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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 15:07:28 +00:00
Working in game!
- Add score saving for races - Fix some bugs - Still work to do.
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411c9eaf1f
commit
7a067e7b48
@ -16,6 +16,8 @@
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#include "CDActivitiesTable.h"
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#include "Metrics.hpp"
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LeaderboardManager::LeaderboardCache LeaderboardManager::leaderboardCache = {};
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Leaderboard::Leaderboard(const GameID gameID, const Leaderboard::InfoType infoType, const bool weekly, LWOOBJID relatedPlayer, const Leaderboard::Type leaderboardType) {
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this->gameID = gameID;
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this->weekly = weekly;
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@ -34,10 +36,10 @@ void Leaderboard::WriteLeaderboardRow(std::ostringstream& leaderboard, const uin
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void Leaderboard::Serialize(RakNet::BitStream* bitStream) {
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bitStream->Write(gameID);
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bitStream->Write(leaderboardType);
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bitStream->Write(infoType);
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std::ostringstream leaderboard;
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Game::logger->Log("LeaderboardManager", "game is %i info type %i ", gameID, infoType);
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leaderboard << "ADO.Result=7:1\n"; // Unused in 1.10.64, but is in captures
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leaderboard << "Result.Count=1:1\n"; // number of results, always 1?
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leaderboard << "Result[0].Index=0:RowNumber\n"; // "Primary key"
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@ -46,13 +48,18 @@ void Leaderboard::Serialize(RakNet::BitStream* bitStream) {
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int32_t rowNumber = 0;
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for (auto& entry : entries) {
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for (auto* data : entry) {
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Game::logger->Log("LeaderboardManager", "writing data %s", data->GetString().c_str());
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WriteLeaderboardRow(leaderboard, rowNumber, data);
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}
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rowNumber++;
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}
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Game::logger->Log("LeaderboardManager", "leaderboard is %s", leaderboard.str().c_str());
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// Serialize the thing to a BitStream
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bitStream->WriteAlignedBytes((const unsigned char*)leaderboard.str().c_str(), leaderboard.tellp());
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uint32_t leaderboardSize = leaderboard.tellp();
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bitStream->Write<uint32_t>(leaderboardSize);
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// Doing this all in 1 call so there is no possbility of a dangling pointer.
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bitStream->WriteAlignedBytes(reinterpret_cast<const unsigned char*>(GeneralUtils::ASCIIToUTF16(leaderboard.str()).c_str()), leaderboard.tellp() * 2);
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if (leaderboardSize > 0) bitStream->Write<uint16_t>(0);
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bitStream->Write0();
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bitStream->Write0();
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}
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@ -80,7 +87,7 @@ void Leaderboard::QueryToLdf(std::unique_ptr<sql::ResultSet>& rows) {
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entry.push_back(new LDFData<uint64_t>(u"LastPlayed", rows->getUInt64("lastPlayed")));
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entry.push_back(new LDFData<int32_t>(u"NumPlayed", 1));
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entry.push_back(new LDFData<std::u16string>(u"name", GeneralUtils::ASCIIToUTF16(rows->getString("name").c_str())));
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entry.push_back(new LDFData<int32_t>(u"RowNumber", rows->getInt("ranking")));
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entry.push_back(new LDFData<uint64_t>(u"RowNumber", rows->getInt("ranking")));
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switch (leaderboardType) {
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case Type::ShootingGallery:
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entry.push_back(new LDFData<float>(u"HitPercentage", rows->getDouble("hitPercentage")));
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@ -101,7 +108,7 @@ void Leaderboard::QueryToLdf(std::unique_ptr<sql::ResultSet>& rows) {
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// NumWins:1
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break;
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case Type::UnusedLeaderboard4:
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entry.push_back(new LDFData<int32_t>(u"Score", rows->getInt("score")));
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entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("score")));
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// Points:1
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break;
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case Type::MonumentRace:
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@ -113,19 +120,19 @@ void Leaderboard::QueryToLdf(std::unique_ptr<sql::ResultSet>& rows) {
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// Time:1
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break;
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case Type::Survival:
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entry.push_back(new LDFData<int32_t>(u"Score", rows->getInt("score")));
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entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("score")));
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// Points:1
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1
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break;
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case Type::SurvivalNS:
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entry.push_back(new LDFData<int32_t>(u"Score", rows->getInt("score")));
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entry.push_back(new LDFData<int32_t>(u"Wave", rows->getInt("score")));
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// Wave:1
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1
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break;
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case Type::Donations:
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entry.push_back(new LDFData<int32_t>(u"Score", rows->getInt("score")));
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entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("score")));
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// Score:1
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break;
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case Type::None:
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@ -320,11 +327,13 @@ void Leaderboard::SetupLeaderboard(uint32_t resultStart, uint32_t resultEnd) {
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}
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std::unique_ptr<sql::ResultSet> baseResult(baseQuery->executeQuery());
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Game::logger->Log("LeaderboardManager", "%s", baseRankingBuffer);
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if (!baseResult->next()) return; // In this case, there are no entries in the leaderboard for this game.
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uint32_t relatedPlayerLeaderboardId = baseResult->getInt("id");
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// Create and execute the actual save here
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Game::logger->Log("LeaderboardManager", "query is %s", lookupBuffer);
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std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt(lookupBuffer));
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query->setInt(1, this->gameID);
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@ -461,7 +470,7 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Lead
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int32_t time;
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time = va_arg(argsCopy, int32_t);
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if (time < oldTime) {
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if (time > oldTime) {
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saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, true);
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}
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break;
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@ -507,7 +516,8 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Lead
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case Leaderboard::Type::None:
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default:
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Game::logger->Log("LeaderboardManager", "Unknown leaderboard type %i. Cannot save score!", leaderboardType);
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break;
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va_end(argsCopy);
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return;
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}
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} else {
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saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, false);
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@ -543,7 +553,7 @@ Leaderboard::Type LeaderboardManager::GetLeaderboardType(const GameID gameID) {
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std::vector<CDActivities> activities = activitiesTable->Query([=](const CDActivities& entry) {
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return (entry.ActivityID == gameID);
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});
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auto type = activities.empty() ? static_cast<Leaderboard::Type>(activities.at(0).leaderboardType) : Leaderboard::Type::None;
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auto type = !activities.empty() ? static_cast<Leaderboard::Type>(activities.at(0).leaderboardType) : Leaderboard::Type::None;
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leaderboardCache.insert_or_assign(gameID, type);
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return type;
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}
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@ -23,6 +23,7 @@
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#include "dConfig.h"
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#include "Loot.h"
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#include "eMissionTaskType.h"
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#include "LeaderboardManager.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846264338327950288
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@ -391,9 +392,7 @@ void RacingControlComponent::HandleMessageBoxResponse(Entity* player,
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}
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if (id == "rewardButton") {
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if (data->collectedRewards) {
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return;
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}
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if (data->collectedRewards) return;
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data->collectedRewards = true;
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@ -401,6 +400,8 @@ void RacingControlComponent::HandleMessageBoxResponse(Entity* player,
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const auto score = m_LoadedPlayers * 10 + data->finished;
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LootGenerator::Instance().GiveActivityLoot(player, m_Parent, m_ActivityID, score);
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auto leaderboardType = LeaderboardManager::Instance().GetLeaderboardType(m_ActivityID);
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LeaderboardManager::Instance().SaveScore(player->GetObjectID(), m_ActivityID, leaderboardType, 3, data->bestLapTime, data->raceTime, data->finished == 1);
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// Giving rewards
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GameMessages::SendNotifyRacingClient(
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@ -1639,7 +1639,7 @@ void GameMessages::SendActivitySummaryLeaderboardData(const LWOOBJID& objectID,
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bitStream.Write(GAME_MSG::GAME_MSG_SEND_ACTIVITY_SUMMARY_LEADERBOARD_DATA);
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leaderboard->Serialize(&bitStream);
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PacketUtils::SavePacket("leaderboardData.bin", (const char*)bitStream.GetData(), bitStream.GetNumberOfBytesUsed());
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SEND_PACKET;
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}
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@ -1661,7 +1661,7 @@ void GameMessages::HandleRequestActivitySummaryLeaderboardData(RakNet::BitStream
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bool weekly = inStream->ReadBit();
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LeaderboardManager::Instance().SendLeaderboard(gameID, queryType, weekly, target, resultsStart, resultsEnd);
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LeaderboardManager::Instance().SendLeaderboard(gameID, queryType, weekly, entity->GetObjectID(), resultsStart, resultsEnd);
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}
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void GameMessages::HandleActivityStateChangeRequest(RakNet::BitStream* inStream, Entity* entity) {
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@ -96,8 +96,7 @@ void NpcAgCourseStarter::OnFireEventServerSide(Entity* self, Entity* sender, std
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}
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EntityManager::Instance()->SerializeEntity(self);
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//LeaderboardManager::SaveScore(sender->GetObjectID(), scriptedActivityComponent->GetActivityID(),
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// 0, (uint32_t)finish);
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// LeaderboardManager::Instance().SaveFootRaceScore(sender->GetObjectID(), scriptedActivityComponent->GetActivityID(), finish);
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GameMessages::SendNotifyClientObject(self->GetObjectID(), u"ToggleLeaderBoard",
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scriptedActivityComponent->GetActivityID(), 0, sender->GetObjectID(),
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@ -73,24 +73,27 @@ void ActivityManager::StopActivity(Entity* self, const LWOOBJID playerID, const
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LootGenerator::Instance().GiveActivityLoot(player, self, gameID, CalculateActivityRating(self, playerID));
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// Save the new score to the leaderboard and show the leaderboard to the player
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//LeaderboardManager::SaveScore(playerID, gameID, score, value1);
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//const auto* leaderboard = LeaderboardManager::GetLeaderboard(gameID, InfoType::Standings,
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// false, player->GetObjectID());
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//GameMessages::SendActivitySummaryLeaderboardData(self->GetObjectID(), leaderboard, player->GetSystemAddress());
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//delete leaderboard;
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// Makes the leaderboard show up for the player
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GameMessages::SendNotifyClientObject(self->GetObjectID(), u"ToggleLeaderBoard",
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gameID, 0, playerID, "",
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player->GetSystemAddress());
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if (sac != nullptr) {
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sac->PlayerRemove(player->GetObjectID());
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}
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}
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}
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void ActivityManager::SaveScore(Entity* self, LWOOBJID playerID, uint32_t val1, uint32_t val2, uint32_t val3) {
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auto* player = EntityManager::Instance()->GetEntity(playerID);
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if (!player) return;
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auto* sac = self->GetComponent<ScriptedActivityComponent>();
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uint32_t gameID = sac != nullptr ? sac->GetActivityID() : self->GetLOT();
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// Save the new score to the leaderboard and show the leaderboard to the player
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auto leaderboardType = LeaderboardManager::GetLeaderboardType(gameID);
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Game::logger->Log("ActivityManager", "leaderboard type %i %i", leaderboardType, gameID);
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LeaderboardManager::Instance().SaveScore(playerID, gameID, leaderboardType, 3, val1, val2, val3);
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// Makes the leaderboard show up for the player
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GameMessages::SendNotifyClientObject(self->GetObjectID(), u"ToggleLeaderBoard", gameID, 0, playerID, "", player->GetSystemAddress());
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}
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bool ActivityManager::TakeActivityCost(const Entity* self, const LWOOBJID playerID) {
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auto* sac = self->GetComponent<ScriptedActivityComponent>();
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if (sac == nullptr)
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@ -18,6 +18,7 @@ public:
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static bool TakeActivityCost(const Entity* self, LWOOBJID playerID);
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static uint32_t GetActivityID(const Entity* self);
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void StopActivity(Entity* self, LWOOBJID playerID, uint32_t score, uint32_t value1 = 0, uint32_t value2 = 0, bool quit = false);
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void SaveScore(Entity* self, LWOOBJID playerID, uint32_t val1 = 0, uint32_t val2 = 0, uint32_t val3 = 0);
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virtual uint32_t CalculateActivityRating(Entity* self, LWOOBJID playerID);
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static void GetLeaderboardData(Entity* self, LWOOBJID playerID, uint32_t activityID, uint32_t numResults = 0);
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// void FreezePlayer(Entity *self, const LWOOBJID playerID, const bool state) const;
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}
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StopActivity(self, player->GetObjectID(), 0, param1);
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SaveScore(self, player->GetObjectID(), param1, param2, param3);
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}
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}
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}
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