feat: add logger feature to log on function entry and exit (#1924)

* feat: add logger feature to log on function entry and exit

* i didnt save the file
This commit is contained in:
David Markowitz
2025-10-25 12:53:49 -07:00
committed by GitHub
parent 6e545eb1b9
commit 396dcb0465
4 changed files with 31 additions and 0 deletions

View File

@@ -96,3 +96,17 @@ bool Logger::GetLogToConsole() const {
}
return toReturn;
}
FuncEntry::FuncEntry(const char* funcName, const char* fileName, const uint32_t line) {
m_FuncName = funcName;
if (!m_FuncName) m_FuncName = "Unknown";
m_Line = line;
m_FileName = fileName;
LOG("--> %s::%s:%i", m_FileName, m_FuncName, m_Line);
}
FuncEntry::~FuncEntry() {
if (!m_FuncName || !m_FileName) return;
LOG("<-- %s::%s:%i", m_FileName, m_FuncName, m_Line);
}

View File

@@ -32,6 +32,19 @@ constexpr const char* GetFileNameFromAbsolutePath(const char* path) {
#define LOG(message, ...) do { auto str_ = FILENAME_AND_LINE; Game::logger->Log(str_, message, ##__VA_ARGS__); } while(0)
#define LOG_DEBUG(message, ...) do { auto str_ = FILENAME_AND_LINE; Game::logger->LogDebug(str_, message, ##__VA_ARGS__); } while(0)
// Place this right at the start of a function. Will log a message when called and then once you leave the function.
#define LOG_ENTRY auto str_ = GetFileNameFromAbsolutePath(__FILE__); FuncEntry funcEntry_(__FUNCTION__, str_, __LINE__)
class FuncEntry {
public:
FuncEntry(const char* funcName, const char* fileName, const uint32_t line);
~FuncEntry();
private:
const char* m_FuncName = nullptr;
const char* m_FileName = nullptr;
uint32_t m_Line = 0;
};
// Writer class for writing data to files.
class Writer {
public:

View File

@@ -10,7 +10,9 @@ void AndBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStream,
}
void AndBehavior::Calculate(BehaviorContext* context, RakNet::BitStream& bitStream, const BehaviorBranchContext branch) {
LOG_ENTRY;
for (auto* behavior : this->m_behaviors) {
LOG("%i calculating %i", m_behaviorId, behavior->GetBehaviorID());
behavior->Calculate(context, bitStream, branch);
}
}

View File

@@ -95,4 +95,6 @@ public:
Behavior& operator=(const Behavior& other) = default;
Behavior& operator=(Behavior&& other) = default;
uint32_t GetBehaviorID() const { return m_behaviorId; }
};