mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-10 02:08:20 +00:00
7a067e7b48
- Add score saving for races - Fix some bugs - Still work to do.
560 lines
19 KiB
C++
560 lines
19 KiB
C++
#include "LeaderboardManager.h"
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#include <utility>
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#include "Database.h"
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#include "EntityManager.h"
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#include "Character.h"
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#include "Game.h"
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#include "GameMessages.h"
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#include "dLogger.h"
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#include "dConfig.h"
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#include "CDClientManager.h"
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#include "GeneralUtils.h"
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#include "Entity.h"
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#include "LDFFormat.h"
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#include <sstream>
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#include "CDActivitiesTable.h"
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#include "Metrics.hpp"
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LeaderboardManager::LeaderboardCache LeaderboardManager::leaderboardCache = {};
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Leaderboard::Leaderboard(const GameID gameID, const Leaderboard::InfoType infoType, const bool weekly, LWOOBJID relatedPlayer, const Leaderboard::Type leaderboardType) {
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this->gameID = gameID;
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this->weekly = weekly;
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this->infoType = infoType;
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this->leaderboardType = leaderboardType;
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this->relatedPlayer = relatedPlayer;
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}
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Leaderboard::~Leaderboard() {
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for (auto& entry : entries) for (auto data : entry) delete data;
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}
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void Leaderboard::WriteLeaderboardRow(std::ostringstream& leaderboard, const uint32_t& index, LDFBaseData* data) {
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leaderboard << "Result[0].Row[" << index << "]." << data->GetString() << '\n';
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}
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void Leaderboard::Serialize(RakNet::BitStream* bitStream) {
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bitStream->Write(gameID);
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bitStream->Write(infoType);
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std::ostringstream leaderboard;
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Game::logger->Log("LeaderboardManager", "game is %i info type %i ", gameID, infoType);
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leaderboard << "ADO.Result=7:1\n"; // Unused in 1.10.64, but is in captures
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leaderboard << "Result.Count=1:1\n"; // number of results, always 1?
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leaderboard << "Result[0].Index=0:RowNumber\n"; // "Primary key"
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leaderboard << "Result[0].RowCount=1:" << entries.size() << '\n'; // number of rows
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int32_t rowNumber = 0;
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for (auto& entry : entries) {
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for (auto* data : entry) {
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Game::logger->Log("LeaderboardManager", "writing data %s", data->GetString().c_str());
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WriteLeaderboardRow(leaderboard, rowNumber, data);
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}
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rowNumber++;
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}
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Game::logger->Log("LeaderboardManager", "leaderboard is %s", leaderboard.str().c_str());
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// Serialize the thing to a BitStream
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uint32_t leaderboardSize = leaderboard.tellp();
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bitStream->Write<uint32_t>(leaderboardSize);
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// Doing this all in 1 call so there is no possbility of a dangling pointer.
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bitStream->WriteAlignedBytes(reinterpret_cast<const unsigned char*>(GeneralUtils::ASCIIToUTF16(leaderboard.str()).c_str()), leaderboard.tellp() * 2);
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if (leaderboardSize > 0) bitStream->Write<uint16_t>(0);
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bitStream->Write0();
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bitStream->Write0();
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}
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bool Leaderboard::GetRankingQuery(std::string& lookupReturn) const {
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if (this->infoType == InfoType::Top) {
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lookupReturn = "SELECT id FROM leaderboard WHERE game_id = ? ORDER BY %s LIMIT 1";
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return true;
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} else {
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lookupReturn = "SELECT id FROM leaderboard WHERE game_id = ? AND character_id = ? LIMIT 1";
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return false;
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}
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}
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void Leaderboard::QueryToLdf(std::unique_ptr<sql::ResultSet>& rows) {
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if (rows->rowsCount() == 0) return;
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this->entries.reserve(rows->rowsCount());
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while (rows->next()) {
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constexpr int32_t MAX_NUM_DATA_PER_ROW = 9;
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this->entries.push_back(std::vector<LDFBaseData*>());
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auto& entry = this->entries.back();
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entry.reserve(MAX_NUM_DATA_PER_ROW);
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entry.push_back(new LDFData<uint64_t>(u"CharacterID", rows->getInt("character_id")));
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entry.push_back(new LDFData<uint64_t>(u"LastPlayed", rows->getUInt64("lastPlayed")));
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entry.push_back(new LDFData<int32_t>(u"NumPlayed", 1));
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entry.push_back(new LDFData<std::u16string>(u"name", GeneralUtils::ASCIIToUTF16(rows->getString("name").c_str())));
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entry.push_back(new LDFData<uint64_t>(u"RowNumber", rows->getInt("ranking")));
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switch (leaderboardType) {
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case Type::ShootingGallery:
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entry.push_back(new LDFData<float>(u"HitPercentage", rows->getDouble("hitPercentage")));
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// HitPercentage:3 between 0 and 1
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entry.push_back(new LDFData<int32_t>(u"Score", rows->getInt("score")));
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// Score:1
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entry.push_back(new LDFData<int32_t>(u"Streak", rows->getInt("streak")));
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// Streak:1
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break;
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case Type::Racing:
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entry.push_back(new LDFData<float>(u"BestLapTime", rows->getDouble("bestLapTime")));
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// BestLapTime:3
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entry.push_back(new LDFData<float>(u"BestTime", rows->getDouble("bestTime")));
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// BestTime:3
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entry.push_back(new LDFData<int32_t>(u"License", 1));
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// License:1 - 1 if player has completed mission 637 and 0 otherwise
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entry.push_back(new LDFData<int32_t>(u"NumWins", rows->getInt("numWins")));
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// NumWins:1
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break;
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case Type::UnusedLeaderboard4:
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entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("score")));
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// Points:1
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break;
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case Type::MonumentRace:
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1(?)
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break;
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case Type::FootRace:
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1
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break;
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case Type::Survival:
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entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("score")));
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// Points:1
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1
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break;
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case Type::SurvivalNS:
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entry.push_back(new LDFData<int32_t>(u"Wave", rows->getInt("score")));
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// Wave:1
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1
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break;
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case Type::Donations:
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entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("score")));
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// Score:1
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break;
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case Type::None:
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// This type is included here simply to resolve a compiler warning on mac about unused enum types
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break;
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default:
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break;
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}
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}
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}
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std::string Leaderboard::GetColumns(Leaderboard::Type leaderboardType) {
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std::string columns;
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switch (leaderboardType) {
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case Type::ShootingGallery:
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columns = "hitPercentage, score, streak";
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break;
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case Type::Racing:
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columns = "bestLapTime, bestTime, numWins";
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break;
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case Type::UnusedLeaderboard4:
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columns = "score";
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break;
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case Type::MonumentRace:
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columns = "bestTime";
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break;
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case Type::FootRace:
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columns = "bestTime";
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break;
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case Type::Survival:
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columns = "bestTime, score";
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break;
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case Type::SurvivalNS:
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columns = "bestTime, score";
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break;
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case Type::Donations:
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columns = "score";
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break;
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case Type::None:
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// This type is included here simply to resolve a compiler warning on mac about unused enum types
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break;
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}
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return columns;
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}
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std::string Leaderboard::GetInsertFormat(Leaderboard::Type leaderboardType) {
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std::string columns;
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switch (leaderboardType) {
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case Type::ShootingGallery:
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columns = "hitPercentage=%f, score=%i, streak=%i";
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break;
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case Type::Racing:
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columns = "bestLapTime=%i, bestTime=%i, numWins=numWins + %i";
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break;
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case Type::UnusedLeaderboard4:
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columns = "score=%i";
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break;
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case Type::MonumentRace:
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columns = "bestTime=%i";
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break;
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case Type::FootRace:
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columns = "bestTime=%i";
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break;
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case Type::Survival:
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columns = "bestTime=%i, score=%i";
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break;
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case Type::SurvivalNS:
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columns = "bestTime=%i, score=%i";
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break;
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case Type::Donations:
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columns = "score=%i";
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break;
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case Type::None:
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// This type is included here simply to resolve a compiler warning on mac about unused enum types
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break;
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}
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return columns;
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}
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std::string Leaderboard::GetOrdering(Leaderboard::Type leaderboardType) {
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std::string orderBase;
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switch (leaderboardType) {
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case Type::ShootingGallery:
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orderBase = "score DESC, streak DESC, hitPercentage DESC";
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break;
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case Type::Racing:
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orderBase = "bestTime ASC, bestLapTime ASC, numWins DESC";
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break;
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case Type::UnusedLeaderboard4:
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orderBase = "score DESC";
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break;
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case Type::MonumentRace:
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orderBase = "bestTime ASC";
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break;
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case Type::FootRace:
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orderBase = "bestTime DESC";
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break;
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case Type::Survival:
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orderBase = "score DESC, bestTime DESC";
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break;
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case Type::SurvivalNS:
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orderBase = "bestTime DESC, score DESC";
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break;
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case Type::Donations:
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orderBase = "score DESC";
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break;
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case Type::None:
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// This type is included here simply to resolve a compiler warning on mac about unused enum types
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break;
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}
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return orderBase;
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}
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void Leaderboard::SetupLeaderboard(uint32_t resultStart, uint32_t resultEnd) {
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resultStart++;
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resultEnd++;
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std::string queryBase =
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R"QUERY(
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WITH leaderboardsRanked AS (
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SELECT leaderboard.*, charinfo.name,
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RANK() OVER
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(
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ORDER BY %s, UNIX_TIMESTAMP(last_played) ASC, id DESC
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) AS ranking
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FROM leaderboard JOIN charinfo on charinfo.id = leaderboard.character_id
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WHERE game_id = ? %s
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),
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myStanding AS (
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SELECT
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ranking as myRank
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FROM leaderboardsRanked
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WHERE id = ?
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),
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lowestRanking AS (
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SELECT MAX(ranking) AS lowestRank
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FROM leaderboardsRanked
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)
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SELECT %s, character_id, UNIX_TIMESTAMP(last_played) as lastPlayed, leaderboardsRanked.name, leaderboardsRanked.ranking FROM leaderboardsRanked, myStanding, lowestRanking
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WHERE leaderboardsRanked.ranking
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BETWEEN
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LEAST(GREATEST(CAST(myRank AS SIGNED) - 5, %i), lowestRanking.lowestRank - 10)
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AND
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LEAST(GREATEST(myRank + 5, %i), lowestRanking.lowestRank)
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ORDER BY ranking ASC;
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)QUERY";
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const char* friendsQuery =
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R"QUERY( AND (
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character_id IN (
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SELECT fr.requested_player FROM (
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SELECT CASE
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WHEN player_id = ? THEN friend_id
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WHEN friend_id = ? THEN player_id
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END AS requested_player
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FROM friends
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) AS fr
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JOIN charinfo AS ci
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ON ci.id = fr.requested_player
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WHERE fr.requested_player IS NOT NULL
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)
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OR character_id = ?
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)
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)QUERY";
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std::string orderBase = GetOrdering(this->leaderboardType);
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std::string selectBase = GetColumns(this->leaderboardType);
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constexpr uint16_t STRING_LENGTH = 1526;
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char lookupBuffer[STRING_LENGTH];
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// If we are getting the friends leaderboard, add the friends query, otherwise fill it in with nothing.
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if (this->infoType == InfoType::Friends) {
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snprintf(lookupBuffer, STRING_LENGTH, queryBase.c_str(),
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orderBase.c_str(), friendsQuery, selectBase.c_str(), resultStart, resultEnd);
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}
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else {
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snprintf(lookupBuffer, STRING_LENGTH, queryBase.c_str(),
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orderBase.c_str(), "", selectBase.c_str(), resultStart, resultEnd);
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}
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std::string baseLookupStr;
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char baseRankingBuffer[STRING_LENGTH];
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bool neededFormatting = GetRankingQuery(baseLookupStr);
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// If we need to format the base ranking query, do so, otherwise just copy the query since it's already formatted.
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if (neededFormatting) snprintf(baseRankingBuffer, STRING_LENGTH, baseLookupStr.c_str(), orderBase.c_str());
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else std::copy(baseLookupStr.begin(), baseLookupStr.end() + 1, baseRankingBuffer);
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std::unique_ptr<sql::PreparedStatement> baseQuery(Database::CreatePreppedStmt(baseRankingBuffer));
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baseQuery->setInt(1, this->gameID);
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if (!neededFormatting) {
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baseQuery->setInt(2, this->relatedPlayer);
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}
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std::unique_ptr<sql::ResultSet> baseResult(baseQuery->executeQuery());
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Game::logger->Log("LeaderboardManager", "%s", baseRankingBuffer);
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if (!baseResult->next()) return; // In this case, there are no entries in the leaderboard for this game.
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uint32_t relatedPlayerLeaderboardId = baseResult->getInt("id");
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// Create and execute the actual save here
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Game::logger->Log("LeaderboardManager", "query is %s", lookupBuffer);
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std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt(lookupBuffer));
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query->setInt(1, this->gameID);
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if (this->infoType == InfoType::Friends) {
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query->setInt(2, this->relatedPlayer);
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query->setInt(3, this->relatedPlayer);
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query->setInt(4, this->relatedPlayer);
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query->setInt(5, relatedPlayerLeaderboardId);
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} else {
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query->setInt(2, relatedPlayerLeaderboardId);
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}
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std::unique_ptr<sql::ResultSet> result(query->executeQuery());
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QueryToLdf(result);
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}
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void Leaderboard::Send(LWOOBJID targetID) {
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auto* player = EntityManager::Instance()->GetEntity(relatedPlayer);
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if (player != nullptr) {
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GameMessages::SendActivitySummaryLeaderboardData(targetID, this, player->GetSystemAddress());
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}
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}
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void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Leaderboard::Type leaderboardType, uint32_t argumentCount, ...) {
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va_list args;
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va_start(args, argumentCount);
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SaveScore(playerID, gameID, leaderboardType, args);
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va_end(args);
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}
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std::string FormatInsert(const std::string& columns, const std::string& format, va_list args, bool useUpdate) {
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const char* insertClause = "INSERT";
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const char* updateClause = "UPDATE";
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const char* queryType = useUpdate ? updateClause : insertClause;
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const char* insertFilter = ", character_id = ?, game_id = ?, timesPlayed = 1";
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const char* updateFilter = ", timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?";
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const char* usedFilter = useUpdate ? updateFilter : insertFilter;
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constexpr uint16_t STRING_LENGTH = 400;
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char formattedInsert[STRING_LENGTH];
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auto queryBase = "%s leaderboard SET %s %s;";
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snprintf(formattedInsert, STRING_LENGTH, queryBase, queryType, format.c_str(), usedFilter);
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char finishedQuery[STRING_LENGTH];
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vsnprintf(finishedQuery, STRING_LENGTH, formattedInsert, args);
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return finishedQuery;
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}
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void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Leaderboard::Type leaderboardType, va_list activityScore) {
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std::string selectedColumns = Leaderboard::GetColumns(leaderboardType);
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std::string insertFormat = Leaderboard::GetInsertFormat(leaderboardType);
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const char* lookup = "SELECT %s FROM leaderboard WHERE character_id = ? AND game_id = ?;";
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constexpr uint16_t STRING_LENGTH = 400;
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char lookupBuffer[STRING_LENGTH];
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snprintf(lookupBuffer, STRING_LENGTH, lookup, selectedColumns.c_str());
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std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt(lookupBuffer));
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query->setInt(1, playerID);
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query->setInt(2, gameID);
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std::unique_ptr<sql::ResultSet> myScoreResult(query->executeQuery());
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std::va_list argsCopy;
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va_copy(argsCopy, activityScore);
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std::string saveQuery;
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if (myScoreResult->next()) {
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switch (leaderboardType) {
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case Leaderboard::Type::ShootingGallery: {
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int32_t oldScore = myScoreResult->getInt("score");
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int32_t score;
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score = va_arg(argsCopy, int32_t);
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float oldHitPercentage = myScoreResult->getFloat("hitPercentage");
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float hitPercentage;
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hitPercentage = va_arg(argsCopy, double);
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int32_t oldStreak = myScoreResult->getInt("streak");
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int32_t streak;
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streak = va_arg(argsCopy, int32_t);
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if (score > oldScore || // If score is better
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(score == oldScore && hitPercentage > oldHitPercentage) || // or if the score is tied and the hitPercentage is better
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(score == oldScore && hitPercentage == oldHitPercentage && streak > oldStreak)) { // or if the score and hitPercentage are tied and the streak is better
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saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, true);
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}
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break;
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}
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case Leaderboard::Type::Racing: {
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uint32_t oldLapTime = myScoreResult->getFloat("bestLapTime");
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uint32_t lapTime;
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lapTime = va_arg(argsCopy, uint32_t);
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uint32_t oldTime = myScoreResult->getFloat("bestTime");
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uint32_t newTime;
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newTime = va_arg(argsCopy, uint32_t);
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bool won;
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won = va_arg(argsCopy, int32_t);
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if (newTime < oldTime ||
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(newTime == oldTime && lapTime < oldLapTime)) {
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saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, true);
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} else if (won) {
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std::unique_ptr<sql::PreparedStatement> incrementStatement(Database::CreatePreppedStmt("UPDATE leaderboard SET numWins = numWins + 1 WHERE character_id = ? AND game_id = ?;"));
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incrementStatement->setInt(1, playerID);
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incrementStatement->setInt(2, gameID);
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incrementStatement->executeUpdate();
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}
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break;
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}
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case Leaderboard::Type::UnusedLeaderboard4: {
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int32_t oldScore = myScoreResult->getInt("score");
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int32_t points;
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points = va_arg(argsCopy, int32_t);
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if (points > oldScore) {
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saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, true);
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}
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break;
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}
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case Leaderboard::Type::MonumentRace: {
|
|
int32_t oldTime = myScoreResult->getInt("bestTime");
|
|
int32_t time;
|
|
time = va_arg(argsCopy, int32_t);
|
|
|
|
if (time < oldTime) {
|
|
saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, true);
|
|
}
|
|
break;
|
|
}
|
|
case Leaderboard::Type::FootRace: {
|
|
int32_t oldTime = myScoreResult->getInt("bestTime");
|
|
int32_t time;
|
|
time = va_arg(argsCopy, int32_t);
|
|
|
|
if (time > oldTime) {
|
|
saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, true);
|
|
}
|
|
break;
|
|
}
|
|
case Leaderboard::Type::Survival: {
|
|
int32_t oldTime = myScoreResult->getInt("bestTime");
|
|
int32_t time;
|
|
time = va_arg(argsCopy, int32_t);
|
|
|
|
int32_t oldPoints = myScoreResult->getInt("score");
|
|
int32_t points;
|
|
points = va_arg(argsCopy, int32_t);
|
|
|
|
if (points > oldPoints || (points == oldPoints && time < oldTime)) {
|
|
saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, true);
|
|
}
|
|
break;
|
|
}
|
|
case Leaderboard::Type::SurvivalNS: {
|
|
int32_t oldTime = myScoreResult->getInt("bestTime");
|
|
int32_t time;
|
|
time = va_arg(argsCopy, int32_t);
|
|
|
|
int32_t oldWave = myScoreResult->getInt("score");
|
|
int32_t wave;
|
|
wave = va_arg(argsCopy, int32_t);
|
|
|
|
if (time < oldTime || (time == oldTime && wave > oldWave)) {
|
|
saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, true);
|
|
}
|
|
break;
|
|
}
|
|
case Leaderboard::Type::Donations: {
|
|
int32_t oldScore = myScoreResult->getInt("score");
|
|
int32_t score;
|
|
score = va_arg(argsCopy, int32_t);
|
|
|
|
if (score > oldScore) {
|
|
saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, true);
|
|
}
|
|
break;
|
|
}
|
|
case Leaderboard::Type::None:
|
|
default:
|
|
Game::logger->Log("LeaderboardManager", "Unknown leaderboard type %i. Cannot save score!", leaderboardType);
|
|
va_end(argsCopy);
|
|
return;
|
|
}
|
|
} else {
|
|
saveQuery = FormatInsert(selectedColumns, insertFormat, activityScore, false);
|
|
}
|
|
std::unique_ptr<sql::PreparedStatement> saveStatement;
|
|
if (!saveQuery.empty()) {
|
|
Game::logger->Log("LeaderboardManager", "Executing update with query %s", saveQuery.c_str());
|
|
std::unique_ptr<sql::PreparedStatement> updateStatement(Database::CreatePreppedStmt(saveQuery));
|
|
saveStatement = std::move(updateStatement);
|
|
} else {
|
|
Game::logger->Log("LeaderboardManager", "No new score to save, incrementing numTimesPlayed");
|
|
// Increment the numTimes this player has played this game.
|
|
std::unique_ptr<sql::PreparedStatement> updateStatement(Database::CreatePreppedStmt("UPDATE leaderboard SET timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?;"));
|
|
saveStatement = std::move(updateStatement);
|
|
}
|
|
saveStatement->setInt(1, playerID);
|
|
saveStatement->setInt(2, gameID);
|
|
saveStatement->execute();
|
|
va_end(argsCopy);
|
|
}
|
|
|
|
void LeaderboardManager::SendLeaderboard(uint32_t gameID, Leaderboard::InfoType infoType, bool weekly, LWOOBJID playerID, uint32_t resultStart, uint32_t resultEnd) {
|
|
Leaderboard leaderboard(gameID, infoType, weekly, playerID, GetLeaderboardType(gameID));
|
|
leaderboard.SetupLeaderboard(resultStart, resultEnd);
|
|
leaderboard.Send(playerID);
|
|
}
|
|
|
|
Leaderboard::Type LeaderboardManager::GetLeaderboardType(const GameID gameID) {
|
|
auto lookup = leaderboardCache.find(gameID);
|
|
if (lookup != leaderboardCache.end()) return lookup->second;
|
|
|
|
auto* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
|
|
std::vector<CDActivities> activities = activitiesTable->Query([=](const CDActivities& entry) {
|
|
return (entry.ActivityID == gameID);
|
|
});
|
|
auto type = !activities.empty() ? static_cast<Leaderboard::Type>(activities.at(0).leaderboardType) : Leaderboard::Type::None;
|
|
leaderboardCache.insert_or_assign(gameID, type);
|
|
return type;
|
|
}
|