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refactor(component): the render component loads its animation groups in LoadDataFromTemplate
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -19,10 +19,14 @@ std::unordered_map<int32_t, float> RenderComponent::m_DurationCache{};
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RenderComponent::RenderComponent(Entity* const parentEntity, const int32_t componentID) : Component{ parentEntity, componentID } {
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m_LastAnimationName = "";
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if (componentID == -1) return;
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}
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// The RenderComponent row: its animation groups
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void RenderComponent::LoadDataFromTemplate() {
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if (m_ComponentID == -1) return;
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auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM RenderComponent WHERE id = ?;");
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query.bind(1, componentID);
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query.bind(1, m_ComponentID);
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auto result = query.execQuery();
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if (!result.eof()) {
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@@ -65,6 +65,8 @@ public:
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RenderComponent(Entity* const parentEntity, const int32_t componentID);
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void LoadDataFromTemplate() override;
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void Serialize(RakNet::BitStream& outBitStream, bool bIsInitialUpdate) override;
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void Run(float deltaTime) override;
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