David Markowitz
f46bc33dd4
Fix prereq bug ( #1118 )
2023-06-17 19:20:05 -05:00
Aaron Kimbrell
1a74c028c2
fix: make vanity npc's use default equipment if none is specified ( #1116 )
2023-06-16 16:09:46 -05:00
David Markowitz
2a0f63c0a1
Fix all smashables not playing animations ( #1112 )
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Fixes an issue where most smashables did not explode into bricks upon death. This included anything that was spawned or didnt have the flag is_smashable set.
Tested that in races, all objects smash into bricks
Tested that the player properly explodes in their car if they crash
Tested that Shooting Gallery plays the special smash animation when a ship is smashed
Tested that all spawned objects play smash animations
* Fix warning, Fix modular assembly not smashing
* Rename variable to correct name
2023-06-14 15:44:22 -07:00
David Markowitz
12d7ab9034
Remove null check in GetPosition ( #1109 )
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Get ready for null pointer errors
2023-06-06 22:48:41 -07:00
EmosewaMC
c99e2a372b
Add weekly filter
2023-06-05 16:04:56 -07:00
David Markowitz
259f0c8371
Working in game again
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hooray
2023-06-05 04:10:59 -07:00
David Markowitz
a5e63529dc
const and compile save
2023-06-05 02:50:40 -07:00
David Markowitz
c572f2a58d
better tabs and organization
2023-06-05 02:43:02 -07:00
David Markowitz
5bff441c01
Fix query crashing
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Just select all columns since we need most of them anyways
2023-06-05 02:31:49 -07:00
David Markowitz
96fc6e81d8
Update sql to work
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The old way was supposed to work but doesn't. Oh well!
2023-06-05 02:24:00 -07:00
David Markowitz
59d7121978
Merge remote-tracking branch 'upstream/main' into first-draft-leaderboard-re-write
2023-06-05 02:04:14 -07:00
David Markowitz
8ae1e1bc6b
Fix: remove ability to buy items from a vendor if they don't sell said item ( #1105 )
2023-06-03 00:40:46 -07:00
EmosewaMC
8267823ca4
More simplification
2023-05-31 23:17:13 -07:00
EmosewaMC
b8878da61b
Convert to using only floats
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This will cover all of our bases for any type of score. No need to do any conversions.
2023-05-31 23:05:19 -07:00
David Markowitz
8a1f275176
add a const
2023-05-31 03:10:28 -07:00
David Markowitz
e1a7b4993e
look ma, more work
2023-05-30 18:21:10 -07:00
EmosewaMC
a43e03255c
It compiles at least now
2023-05-30 04:38:19 -07:00
EmosewaMC
83da45575e
CONST
2023-05-30 04:28:50 -07:00
EmosewaMC
f5f599764d
more const and views
2023-05-30 04:23:48 -07:00
EmosewaMC
7b1626901a
Add some debug asserts
2023-05-30 04:18:32 -07:00
EmosewaMC
a595347211
Merge remote-tracking branch 'upstream/main' into first-draft-leaderboard-re-write
2023-05-30 04:11:53 -07:00
EmosewaMC
0107d05d55
draft
2023-05-30 04:11:37 -07:00
David Markowitz
f26e66da4d
small updates to typs
2023-05-28 04:30:20 -07:00
David Markowitz
1f3df08730
Update GameMessages.cpp
2023-05-13 16:22:13 -07:00
David Markowitz
8a065ad074
Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
2023-05-13 16:16:58 -07:00
David Markowitz
4fe335cc66
Refactor: Amf3 implementation ( #998 )
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* Update AMFDeserializeTests.cpp
Redo Amf3 functionality
Overhaul the whole thing due to it being outdated and clunky to use
Sometimes you want to keep the value
Update AMFDeserializeTests.cpp
* Fix enum and constructors
Correct enum to a class and simplify names.
Add a proper default constructor
* Update MasterServer.cpp
* Fix bugs and add more tests
* Refactor: AMF with templates in mind
- Remove hard coded bodge
- Use templates and generics to allow for much looser typing and strengthened implementation
- Move code into header only implementation for portability
Refactor: Convert AMF implementation to templates
- Rip out previous implementation
- Remove all extraneous terminology
- Add proper overloads for all types of inserts
- Fix up tests and codebase
* Fix compiler errors
* Check for null first
* Add specialization for const char*
* Update tests for new template specialization
* Switch BitStream to use references
* Rename files
* Check enum bounds on deserialize
I did this on a phone
2023-05-13 17:22:00 -05:00
Aaron Kimbrell
9d105a287d
fix: not everything attached to a path is a moving platform ( #1090 )
2023-05-13 13:47:28 -07:00
Aaron Kimbrell
739eae5244
feature: Implement FallSpeedBehavior ( #1084 )
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* Hacky FallSpeedBehavior
* Fixup
* Make it more robust like speedboost
add check for default
Fix error in GetActiveSpeedboosts
* simplify and address feedback
2023-05-13 09:30:59 -05:00
Gie "Max" Vanommeslaeghe
07803a7ca2
Merge pull request #1085 from DarkflameUniverse/issue-436
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fix: not exiting shooting gallery when clicking activity close button
2023-05-13 14:11:16 +02:00
Gie "Max" Vanommeslaeghe
61ae619886
Merge pull request #1032 from EmosewaMC/FixWingreaper
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Fix Wingreaper birds not moving
2023-05-13 14:04:37 +02:00
David Markowitz
c5afd7d4a3
Fix deserialization errors for MovingPlatforms
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- Fixes deserialization errors for MovingPlatforms that did not have an attached_path, but had a MovingPlatform component >= id 0.
2023-05-13 04:04:15 -07:00
Aaron Kimbre
a809f36548
Address feedback
2023-05-11 09:23:48 -05:00
Aaron Kimbrell
6e6a05fc1d
fix: prevent negative imagination ( #1083 )
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* fix: prevent negative imagination
And fail switch if we don't have enough imagination
* Make better
2023-05-11 06:37:02 -05:00
Aaron Kimbre
5af5b0f1c1
fix: not exiting shooting gallery when clicking activity close button
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Fixes #436
Fixes crash when replaying as well
2023-05-10 19:26:04 -05:00
Aaron Kimbrell
bf0ae6f181
fix: add check for arg nums on handlepushobject ( #1081 )
2023-05-10 07:44:21 -05:00
Aaron Kimbrell
b1cd2776fa
fix: make exiting the race work ( #1082 )
2023-05-10 04:05:56 -05:00
David Markowitz
af1abe9e74
Use only ints
2023-05-10 01:32:55 -07:00
David Markowitz
4dba8d9225
Correct column order
2023-05-09 22:21:41 -07:00
David Markowitz
3448426caf
commit
2023-05-09 22:00:13 -07:00
David Markowitz
7a067e7b48
Working in game!
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- Add score saving for races
- Fix some bugs
- Still work to do.
2023-05-09 01:42:11 -07:00
David Markowitz
411c9eaf1f
Remove dead code
2023-05-09 00:06:43 -07:00
Aaron Kimbrell
4ff5afd9f7
Fix race exit dialogue always exiting ( #1077 )
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Fixes #1048
Tested that closing the dialog via esc, the x in the top right, or the big red x doesn't exit the race
Tested that the green check button does exit the race
2023-05-09 00:40:00 -05:00
EmosewaMC
6c2312fe87
Implement page fetching
2023-05-08 19:59:10 -07:00
EmosewaMC
d98ad4b94f
Implement leaderboard page offsets
2023-05-08 19:35:19 -07:00
EmosewaMC
5c086909ed
Ready for implementation
2023-05-08 18:36:28 -07:00
David Markowitz
1c7ac93d4b
Fix various bugs and make code cleaner.
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Still have work to go.
2023-05-08 03:55:10 -07:00
Gie "Max" Vanommeslaeghe
64a947e338
Merge pull request #1069 from EmosewaMC/NullChecks
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Add more null checks and split out code
2023-05-08 12:10:58 +02:00
David Markowitz
0f307ac4be
Fix bugs
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- Reinforce Query formatting
- Guarantee 11 rows are selected at a time by ranking by id, should there be more than an 11 way tie.
2023-05-08 02:46:55 -07:00
Aaron Kimbrell
8ceabadcde
Removed some hardcoded logic for racing ( #1075 )
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Including return world and what activity ID to use for rewards
2023-05-08 04:38:08 -05:00
David Markowitz
bc518be654
Bug fixes and cleanup
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Fix co-pilot induced column bugs
Fix insert/update statements
Added saving functionality
Added update clause for column
2023-05-07 04:09:10 -07:00