Commit Graph

  • ea975965ca Fix typo David Markowitz 2023-06-15 23:58:39 -07:00
  • 35e5d8497b Remove empty destructors EmosewaMC 2023-06-15 02:32:30 -07:00
  • 4d57eff946 Update includes EmosewaMC 2023-06-15 02:28:27 -07:00
  • 2a8f40f8e8 Finish file EmosewaMC 2023-06-15 02:13:25 -07:00
  • 355f4f4df8 Update Entity.cpp EmosewaMC 2023-06-14 23:17:30 -07:00
  • 451f7e76d7 switch to unique_ptrs for callback timers EmosewaMC 2023-06-14 23:16:31 -07:00
  • 83065dfb6f I havent checked if this compiled EmosewaMC 2023-06-14 19:01:31 -07:00
  • 2a0f63c0a1 Fix all smashables not playing animations (#1112) David Markowitz 2023-06-14 15:44:22 -07:00
  • fdd98ab825 fix other script calls Aaron Kimbre 2023-06-13 22:01:51 -05:00
  • 31be1fbe4c remove script stuff David Markowitz 2023-06-13 19:55:27 -07:00
  • d8e2e92428 use get David Markowitz 2023-06-13 19:47:14 -07:00
  • e389a619ad update heirarchy Aaron Kimbre 2023-06-13 10:31:39 -05:00
  • 45bcc80a1b doesnt compile David Markowitz 2023-06-12 15:32:46 -07:00
  • b2fee29ee0 Better log and comment David Markowitz 2023-06-12 04:37:38 -07:00
  • 326c495776 Use more clear control paths David Markowitz 2023-06-12 04:27:14 -07:00
  • d224a86e93 Use only 1 script component per Entity David Markowitz 2023-06-12 04:13:06 -07:00
  • f9ac0a9dec few more pointer specifiers David Markowitz 2023-06-12 04:04:45 -07:00
  • 3f3810519d Extra * on one auto David Markowitz 2023-06-12 04:01:45 -07:00
  • 5be9146662 Specify auto ptr David Markowitz 2023-06-12 04:00:44 -07:00
  • 262b6ebb58 Remove old Entity Initialize David Markowitz 2023-06-12 03:55:07 -07:00
  • 6f38a150d3 Minor formatting change David Markowitz 2023-06-12 03:47:57 -07:00
  • 36c44ecc83 Fully re-implemented initialize David Markowitz 2023-06-12 01:29:43 -07:00
  • fc719cbb0a Comment out done code David Markowitz 2023-06-11 04:46:22 -07:00
  • f78ea1bbc9 whitespace and comments in quickbuild David Markowitz 2023-06-11 04:40:19 -07:00
  • b43e5c2165 doesnt have a component David Markowitz 2023-06-11 04:39:28 -07:00
  • 5f139c75e0 Quickbuild and Destroyable reintegration David Markowitz 2023-06-11 04:37:53 -07:00
  • 77dc6ff312 Continued re-integration of Entity::Initialize David Markowitz 2023-06-11 03:06:18 -07:00
  • 0b5df9f0b1 Destroyable David Markowitz 2023-06-10 05:10:00 -07:00
  • b91f84d884 Collectible, Item, further re-implement initialize David Markowitz 2023-06-10 04:46:48 -07:00
  • cebe3c732a Update to actually work with component list David Markowitz 2023-06-10 00:14:20 -07:00
  • 5714ac558e Use std algorithms David Markowitz 2023-06-10 00:03:07 -07:00
  • 2a2799793d More robust tests David Markowitz 2023-06-09 23:05:44 -07:00
  • 1c23f3c030 Add test for component Whitelists David Markowitz 2023-06-09 23:02:28 -07:00
  • a68fa69e7a Rename RebuildComponent to QuickbuildComponent Aaron Kimbre 2023-06-09 17:12:57 -05:00
  • ddc5f0e117 Merge branch 'main' into components-wheeeee David Markowitz 2023-06-09 04:05:55 -07:00
  • e3a716a9cf Further re-implement Entity::Initialize David Markowitz 2023-06-09 04:05:04 -07:00
  • 0b37dc1e4d Update includes for propertyEnteranceComponent David Markowitz 2023-06-09 04:03:58 -07:00
  • f2d28cc0bd Update CMakeLists.txt David Markowitz 2023-06-09 04:02:45 -07:00
  • 5da776a084 Add blank classes for some Components David Markowitz 2023-06-09 04:02:40 -07:00
  • 6f057204be Rename some variables David Markowitz 2023-06-09 02:46:01 -07:00
  • f555ba8c25 Rename from GetOwningEntity to GetParentEntity David Markowitz 2023-06-09 01:28:01 -07:00
  • e2dfa1809d Replace all auto with auto* David Markowitz 2023-06-09 01:27:05 -07:00
  • 62aa863997 Remove shared pointer, ODR of componentType variable David Markowitz 2023-06-09 01:22:45 -07:00
  • ec00f5fd9d holy mother of const EmosewaMC 2023-06-09 01:04:42 -07:00
  • d11e2db887 update component names, document heirarchy Aaron Kimbre 2023-06-08 10:29:17 -05:00
  • 9e9e4dc087 Move to shared pointer David Markowitz 2023-06-07 00:23:50 -07:00
  • 12d7ab9034 Remove null check in GetPosition (#1109) David Markowitz 2023-06-06 22:48:41 -07:00
  • ea9d0d8592 I hope this works David Markowitz 2023-06-06 20:48:30 -07:00
  • 716a5fcf37 Rename some variables in Component David Markowitz 2023-06-06 18:59:53 -07:00
  • c99e2a372b Add weekly filter EmosewaMC 2023-06-05 16:04:56 -07:00
  • dab075fc39 forgor about this one EmosewaMC 2023-06-05 15:19:52 -07:00
  • b4aa5db305 Comment out tests EmosewaMC 2023-06-05 15:10:08 -07:00
  • 259f0c8371 Working in game again David Markowitz 2023-06-05 04:10:59 -07:00
  • a5e63529dc const and compile save David Markowitz 2023-06-05 02:50:40 -07:00
  • c572f2a58d better tabs and organization David Markowitz 2023-06-05 02:43:02 -07:00
  • 5bff441c01 Fix query crashing David Markowitz 2023-06-05 02:31:49 -07:00
  • 96fc6e81d8 Update sql to work David Markowitz 2023-06-05 02:24:00 -07:00
  • 59d7121978 Merge remote-tracking branch 'upstream/main' into first-draft-leaderboard-re-write David Markowitz 2023-06-05 02:04:14 -07:00
  • b589755655 Fix out of bounds access in dpGrid (#1106) David Markowitz 2023-06-03 16:28:27 -07:00
  • 8ae1e1bc6b Fix: remove ability to buy items from a vendor if they don't sell said item (#1105) David Markowitz 2023-06-03 00:40:46 -07:00
  • 9fabff16e4 Update AMFDeserialize (#1096) David Markowitz 2023-06-02 04:44:49 -07:00
  • 8267823ca4 More simplification EmosewaMC 2023-05-31 23:17:13 -07:00
  • b8878da61b Convert to using only floats EmosewaMC 2023-05-31 23:05:19 -07:00
  • 47deca6f4f Update migration EmosewaMC 2023-05-31 23:04:33 -07:00
  • 8a1f275176 add a const David Markowitz 2023-05-31 03:10:28 -07:00
  • e1a7b4993e look ma, more work David Markowitz 2023-05-30 18:21:10 -07:00
  • 0ecc5d83c3 Fix out of bounds access David Markowitz 2023-05-30 17:30:50 -07:00
  • a43e03255c It compiles at least now EmosewaMC 2023-05-30 04:38:19 -07:00
  • 83da45575e CONST EmosewaMC 2023-05-30 04:28:50 -07:00
  • f5f599764d more const and views EmosewaMC 2023-05-30 04:23:48 -07:00
  • 7b1626901a Add some debug asserts EmosewaMC 2023-05-30 04:18:32 -07:00
  • a595347211 Merge remote-tracking branch 'upstream/main' into first-draft-leaderboard-re-write EmosewaMC 2023-05-30 04:11:53 -07:00
  • 0107d05d55 draft EmosewaMC 2023-05-30 04:11:37 -07:00
  • f26e66da4d small updates to typs David Markowitz 2023-05-28 04:30:20 -07:00
  • e47169fec5 Fix: Some platforms not using the same RNG for every roll (#1103) David Markowitz 2023-05-26 21:22:31 -07:00
  • 238751f14e Remove extra cout (#1101) David Markowitz 2023-05-25 13:29:46 -07:00
  • 59387e5fe3 fix: update type in am blue x script (#1095) Aaron Kimbrell 2023-05-17 13:17:34 -05:00
  • f9b52ad01c Merge pull request #1025 from EmosewaMC/more-cdclient-cleanup Gie "Max" Vanommeslaeghe 2023-05-14 15:08:18 +02:00
  • 1f3df08730 Update GameMessages.cpp David Markowitz 2023-05-13 16:22:13 -07:00
  • 9708ea28dc refactor: removed hardcoded ag laser logic (#1079) Aaron Kimbrell 2023-05-13 18:21:17 -05:00
  • 8a065ad074 Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup David Markowitz 2023-05-13 16:16:58 -07:00
  • 2117a18d62 Enable artifact uploading and replace upload parameters (#1091) Jett 2023-05-13 23:23:09 +01:00
  • 4fe335cc66 Refactor: Amf3 implementation (#998) David Markowitz 2023-05-13 15:22:00 -07:00
  • 9d105a287d fix: not everything attached to a path is a moving platform (#1090) Aaron Kimbrell 2023-05-13 15:47:28 -05:00
  • 1af70161eb fix: orient player correctly when using pirate mast in FV (#1087) Aaron Kimbrell 2023-05-13 09:31:13 -05:00
  • 739eae5244 feature: Implement FallSpeedBehavior (#1084) Aaron Kimbrell 2023-05-13 09:30:59 -05:00
  • 07803a7ca2 Merge pull request #1085 from DarkflameUniverse/issue-436 Gie "Max" Vanommeslaeghe 2023-05-13 14:11:16 +02:00
  • 61ae619886 Merge pull request #1032 from EmosewaMC/FixWingreaper Gie "Max" Vanommeslaeghe 2023-05-13 14:04:37 +02:00
  • 8a8006bee5 Merge pull request #1088 from EmosewaMC/movingPlatformsFix Gie "Max" Vanommeslaeghe 2023-05-13 14:03:24 +02:00
  • c5afd7d4a3 Fix deserialization errors for MovingPlatforms David Markowitz 2023-05-13 03:55:12 -07:00
  • a809f36548 Address feedback Aaron Kimbre 2023-05-11 09:23:48 -05:00
  • 0e01948414 Define comp 103 as Gate Rush Control comp (#1078) Aaron Kimbrell 2023-05-11 06:54:41 -05:00
  • 6e6a05fc1d fix: prevent negative imagination (#1083) Aaron Kimbrell 2023-05-11 06:37:02 -05:00
  • 5af5b0f1c1 fix: not exiting shooting gallery when clicking activity close button Fixes #436 Fixes crash when replaying as well Aaron Kimbre 2023-05-10 19:26:04 -05:00
  • bf0ae6f181 fix: add check for arg nums on handlepushobject (#1081) Aaron Kimbrell 2023-05-10 07:44:21 -05:00
  • b1cd2776fa fix: make exiting the race work (#1082) Aaron Kimbrell 2023-05-10 04:05:56 -05:00
  • af1abe9e74 Use only ints David Markowitz 2023-05-10 01:32:55 -07:00
  • 4dba8d9225 Correct column order David Markowitz 2023-05-09 22:21:41 -07:00
  • 3448426caf commit David Markowitz 2023-05-09 22:00:13 -07:00
  • 7a067e7b48 Working in game! David Markowitz 2023-05-09 01:42:11 -07:00