feat(entity): the client's choice build component (52)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-10-01 07:06:54 -05:00
parent bd6e419290
commit 464dd759fa
2 changed files with 24 additions and 0 deletions

View File

@@ -90,6 +90,7 @@
#include "CollectibleComponent.h"
#include "ItemComponent.h"
#include "MinifigComponent.h"
#include "ChoiceBuildComponent.h"
#include "ChangelingComponent.h"
#include "SpringpadComponent.h"
#include "ModelBuilderComponent.h"
@@ -1036,6 +1037,12 @@ void Entity::Initialize() {
if (id > -1) AddComponent<ChangelingComponent>(id);
break;
}
case eReplicaComponentType::CHOICE_BUILD: {
// LWOChoiceBuildComponent: the client makes it from the registry
const auto id = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::CHOICE_BUILD, -1);
if (id > -1) AddComponent<ChoiceBuildComponent>(id);
break;
}
default:
break;
}

View File

@@ -0,0 +1,17 @@
#ifndef CHOICEBUILDCOMPONENT_H
#define CHOICEBUILDCOMPONENT_H
#include "Component.h"
#include "eReplicaComponentType.h"
/**
* Choice build, as the client's LWOChoiceBuildComponent makes it from the registry. Nothing of it is sent or done on the server yet.
*/
class ChoiceBuildComponent final : public Component {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::CHOICE_BUILD;
ChoiceBuildComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {}
};
#endif // CHOICEBUILDCOMPONENT_H