01:49:56 -07:00
David Markowitz
06acd23cb7 Use of final 2023-06-26 01:23:22 -07:00
David Markowitz
a5611e9c7f Bouncer cleanup
- Correct variable names
- Make serialization more efficient and make sense
- remove unneeded members
- more descriptive logs
- Move work to Startup
2023-06-26 01:19:49 -07:00
David Markowitz
34cfd45d40 CombatAI and Vendor 2023-06-26 00:15:25 -07:00
David Markowitz
ec9278286b Use better naming
- Remove use of Base.  It is implied if you inherit that the class inherited from is a Base.
- Fix compilation errors from said change.
2023-06-25 22:00:01 -07:00
David Markowitz
9121bf41c5 Entity work
- Add in bool cheks
- Fix component class files so they compile and link
- Fin inheritance
2023-06-25 21:47:35 -07:00
David Markowitz
fee1025982 Remove commented out logic, add ghosting exclusion
We dont create items that are in an inventory, so that path is pointless for us.
2023-06-25 21:05:25 -07:00
David Markowitz
3f328a18be Merge upstream ghosting candidate changes 2023-06-25 21:01:10 -07:00
Aaron Kimbre
485a88dfd4 move vars to be local 2023-06-24 01:56:13 -05:00
Aaron Kimbre
c237c16c33 group physicstogether in heirarchy 2023-06-23 16:56:56 -05:00
Aaron Kimbre
d44b18e38f rough logic around loading physics
as well as modelbehaviors
2023-06-23 12:01:41 -05:00
Aaron Kimbre
d153d66e26 Merge branch 'item-component' into components-wheeeee 2023-06-23 11:01:16 -05:00
Aaron Kimbre
34d22d2d0d AchievementVendor scaffold 2023-06-23 10:56:05 -05:00
Aaron Kimbre
bcbc5882dc Merge branch 'main' into components-wheeeee 2023-06-23 10:36:21 -05:00
Aaron Kimbre
f27e0400e7 scaffold activity based components 2023-06-23 10:30:03 -05:00
Aaron Kimbre
c78760db59 make inheritence clearer 2023-06-23 09:21:19 -05:00
Aaron Kimbrell
41898bef86
foot race player flag fix (#1125)
and include fixes
2023-06-23 08:50:15 -05:00
David Markowitz
787dac7cd9
Update Dockerfile (#1126)
Fixes #1124
2023-06-23 08:49:58 -05:00
Aaron Kimbre
907e045904 some tweaks 2023-06-23 01:10:06 -05:00
Aaron Kimbre
dc96fcba85 Vendor cleanup and start Donation Vendor impl 2023-06-23 00:56:25 -05:00
David Markowitz
fe23c7c5f7
Allow default scripts (#1117)
Fix an issue where vanity script overwrote always
2023-06-20 10:40:16 -05:00
David Markowitz
132d31d3ab
Fix vehicle serialization during races (#1122)
* Fix vehicle serialization during races

- Add missing frame stats reading
- correct the inversion of rotation
- correct serialization order
- use proper dirty flags

Tested that racers are no longer sideways on certain vertical slopes and stay in sync throughout the whole race.

* Update ClientPackets.cpp

* Update ClientPackets.cpp

* Update VehiclePhysicsComponent.h
2023-06-20 09:19:21 -05:00
David Markowitz
2d31b7e4bb
Fix incorrect serialization of SendTeleport (#1121)
* Fix incorrect serialization of SendTeleport

- Fixes all incorrect teleports in the game
- remove hacks in mast teleport
- ...
- ......

Update GameMessages.cpp

* Remove stupid argument

there got it all out

* remove extra true
2023-06-18 00:00:36 -07:00
David Markowitz
e180430ede Finish header re-ordering 2023-06-17 18:41:51 -07:00
David Markowitz
f46bc33dd4
Fix prereq bug (#1118) 2023-06-17 19:20:05 -05:00
David Markowitz
1bdec00a61 More organization of header 2023-06-17 02:39:33 -07:00
David Markowitz
68a5cc1d89 Use better API terminology for radii
- SetProximityRadius just calls AddProximityRadius so its clear what is going on.
- created struct BoxDimensions for clear reading of what the floats are
2023-06-17 02:01:42 -07:00
David Markowitz
0d6bd33f9e
Remove unused problematic code (#1115) 2023-06-16 23:30:28 -05:00
Aaron Kimbrell
1a74c028c2
fix: make vanity npc's use default equipment if none is specified (#1116) 2023-06-16 16:09:46 -05:00