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https://github.com/DarkflameUniverse/DarkflameServer.git
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Implement page fetching
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d98ad4b94f
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@ -240,6 +240,8 @@ std::string Leaderboard::GetOrdering(Leaderboard::Type leaderboardType) {
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}
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void Leaderboard::SetupLeaderboard(uint32_t resultStart, uint32_t resultEnd) {
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resultStart++;
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resultEnd++;
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std::string queryBase =
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R"QUERY(
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WITH leaderboardsRanked AS (
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@ -296,11 +298,11 @@ void Leaderboard::SetupLeaderboard(uint32_t resultStart, uint32_t resultEnd) {
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// If we are getting the friends leaderboard, add the friends query, otherwise fill it in with nothing.
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if (this->infoType == InfoType::Friends) {
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snprintf(lookupBuffer, STRING_LENGTH, queryBase.c_str(),
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orderBase.c_str(), friendsQuery, selectBase.c_str(), resultStart + 1, resultEnd + 1);
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orderBase.c_str(), friendsQuery, selectBase.c_str(), resultStart, resultEnd);
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}
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else {
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snprintf(lookupBuffer, STRING_LENGTH, queryBase.c_str(),
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orderBase.c_str(), "", selectBase.c_str(), resultStart + 1, resultEnd + 1);
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orderBase.c_str(), "", selectBase.c_str(), resultStart, resultEnd);
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}
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std::string baseLookupStr;
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@ -527,10 +529,10 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Lead
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va_end(argsCopy);
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}
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void LeaderboardManager::SendLeaderboard(uint32_t gameID, Leaderboard::InfoType infoType, bool weekly, LWOOBJID targetID, LWOOBJID playerID) {
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void LeaderboardManager::SendLeaderboard(uint32_t gameID, Leaderboard::InfoType infoType, bool weekly, LWOOBJID playerID, uint32_t resultStart, uint32_t resultEnd) {
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Leaderboard leaderboard(gameID, infoType, weekly, playerID, GetLeaderboardType(gameID));
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leaderboard.SetupLeaderboard();
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leaderboard.Send(targetID);
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leaderboard.SetupLeaderboard(resultStart, resultEnd);
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leaderboard.Send(playerID);
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}
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Leaderboard::Type LeaderboardManager::GetLeaderboardType(const GameID gameID) {
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@ -63,6 +63,9 @@ public:
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/**
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* Builds the leaderboard from the database based on the associated gameID
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*
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* @param resultStart The index to start the leaderboard at. Zero indexed.
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* @param resultEnd The index to end the leaderboard at. Zero indexed.
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*/
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void SetupLeaderboard(uint32_t resultStart = 0, uint32_t resultEnd = 10);
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@ -96,7 +99,7 @@ private:
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class LeaderboardManager : public Singleton<LeaderboardManager> {
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typedef std::map<GameID, Leaderboard::Type> LeaderboardCache;
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public:
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void SendLeaderboard(GameID gameID, Leaderboard::InfoType infoType, bool weekly, LWOOBJID targetID, LWOOBJID playerID = LWOOBJID_EMPTY);
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void SendLeaderboard(GameID gameID, Leaderboard::InfoType infoType, bool weekly, LWOOBJID playerID, uint32_t resultStart = 0, uint32_t resultEnd = 10);
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// Saves a score to the database for the Racing minigame
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inline void SaveRacingScore(const LWOOBJID& playerID, GameID gameID, uint32_t bestLapTime, uint32_t bestTime, bool won) {
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@ -1647,8 +1647,8 @@ void GameMessages::HandleRequestActivitySummaryLeaderboardData(RakNet::BitStream
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int32_t gameID = 0;
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if (inStream->ReadBit()) inStream->Read(gameID);
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int32_t queryType = 1;
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if (inStream->ReadBit()) inStream->Read(queryType);
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Leaderboard::InfoType queryType = Leaderboard::InfoType::MyStanding;
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if (inStream->ReadBit()) inStream->Read<Leaderboard::InfoType>(queryType);
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int32_t resultsEnd = 10;
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if (inStream->ReadBit()) inStream->Read(resultsEnd);
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@ -1661,9 +1661,7 @@ void GameMessages::HandleRequestActivitySummaryLeaderboardData(RakNet::BitStream
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bool weekly = inStream->ReadBit();
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//const auto* leaderboard = LeaderboardManager::GetLeaderboard(gameID, (InfoType)queryType, weekly, entity->GetObjectID());
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//SendActivitySummaryLeaderboardData(entity->GetObjectID(), leaderboard, sysAddr);
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//delete leaderboard;
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LeaderboardManager::Instance().SendLeaderboard(gameID, queryType, weekly, target, resultsStart, resultsEnd);
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}
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void GameMessages::HandleActivityStateChangeRequest(RakNet::BitStream* inStream, Entity* entity) {
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