DarkflameServer/dGame
David Markowitz 2a0f63c0a1
Fix all smashables not playing animations (#1112)
Fixes an issue where most smashables did not explode into bricks upon death.  This included anything that was spawned or didnt have the flag is_smashable set.
Tested that in races, all objects smash into bricks
Tested that the player properly explodes in their car if they crash
Tested that Shooting Gallery plays the special smash animation when a ship is smashed
Tested that all spawned objects play smash animations

* Fix warning, Fix modular assembly not smashing

* Rename variable to correct name
2023-06-14 15:44:22 -07:00
..
dBehaviors feature: Implement FallSpeedBehavior (#1084) 2023-05-13 09:30:59 -05:00
dComponents Fix all smashables not playing animations (#1112) 2023-06-14 15:44:22 -07:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages Fix: remove ability to buy items from a vendor if they don't sell said item (#1105) 2023-06-03 00:40:46 -07:00
dInventory Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
dMission Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
dPropertyBehaviors Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
dUtilities Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup 2023-05-13 16:16:58 -07:00
Character.cpp Add better logs to saving (#1068) 2023-05-06 13:32:38 -05:00
Character.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp Fix all smashables not playing animations (#1112) 2023-06-14 15:44:22 -07:00
Entity.h fix: not exiting shooting gallery when clicking activity close button 2023-05-10 19:26:04 -05:00
EntityManager.cpp Add more null checks and split out code 2023-05-05 23:31:30 -07:00
EntityManager.h Add more null checks and split out code 2023-05-05 23:31:30 -07:00
LeaderboardManager.cpp Add Animation Table logic 2023-03-26 05:18:45 -07:00
LeaderboardManager.h format codebase 2022-07-28 08:39:57 -05:00
Player.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
Player.h convert to unix line endings 2022-08-05 22:01:59 -05:00
TeamManager.cpp format codebase 2022-07-28 08:39:57 -05:00
TeamManager.h format codebase 2022-07-28 08:39:57 -05:00
TradingManager.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
User.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
UserManager.cpp Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
UserManager.h format codebase 2022-07-28 08:39:57 -05:00