Files
DarkflameServer/dGame/dComponents
Aaron Kimbrell 3a79286666 fix(combat-ai): wander only as often as the movement row's WanderChance
An enemy moved every time its wander timer ran out. The MovementAIComponent
rows give a percent chance (90 or 100) to move each time; enemies with no
row (survival and instance enemies, bosses, behavior spawns) get 0 and now
only move to fight and to return.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 08:01:11 -05:00
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