Commit Graph

680 Commits

Author SHA1 Message Date
jadebenn
c6df078411 comment cleanup 2023-12-16 21:25:35 -06:00
jadebenn
2d3e03a2a8 pet following and flag behavior improvements 2023-12-16 20:51:06 -06:00
jadebenn
b8449a167d Merge branch 'PetFixes' of https://github.com/jadebenn/DarkflameServer into PetFixes 2023-12-16 19:55:46 -06:00
jadebenn
8c97271108 Update treasure behavior 2023-12-16 19:55:43 -06:00
jadebenn
60e4813d40
Merge branch 'DarkflameUniverse:main' into PetFixes 2023-12-16 19:55:17 -06:00
jadebenn
e2391665b9
imagination costs that equal your capacity no longer abort qbs (#1338) 2023-12-16 19:35:16 -06:00
David Markowitz
24c2361248
fix: achievements counting twice when accepted (#1337)
Tested that new achievements progress exactly once
Tested that already accepted achievements progress as expeected
Tested that tiered achievements only count the progress to the current tier and not the next one as well

Update MissionComponent.cpp
2023-12-16 12:27:14 -06:00
David Markowitz
511672c5cb
fix: general crashes (#1336)
* Fix crashes

fix crash with chat filter
fix ldf_config being empty in database on windows debug

* WorldServer: Fix further crashes on windows

address multi threaded signal handling on worldservers
Remove iterator invalidation code in zone manager
2023-12-16 12:27:06 -06:00
jadebenn
cecf0653c7 Changed how pet data is loaded 2023-12-15 21:47:16 -06:00
jadebenn
1c7ce6eac3 updated CDClient pet data handling 2023-12-15 18:38:52 -06:00
jadebenn
9add2c944e PetFlag system now functioning correctly 2023-12-15 14:36:27 -06:00
jadebenn
e01fbfcc64 restored header guards 2023-12-15 12:57:13 -06:00
jadebenn
054371dd01 added new pet bitflag system 2023-12-15 05:34:38 -06:00
jadebenn
668bebf68c adding new pet flags 2023-12-14 23:43:08 -06:00
jadebenn
f5ca142eb9
Update PetStatus enum to prep for bitset use 2023-12-14 09:21:17 -06:00
jadebenn
8f19aa96d3
minor gm formatting fix 2023-12-14 08:04:41 -06:00
jadebenn
2db76ae589
Update GameMessages.cpp 2023-12-14 07:46:27 -06:00
jadebenn
9953255ece
Update GameMessages.h 2023-12-14 07:42:59 -06:00
jadebenn
1b8f10fcfb added treasure dig menu prompts and help messages 2023-12-14 01:33:49 -06:00
jadebenn
2a4cfe3447 function rename 2023-12-13 01:06:58 -06:00
jadebenn
775e4fee9e change AND priority 2023-12-13 01:01:34 -06:00
jadebenn
291fc83dc8 added bone dragon treasure dig handling 2023-12-13 00:57:01 -06:00
jadebenn
fd5ea75ead added bone dragon treasure dig handling 2023-12-13 00:56:41 -06:00
jadebenn
68df8af784 capitalization 2023-12-13 00:17:53 -06:00
jadebenn
a99f7a7fc1 Re-implemented treasure dig handling 2023-12-13 00:14:53 -06:00
jadebenn
5b738dfc58 Further redid pet update loop 2023-12-11 21:10:29 -06:00
jadebenn
200d679dd8 redone pet update loop 2023-12-10 19:55:36 -06:00
jadebenn
1c01219ae9 added some pet debug commands 2023-12-09 22:24:35 -06:00
jadebenn
93592c775b
Merge branch 'DarkflameUniverse:main' into PetFixes 2023-12-09 21:29:35 -06:00
Aaron Kimbre
1f399a7277 chore: rename zonecontrolcomp to minigamecontrolcomp 2023-12-04 20:59:08 -06:00
Aaron Kimbrell
3d85f6639e
chore: rename VehiclePhysics to HavokVehiclePhysics (#1331)
since that is it's true name
and there's another VehiclePhysics component that is simply named that
2023-12-04 09:20:41 -06:00
David Markowitz
731b828c12
properties: fix visiting multiple owned by same person (#1325) 2023-12-01 10:13:01 -06:00
David Markowitz
eca87c7257
fix: Buff FX not playing and general BuffComponent improvements (#1296)
* fix: Buff FX not playing

Fixes an issue where buff effects would not play at all.

Tested that frakjaw and maelstrom dagger now play their respective effects when you are effected by them

fix: buffs general improvements

add new arguments

* Remove duplicated code

* fix times and remove buff
2023-12-01 10:12:48 -06:00
Aaron Kimbrell
7de07a7722
fix: use defaults when getting variables for jetpack behavior (#1328)
Tested that the hover jetpack now works and that the normal jetpack still works
2023-11-30 02:21:18 -08:00
David Markowitz
62a1e135c3
Fix backwards name check (#1327)
Untested.  Fixes not being able to rename a character at character create
2023-11-29 00:25:06 -08:00
Aaron Kimbre
e8a0f50ec9 use std::abs 2023-11-27 22:18:27 -06:00
Aaron Kimbre
b3564cb9ea fix: tacarc not using offset or checking upper/lower bounds 2023-11-27 22:16:31 -06:00
jadebenn
3df3552467
fix: respawn rotation (#1323)
* fixed respawn rotation

* even though the condensed calls work, splitting em
2023-11-26 14:30:39 -08:00
David Markowitz
a1f8ab763d
Entity: Fix death behavior of 0 (#1319) 2023-11-25 22:50:28 -06:00
David Markowitz
0c32be01ba
fix: nexus tower smashable (#1320) 2023-11-25 22:50:20 -06:00
jadebenn
55f857bc7c
Merge branch 'DarkflameUniverse:main' into PetFixes 2023-11-24 23:58:44 -06:00
jadebenn
e4b3e22570 update loop cleanup 2023-11-24 23:56:33 -06:00
jadebenn
3f1468ebdf mission fix redo 2023-11-24 23:56:33 -06:00
jadebenn
cb65de61ca updated pet command functionality 2023-11-24 23:56:33 -06:00
jadebenn
1a74ed676b Fixed pet emotes not playing 2023-11-24 23:56:33 -06:00
jadebenn
b3762dac05 added imagination cost to digs 2023-11-24 23:56:33 -06:00
jadebenn
86abbc121c cleaned up kruft 2023-11-24 23:56:33 -06:00
jadebenn
119968a90c initial dig functionality; need to clean up kruft 2023-11-24 23:56:33 -06:00
jadebenn
74047bcc9c Working on pet bouncers 2023-11-24 23:56:33 -06:00
David Markowitz
8a15906885
fix: Racing end of race leaderboards now work (#1317)
* Fix UB in remote input info

Yes i should have made this first
no this wouldnt have happened with rust

* fix end of race leaderboard

Tested that with two players, both players see the others time at the end of the race and all other metrics are shown correctly.

Technically the outBitStream->Write(static_cast<uint16_t>(m_RacingPlayers.size())); should only be written once but how we do it now it is written as we load players in and this is the cheap option compared to the number of bits we are supposed to waste at the end of races
2023-11-24 01:46:26 -08:00