From 464dd759fa7685bbc2238dfe0990be0060c86c26 Mon Sep 17 00:00:00 2001 From: Aaron Kimbrell Date: Thu, 1 Oct 2026 07:06:54 -0500 Subject: [PATCH] feat(entity): the client's choice build component (52) Co-Authored-By: Claude Opus 5.5 --- dGame/Entity.cpp | 7 +++++++ dGame/dComponents/ChoiceBuildComponent.h | 17 +++++++++++++++++ 2 files changed, 24 insertions(+) create mode 100644 dGame/dComponents/ChoiceBuildComponent.h diff --git a/dGame/Entity.cpp b/dGame/Entity.cpp index 76ad5ca90..e71d87b85 100644 --- a/dGame/Entity.cpp +++ b/dGame/Entity.cpp @@ -90,6 +90,7 @@ #include "CollectibleComponent.h" #include "ItemComponent.h" #include "MinifigComponent.h" +#include "ChoiceBuildComponent.h" #include "ChangelingComponent.h" #include "SpringpadComponent.h" #include "ModelBuilderComponent.h" @@ -1036,6 +1037,12 @@ void Entity::Initialize() { if (id > -1) AddComponent(id); break; } + case eReplicaComponentType::CHOICE_BUILD: { + // LWOChoiceBuildComponent: the client makes it from the registry + const auto id = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::CHOICE_BUILD, -1); + if (id > -1) AddComponent(id); + break; + } default: break; } diff --git a/dGame/dComponents/ChoiceBuildComponent.h b/dGame/dComponents/ChoiceBuildComponent.h new file mode 100644 index 000000000..74c2b61f3 --- /dev/null +++ b/dGame/dComponents/ChoiceBuildComponent.h @@ -0,0 +1,17 @@ +#ifndef CHOICEBUILDCOMPONENT_H +#define CHOICEBUILDCOMPONENT_H + +#include "Component.h" +#include "eReplicaComponentType.h" + +/** + * Choice build, as the client's LWOChoiceBuildComponent makes it from the registry. Nothing of it is sent or done on the server yet. + */ +class ChoiceBuildComponent final : public Component { +public: + static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::CHOICE_BUILD; + + ChoiceBuildComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {} +}; + +#endif // CHOICEBUILDCOMPONENT_H