Aaron Kimbre
b11b516641
fix Java doc comments
...
removed unused param
2022-05-04 19:26:56 -05:00
Aaron Kimbre
ad5c679d2d
Styling edits
2022-05-04 18:24:28 -05:00
Aaron Kimbre
e81acb4c67
Client handles rocket being unequiped
...
when closing the dialog
and when launching
2022-05-04 07:50:05 -05:00
Aaron Kimbre
bd3e8aee51
Implement Rocket Launch Lup Component
2022-05-03 15:05:29 -05:00
David Markowitz
427c4a8c33
Merge pull request #531 Add Fong Architect Script
...
Added the Fong Architect script and split out the Darkitect method into its own file so it can be used across multiple scripts.
2022-05-01 16:22:12 -07:00
Aaron Kimbre
763a1f4a61
Split out Darkitect reveal into it's own file
...
add reveal to Fong
2022-05-01 08:54:45 -05:00
David Markowitz
12ae6a5525
Merge pull request #528 from EmosewaMC/NTParadoxPanelFix
...
Added animation for Nexus Tower Panels
2022-04-28 20:20:43 -07:00
EmosewaMC
2435870ec5
Added animation
...
Added the GM animation and stun for the Nexus Tower Paradox Panels for mission 1281. Tested on local instance and animation played correctly when having the mission and did not play at all before or after completing the mission
2022-04-28 19:52:03 -07:00
EmosewaMC
59be7d8635
Added back brick inventory resizing
2022-04-28 14:36:55 -07:00
David Markowitz
bbedf5d174
Merge pull request #525 from EmosewaMC/money-fix
...
Serialize ape when changing armor value
2022-04-28 00:38:33 -07:00
EmosewaMC
2f598dad09
Serialize ape when changing armor value
2022-04-28 00:14:06 -07:00
David Markowitz
16b108f69c
Merge pull request #522 from EmosewaMC/vendor-refresh
...
Added vendor refreshing
2022-04-27 13:21:59 -07:00
David Markowitz
94c00417ff
Merge pull request #524 from EmosewaMC/lootBuffFix
...
Added LootBuff behavior and serialization
2022-04-27 13:21:16 -07:00
EmosewaMC
b713b94841
Added Loot Buff Behavior
...
Added functions and methods to support the pickup radius. Functionality includes:
Corrected serialization for ControllablePhysicsComponent which correctly serializes the pickup radius to the client.
A method to add the pickup radius to the list of active pickup radii the component has.
A method to remove and re-calculate the largest active radii the component currently has.
Tested equipping all variations of the LootBuff behavior (passive skills, items, item skills) and all functioned as intended. Tested equipping multiple items with a loot buff and then unequipping them in different orders. Tested adding pickup radii of different values and the server correctly adjusted the pickup radius to the largest one currently equipped.
2022-04-27 12:40:43 -07:00
EmosewaMC
843a5b39c0
Vendor refresh change
...
Changed vendor refresh to happen as soon as it is able to.
2022-04-27 01:35:46 -07:00
EmosewaMC
fa7c4d9c27
added comments
2022-04-26 15:26:30 -07:00
EmosewaMC
cacf4fcd97
corrected serialization
2022-04-26 15:23:29 -07:00
EmosewaMC
5afeb265cd
Updated vendor component
...
Fixed a few issues in VendorComponent.
- Corrected serialization to only happen on construction.
- Added functionality to refresh the vendor based on info from the vendor component table
- some whitespaceing inconsistencies.
- Sorted includes.
Tested the vendor in Nimbus Station and when the player re-enters the world, the vendor inventory refreshes, as opposed to previously where the world would need to reset in order to refresh the inventory.
2022-04-26 03:41:16 -07:00
David Markowitz
aca2bb1090
Merge pull request #520 from EmosewaMC/skill-tasks
...
Corrected action for OverTimeBehavior
2022-04-25 20:22:19 -07:00
David Markowitz
2bd90ce353
Merge pull request #521 from EmosewaMC/hotfix-for-instruments
...
Typo in NsConcertInstruments
2022-04-25 18:22:58 -07:00
EmosewaMC
27edf5da1d
Typo in NsConcertInstruments
2022-04-25 18:16:47 -07:00
EmosewaMC
7d233a04c0
Corrected action for OverTimeBehavior
2022-04-25 16:56:40 -07:00
David Markowitz
c2c8cf9767
Merge pull request #519 from EmosewaMC/skill-tasks
...
Skill Task changes (also fixes Spinjitzu Initiate)
2022-04-25 13:42:19 -07:00
EmosewaMC
4117ceb6c1
Skill Tasks changes
...
Addressed an issue where the Spinjitzu Initiate achievement would not progress. This also allows mission tasks that specify that the player must get a kill on an enemy with a skill to progress. Tested mission 1935 and 1139 and both missions progressed and completed as intended.
2022-04-25 03:25:07 -07:00
David Markowitz
58d2cee984
Merge pull request #516 from EmosewaMC/isPlayer-changes
...
Live accurate item loot sources
2022-04-24 18:56:49 -07:00
EmosewaMC
4fd1467cbf
changed loot sources to none
...
Changed loot sources for some scripts to none so they properly give loot to the player.
2022-04-24 18:40:20 -07:00
David Markowitz
7b32d2f609
Merge pull request #518 from EmosewaMC/popup-fix
...
Pop up now appears for life containers
2022-04-24 18:39:35 -07:00
EmosewaMC
2e29dce77c
removed logs
2022-04-24 17:27:25 -07:00
EmosewaMC
e56732184f
commit
2022-04-24 17:26:05 -07:00
EmosewaMC
dc770299d1
removed debug logs
2022-04-23 22:22:21 -07:00
EmosewaMC
18fc01cd49
missed change for forge
2022-04-23 20:44:08 -07:00
EmosewaMC
c6480192f8
Revert "isPlayer changes"
...
This reverts commit 2e61839d93
.
2022-04-23 20:35:39 -07:00
EmosewaMC
7a051afd97
loot source for item drops
...
Added support for Items to have a loot source attached to them when dropped or rolled. This fixes the issue where achievements would give the item before it appeared in the achievement window.
2022-04-23 20:35:34 -07:00
EmosewaMC
ceab229a63
Specified enum
...
the LOOT_SOURCE enum is now attached to all loot sources.
2022-04-23 20:32:31 -07:00
EmosewaMC
8e10f090fd
corrected number
2022-04-23 18:52:21 -07:00
EmosewaMC
a4d934913c
added lootsource send in GM
...
WIP commit
2022-04-23 05:13:06 -07:00
EmosewaMC
0eece14b68
Vendor buyback inventory
...
Fixed vendor buyback inventory so it properly scrolls when the player adds enough items to it.
2022-04-23 04:16:10 -07:00
EmosewaMC
d0233a2cd0
Updated AddItemToInventorySync
...
AddItemToInventorySync now sends the correct loot source type
2022-04-23 04:14:55 -07:00
EmosewaMC
834b53b4ec
Grammar error
...
Level reward needed an underscore
2022-04-23 04:13:23 -07:00
EmosewaMC
2e61839d93
isPlayer changes
...
Changed isPlayer to check for whether the entity has a character instead of checking system address of entity.
2022-04-22 00:10:15 -07:00
David Markowitz
e85cf466d4
Merge pull request #513 from aronwk-aaron/fix-parrot-being-oar
...
A new migration for the CDServer has been added this merge. Please update your CDServer.sqlite files with the new migration
2022-04-19 20:32:59 -07:00
Aaron Kimbre
d42cbb2473
make newline at end of file
2022-04-19 21:36:09 -05:00
Aaron Kimbre
d4adb0e6e5
Fix migration 0 for cd server
...
setting every component to 1901 instead of just component 39
Add migration to fix it for existing users
and set the values back to what they were
2022-04-19 21:30:38 -05:00
Aaron Kimbrell
4cf9865431
Merge branch 'DarkflameUniverse:main' into main
2022-04-19 19:19:41 -05:00
David Markowitz
6f9caaa8c1
Merge pull request #510 from IAmMajo/frostburgh-solo-racing
...
Fix solo_racing for Frostburgh's Space Blizzard Racetrack
2022-04-19 16:30:54 -07:00
David Markowitz
c489132f59
Merge pull request #504 from NinjaOfLU/fix-item-removal-underflow
...
Prevent integer underflow in item removal
2022-04-19 15:21:28 -07:00
Aaron Kimbrell
c845055e6b
Merge pull request #1 from NinjaOfLU/fix-item-removal-underflow
...
Fix item removal underflow
2022-04-19 11:56:57 -05:00
Majo
a3331d009d
Fix solo_racing for Frostburgh's Space Blizzard Racetrack
2022-04-19 12:33:57 +02:00
David Markowitz
80a09881c0
Merge pull request #508 from aronwk-aaron/Frostburgh
...
Frostburgh Server fixes
2022-04-18 22:58:02 -07:00
Aaron Kimbrell
263b019262
Merge branch 'main' into Frostburgh
2022-04-18 23:35:40 -05:00