fix: bbb splitting dupe issue (#1908)

* fix bbb group splitting issues

* address feedback
This commit is contained in:
Aaron Kimbrell
2025-10-15 18:45:09 -05:00
committed by GitHub
parent 74630b56c8
commit c2dba31f70
8 changed files with 421 additions and 23 deletions

29
.github/copilot-instructions.md vendored Normal file
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@@ -0,0 +1,29 @@
# GitHub Copilot Instructions
* c++20 standard, please use the latest features except NO modules.
* use `.contains` for searching in associative containers
* use const as much as possible. If it can be const, it should be made const
* DO NOT USE const_cast EVER.
* use `cstdint` bitwidth types ALWAYS for integral types.
* NEVER use std::wstring. If wide strings are necessary, use std::u16string with conversion utilties in GeneralUtils.h.
* Functions are ALWAYS PascalCase.
* local variables are camelCase
* NEVER use snake case
* indentation is TABS, not SPACES.
* TABS are 4 spaces by default
* Use trailing braces ALWAYS
* global variables are prefixed with `g_`
* if global variables or functions are needed, they should be located in an anonymous namespace
* Use `GeneralUtils::TryParse` for ANY parsing of strings to integrals.
* Use brace initialization when possible.
* ALWAYS default initialize variables.
* Pointers should be avoided unless necessary. Use references when the pointer has been checked and should not be null
* headers should be as compact as possible. Do NOT include extra data that isnt needed.
* Remember to include logs (LOG macro uses printf style logging) while putting verbose logs under LOG_DEBUG.
* NEVER USE `RakNet::BitStream::ReadBit`
* NEVER assume pointers are good, always check if they are null. Once a pointer is checked and is known to be non-null, further accesses no longer need checking
* Be wary of TOCTOU. Prevent all possible issues relating to TOCTOU.
* new memory allocations should never be used unless absolutely necessary.
* new for reconstruction of objects is allowed
* Prefer following the format of the file over correct formatting. Consistency over correctness.
* When using auto, ALWAYS put a * for pointers.

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@@ -271,6 +271,9 @@ std::vector<Lxfml::Result> Lxfml::Split(const std::string_view data, const NiPoi
std::unordered_set<std::string> usedBrickRefs;
std::unordered_set<tinyxml2::XMLElement*> usedRigidSystems;
// Track used groups to avoid processing them twice
std::unordered_set<tinyxml2::XMLElement*> usedGroups;
// Helper to create output document from sets of brick refs and rigidsystem pointers
auto makeOutput = [&](const std::unordered_set<std::string>& bricksToInclude, const std::vector<tinyxml2::XMLElement*>& rigidSystemsToInclude, const std::vector<tinyxml2::XMLElement*>& groupsToInclude = {}) {
tinyxml2::XMLDocument outDoc;
@@ -323,19 +326,27 @@ std::vector<Lxfml::Result> Lxfml::Split(const std::string_view data, const NiPoi
// 1) Process groups (each top-level Group becomes one output; nested groups are included)
for (auto* groupRoot : groupRoots) {
// collect all partRefs in this group's subtree
std::unordered_set<std::string> partRefs;
std::function<void(const tinyxml2::XMLElement*)> collectParts = [&](const tinyxml2::XMLElement* g) {
// Skip if this group was already processed as part of another group
if (usedGroups.find(groupRoot) != usedGroups.end()) continue;
// Helper to collect all partRefs in a group's subtree
std::function<void(const tinyxml2::XMLElement*, std::unordered_set<std::string>&)> collectParts = [&](const tinyxml2::XMLElement* g, std::unordered_set<std::string>& partRefs) {
if (!g) return;
const char* partAttr = g->Attribute("partRefs");
if (partAttr) {
for (auto& tok : GeneralUtils::SplitString(partAttr, ',')) partRefs.insert(tok);
}
for (auto* child = g->FirstChildElement("Group"); child; child = child->NextSiblingElement("Group")) collectParts(child);
for (auto* child = g->FirstChildElement("Group"); child; child = child->NextSiblingElement("Group")) collectParts(child, partRefs);
};
collectParts(groupRoot);
// Build initial sets of bricks and boneRefs
// Collect all groups that need to be merged into this output
std::vector<tinyxml2::XMLElement*> groupsToInclude{ groupRoot };
usedGroups.insert(groupRoot);
// Build initial sets of bricks and boneRefs from the starting group
std::unordered_set<std::string> partRefs;
collectParts(groupRoot, partRefs);
std::unordered_set<std::string> bricksIncluded;
std::unordered_set<std::string> boneRefsIncluded;
for (const auto& pref : partRefs) {
@@ -355,6 +366,7 @@ std::vector<Lxfml::Result> Lxfml::Split(const std::string_view data, const NiPoi
}
// Iteratively include any RigidSystems that reference any boneRefsIncluded
// and check if those rigid systems' bricks span other groups
bool changed = true;
std::vector<tinyxml2::XMLElement*> rigidSystemsToInclude;
int maxIterations = 1000; // Safety limit to prevent infinite loops
@@ -362,6 +374,8 @@ std::vector<Lxfml::Result> Lxfml::Split(const std::string_view data, const NiPoi
while (changed && iteration < maxIterations) {
changed = false;
iteration++;
// First, expand rigid systems based on current boneRefsIncluded
for (auto* rs : rigidSystems) {
if (usedRigidSystems.find(rs) != usedRigidSystems.end()) continue;
// parse boneRefs of this rigid system (from its <Rigid> children)
@@ -392,6 +406,53 @@ std::vector<Lxfml::Result> Lxfml::Split(const std::string_view data, const NiPoi
}
}
}
// Second, check if the newly included bricks span any other groups
// If so, merge those groups into the current output
for (auto* otherGroup : groupRoots) {
if (usedGroups.find(otherGroup) != usedGroups.end()) continue;
// Collect partRefs from this other group
std::unordered_set<std::string> otherPartRefs;
collectParts(otherGroup, otherPartRefs);
// Check if any of these partRefs correspond to bricks we've already included
bool spansOtherGroup = false;
for (const auto& pref : otherPartRefs) {
auto pit = partRefToBrick.find(pref);
if (pit != partRefToBrick.end()) {
const char* bref = pit->second->Attribute("refID");
if (bref && bricksIncluded.find(std::string(bref)) != bricksIncluded.end()) {
spansOtherGroup = true;
break;
}
}
}
if (spansOtherGroup) {
// Merge this group into the current output
usedGroups.insert(otherGroup);
groupsToInclude.push_back(otherGroup);
changed = true;
// Add all partRefs, boneRefs, and bricks from this group
for (const auto& pref : otherPartRefs) {
auto pit = partRefToBrick.find(pref);
if (pit != partRefToBrick.end()) {
const char* bref = pit->second->Attribute("refID");
if (bref) bricksIncluded.insert(std::string(bref));
}
auto partIt = partRefToPart.find(pref);
if (partIt != partRefToPart.end()) {
auto* bone = partIt->second->FirstChildElement("Bone");
if (bone) {
const char* bref = bone->Attribute("refID");
if (bref) boneRefsIncluded.insert(std::string(bref));
}
}
}
}
}
}
if (iteration >= maxIterations) {
@@ -402,10 +463,9 @@ std::vector<Lxfml::Result> Lxfml::Split(const std::string_view data, const NiPoi
// include bricks from bricksIncluded into used set
for (const auto& b : bricksIncluded) usedBrickRefs.insert(b);
// make output doc and push result (include this group's XML)
std::vector<tinyxml2::XMLElement*> groupsVec{ groupRoot };
auto normalized = makeOutput(bricksIncluded, rigidSystemsToInclude, groupsVec);
results.push_back(normalized);
// make output doc and push result (include all merged groups' XML)
auto normalized = makeOutput(bricksIncluded, rigidSystemsToInclude, groupsToInclude);
results.push_back(normalized);
}
// 2) Process remaining RigidSystems (each becomes its own file)

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@@ -2551,6 +2551,14 @@ void GameMessages::HandleBBBSaveRequest(RakNet::BitStream& inStream, Entity* ent
// Uncompress the data, split, and nornmalize the model
const auto asStr = sd0.GetAsStringUncompressed();
if (Game::config->GetValue("save_lxfmls") == "1") {
// save using localId to avoid conflicts
std::ofstream outFile("debug_lxfml_uncompressed_" + std::to_string(localId) + ".lxfml");
outFile << asStr;
outFile.close();
}
auto splitLxfmls = Lxfml::Split(asStr);
LOG_DEBUG("Split into %zu models", splitLxfmls.size());

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@@ -102,3 +102,6 @@ hardcore_disabled_worlds=
# Keeps this percentage of a players' coins on death in hardcore
hardcore_coin_keep=
# save pre-split lxfmls to disk for debugging
save_lxfmls=0

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@@ -8,6 +8,8 @@ set(LXFMLTESTFILES
"no_bricks.lxfml"
"test.lxfml"
"too_few_values.lxfml"
"group_issue.lxfml"
"complex_grouping.lxfml"
)
# Get the folder name and prepend it to the files above

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@@ -0,0 +1,132 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<LXFML versionMajor="5" versionMinor="0">
<Meta>
<Application name="LEGO Universe" versionMajor="0" versionMinor="0"/>
<Brand name="LEGOUniverse"/>
<BrickSet version="457"/>
</Meta>
<Bricks>
<Brick refID="0" designID="3001">
<Part refID="0" designID="3001" materials="23">
<Bone refID="0" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,434.87997436523437,-56.400001525878906">
</Bone>
</Part>
</Brick>
<Brick refID="1" designID="3001">
<Part refID="1" designID="3001" materials="23">
<Bone refID="1" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,433.91998291015625,-56.400001525878906">
</Bone>
</Part>
</Brick>
<Brick refID="2" designID="3001">
<Part refID="2" designID="3001" materials="23">
<Bone refID="2" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,435.8399658203125,-56.399993896484375">
</Bone>
</Part>
</Brick>
<Brick refID="3" designID="3001">
<Part refID="3" designID="3001" materials="23">
<Bone refID="3" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,432.95999145507812,-56.399993896484375">
</Bone>
</Part>
</Brick>
<Brick refID="4" designID="3001">
<Part refID="4" designID="3001" materials="23">
<Bone refID="4" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,432.95999145507812,-51.600002288818359">
</Bone>
</Part>
</Brick>
<Brick refID="5" designID="3001">
<Part refID="5" designID="3001" materials="23">
<Bone refID="5" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,433.91998291015625,-51.600002288818359">
</Bone>
</Part>
</Brick>
<Brick refID="6" designID="3001">
<Part refID="6" designID="3001" materials="23">
<Bone refID="6" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,434.87997436523437,-51.600002288818359">
</Bone>
</Part>
</Brick>
<Brick refID="7" designID="3001">
<Part refID="7" designID="3001" materials="23">
<Bone refID="7" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,435.8399658203125,-51.600002288818359">
</Bone>
</Part>
</Brick>
<Brick refID="8" designID="3001">
<Part refID="8" designID="3001" materials="23">
<Bone refID="8" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,432.95999145507812,-50.000003814697266">
</Bone>
</Part>
</Brick>
<Brick refID="9" designID="3001">
<Part refID="9" designID="3001" materials="23">
<Bone refID="9" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,433.91998291015625,-50.000003814697266">
</Bone>
</Part>
</Brick>
<Brick refID="10" designID="3001">
<Part refID="10" designID="3001" materials="23">
<Bone refID="10" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,434.87997436523437,-50.000003814697266">
</Bone>
</Part>
</Brick>
<Brick refID="11" designID="3001">
<Part refID="11" designID="3001" materials="23">
<Bone refID="11" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,435.8399658203125,-50.000003814697266">
</Bone>
</Part>
</Brick>
<Brick refID="12" designID="3001">
<Part refID="12" designID="3001" materials="23">
<Bone refID="12" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,434.87997436523437,-54.800003051757813">
</Bone>
</Part>
</Brick>
<Brick refID="13" designID="3001">
<Part refID="13" designID="3001" materials="23">
<Bone refID="13" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,433.91998291015625,-54.800003051757813">
</Bone>
</Part>
</Brick>
<Brick refID="14" designID="3001">
<Part refID="14" designID="3001" materials="23">
<Bone refID="14" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,435.8399658203125,-54.800003051757813">
</Bone>
</Part>
</Brick>
<Brick refID="15" designID="3001">
<Part refID="15" designID="3001" materials="23">
<Bone refID="15" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,432.95999145507812,-54.800003051757813">
</Bone>
</Part>
</Brick>
</Bricks>
<RigidSystems>
<RigidSystem>
<Rigid refID="0" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,434.87997436523437,-56.400001525878906" boneRefs="0,1,2,3"/>
</RigidSystem>
<RigidSystem>
<Rigid refID="1" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,432.95999145507812,-51.600002288818359" boneRefs="4,5,6,7"/>
</RigidSystem>
<RigidSystem>
<Rigid refID="2" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,432.95999145507812,-50.000003814697266" boneRefs="8,9,10,11"/>
</RigidSystem>
<RigidSystem>
<Rigid refID="3" transformation="1,0,0,0,1,0,0,0,1,-35.599998474121094,434.87997436523437,-54.800003051757813" boneRefs="12,13,14,15"/>
</RigidSystem>
</RigidSystems>
<GroupSystems>
<GroupSystem>
<Group transformation="1,0,0,0,1,0,0,0,1,0,0,0" pivot="0,0,0" partRefs="5,9"/>
<Group transformation="1,0,0,0,1,0,0,0,1,0,0,0" pivot="0,0,0" partRefs="3,15">
<Group transformation="1,0,0,0,1,0,0,0,1,0,0,0" pivot="0,0,0" partRefs="4,8"/>
</Group>
<Group transformation="1,0,0,0,1,0,0,0,1,0,0,0" pivot="0,0,0" partRefs="6,10"/>
<Group transformation="1,0,0,0,1,0,0,0,1,0,0,0" pivot="0,0,0" partRefs="14,2">
<Group transformation="1,0,0,0,1,0,0,0,1,0,0,0" pivot="0,0,0" partRefs="7,11"/>
</Group>
</GroupSystem>
</GroupSystems>
</LXFML>

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@@ -0,0 +1,48 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<LXFML versionMajor="5" versionMinor="0">
<Meta>
<Application name="LEGO Universe" versionMajor="0" versionMinor="0"/>
<Brand name="LEGOUniverse"/>
<BrickSet version="457"/>
</Meta>
<Bricks>
<Brick refID="0" designID="3001">
<Part refID="0" designID="3001" materials="23">
<Bone refID="0" transformation="1,0,0,0,1,0,0,0,1,-8.3999996185302734,433.91998291015625,-62.800003051757813">
</Bone>
</Part>
</Brick>
<Brick refID="1" designID="3001">
<Part refID="1" designID="3001" materials="23">
<Bone refID="1" transformation="1,0,0,0,1,0,0,0,1,-8.4000005722045898,432.95999145507812,-62.800003051757813">
</Bone>
</Part>
</Brick>
<Brick refID="2" designID="3001">
<Part refID="2" designID="3001" materials="23">
<Bone refID="2" transformation="1,0,0,0,1,0,0,0,1,-8.3999996185302734,433.91998291015625,-64.400001525878906">
</Bone>
</Part>
</Brick>
<Brick refID="3" designID="3001">
<Part refID="3" designID="3001" materials="23">
<Bone refID="3" transformation="1,0,0,0,1,0,0,0,1,-8.4000005722045898,432.95999145507812,-64.400001525878906">
</Bone>
</Part>
</Brick>
</Bricks>
<RigidSystems>
<RigidSystem>
<Rigid refID="0" transformation="1,0,0,0,1,0,0,0,1,-8.3999996185302734,433.91998291015625,-62.800003051757813" boneRefs="0,1"/>
</RigidSystem>
<RigidSystem>
<Rigid refID="1" transformation="1,0,0,0,1,0,0,0,1,-8.3999996185302734,433.91998291015625,-64.400001525878906" boneRefs="2,3"/>
</RigidSystem>
</RigidSystems>
<GroupSystems>
<GroupSystem>
<Group transformation="1,0,0,0,1,0,0,0,1,0,0,0" pivot="0,0,0" partRefs="3,1"/>
<Group transformation="1,0,0,0,1,0,0,0,1,0,0,0" pivot="0,0,0" partRefs="0,2"/>
</GroupSystem>
</GroupSystems>
</LXFML>

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@@ -27,20 +27,25 @@ std::string SerializeElement(tinyxml2::XMLElement* elem) {
return std::string(p.CStr());
};
TEST(LxfmlTests, SplitUsesAllBricksAndNoDuplicates) {
// Read the test.lxfml file copied to build directory by CMake
std::string data = ReadFile("test.lxfml");
ASSERT_FALSE(data.empty()) << "Failed to read test.lxfml from build directory";
// Helper function to test splitting functionality
static void TestSplitUsesAllBricksAndNoDuplicatesHelper(const std::string& filename) {
// Read the LXFML file
std::string data = ReadFile(filename);
ASSERT_FALSE(data.empty()) << "Failed to read " << filename << " from build directory";
std::cout << "\n=== Testing LXFML splitting for: " << filename << " ===" << std::endl;
auto results = Lxfml::Split(data);
ASSERT_GT(results.size(), 0);
ASSERT_GT(results.size(), 0) << "Split results should not be empty for " << filename;
std::cout << "Split produced " << results.size() << " output(s)" << std::endl;
// parse original to count bricks
tinyxml2::XMLDocument doc;
ASSERT_EQ(doc.Parse(data.c_str()), tinyxml2::XML_SUCCESS);
ASSERT_EQ(doc.Parse(data.c_str()), tinyxml2::XML_SUCCESS) << "Failed to parse " << filename;
DocumentReader reader(doc);
auto lxfml = reader["LXFML"];
ASSERT_TRUE(lxfml);
ASSERT_TRUE(lxfml) << "No LXFML element found in " << filename;
std::unordered_set<std::string> originalRigidSet;
if (auto* rsParent = doc.FirstChildElement("LXFML")->FirstChildElement("RigidSystems")) {
@@ -75,7 +80,20 @@ TEST(LxfmlTests, SplitUsesAllBricksAndNoDuplicates) {
// Track used rigid systems and groups (serialized strings)
std::unordered_set<std::string> usedRigidSet;
std::unordered_set<std::string> usedGroupSet;
std::cout << "Original file contains " << originalBricks.size() << " bricks: ";
for (const auto& brick : originalBricks) {
std::cout << brick << " ";
}
std::cout << std::endl;
int splitIndex = 0;
std::filesystem::path baseFilename = std::filesystem::path(filename).stem();
for (const auto& res : results) {
splitIndex++;
std::cout << "\n--- Split " << splitIndex << " ---" << std::endl;
tinyxml2::XMLDocument outDoc;
ASSERT_EQ(outDoc.Parse(res.lxfml.c_str()), tinyxml2::XML_SUCCESS);
DocumentReader outReader(outDoc);
@@ -104,32 +122,130 @@ TEST(LxfmlTests, SplitUsesAllBricksAndNoDuplicates) {
}
}
}
// Collect and display bricks in this split
std::vector<std::string> splitBricks;
for (const auto& brick : outLxfml["Bricks"]) {
const auto* ref = brick.Attribute("refID");
if (ref) {
// no duplicate allowed
ASSERT_EQ(usedBricks.find(ref), usedBricks.end()) << "Duplicate brick ref across splits: " << ref;
usedBricks.insert(ref);
splitBricks.push_back(ref);
}
}
std::cout << "Contains " << splitBricks.size() << " bricks: ";
for (const auto& brick : splitBricks) {
std::cout << brick << " ";
}
std::cout << std::endl;
// Count rigid systems and groups
int rigidCount = 0;
if (auto* rsParent = outDoc.FirstChildElement("LXFML")->FirstChildElement("RigidSystems")) {
for (auto* rs = rsParent->FirstChildElement("RigidSystem"); rs; rs = rs->NextSiblingElement("RigidSystem")) {
rigidCount++;
}
}
int groupCount = 0;
if (auto* gsParent = outDoc.FirstChildElement("LXFML")->FirstChildElement("GroupSystems")) {
for (auto* gs = gsParent->FirstChildElement("GroupSystem"); gs; gs = gs->NextSiblingElement("GroupSystem")) {
for (auto* g = gs->FirstChildElement("Group"); g; g = g->NextSiblingElement("Group")) {
groupCount++;
}
}
}
std::cout << "Contains " << rigidCount << " rigid systems and " << groupCount << " groups" << std::endl;
}
// Every original brick must be used in one of the outputs
for (const auto& bref : originalBricks) {
ASSERT_NE(usedBricks.find(bref), usedBricks.end()) << "Brick not used in splits: " << bref;
ASSERT_NE(usedBricks.find(bref), usedBricks.end()) << "Brick not used in splits: " << bref << " in " << filename;
}
// And usedBricks should not contain anything outside original
for (const auto& ub : usedBricks) {
ASSERT_NE(originalBricks.find(ub), originalBricks.end()) << "Split produced unknown brick: " << ub;
ASSERT_NE(originalBricks.find(ub), originalBricks.end()) << "Split produced unknown brick: " << ub << " in " << filename;
}
// Ensure all original rigid systems and groups were used exactly once
ASSERT_EQ(originalRigidSet.size(), usedRigidSet.size()) << "RigidSystem count mismatch";
for (const auto& s : originalRigidSet) ASSERT_NE(usedRigidSet.find(s), usedRigidSet.end()) << "RigidSystem missing in splits";
ASSERT_EQ(originalRigidSet.size(), usedRigidSet.size()) << "RigidSystem count mismatch in " << filename;
for (const auto& s : originalRigidSet) ASSERT_NE(usedRigidSet.find(s), usedRigidSet.end()) << "RigidSystem missing in splits in " << filename;
ASSERT_EQ(originalGroupSet.size(), usedGroupSet.size()) << "Group count mismatch";
for (const auto& s : originalGroupSet) ASSERT_NE(usedGroupSet.find(s), usedGroupSet.end()) << "Group missing in splits";
ASSERT_EQ(originalGroupSet.size(), usedGroupSet.size()) << "Group count mismatch in " << filename;
for (const auto& s : originalGroupSet) ASSERT_NE(usedGroupSet.find(s), usedGroupSet.end()) << "Group missing in splits in " << filename;
}
TEST(LxfmlTests, SplitGroupIssueFile) {
// Specific test for the group issue file
TestSplitUsesAllBricksAndNoDuplicatesHelper("group_issue.lxfml");
}
TEST(LxfmlTests, SplitTestFile) {
// Specific test for the larger test file
TestSplitUsesAllBricksAndNoDuplicatesHelper("test.lxfml");
}
TEST(LxfmlTests, SplitComplexGroupingFile) {
// Test for the complex grouping file - should produce only one split
// because all groups are connected via rigid systems
std::string data = ReadFile("complex_grouping.lxfml");
ASSERT_FALSE(data.empty()) << "Failed to read complex_grouping.lxfml from build directory";
std::cout << "\n=== Testing complex grouping file ===" << std::endl;
auto results = Lxfml::Split(data);
ASSERT_GT(results.size(), 0) << "Split results should not be empty";
// The complex grouping file should produce exactly ONE split
// because all groups share bricks through rigid systems
if (results.size() != 1) {
FAIL() << "Complex grouping file produced " << results.size()
<< " splits instead of 1 (all groups should be merged)";
}
std::cout << "✓ Correctly produced 1 merged split" << std::endl;
// Verify the split contains all the expected elements
tinyxml2::XMLDocument doc;
ASSERT_EQ(doc.Parse(results[0].lxfml.c_str()), tinyxml2::XML_SUCCESS);
auto* lxfml = doc.FirstChildElement("LXFML");
ASSERT_NE(lxfml, nullptr);
// Count bricks
int brickCount = 0;
if (auto* bricks = lxfml->FirstChildElement("Bricks")) {
for (auto* brick = bricks->FirstChildElement("Brick"); brick; brick = brick->NextSiblingElement("Brick")) {
brickCount++;
}
}
std::cout << "Contains " << brickCount << " bricks" << std::endl;
// Count rigid systems
int rigidCount = 0;
if (auto* rigidSystems = lxfml->FirstChildElement("RigidSystems")) {
for (auto* rs = rigidSystems->FirstChildElement("RigidSystem"); rs; rs = rs->NextSiblingElement("RigidSystem")) {
rigidCount++;
}
}
std::cout << "Contains " << rigidCount << " rigid systems" << std::endl;
EXPECT_GT(rigidCount, 0) << "Should contain rigid systems";
// Count groups
int groupCount = 0;
if (auto* groupSystems = lxfml->FirstChildElement("GroupSystems")) {
for (auto* gs = groupSystems->FirstChildElement("GroupSystem"); gs; gs = gs->NextSiblingElement("GroupSystem")) {
for (auto* g = gs->FirstChildElement("Group"); g; g = g->NextSiblingElement("Group")) {
groupCount++;
}
}
}
std::cout << "Contains " << groupCount << " groups" << std::endl;
EXPECT_GT(groupCount, 1) << "Should contain multiple groups (all merged into one split)";
}
// Tests for invalid input handling - now working with the improved Split function